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author | Hop311 <Hop3114@gmail.com> | 2024-10-20 20:44:51 +0200 |
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committer | GitHub <noreply@github.com> | 2024-10-20 20:44:51 +0200 |
commit | 6527f832a5e14a28fc1f5b85628541038eb90141 (patch) | |
tree | aca829171be7b1144cb3ca29510593fa8a84af24 /src/openvic-simulation/modifier/StaticModifierCache.cpp | |
parent | 9a84e7af70f2528578b00879e568bca285563e9b (diff) | |
parent | 5194a3d043db66b81470111a94f3b1cdf8d42176 (diff) |
Merge pull request #198 from OpenVicProject/resultant-modifier
Calculate country and province modifier sums
Diffstat (limited to 'src/openvic-simulation/modifier/StaticModifierCache.cpp')
-rw-r--r-- | src/openvic-simulation/modifier/StaticModifierCache.cpp | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/src/openvic-simulation/modifier/StaticModifierCache.cpp b/src/openvic-simulation/modifier/StaticModifierCache.cpp new file mode 100644 index 0000000..b03d827 --- /dev/null +++ b/src/openvic-simulation/modifier/StaticModifierCache.cpp @@ -0,0 +1,115 @@ +#include "StaticModifierCache.hpp" + +#include "openvic-simulation/modifier/ModifierManager.hpp" + +using namespace OpenVic; + +StaticModifierCache::StaticModifierCache() + : // Country modifiers + very_easy_player { nullptr }, + easy_player { nullptr }, + hard_player { nullptr }, + very_hard_player { nullptr }, + very_easy_ai { nullptr }, + easy_ai { nullptr }, + hard_ai { nullptr }, + very_hard_ai { nullptr }, + base_modifier { nullptr }, + war { nullptr }, + peace { nullptr }, + disarming { nullptr }, + war_exhaustion { nullptr }, + infamy { nullptr }, + debt_default_to { nullptr }, + bad_debter { nullptr }, + great_power { nullptr }, + secondary_power { nullptr }, + civilised { nullptr }, + uncivilised { nullptr }, + literacy { nullptr }, + plurality { nullptr }, + generalised_debt_default { nullptr }, + total_occupation { nullptr }, + total_blockaded { nullptr }, + in_bankruptcy { nullptr }, + // Province modifiers + overseas { nullptr }, + coastal { nullptr }, + non_coastal { nullptr }, + coastal_sea { nullptr }, + sea_zone { nullptr }, + land_province { nullptr }, + blockaded { nullptr }, + no_adjacent_controlled { nullptr }, + core { nullptr }, + has_siege { nullptr }, + occupied { nullptr }, + nationalism { nullptr }, + infrastructure { nullptr } {} + +bool StaticModifierCache::load_static_modifiers(ModifierManager& modifier_manager) { + bool ret = true; + + const auto set_static_modifier = [&modifier_manager, &ret]( + Modifier const*& modifier, std::string_view name, fixed_point_t multiplier = 1 + ) -> void { + Modifier* mutable_modifier = modifier_manager.static_modifiers.get_item_by_identifier(name); + + if (mutable_modifier != nullptr) { + if (multiplier != fixed_point_t::_1()) { + *mutable_modifier *= multiplier; + } + + modifier = mutable_modifier; + } else { + Logger::error("Failed to set static modifier: ", name); + ret = false; + } + }; + + // Country modifiers + set_static_modifier(very_easy_player, "very_easy_player"); + set_static_modifier(easy_player, "easy_player"); + set_static_modifier(hard_player, "hard_player"); + set_static_modifier(very_hard_player, "very_hard_player"); + set_static_modifier(very_easy_ai, "very_easy_ai"); + set_static_modifier(easy_ai, "easy_ai"); + set_static_modifier(hard_ai, "hard_ai"); + set_static_modifier(very_hard_ai, "very_hard_ai"); + + set_static_modifier(base_modifier, "base_values"); + set_static_modifier(war, "war"); + set_static_modifier(peace, "peace"); + set_static_modifier(disarming, "disarming"); + set_static_modifier(war_exhaustion, "war_exhaustion"); + set_static_modifier(infamy, "badboy"); + set_static_modifier(debt_default_to, "debt_default_to"); + set_static_modifier(bad_debter, "bad_debter"); + set_static_modifier(great_power, "great_power"); + set_static_modifier(secondary_power, "second_power"); + set_static_modifier(civilised, "civ_nation"); + set_static_modifier(uncivilised, "unciv_nation"); + set_static_modifier(literacy, "average_literacy"); + set_static_modifier(plurality, "plurality"); + set_static_modifier(generalised_debt_default, "generalised_debt_default"); + set_static_modifier(total_occupation, "total_occupation", 100); + set_static_modifier(total_blockaded, "total_blockaded"); + set_static_modifier(in_bankruptcy, "in_bankrupcy"); + + // Province modifiers + set_static_modifier(overseas, "overseas"); + set_static_modifier(coastal, "coastal"); + set_static_modifier(non_coastal, "non_coastal"); + set_static_modifier(coastal_sea, "coastal_sea"); + set_static_modifier(sea_zone, "sea_zone"); + set_static_modifier(land_province, "land_province"); + set_static_modifier(blockaded, "blockaded"); + set_static_modifier(no_adjacent_controlled, "no_adjacent_controlled"); + set_static_modifier(core, "core"); + set_static_modifier(has_siege, "has_siege"); + set_static_modifier(occupied, "occupied"); + set_static_modifier(nationalism, "nationalism"); + set_static_modifier(infrastructure, "infrastructure"); + + return ret; +} |