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author Hop311 <Hop3114@gmail.com>2024-06-13 18:59:47 +0200
committer GitHub <noreply@github.com>2024-06-13 18:59:47 +0200
commitbfd539513af435564daf70f94f6cce146dd5c948 (patch)
tree7ba5a06714c267185dd3a59aabc6556a105c122f /src/openvic-simulation/research/Technology.hpp
parent01a8f60aaca9784d814f4cb35a3fc4be86e1dd20 (diff)
parent4b39e77304094708d5c503b6a221386408cc4409 (diff)
Merge pull request #165 from OpenVicProject/instance-definition-managers
Separated GameManager into Definition and Instance Managers
Diffstat (limited to 'src/openvic-simulation/research/Technology.hpp')
-rw-r--r--src/openvic-simulation/research/Technology.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/openvic-simulation/research/Technology.hpp b/src/openvic-simulation/research/Technology.hpp
index c67ebc0..f13cca3 100644
--- a/src/openvic-simulation/research/Technology.hpp
+++ b/src/openvic-simulation/research/Technology.hpp
@@ -61,7 +61,7 @@ namespace OpenVic {
building_set_t&& new_activated_buildings, ModifierValue&& new_values, ConditionalWeight&& new_ai_chance
);
- bool parse_scripts(GameManager const& game_manager);
+ bool parse_scripts(DefinitionManager const& definition_manager);
public:
Technology(Technology&&) = default;
@@ -109,6 +109,6 @@ namespace OpenVic {
/* Populates the lists of technology areas for each technology folder and technologies for each technology area. */
bool generate_technology_lists();
- bool parse_scripts(GameManager const& game_manager);
+ bool parse_scripts(DefinitionManager const& definition_manager);
};
} \ No newline at end of file