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author Hop311 <Hop3114@gmail.com>2024-06-13 18:59:47 +0200
committer GitHub <noreply@github.com>2024-06-13 18:59:47 +0200
commitbfd539513af435564daf70f94f6cce146dd5c948 (patch)
tree7ba5a06714c267185dd3a59aabc6556a105c122f /src/openvic-simulation/scripts/EffectScript.cpp
parent01a8f60aaca9784d814f4cb35a3fc4be86e1dd20 (diff)
parent4b39e77304094708d5c503b6a221386408cc4409 (diff)
Merge pull request #165 from OpenVicProject/instance-definition-managers
Separated GameManager into Definition and Instance Managers
Diffstat (limited to 'src/openvic-simulation/scripts/EffectScript.cpp')
-rw-r--r--src/openvic-simulation/scripts/EffectScript.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/openvic-simulation/scripts/EffectScript.cpp b/src/openvic-simulation/scripts/EffectScript.cpp
index f51c053..fe8c240 100644
--- a/src/openvic-simulation/scripts/EffectScript.cpp
+++ b/src/openvic-simulation/scripts/EffectScript.cpp
@@ -2,7 +2,7 @@
using namespace OpenVic;
-bool EffectScript::_parse_script(ast::NodeCPtr root, GameManager& game_manager) {
+bool EffectScript::_parse_script(ast::NodeCPtr root, DefinitionManager const& definition_manager) {
// TODO - parse effect script
return true;
}