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author zaaarf <me@zaaarf.foo>2024-01-07 23:47:39 +0100
committer zaaarf <me@zaaarf.foo>2024-01-07 23:47:39 +0100
commit6f07de81a6ca430c522527958e05440d67b04937 (patch)
tree6aae2959564bf93d85b2dc985cf5d4ea6c03fb78 /src/openvic-simulation/misc/Event.hpp
parentb06b25bd2910818029ebbf1cd3014ef20a64e25b (diff)
feat: condition loading and parsing
Co-authored-by: Hop311 <Hop3114@gmail.com>
Diffstat (limited to 'src/openvic-simulation/misc/Event.hpp')
-rw-r--r--src/openvic-simulation/misc/Event.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/openvic-simulation/misc/Event.hpp b/src/openvic-simulation/misc/Event.hpp
index 37f9270..72e96fd 100644
--- a/src/openvic-simulation/misc/Event.hpp
+++ b/src/openvic-simulation/misc/Event.hpp
@@ -20,11 +20,11 @@ namespace OpenVic {
friend struct Event;
private:
- std::string PROPERTY(title);
+ std::string PROPERTY(name);
EffectScript PROPERTY(effect);
ConditionalWeight PROPERTY(ai_chance);
- EventOption(std::string_view new_title, EffectScript&& new_effect, ConditionalWeight&& new_ai_chance);
+ EventOption(std::string_view new_name, EffectScript&& new_effect, ConditionalWeight&& new_ai_chance);
bool parse_scripts(GameManager& game_manager);