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author Hop311 <Hop3114@gmail.com>2023-12-08 00:23:09 +0100
committer GitHub <noreply@github.com>2023-12-08 00:23:09 +0100
commitabb0804b015d8444542af7a6c5db728c0fde4cfb (patch)
tree6789bacb931ccfd7c7dc9de9e22a17b78b725d09 /src
parent085fe94212c6f0ddbdfca1b2ba58223e7f6dcc8a (diff)
parent4320b37f7258c7e1f2585d67509045b5c9d6de06 (diff)
Merge pull request #86 from OpenVicProject/meta-state-fix
Meta regions being used to make states fix
Diffstat (limited to 'src')
-rw-r--r--src/openvic-simulation/map/Province.cpp2
-rw-r--r--src/openvic-simulation/map/Province.hpp2
-rw-r--r--src/openvic-simulation/map/State.cpp11
-rw-r--r--src/openvic-simulation/map/State.hpp4
4 files changed, 10 insertions, 9 deletions
diff --git a/src/openvic-simulation/map/Province.cpp b/src/openvic-simulation/map/Province.cpp
index 1f9ca99..363be6c 100644
--- a/src/openvic-simulation/map/Province.cpp
+++ b/src/openvic-simulation/map/Province.cpp
@@ -9,7 +9,7 @@ Province::Province(
std::string_view new_identifier, colour_t new_colour, index_t new_index
) : HasIdentifierAndColour { new_identifier, new_colour, true, false }, index { new_index },
region { nullptr }, on_map { false }, has_region { false }, water { false }, default_terrain_type { nullptr },
- terrain_type { nullptr }, life_rating { 0 }, colony_status { colony_status_t::STATE }, owner { nullptr },
+ positions {}, terrain_type { nullptr }, life_rating { 0 }, colony_status { colony_status_t::STATE }, owner { nullptr },
controller { nullptr }, slave { false }, crime { nullptr }, rgo { nullptr }, buildings { "buildings", false },
total_population { 0 } {
assert(index != NULL_INDEX);
diff --git a/src/openvic-simulation/map/Province.hpp b/src/openvic-simulation/map/Province.hpp
index b45dd9c..e423938 100644
--- a/src/openvic-simulation/map/Province.hpp
+++ b/src/openvic-simulation/map/Province.hpp
@@ -68,7 +68,7 @@ namespace OpenVic {
TerrainType const* PROPERTY(default_terrain_type);
std::vector<adjacency_t> PROPERTY(adjacencies);
- province_positions_t positions;
+ province_positions_t PROPERTY(positions);
TerrainType const* PROPERTY(terrain_type);
life_rating_t PROPERTY(life_rating);
diff --git a/src/openvic-simulation/map/State.cpp b/src/openvic-simulation/map/State.cpp
index 8da1e85..896008e 100644
--- a/src/openvic-simulation/map/State.cpp
+++ b/src/openvic-simulation/map/State.cpp
@@ -8,16 +8,15 @@ State::State(
Country const* owner, Province const* capital, Region::provinces_t&& provinces, Province::colony_status_t colony_status
) : owner { owner }, capital { capital }, provinces { std::move(provinces) }, colony_status { colony_status } {}
-StateSet::StateSet(Region const* new_region) {
- if (region->get_meta()) {
+StateSet::StateSet(Region const& new_region) : region { new_region } {
+ if (region.get_meta()) {
Logger::error("Cannot use meta region as state template!");
}
- region = new_region;
std::vector<Region::provinces_t> temp_provinces;
bool in_state = false;
- for (Province* province : region->get_provinces()) {
+ for (Province* province : region.get_provinces()) {
// add to existing state if shared owner & status...
for (Region::provinces_t& provinces : temp_provinces) {
if (provinces[0] == province) {
@@ -77,7 +76,9 @@ void StateManager::generate_states(Map const& map) {
regions.clear();
regions.reserve(map.get_region_count());
for(Region const& region : map.get_regions()) {
- regions.push_back(StateSet(&region));
+ if (!region.get_meta()) {
+ regions.push_back(StateSet(region));
+ }
}
Logger::info("Generated states.");
}
diff --git a/src/openvic-simulation/map/State.hpp b/src/openvic-simulation/map/State.hpp
index e403580..bb23b2d 100644
--- a/src/openvic-simulation/map/State.hpp
+++ b/src/openvic-simulation/map/State.hpp
@@ -29,11 +29,11 @@ namespace OpenVic {
using states_t = std::deque<State>;
private:
- Region const* PROPERTY(region);
+ Region const& PROPERTY(region);
states_t states;
public:
- StateSet(Region const* new_region);
+ StateSet(Region const& new_region);
bool add_state(State&& state);
bool remove_state(State const* state);