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author | ClarkeCode <clarke.john.robert@gmail.com> | 2023-06-23 08:55:52 +0200 |
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committer | ClarkeCode <clarke.john.robert@gmail.com> | 2023-06-23 09:03:07 +0200 |
commit | c2bbef21e3ac507a8f6ceea8662ec3f988e9a4d9 (patch) | |
tree | 6eb0ffb0ebe6c73fdf3b6b6e749b65720a647664 /src/openvic/GameManager.cpp | |
parent | 9c8bc64662b3b3e352e59fbf58eca46f72117f5a (diff) |
Fragile loading of goods, cascading wide string changescompatibility-precursors
Diffstat (limited to 'src/openvic/GameManager.cpp')
-rw-r--r-- | src/openvic/GameManager.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/openvic/GameManager.cpp b/src/openvic/GameManager.cpp index b2a9c27..0be026d 100644 --- a/src/openvic/GameManager.cpp +++ b/src/openvic/GameManager.cpp @@ -42,7 +42,7 @@ Date const& GameManager::get_today() const { return today; } -return_t GameManager::expand_building(index_t province_index, std::string const& building_type_identifier) { +return_t GameManager::expand_building(index_t province_index, ovstring const& building_type_identifier) { set_needs_update(); Province* province = map.get_province_by_index(province_index); if (province == nullptr) return FAILURE; |