diff options
author | zaaarf <me@zaaarf.foo> | 2024-01-07 23:47:39 +0100 |
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committer | zaaarf <me@zaaarf.foo> | 2024-01-07 23:47:39 +0100 |
commit | 6f07de81a6ca430c522527958e05440d67b04937 (patch) | |
tree | 6aae2959564bf93d85b2dc985cf5d4ea6c03fb78 /src/openvic-simulation/scripts/ConditionScript.cpp | |
parent | b06b25bd2910818029ebbf1cd3014ef20a64e25b (diff) |
feat: condition loading and parsing
Co-authored-by: Hop311 <Hop3114@gmail.com>
Diffstat (limited to 'src/openvic-simulation/scripts/ConditionScript.cpp')
-rw-r--r-- | src/openvic-simulation/scripts/ConditionScript.cpp | 16 |
1 files changed, 14 insertions, 2 deletions
diff --git a/src/openvic-simulation/scripts/ConditionScript.cpp b/src/openvic-simulation/scripts/ConditionScript.cpp index af2faf7..368054b 100644 --- a/src/openvic-simulation/scripts/ConditionScript.cpp +++ b/src/openvic-simulation/scripts/ConditionScript.cpp @@ -1,8 +1,20 @@ #include "ConditionScript.hpp" +#include "openvic-simulation/GameManager.hpp" + using namespace OpenVic; +using namespace OpenVic::NodeTools; + +ConditionScript::ConditionScript( + scope_t new_initial_scope, scope_t new_this_scope, scope_t new_from_scope +) : initial_scope { new_initial_scope }, this_scope { new_this_scope }, from_scope { new_from_scope } {} bool ConditionScript::_parse_script(ast::NodeCPtr root, GameManager const& game_manager) { - // TODO - parse condition script - return true; + return game_manager.get_script_manager().get_condition_manager().expect_condition_script( + game_manager, + initial_scope, + this_scope, + from_scope, + move_variable_callback(condition_root) + )(root); } |