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author Hop311 <Hop3114@gmail.com>2024-06-13 18:59:47 +0200
committer GitHub <noreply@github.com>2024-06-13 18:59:47 +0200
commitbfd539513af435564daf70f94f6cce146dd5c948 (patch)
tree7ba5a06714c267185dd3a59aabc6556a105c122f /src/openvic-simulation/scripts/Script.hpp
parent01a8f60aaca9784d814f4cb35a3fc4be86e1dd20 (diff)
parent4b39e77304094708d5c503b6a221386408cc4409 (diff)
Merge pull request #165 from OpenVicProject/instance-definition-managers
Separated GameManager into Definition and Instance Managers
Diffstat (limited to 'src/openvic-simulation/scripts/Script.hpp')
-rw-r--r--src/openvic-simulation/scripts/Script.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/openvic-simulation/scripts/Script.hpp b/src/openvic-simulation/scripts/Script.hpp
index 8efc277..82a14b8 100644
--- a/src/openvic-simulation/scripts/Script.hpp
+++ b/src/openvic-simulation/scripts/Script.hpp
@@ -3,6 +3,7 @@
#include "openvic-simulation/dataloader/NodeTools.hpp"
namespace OpenVic {
+ // TODO - is template needed if context is always DefinitionManager const&?
template<typename... _Context>
struct Script {
private: