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author hop311 <hop3114@gmail.com>2023-12-31 01:47:31 +0100
committer hop311 <hop3114@gmail.com>2024-01-02 14:41:28 +0100
commit5f64f983d0cead266a28791be42162c443fd2a75 (patch)
treeda5fbb48d6c01d6faedd16b46ff846c65fdb4c33 /src/openvic-simulation/misc/Modifier.hpp
parent9988b21278dc1c8df044631bd2935a7e450a7bff (diff)
Added framework for loading all Conditions and Effects
Diffstat (limited to 'src/openvic-simulation/misc/Modifier.hpp')
-rw-r--r--src/openvic-simulation/misc/Modifier.hpp15
1 files changed, 12 insertions, 3 deletions
diff --git a/src/openvic-simulation/misc/Modifier.hpp b/src/openvic-simulation/misc/Modifier.hpp
index f3a2499..033cc47 100644
--- a/src/openvic-simulation/misc/Modifier.hpp
+++ b/src/openvic-simulation/misc/Modifier.hpp
@@ -1,5 +1,6 @@
#pragma once
+#include "openvic-simulation/scripts/ConditionScript.hpp"
#include "openvic-simulation/types/IdentifierRegistry.hpp"
namespace OpenVic {
@@ -83,10 +84,14 @@ namespace OpenVic {
friend struct ModifierManager;
private:
- // TODO - trigger condition
+ ConditionScript trigger;
protected:
- TriggeredModifier(std::string_view new_identifier, ModifierValue&& new_values, icon_t new_icon);
+ TriggeredModifier(
+ std::string_view new_identifier, ModifierValue&& new_values, icon_t new_icon, ConditionScript&& new_trigger
+ );
+
+ bool parse_scripts(GameManager const& game_manager);
public:
TriggeredModifier(TriggeredModifier&&) = default;
@@ -139,9 +144,13 @@ namespace OpenVic {
bool add_static_modifier(std::string_view identifier, ModifierValue&& values);
bool load_static_modifiers(ast::NodeCPtr root);
- bool add_triggered_modifier(std::string_view identifier, ModifierValue&& values, Modifier::icon_t icon);
+ bool add_triggered_modifier(
+ std::string_view identifier, ModifierValue&& values, Modifier::icon_t icon, ConditionScript&& trigger
+ );
bool load_triggered_modifiers(ast::NodeCPtr root);
+ bool parse_scripts(GameManager const& game_manager);
+
NodeTools::node_callback_t expect_validated_modifier_value_and_default(
NodeTools::callback_t<ModifierValue&&> modifier_callback, NodeTools::key_value_callback_t default_callback,
ModifierEffectValidator auto effect_validator