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author zaaarf <zaaarf@proton.me>2023-11-22 17:16:34 +0100
committer zaaarf <zaaarf@proton.me>2023-11-22 17:16:34 +0100
commit1683859e333f98fb63f1c72d926bb366a3b89f0b (patch)
treee11dde918a7f1f228d3383ba8f9287385e43b4f5 /src/openvic-simulation/testing/TestScript.cpp
parent5c6caf6fbb7c606f4ebe0c397cc15c97d776f13d (diff)
chore: use PROPERTY and its variants when possible
Diffstat (limited to 'src/openvic-simulation/testing/TestScript.cpp')
-rw-r--r--src/openvic-simulation/testing/TestScript.cpp12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/openvic-simulation/testing/TestScript.cpp b/src/openvic-simulation/testing/TestScript.cpp
index a238fb5..ab0bfb9 100644
--- a/src/openvic-simulation/testing/TestScript.cpp
+++ b/src/openvic-simulation/testing/TestScript.cpp
@@ -44,12 +44,6 @@ std::vector<Requirement*> TestScript::get_untested_requirements() {
}
return untested_requirements;
}
-GameManager* TestScript::get_game_manager() {
- return game_manager;
-}
-std::string TestScript::get_script_name() {
- return script_name;
-}
// Setters
void TestScript::set_requirements(std::vector<Requirement*> in_requirements) {
@@ -58,12 +52,6 @@ void TestScript::set_requirements(std::vector<Requirement*> in_requirements) {
void TestScript::add_requirement(Requirement* req) {
requirements.push_back(req);
}
-void TestScript::set_game_manager(GameManager* in_game_manager) {
- game_manager = in_game_manager;
-}
-void TestScript::set_script_name(std::string in_script_name) {
- script_name = in_script_name;
-}
// Methods
void TestScript::pass_or_fail_req_with_actual_and_target_values(