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author hop311 <hop3114@gmail.com>2023-12-31 01:47:31 +0100
committer hop311 <hop3114@gmail.com>2024-01-02 14:41:28 +0100
commit5f64f983d0cead266a28791be42162c443fd2a75 (patch)
treeda5fbb48d6c01d6faedd16b46ff846c65fdb4c33 /src/openvic-simulation/scripts/EffectScript.hpp
parent9988b21278dc1c8df044631bd2935a7e450a7bff (diff)
Added framework for loading all Conditions and Effects
Diffstat (limited to 'src/openvic-simulation/scripts/EffectScript.hpp')
-rw-r--r--src/openvic-simulation/scripts/EffectScript.hpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/openvic-simulation/scripts/EffectScript.hpp b/src/openvic-simulation/scripts/EffectScript.hpp
new file mode 100644
index 0000000..f5acf78
--- /dev/null
+++ b/src/openvic-simulation/scripts/EffectScript.hpp
@@ -0,0 +1,12 @@
+#pragma once
+
+#include "openvic-simulation/scripts/Script.hpp"
+
+namespace OpenVic {
+ struct GameManager;
+
+ struct EffectScript final : Script<GameManager&> {
+ protected:
+ bool _parse_script(ast::NodeCPtr root, GameManager& game_manager) override;
+ };
+}