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author | Hop311 <Hop3114@gmail.com> | 2023-05-22 17:54:15 +0200 |
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committer | GitHub <noreply@github.com> | 2023-05-22 17:54:15 +0200 |
commit | 08ec6fe5fbf52d814d88c235aac84bb95ad4e322 (patch) | |
tree | 136a221eb5e7c895c8219778b3d206f2ed9e8e7f /src/openvic/GameManager.hpp | |
parent | 15e960f93ced8c94a6a45ebb2b44d0705ff7f8f6 (diff) | |
parent | 7874702f30d5855319faf197b10aed31f07f5e27 (diff) |
Merge pull request #5 from OpenVicProject/bmp
BMP palette parser + code style cleanup
Diffstat (limited to 'src/openvic/GameManager.hpp')
-rw-r--r-- | src/openvic/GameManager.hpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/openvic/GameManager.hpp b/src/openvic/GameManager.hpp index e1a9e9b..b8dfbf6 100644 --- a/src/openvic/GameManager.hpp +++ b/src/openvic/GameManager.hpp @@ -1,8 +1,8 @@ #pragma once #include "GameAdvancementHook.hpp" -#include "map/Map.hpp" #include "economy/Good.hpp" +#include "map/Map.hpp" namespace OpenVic { struct GameManager { @@ -12,6 +12,7 @@ namespace OpenVic { BuildingManager building_manager; GoodManager good_manager; GameAdvancementHook clock; + private: time_t session_start; /* SS-54, as well as allowing time-tracking */ Date today; @@ -21,6 +22,7 @@ namespace OpenVic { void set_needs_update(); void update_state(); void tick(); + public: GameManager(state_updated_func_t state_updated_callback); |