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author Hop311 <Hop3114@gmail.com>2023-09-09 23:49:54 +0200
committer GitHub <noreply@github.com>2023-09-09 23:49:54 +0200
commit6278a35f4704574933464700026d8deb997da5c1 (patch)
treeeb36a9b030b263d825eb93638e64deb0dbd38a78 /src/openvic/GameManager.hpp
parentbec619fc8f554cb075fcef2428f3b6bdb5e88e82 (diff)
parent3d7fbd9b376811ca0ed226fa78bcc8b6279ba8dc (diff)
Merge pull request #14 from OpenVicProject/dataloading
Dataloading scaffolding + basic culture and pop history loading
Diffstat (limited to 'src/openvic/GameManager.hpp')
-rw-r--r--src/openvic/GameManager.hpp35
1 files changed, 0 insertions, 35 deletions
diff --git a/src/openvic/GameManager.hpp b/src/openvic/GameManager.hpp
deleted file mode 100644
index 52de06e..0000000
--- a/src/openvic/GameManager.hpp
+++ /dev/null
@@ -1,35 +0,0 @@
-#pragma once
-
-#include "GameAdvancementHook.hpp"
-#include "economy/Good.hpp"
-#include "map/Map.hpp"
-
-namespace OpenVic {
- struct GameManager {
- using state_updated_func_t = std::function<void()>;
-
- Map map;
- BuildingManager building_manager;
- GoodManager good_manager;
- PopManager pop_manager;
- GameAdvancementHook clock;
-
- private:
- time_t session_start; /* SS-54, as well as allowing time-tracking */
- Date today;
- state_updated_func_t state_updated;
- bool needs_update;
-
- void set_needs_update();
- void update_state();
- void tick();
-
- public:
- GameManager(state_updated_func_t state_updated_callback);
-
- return_t setup();
-
- Date const& get_today() const;
- return_t expand_building(index_t province_index, const std::string_view building_type_identifier);
- };
-}