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author Hop311 <Hop3114@gmail.com>2023-08-12 18:54:55 +0200
committer GitHub <noreply@github.com>2023-08-12 18:54:55 +0200
commitd3c6ff1809b88b4c99163402f30b6d10c787510f (patch)
treee4bf26ecfef160e7df7670e73af7f154f1550308 /src/openvic/GameManager.cpp
parent538e7dc4ec44c4d09a6a654f10229e6392653a50 (diff)
parentafc16e76ba699b24ba1ef1cb1b658ef421c84430 (diff)
Merge pull request #11 from OpenVicProject/string_view
Changed IdentifierRegistry to use std::string_view when looking up a std::string key
Diffstat (limited to 'src/openvic/GameManager.cpp')
-rw-r--r--src/openvic/GameManager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/openvic/GameManager.cpp b/src/openvic/GameManager.cpp
index 9ab59a3..580dc4b 100644
--- a/src/openvic/GameManager.cpp
+++ b/src/openvic/GameManager.cpp
@@ -45,7 +45,7 @@ Date const& GameManager::get_today() const {
return today;
}
-return_t GameManager::expand_building(index_t province_index, std::string const& building_type_identifier) {
+return_t GameManager::expand_building(index_t province_index, const std::string_view building_type_identifier) {
set_needs_update();
Province* province = map.get_province_by_index(province_index);
if (province == nullptr) return FAILURE;