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author | Hop311 <hop3114@gmail.com> | 2023-08-26 00:25:12 +0200 |
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committer | Hop311 <hop3114@gmail.com> | 2023-09-03 12:53:52 +0200 |
commit | 366f1b3941315641bdcb0ee98465b4d2134eee86 (patch) | |
tree | ebb1e95b5e874c6eab09f19a323d721fd1fdac1b /src/openvic/dataloader/Dataloader.hpp | |
parent | efa88c722fcb6c8fea7a86e1b3b8a83f1f59eb31 (diff) |
Followup big dataloader commit
Diffstat (limited to 'src/openvic/dataloader/Dataloader.hpp')
-rw-r--r-- | src/openvic/dataloader/Dataloader.hpp | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/src/openvic/dataloader/Dataloader.hpp b/src/openvic/dataloader/Dataloader.hpp index b080300..3c868a3 100644 --- a/src/openvic/dataloader/Dataloader.hpp +++ b/src/openvic/dataloader/Dataloader.hpp @@ -1,14 +1,23 @@ #pragma once +#include <filesystem> + #include "openvic/types/Return.hpp" + #include "openvic-dataloader/v2script/Parser.hpp" namespace OpenVic { struct GameManager; + struct PopManager; class Dataloader { std::vector<std::filesystem::path> roots; + static ovdl::v2script::Parser parse_defines(std::filesystem::path const& path); + ovdl::v2script::Parser parse_defines_lookup(std::filesystem::path const& path) const; + + return_t _load_pop_types(PopManager& pop_manager, std::filesystem::path const& pop_type_directory) const; + public: Dataloader() = default; @@ -16,7 +25,12 @@ namespace OpenVic { return_t set_roots(std::vector<std::filesystem::path> new_roots); std::filesystem::path lookup_file(std::filesystem::path const& path) const; - std::vector<std::filesystem::path> lookup_files_in_dir(std::filesystem::path const& path) const; + static const std::filesystem::path TXT; + std::vector<std::filesystem::path> lookup_files_in_dir(std::filesystem::path const& path, + std::filesystem::path const* extension = &TXT) const; + return_t apply_to_files_in_dir(std::filesystem::path const& path, + std::function<return_t(std::filesystem::path const&)> callback, + std::filesystem::path const* extension = &TXT) const; return_t load_defines(GameManager& game_manager) const; return_t load_pop_history(GameManager& game_manager, std::filesystem::path const& path) const; |