diff options
author | CptAlanSmith <123112708+CptAlanSmith@users.noreply.github.com> | 2023-09-23 20:25:15 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-09-23 20:25:15 +0200 |
commit | 005a8026bb424779a146e00cc48621ff1d72b807 (patch) | |
tree | dde15211e31d861b61711bf6aebdeb8713393d53 /src | |
parent | ebea2e473eefa3945508b0bf622a472b62d70d3b (diff) |
Testing (#23)
* Fixes for building scons
* Initial proof of concept auto-testing
Shows how we can pull loaded data and display it back
* Re-did headless
Because hubert insisted it be done like this ;)
* Auto-Testing Framework Basics
* Requirements Calculations
* Fix for messy merge (teach me to use merge tools)
* Fixing up misc merge issues to fully reconcile with master changes
* Re-added missing getters
* Move of testing files due to folder reorgs
* Use new accessors + int reading fix
---------
Co-authored-by: Hop311 <hop3114@gmail.com>
Diffstat (limited to 'src')
34 files changed, 1153 insertions, 99 deletions
diff --git a/src/headless/main.cpp b/src/headless/main.cpp index dfaf654..011c465 100644 --- a/src/headless/main.cpp +++ b/src/headless/main.cpp @@ -1,6 +1,7 @@ #include <openvic-simulation/GameManager.hpp> #include <openvic-simulation/dataloader/Dataloader.hpp> #include <openvic-simulation/utility/Logger.hpp> +#include <openvic-simulation/testing/Testing.hpp> using namespace OpenVic; @@ -51,6 +52,9 @@ static bool headless_load(Dataloader::path_vector_t const& roots) { ret = false; } + Testing testing { game_manager }; + std::cout << "\nTesting loaded\n" << std::endl; + return ret; } diff --git a/src/openvic-simulation/GameManager.cpp b/src/openvic-simulation/GameManager.cpp index 5067a65..e314593 100644 --- a/src/openvic-simulation/GameManager.cpp +++ b/src/openvic-simulation/GameManager.cpp @@ -1,15 +1,77 @@ #include "GameManager.hpp" #include "openvic-simulation/utility/Logger.hpp" -#include "units/Unit.hpp" using namespace OpenVic; GameManager::GameManager(state_updated_func_t state_updated_callback) - : unit_manager { good_manager }, - clock { [this]() { tick(); }, [this]() { update_state(); } }, + : clock { [this]() { tick(); }, [this]() { update_state(); } }, state_updated { state_updated_callback } {} +Map& GameManager::get_map() { + return map; +} + +Map const& GameManager::get_map() const { + return map; +} + +BuildingManager& GameManager::get_building_manager() { + return building_manager; +} + +BuildingManager const& GameManager::get_building_manager() const { + return building_manager; +} + +GoodManager& GameManager::get_good_manager() { + return good_manager; +} + +GoodManager const& GameManager::get_good_manager() const { + return good_manager; +} + +PopManager& GameManager::get_pop_manager() { + return pop_manager; +} + +PopManager const& GameManager::get_pop_manager() const { + return pop_manager; +} + +IdeologyManager& GameManager::get_ideology_manager() { + return ideology_manager; +} + +IdeologyManager const& GameManager::get_ideology_manager() const { + return ideology_manager; +} + +IssueManager& GameManager::get_issue_manager() { + return issue_manager; +} + +IssueManager const& GameManager::get_issue_manager() const { + return issue_manager; +} + +UnitManager& GameManager::get_unit_manager() { + return unit_manager; +} + +UnitManager const& GameManager::get_unit_manager() const { + return unit_manager; +} + +GameAdvancementHook& GameManager::get_clock() { + return clock; +} + +GameAdvancementHook const& GameManager::get_clock() const { + return clock; +} + void GameManager::set_needs_update() { needs_update = true; } @@ -123,7 +185,7 @@ bool GameManager::load_hardcoded_defines() { using building_type_t = std::tuple<std::string, Building::level_t, Timespan>; const std::vector<building_type_t> building_types { - { "building_fort", 4, 8 }, { "building_naval_base", 6, 15 }, { "building_railroad", 5, 10 } + { "building_fort", 4, 8 }, { "building_naval_base", 6, 15 }, { "building_railroad", 5, 10 } // Move this to building.hpp }; for (building_type_t const& type : building_types) ret &= building_manager.add_building_type(std::get<0>(type), std::get<1>(type), std::get<2>(type)); diff --git a/src/openvic-simulation/GameManager.hpp b/src/openvic-simulation/GameManager.hpp index fa61eaf..9d0c6cd 100644 --- a/src/openvic-simulation/GameManager.hpp +++ b/src/openvic-simulation/GameManager.hpp @@ -14,6 +14,7 @@ namespace OpenVic { struct GameManager { using state_updated_func_t = std::function<void()>; + private: Map map; BuildingManager building_manager; GoodManager good_manager; @@ -23,7 +24,6 @@ namespace OpenVic { UnitManager unit_manager; GameAdvancementHook clock; - private: time_t session_start; /* SS-54, as well as allowing time-tracking */ Date today; state_updated_func_t state_updated; @@ -36,6 +36,23 @@ namespace OpenVic { public: GameManager(state_updated_func_t state_updated_callback); + Map& get_map(); + Map const& get_map() const; + BuildingManager& get_building_manager(); + BuildingManager const& get_building_manager() const; + GoodManager& get_good_manager(); + GoodManager const& get_good_manager() const; + PopManager& get_pop_manager(); + PopManager const& get_pop_manager() const; + IdeologyManager& get_ideology_manager(); + IdeologyManager const& get_ideology_manager() const; + IssueManager& get_issue_manager(); + IssueManager const& get_issue_manager() const; + UnitManager& get_unit_manager(); + UnitManager const& get_unit_manager() const; + GameAdvancementHook& get_clock(); + GameAdvancementHook const& get_clock() const; + bool setup(); Date const& get_today() const; diff --git a/src/openvic-simulation/Modifier.hpp b/src/openvic-simulation/Modifier.hpp index acdadfe..a5213eb 100644 --- a/src/openvic-simulation/Modifier.hpp +++ b/src/openvic-simulation/Modifier.hpp @@ -17,7 +17,7 @@ namespace OpenVic { // TODO - format/precision, e.g. 80% vs 0.8 vs 0.800, 2 vs 2.0 vs 200% ModifierEffect(const std::string_view new_identifier, bool new_positive_good); - + public: ModifierEffect(ModifierEffect&&) = default; diff --git a/src/openvic-simulation/dataloader/Dataloader.cpp b/src/openvic-simulation/dataloader/Dataloader.cpp index 7cd955d..1bdbf7a 100644 --- a/src/openvic-simulation/dataloader/Dataloader.cpp +++ b/src/openvic-simulation/dataloader/Dataloader.cpp @@ -7,7 +7,6 @@ #include "openvic-simulation/GameManager.hpp" #include "openvic-simulation/utility/Logger.hpp" -#include "units/Unit.hpp" using namespace OpenVic; using namespace OpenVic::NodeTools; @@ -156,18 +155,18 @@ bool Dataloader::_load_pop_types(PopManager& pop_manager, fs::path const& pop_ty return ret; } -bool Dataloader::_load_units(UnitManager& unit_manager, fs::path const& units_directory) const { +bool Dataloader::_load_units(GameManager& game_manager, fs::path const& units_directory) const { const bool ret = apply_to_files_in_dir(units_directory, ".txt", - [&unit_manager](fs::path const& file) -> bool { - return unit_manager.load_unit_file(_parse_defines(file).get_file_node()); + [&game_manager](fs::path const& file) -> bool { + return game_manager.get_unit_manager().load_unit_file(game_manager.get_good_manager(), _parse_defines(file).get_file_node()); } ); - unit_manager.lock_units(); + game_manager.get_unit_manager().lock_units(); return ret; } bool Dataloader::_load_map_dir(GameManager& game_manager, fs::path const& map_directory) const { - Map& map = game_manager.map; + Map& map = game_manager.get_map(); static const fs::path defaults_filename = "default.map"; static const std::string default_definitions = "definition.csv"; @@ -241,7 +240,7 @@ bool Dataloader::_load_map_dir(GameManager& game_manager, fs::path const& map_di ret = false; } - if (!map.load_province_positions(game_manager.building_manager, _parse_defines(lookup_file(map_directory / positions)).get_file_node())) { + if (!map.load_province_positions(game_manager.get_building_manager(), _parse_defines(lookup_file(map_directory / positions)).get_file_node())) { Logger::error("Failed to load province positions file!"); ret = false; } @@ -273,35 +272,35 @@ bool Dataloader::load_defines(GameManager& game_manager) const { bool ret = true; - if (!game_manager.good_manager.load_goods_file(_parse_defines(lookup_file(goods_file)).get_file_node())) { + if (!game_manager.get_good_manager().load_goods_file(_parse_defines(lookup_file(goods_file)).get_file_node())) { Logger::error("Failed to load goods!"); ret = false; } - if (!_load_pop_types(game_manager.pop_manager, pop_type_directory)) { + if (!_load_pop_types(game_manager.get_pop_manager(), pop_type_directory)) { Logger::error("Failed to load pop types!"); ret = false; } - if (!game_manager.pop_manager.culture_manager.load_graphical_culture_type_file(_parse_defines(lookup_file(graphical_culture_type_file)).get_file_node())) { + if (!game_manager.get_pop_manager().get_culture_manager().load_graphical_culture_type_file(_parse_defines(lookup_file(graphical_culture_type_file)).get_file_node())) { Logger::error("Failed to load graphical culture types!"); ret = false; } - if (!game_manager.pop_manager.culture_manager.load_culture_file(_parse_defines(lookup_file(culture_file)).get_file_node())) { + if (!game_manager.get_pop_manager().get_culture_manager().load_culture_file(_parse_defines(lookup_file(culture_file)).get_file_node())) { Logger::error("Failed to load cultures!"); ret = false; } - if (!game_manager.pop_manager.religion_manager.load_religion_file(_parse_defines(lookup_file(religion_file)).get_file_node())) { + if (!game_manager.get_pop_manager().get_religion_manager().load_religion_file(_parse_defines(lookup_file(religion_file)).get_file_node())) { Logger::error("Failed to load religions!"); ret = false; } - if (!game_manager.ideology_manager.load_ideology_file(_parse_defines(lookup_file(ideology_file)).get_file_node())) { + if (!game_manager.get_ideology_manager().load_ideology_file(_parse_defines(lookup_file(ideology_file)).get_file_node())) { Logger::error("Failed to load ideologies!"); ret = false; } - if (!game_manager.issue_manager.load_issues_file(_parse_defines(lookup_file(issues_file)).get_file_node())) { + if (!game_manager.get_issue_manager().load_issues_file(_parse_defines(lookup_file(issues_file)).get_file_node())) { Logger::error("Failed to load issues!"); ret = false; } - if (!_load_units(game_manager.unit_manager, units_directory)) { + if (!_load_units(game_manager, units_directory)) { Logger::error("Failed to load units!"); ret = false; } @@ -316,9 +315,9 @@ bool Dataloader::load_defines(GameManager& game_manager) const { bool Dataloader::load_pop_history(GameManager& game_manager, fs::path const& path) const { return apply_to_files_in_dir(path, ".txt", [&game_manager](fs::path const& file) -> bool { - return _parse_defines_callback(game_manager.map.expect_province_dictionary( + return _parse_defines_callback(game_manager.get_map().expect_province_dictionary( [&game_manager](Province& province, ast::NodeCPtr value) -> bool { - return province.load_pop_list(game_manager.pop_manager, value); + return province.load_pop_list(game_manager.get_pop_manager(), value); } ))(file); } diff --git a/src/openvic-simulation/dataloader/Dataloader.hpp b/src/openvic-simulation/dataloader/Dataloader.hpp index 9e15102..e935091 100644 --- a/src/openvic-simulation/dataloader/Dataloader.hpp +++ b/src/openvic-simulation/dataloader/Dataloader.hpp @@ -5,7 +5,6 @@ #include <vector> #include "openvic-simulation/dataloader/NodeTools.hpp" -#include "units/Unit.hpp" namespace OpenVic { namespace fs = std::filesystem; @@ -22,7 +21,7 @@ namespace OpenVic { path_vector_t roots; bool _load_pop_types(PopManager& pop_manager, fs::path const& pop_type_directory) const; - bool _load_units(UnitManager& unit_manager, fs::path const& units_directory) const; + bool _load_units(GameManager& unit_manager, fs::path const& units_directory) const; bool _load_map_dir(GameManager& game_manager, fs::path const& map_directory) const; public: diff --git a/src/openvic-simulation/dataloader/NodeTools.hpp b/src/openvic-simulation/dataloader/NodeTools.hpp index 5c22e11..e49cab6 100644 --- a/src/openvic-simulation/dataloader/NodeTools.hpp +++ b/src/openvic-simulation/dataloader/NodeTools.hpp @@ -138,6 +138,14 @@ namespace OpenVic { } template<typename T> + callback_t<T&&> move_variable_callback(T& var) { + return [&var](T&& val) -> bool { + var = std::move(val); + return true; + }; + } + + template<typename T> requires requires(T& t) { t += T {}; } @@ -159,31 +167,33 @@ namespace OpenVic { }; } - template<typename I, typename T> - requires(std::integral<I>, std::integral<T>) - callback_t<I> _assign_variable_callback_int(const std::string_view name, T& var) { - return [&var, name](I val) -> bool { - if (std::numeric_limits<T>::lowest() <= val && val <= std::numeric_limits<T>::max()) { + template<typename T> + requires(std::integral<T>) + callback_t<uint64_t> assign_variable_callback_uint(const std::string_view name, T& var) { + return [&var, name](uint64_t val) -> bool { + if (val <= static_cast<uint64_t>(std::numeric_limits<T>::max())) { var = val; return true; } - Logger::error("Invalid ", name, ": ", val, " (valid range: [", - static_cast<int64_t>(std::numeric_limits<T>::lowest()), ", ", + Logger::error("Invalid ", name, ": ", val, " (valid range: [0, ", static_cast<uint64_t>(std::numeric_limits<T>::max()), "])"); return false; }; } template<typename T> - requires(std::integral<T>) - callback_t<uint64_t> assign_variable_callback_uint(const std::string_view name, T& var) { - return _assign_variable_callback_int<uint64_t>(name, var); - } - - template<typename T> - requires(std::integral<T>) + requires(std::signed_integral<T>) callback_t<int64_t> assign_variable_callback_int(const std::string_view name, T& var) { - return _assign_variable_callback_int<int64_t>(name, var); + return [&var, name](int64_t val) -> bool { + if (static_cast<int64_t>(std::numeric_limits<T>::lowest()) <= val && val <= static_cast<int64_t>(std::numeric_limits<T>::max())) { + var = val; + return true; + } + Logger::error("Invalid ", name, ": ", val, " (valid range: [", + static_cast<int64_t>(std::numeric_limits<T>::lowest()), ", ", + static_cast<int64_t>(std::numeric_limits<T>::max()), "])"); + return false; + }; } template<typename T> diff --git a/src/openvic-simulation/economy/Good.cpp b/src/openvic-simulation/economy/Good.cpp index 027fb5f..943db00 100644 --- a/src/openvic-simulation/economy/Good.cpp +++ b/src/openvic-simulation/economy/Good.cpp @@ -3,9 +3,6 @@ #include <cassert> #include <map> #include <string_view> -#include "dataloader/NodeTools.hpp" -#include "openvic-dataloader/v2script/AbstractSyntaxTree.hpp" -#include "types/fixed_point/FixedPoint.hpp" using namespace OpenVic; using namespace OpenVic::NodeTools; @@ -137,17 +134,3 @@ bool GoodManager::load_goods_file(ast::NodeCPtr root) { lock_goods(); return ret; } - -node_callback_t GoodManager::expect_goods_map(callback_t<std::map<Good const*, fixed_point_t>> cb) { - return [this, cb](ast::NodeCPtr node) -> bool { - std::map<Good const*, fixed_point_t> goods_map; - bool res = expect_good_dictionary([&goods_map](const Good & key, ast::NodeCPtr value) -> bool { - fixed_point_t good_value; - bool res = expect_fixed_point((assign_variable_callback(good_value)))(value); - goods_map.emplace(&key, good_value); - return res; - })(node); - res &= cb(goods_map); - return res; - }; -}
\ No newline at end of file diff --git a/src/openvic-simulation/economy/Good.hpp b/src/openvic-simulation/economy/Good.hpp index df92525..792336d 100644 --- a/src/openvic-simulation/economy/Good.hpp +++ b/src/openvic-simulation/economy/Good.hpp @@ -1,8 +1,6 @@ #pragma once -#include "openvic-simulation/dataloader/NodeTools.hpp" #include "openvic-simulation/types/IdentifierRegistry.hpp" -#include "openvic-dataloader/v2script/AbstractSyntaxTree.hpp" namespace OpenVic { struct GoodManager; @@ -76,7 +74,5 @@ namespace OpenVic { void reset_to_defaults(); bool load_goods_file(ast::NodeCPtr root); - - NodeTools::node_callback_t expect_goods_map(NodeTools::callback_t<std::map<Good const*, fixed_point_t>> cb); }; } diff --git a/src/openvic-simulation/map/Building.hpp b/src/openvic-simulation/map/Building.hpp index d36dfd4..d9b9e5e 100644 --- a/src/openvic-simulation/map/Building.hpp +++ b/src/openvic-simulation/map/Building.hpp @@ -73,7 +73,7 @@ namespace OpenVic { struct BuildingManager { private: - IdentifierRegistry<BuildingType> building_types; + IdentifierRegistry<BuildingType> building_types; // TODO: This needs a getter public: BuildingManager(); diff --git a/src/openvic-simulation/map/Map.cpp b/src/openvic-simulation/map/Map.cpp index 5082906..6cafb57 100644 --- a/src/openvic-simulation/map/Map.cpp +++ b/src/openvic-simulation/map/Map.cpp @@ -517,7 +517,7 @@ bool Map::_generate_province_adjacencies() { } return false; }; - + for (size_t y = 0; y < height; ++y) { for (size_t x = 0; x < width; ++x) { Province* cur = get_province_by_index(province_shape_image[x + y * width].index); diff --git a/src/openvic-simulation/map/Province.cpp b/src/openvic-simulation/map/Province.cpp index 6ec17b1..c1e96e9 100644 --- a/src/openvic-simulation/map/Province.cpp +++ b/src/openvic-simulation/map/Province.cpp @@ -140,7 +140,7 @@ void Province::tick(Date const& today) { building.tick(today); } -Province::adjacency_t::adjacency_t(Province const* province, distance_t distance, flags_t flags) +Province::adjacency_t::adjacency_t(Province const* province, distance_t distance, flags_t flags) : province { province }, distance { distance }, flags { flags } { assert(province != nullptr); } diff --git a/src/openvic-simulation/map/Province.hpp b/src/openvic-simulation/map/Province.hpp index 370d05c..0a4aa46 100644 --- a/src/openvic-simulation/map/Province.hpp +++ b/src/openvic-simulation/map/Province.hpp @@ -18,7 +18,7 @@ namespace OpenVic { using index_t = uint16_t; using life_rating_t = int8_t; using distance_t = uint16_t; - using flags_t = uint16_t; + using flags_t = uint16_t; struct adjacency_t { friend struct Province; diff --git a/src/openvic-simulation/politics/Ideology.hpp b/src/openvic-simulation/politics/Ideology.hpp index f5ed5f1..e9989c8 100644 --- a/src/openvic-simulation/politics/Ideology.hpp +++ b/src/openvic-simulation/politics/Ideology.hpp @@ -1,8 +1,6 @@ #pragma once -#include "types/Date.hpp" -#include "types/IdentifierRegistry.hpp" -#include "dataloader/NodeTools.hpp" +#include "openvic-simulation/types/IdentifierRegistry.hpp" namespace OpenVic { struct IdeologyManager; @@ -12,7 +10,7 @@ namespace OpenVic { private: IdeologyGroup(const std::string_view new_identifier); - + public: IdeologyGroup(IdeologyGroup&&) = default; }; @@ -45,7 +43,7 @@ namespace OpenVic { public: IdeologyManager(); - + bool add_ideology_group(const std::string_view identifier); IDENTIFIER_REGISTRY_ACCESSORS(IdeologyGroup, ideology_group) diff --git a/src/openvic-simulation/politics/Issue.cpp b/src/openvic-simulation/politics/Issue.cpp index 926eade..67b3783 100644 --- a/src/openvic-simulation/politics/Issue.cpp +++ b/src/openvic-simulation/politics/Issue.cpp @@ -12,10 +12,10 @@ IssueGroup const& Issue::get_group() const { return group; } -ReformType::ReformType(const std::string_view new_identifier, bool uncivilised) +ReformType::ReformType(const std::string_view new_identifier, bool uncivilised) : HasIdentifier { new_identifier }, uncivilised { uncivilised } {} -ReformGroup::ReformGroup(const std::string_view identifier, ReformType const& type, bool ordered, bool administrative) +ReformGroup::ReformGroup(const std::string_view identifier, ReformType const& type, bool ordered, bool administrative) : IssueGroup { identifier }, type { type }, ordered { ordered }, administrative { administrative } {} ReformType const& ReformGroup::get_type() const { @@ -151,7 +151,7 @@ bool IssueManager::_load_reform(size_t& ordinal, const std::string_view identifi bool IssueManager::load_issues_file(ast::NodeCPtr root) { size_t expected_issue_groups = 0; size_t expected_reform_groups = 0; - bool ret = expect_dictionary_reserve_length(reform_types, + bool ret = expect_dictionary_reserve_length(reform_types, [this, &expected_issue_groups, &expected_reform_groups](std::string_view key, ast::NodeCPtr value) -> bool { if (key == "party_issues") return expect_length(add_variable_callback(expected_issue_groups))(value); diff --git a/src/openvic-simulation/politics/Issue.hpp b/src/openvic-simulation/politics/Issue.hpp index 4b096ee..66e8d1a 100644 --- a/src/openvic-simulation/politics/Issue.hpp +++ b/src/openvic-simulation/politics/Issue.hpp @@ -15,7 +15,7 @@ namespace OpenVic { protected: IssueGroup(const std::string_view identifier); - + public: IssueGroup(IssueGroup&&) = default; }; @@ -46,7 +46,7 @@ namespace OpenVic { //in vanilla education, military and economic reforms are hardcoded to true and the rest to false ReformType(const std::string_view new_identifier, bool uncivilised); - + public: ReformType(ReformType&&) = default; }; @@ -61,7 +61,7 @@ namespace OpenVic { const bool administrative; ReformGroup(const std::string_view identifier, ReformType const& type, bool ordered, bool administrative); - + public: ReformGroup(ReformGroup&&) = default; ReformType const& get_type() const; @@ -87,7 +87,7 @@ namespace OpenVic { ReformType const& get_type() const; size_t get_ordinal() const; }; - + //Issue manager - holds the registries struct IssueManager { private: @@ -117,7 +117,7 @@ namespace OpenVic { bool add_reform_group(const std::string_view identifier, ReformType const* type, bool ordered, bool administrative); IDENTIFIER_REGISTRY_ACCESSORS(ReformGroup, reform_group) - + bool add_reform(const std::string_view identifier, ReformGroup const* group, size_t ordinal); IDENTIFIER_REGISTRY_ACCESSORS(Reform, reform) diff --git a/src/openvic-simulation/pop/Pop.cpp b/src/openvic-simulation/pop/Pop.cpp index 96b17fc..d74c6cf 100644 --- a/src/openvic-simulation/pop/Pop.cpp +++ b/src/openvic-simulation/pop/Pop.cpp @@ -101,6 +101,22 @@ bool PopType::get_is_slave() const { PopManager::PopManager() : pop_types { "pop types" } {} +CultureManager& PopManager::get_culture_manager() { + return culture_manager; +} + +CultureManager const& PopManager::get_culture_manager() const { + return culture_manager; +} + +ReligionManager& PopManager::get_religion_manager() { + return religion_manager; +} + +ReligionManager const& PopManager::get_religion_manager() const { + return religion_manager; +} + bool PopManager::add_pop_type(const std::string_view identifier, colour_t colour, PopType::strata_t strata, PopType::sprite_t sprite, Pop::pop_size_t max_size, Pop::pop_size_t merge_max_size, bool state_capital_only, bool demote_migrant, bool is_artisan, bool is_slave) { if (identifier.empty()) { diff --git a/src/openvic-simulation/pop/Pop.hpp b/src/openvic-simulation/pop/Pop.hpp index 1dc1d32..85d4504 100644 --- a/src/openvic-simulation/pop/Pop.hpp +++ b/src/openvic-simulation/pop/Pop.hpp @@ -82,12 +82,17 @@ namespace OpenVic { private: IdentifierRegistry<PopType> pop_types; - public: CultureManager culture_manager; ReligionManager religion_manager; + public: PopManager(); + CultureManager& get_culture_manager(); + CultureManager const& get_culture_manager() const; + ReligionManager& get_religion_manager(); + ReligionManager const& get_religion_manager() const; + bool add_pop_type(const std::string_view identifier, colour_t new_colour, PopType::strata_t strata, PopType::sprite_t sprite, Pop::pop_size_t max_size, Pop::pop_size_t merge_max_size, bool state_capital_only, bool demote_migrant, bool is_artisan, bool is_slave); diff --git a/src/openvic-simulation/testing/Requirement.cpp b/src/openvic-simulation/testing/Requirement.cpp new file mode 100644 index 0000000..4c46f00 --- /dev/null +++ b/src/openvic-simulation/testing/Requirement.cpp @@ -0,0 +1,15 @@ +#include <testing/Requirement.hpp> + +using namespace OpenVic; + +// Getters +std::string Requirement::get_id() { return id; } +std::string Requirement::get_text() { return text; } +std::string Requirement::get_acceptance_criteria() { return acceptance_criteria; } +bool Requirement::get_pass() { return pass; } + +// Setters +void Requirement::set_id(std::string in_id) { id = in_id; } +void Requirement::set_text(std::string in_text) { text = in_text; } +void Requirement::set_acceptance_criteria(std::string in_acceptance_criteria) { acceptance_criteria = in_acceptance_criteria; } +void Requirement::set_pass(bool in_pass) { pass = in_pass; } diff --git a/src/openvic-simulation/testing/Requirement.hpp b/src/openvic-simulation/testing/Requirement.hpp new file mode 100644 index 0000000..aeb36e7 --- /dev/null +++ b/src/openvic-simulation/testing/Requirement.hpp @@ -0,0 +1,33 @@ +#pragma once +#include <string> + +namespace OpenVic { + + class Requirement { + + std::string id; + std::string text; + std::string acceptance_criteria; + bool pass = false; // Explicitly false to begin + + public: + + Requirement(std::string in_id, std::string in_text, std::string in_acceptance_criteria) { + id = in_id; + text = in_text; + acceptance_criteria = in_acceptance_criteria; + } + + // Getters + std::string get_id(); + std::string get_text(); + std::string get_acceptance_criteria(); + bool get_pass(); + + // Setters + void set_id(std::string in_id); + void set_text(std::string in_text); + void set_acceptance_criteria(std::string in_acceptance_criteria); + void set_pass(bool in_pass); + }; +} diff --git a/src/openvic-simulation/testing/TestScript.cpp b/src/openvic-simulation/testing/TestScript.cpp new file mode 100644 index 0000000..7652fa5 --- /dev/null +++ b/src/openvic-simulation/testing/TestScript.cpp @@ -0,0 +1,31 @@ +#include <testing/TestScript.hpp> + +using namespace OpenVic; + +// Getters +std::vector<Requirement> TestScript::get_requirements() { return requirements; } +Requirement TestScript::get_requirement_at_index(int index) { return requirements[index]; } +Requirement TestScript::get_requirement_by_id(std::string id) { + for (int i = 0; i < requirements.size(); i++) { + if (requirements[i].get_id() == id) return requirements[i]; + } + return Requirement("NULL", "NULL", "NULL"); +} +std::vector<Requirement> TestScript::get_passed_requirements() { + std::vector<Requirement> passed_requirements = std::vector<Requirement>(); + for (int i = 0; i < requirements.size(); i++) { + if (requirements[i].get_pass()) passed_requirements.push_back(requirements[i]); + } + return passed_requirements; +} +std::vector<Requirement> TestScript::get_failed_requirements() { + std::vector<Requirement> failed_requirements = std::vector<Requirement>(); + for (int i = 0; i < requirements.size(); i++) { + if (!requirements[i].get_pass()) failed_requirements.push_back(requirements[i]); + } + return failed_requirements; +} + +// Setters +void TestScript::set_requirements(std::vector<Requirement> in_requirements) { requirements = in_requirements; } +void TestScript::add_requirement(Requirement req) { requirements.push_back(req); } diff --git a/src/openvic-simulation/testing/TestScript.hpp b/src/openvic-simulation/testing/TestScript.hpp new file mode 100644 index 0000000..c41767b --- /dev/null +++ b/src/openvic-simulation/testing/TestScript.hpp @@ -0,0 +1,30 @@ +#pragma once +#include <testing/Requirement.hpp> +#include <vector> + +namespace OpenVic { + + class TestScript { + + std::vector<Requirement> requirements = std::vector<Requirement>(); + + public: + + // expects an overriden method that performs arbitrary code execution + // so that each script uniquely performs tests + // for both requirement adding to script and to execute code + virtual void add_requirements() = 0; + virtual void execute_script() = 0; + + // Getters + std::vector<Requirement> get_requirements(); + Requirement get_requirement_at_index(int index); + Requirement get_requirement_by_id(std::string id); + std::vector<Requirement> get_passed_requirements(); + std::vector<Requirement> get_failed_requirements(); + + // Setters + void set_requirements(std::vector<Requirement> in_requirements); + void add_requirement(Requirement req); + }; +} diff --git a/src/openvic-simulation/testing/Testing.cpp b/src/openvic-simulation/testing/Testing.cpp new file mode 100644 index 0000000..fcfe2cc --- /dev/null +++ b/src/openvic-simulation/testing/Testing.cpp @@ -0,0 +1,43 @@ +#include <testing/Testing.hpp> +#include <testing/TestScript.hpp> + +using namespace OpenVic; + +Testing::Testing(GameManager& g_manager) + : game_manager { g_manager }, + map { g_manager.get_map() }, + building_manager { g_manager.get_building_manager() }, + good_manager { g_manager.get_good_manager() }, + pop_manager { g_manager.get_pop_manager() }, + clock { g_manager.get_clock() } { + + // Constructor for the tests will add requirements + // Then execute the script + A_001_file_tests* a_001_file_tests = new A_001_file_tests(); + test_scripts.push_back(a_001_file_tests); + A_002_economy_tests* a_002_economy_tests = new A_002_economy_tests(); + test_scripts.push_back(a_002_economy_tests); + A_003_military_unit_tests* a_003_military_unit_tests = new A_003_military_unit_tests(); + test_scripts.push_back(a_003_military_unit_tests); + A_004_networking_tests* a_004_networking_tests = new A_004_networking_tests(); + test_scripts.push_back(a_004_networking_tests); + A_005_nation_tests* a_005_nation_tests = new A_005_nation_tests(); + test_scripts.push_back(a_005_nation_tests); + A_006_politics_tests* a_006_politics_tests = new A_006_politics_tests(); + test_scripts.push_back(a_006_politics_tests); +} + +Testing::~Testing() { + for (TestScript* test_script : test_scripts) { + delete test_script; + } +} + +void Testing::report_results() { + for (int i = 0; i < test_scripts.size(); i++) { + + } + + // Create Summary File + +} diff --git a/src/openvic-simulation/testing/Testing.hpp b/src/openvic-simulation/testing/Testing.hpp new file mode 100644 index 0000000..35e8a96 --- /dev/null +++ b/src/openvic-simulation/testing/Testing.hpp @@ -0,0 +1,44 @@ +#pragma once +#include <testing/TestScript.hpp> +#include <GameManager.hpp> +#include <iostream> +#include <vector> + +#include <testing/test_scripts/A_001_file_tests.cpp> +#include <testing/test_scripts/A_002_economy_tests.cpp> +#include <testing/test_scripts/A_003_military_unit_tests.cpp> +#include <testing/test_scripts/A_004_networking_tests.cpp> +#include <testing/test_scripts/A_005_nation_tests.cpp> +#include <testing/test_scripts/A_006_politics_tests.cpp> + +namespace OpenVic { + + class Testing { + + public: + GameManager& game_manager; + Map& map; + BuildingManager& building_manager; + GoodManager& good_manager; + PopManager& pop_manager; + GameAdvancementHook& clock; + + std::vector<TestScript*> test_scripts = std::vector<TestScript*>(); + + //// Prototype test script + //const BuildingType* building_type = building_manager->get_building_type_by_identifier("building_fort"); + //std::cout << "building_fort" + // << " build time is " << building_type->get_build_time() << std::endl; + //std::cout << "building_fort" + // << " identifier is " << building_type->get_identifier() << std::endl; + //std::cout << "building_fort" + // << " max level is " << int(building_type->get_max_level()) << std::endl; + //for (const auto& good : good_manager->get_goods()) + // std::cout << good.get_identifier() << " price = " << good.get_base_price() << std::endl; + + Testing(GameManager& g_manager); + ~Testing(); + + void report_results(); + }; +} diff --git a/src/openvic-simulation/testing/test_scripts/A_001_file_tests.cpp b/src/openvic-simulation/testing/test_scripts/A_001_file_tests.cpp new file mode 100644 index 0000000..2748d2d --- /dev/null +++ b/src/openvic-simulation/testing/test_scripts/A_001_file_tests.cpp @@ -0,0 +1,179 @@ +# pragma once +# include <testing/TestScript.hpp> + +namespace OpenVic { + class A_001_file_tests : public TestScript { + + public: + A_001_file_tests() { + add_requirements(); + execute_script(); + } + + void add_requirements() { + Requirement FS_44 = Requirement("FS_44", + "The icon for the Canned Food good shall be loaded from the R/art/economy/goods folder with the filename Canned Food.png", + "The icon for the Canned Food good has been loaded into the program"); + add_requirement(FS_44); + Requirement FS_48 = Requirement("FS_48", + "The icon for the Coal good shall be loaded from the R/art/economy/goods folder with the filename Coal.png", + "The icon for the Coal good has been loaded into the program"); + add_requirement(FS_48); + Requirement FS_61 = Requirement("FS_61", + "The icon for the Grain good shall be loaded from the R/art/economy/goods folder with the filename Grain.png", + "The icon for the Grain good has been loaded into the program"); + add_requirement(FS_61); + Requirement FS_62 = Requirement("FS_62", + "The icon for the Iron good shall be loaded from the R/art/economy/goods folder with the filename Iron.png", + "The icon for the Iron good has been loaded into the program"); + add_requirement(FS_62); + Requirement FS_63 = Requirement("FS_63", + "The icon for the Liquor good shall be loaded from the R/art/economy/goods folder with the filename Liquor.png", + "The icon for the Liquor good has been loaded into the program"); + add_requirement(FS_63); + Requirement FS_67 = Requirement("FS_67", + "The icon for the Machine Parts good shall be loaded from the R/art/economy/goods folder with the filename Machine Parts.png", + "The icon for the Machine Parts good has been loaded into the program"); + add_requirement(FS_67); + Requirement FS_86 = Requirement("FS_86", + "The icon for the Wool good shall be loaded from the R/art/economy/goods folder with the filename Wool.png", + "The icon for the Wool good has been loaded into the program"); + add_requirement(FS_86); + Requirement FS_24 = Requirement("FS_24", + "All .csv files in the locale folder shall contain translation keys and translations", + "No errant files in locale directory"); + add_requirement(FS_24); + Requirement FS_17 = Requirement("FS_17", + "List of available locales are loaded from R/localisation/ directory", + "Locales loaded correctly"); + add_requirement(FS_17); + Requirement FS_333 = Requirement("FS_333", + "The map's provinces shall be defined by unique colours in 'R/map/provinces.bmp'", + "The unique colours of 'R/map/provinces.bmp' define provinces"); + add_requirement(FS_333); + Requirement FS_335 = Requirement("FS_335", + "Unique province IDs shall be associated with their unique colours in 'R/map/definition.csv'", + "'R/map/definition.csv' associates every unique colour used to define a province with a unique ID"); + add_requirement(FS_335); + Requirement FS_334 = Requirement("FS_334", + "Water provinces shall be defined by a list of their IDs in 'R/map/default.map'", + "'R/map/default.map' contains a list of province IDs which are used to define water provinces"); + add_requirement(FS_334); + Requirement FS_338 = Requirement("FS_338", + "The image for the minimap background shall be loaded from the R/art/ui folder with the filename minimap.png", + "The image for the minimap background has been loaded into the program"); + add_requirement(FS_338); + Requirement FS_343 = Requirement("FS_343", + "The textures making up the cosmetic terrain map shall be loaded from the R/art/terrain folder", + "The textures making up the cosmetic terrain map have been loaded into the program"); + add_requirement(FS_343); + Requirement FS_341 = Requirement("FS_341", + "State areas shall be defined by lists of province IDs in 'R/map/region.txt'", + "'R/map/region.txt' defines state areas with lists of province IDs"); + add_requirement(FS_341); + Requirement SND_10 = Requirement("SND_10", + "SFX shall be refered to by their filename, without the extension", + "Sound effects are identified by their filename without extension"); + add_requirement(SND_10); + } + + void execute_script() { + // FS_44 + // The icon for the Canned Food good shall be loaded from the R/art/economy/goods folder with the filename Canned Food.png + // The icon for the Canned Food good has been loaded into the program + + // TODO: Write test steps for FS_44... + + // FS_48 + // The icon for the Coal good shall be loaded from the R/art/economy/goods folder with the filename Coal.png + // The icon for the Coal good has been loaded into the program + + // TODO: Write test steps for FS_48... + + // FS_61 + // The icon for the Grain good shall be loaded from the R/art/economy/goods folder with the filename Grain.png + // The icon for the Grain good has been loaded into the program + + // TODO: Write test steps for FS_61... + + // FS_62 + // The icon for the Iron good shall be loaded from the R/art/economy/goods folder with the filename Iron.png + // The icon for the Iron good has been loaded into the program + + // TODO: Write test steps for FS_62... + + // FS_63 + // The icon for the Liquor good shall be loaded from the R/art/economy/goods folder with the filename Liquor.png + // The icon for the Liquor good has been loaded into the program + + // TODO: Write test steps for FS_63... + + // FS_67 + // The icon for the Machine Parts good shall be loaded from the R/art/economy/goods folder with the filename Machine Parts.png + // The icon for the Machine Parts good has been loaded into the program + + // TODO: Write test steps for FS_67... + + // FS_86 + // The icon for the Wool good shall be loaded from the R/art/economy/goods folder with the filename Wool.png + // The icon for the Wool good has been loaded into the program + + // TODO: Write test steps for FS_86... + + // FS_24 + // All .csv files in the locale folder shall contain translation keys and translations + // No errant files in locale directory + + // TODO: Write test steps for FS_24... + + // FS_17 + // List of available locales are loaded from R/localisation/ directory + // Locales loaded correctly + + // TODO: Write test steps for FS_17... + + // FS_333 + // The map's provinces shall be defined by unique colours in 'R/map/provinces.bmp' + // The unique colours of 'R/map/provinces.bmp' define provinces + + // TODO: Write test steps for FS_333... + + // FS_335 + // Unique province IDs shall be associated with their unique colours in 'R/map/definition.csv' + // 'R/map/definition.csv' associates every unique colour used to define a province with a unique ID + + // TODO: Write test steps for FS_335... + + // FS_334 + // Water provinces shall be defined by a list of their IDs in 'R/map/default.map' + // 'R/map/default.map' contains a list of province IDs which are used to define water provinces + + // TODO: Write test steps for FS_334... + + // FS_338 + // The image for the minimap background shall be loaded from the R/art/ui folder with the filename minimap.png + // The image for the minimap background has been loaded into the program + + // TODO: Write test steps for FS_338... + + // FS_343 + // The textures making up the cosmetic terrain map shall be loaded from the R/art/terrain folder + // The textures making up the cosmetic terrain map have been loaded into the program + + // TODO: Write test steps for FS_343... + + // FS_341 + // State areas shall be defined by lists of province IDs in 'R/map/region.txt' + // 'R/map/region.txt' defines state areas with lists of province IDs + + // TODO: Write test steps for FS_341... + + // SND_10 + // SFX shall be refered to by their filename, without the extension + // Sound effects are identified by their filename without extension + + // TODO: Write test steps for SND_10... + + } + }; +} diff --git a/src/openvic-simulation/testing/test_scripts/A_002_economy_tests.cpp b/src/openvic-simulation/testing/test_scripts/A_002_economy_tests.cpp new file mode 100644 index 0000000..adab342 --- /dev/null +++ b/src/openvic-simulation/testing/test_scripts/A_002_economy_tests.cpp @@ -0,0 +1,499 @@ +# pragma once +# include <testing/TestScript.hpp> + +namespace OpenVic { + class A_002_economy_tests : public TestScript { + + public: + A_002_economy_tests() { + add_requirements(); + execute_script(); + } + + void add_requirements() { + Requirement ECON_123 = Requirement("ECON_123", + "The base price for Aeroplanes shall be 110", + "The base price of 110 for Aeroplanes can be seen in program output data"); + add_requirement(ECON_123); + Requirement ECON_124 = Requirement("ECON_124", + "The base price for Ammunition shall be 17.5", + "The base price of 17.5 for Ammunition can be seen in program output data"); + add_requirement(ECON_124); + Requirement ECON_125 = Requirement("ECON_125", + "The base price for Artillery shall be 60", + "The base price of 60 for Artillery can be seen in program output data"); + add_requirement(ECON_125); + Requirement ECON_126 = Requirement("ECON_126", + "The base price for Automobiles shall be 70", + "The base price of 70 for Automobiles can be seen in program output data"); + add_requirement(ECON_126); + Requirement ECON_127 = Requirement("ECON_127", + "The base price for Canned Food shall be 16", + "The base price of 16 for Canned Food can be seen in program output data"); + add_requirement(ECON_127); + Requirement ECON_128 = Requirement("ECON_128", + "The base price for Cattle shall be 2", + "The base price of 2 for Cattle can be seen in program output data"); + add_requirement(ECON_128); + Requirement ECON_129 = Requirement("ECON_129", + "The base price for Cement shall be 16", + "The base price of 16 for Cement can be seen in program output data"); + add_requirement(ECON_129); + Requirement ECON_130 = Requirement("ECON_130", + "The base price for Clipper Convoys shall be 42", + "The base price of 42 for Clipper Convoys can be seen in program output data"); + add_requirement(ECON_130); + Requirement ECON_131 = Requirement("ECON_131", + "The base price for Coal shall be 2.3", + "The base price of 2.3 for Coal can be seen in program output data"); + add_requirement(ECON_131); + Requirement ECON_132 = Requirement("ECON_132", + "The base price for Coffee shall be 2.1", + "The base price of 2.1 for Coffee can be seen in program output data"); + add_requirement(ECON_132); + Requirement ECON_133 = Requirement("ECON_133", + "The base price for Cotton shall be 2", + "The base price of 2 for Cotton can be seen in program output data"); + add_requirement(ECON_133); + Requirement ECON_134 = Requirement("ECON_134", + "The base price for Dye shall be 12", + "The base price of 12 for Dye can be seen in program output data"); + add_requirement(ECON_134); + Requirement ECON_135 = Requirement("ECON_135", + "The base price for Electric Gear shall be 16", + "The base price of 16 for Electric Gear can be seen in program output data"); + add_requirement(ECON_135); + Requirement ECON_136 = Requirement("ECON_136", + "The base price for Explosives shall be 20", + "The base price of 20 for Explosives can be seen in program output data"); + add_requirement(ECON_136); + Requirement ECON_137 = Requirement("ECON_137", + "The base price for Fabric shall be 1.8", + "The base price of 1.8 for Fabric can be seen in program output data"); + add_requirement(ECON_137); + Requirement ECON_138 = Requirement("ECON_138", + "The base price for Fertilizer shall be 10", + "The base price of 10 for Fertilizer can be seen in program output data"); + add_requirement(ECON_138); + Requirement ECON_139 = Requirement("ECON_139", + "The base price for Fish shall be 1.5", + "The base price of 1.5 for Fish can be seen in program output data"); + add_requirement(ECON_139); + Requirement ECON_140 = Requirement("ECON_140", + "The base price for Fruit shall be 1.8", + "The base price of 1.8 for Fruit can be seen in program output data"); + add_requirement(ECON_140); + Requirement ECON_141 = Requirement("ECON_141", + "The base price for Fuel shall be 25", + "The base price of 25 for Fuel can be seen in program output data"); + add_requirement(ECON_141); + Requirement ECON_142 = Requirement("ECON_142", + "The base price for Furniture shall be 4.9", + "The base price of 4.9 for Furniture can be seen in program output data"); + add_requirement(ECON_142); + Requirement ECON_234 = Requirement("ECON_234", + "The base price for Glass shall be 2.9", + "The base price of 2.9 for Glass can be seen in program output data"); + add_requirement(ECON_234); + Requirement ECON_235 = Requirement("ECON_235", + "The base price for Grain shall be 2.2", + "The base price of 2.2 for Grain can be seen in program output data"); + add_requirement(ECON_235); + Requirement ECON_236 = Requirement("ECON_236", + "The base price for Iron shall be 3.5", + "The base price of 3.5 for Iron can be seen in program output data"); + add_requirement(ECON_236); + Requirement ECON_237 = Requirement("ECON_237", + "The base price for Liquor shall be 6.4", + "The base price of 6.4 for Liquor can be seen in program output data"); + add_requirement(ECON_237); + Requirement ECON_238 = Requirement("ECON_238", + "The base price for Lumber shall be 1", + "The base price of 1 for Lumber can be seen in program output data"); + add_requirement(ECON_238); + Requirement ECON_239 = Requirement("ECON_239", + "The base price for Luxury Clothes shall be 65", + "The base price of 65 for Luxury Clothes can be seen in program output data"); + add_requirement(ECON_239); + Requirement ECON_240 = Requirement("ECON_240", + "The base price for Luxury Furniture shall be 59", + "The base price of 59 for Luxury Furniture can be seen in program output data"); + add_requirement(ECON_240); + Requirement ECON_241 = Requirement("ECON_241", + "The base price for Machine Parts shall be 36.5", + "The base price of 36.5 for Machine Parts can be seen in program output data"); + add_requirement(ECON_241); + Requirement ECON_242 = Requirement("ECON_242", + "The base price for Oil shall be 12", + "The base price of 12 for Oil can be seen in program output data"); + add_requirement(ECON_242); + Requirement ECON_243 = Requirement("ECON_243", + "The base price for Opium shall be 3.2", + "The base price of 3.2 for Opium can be seen in program output data"); + add_requirement(ECON_243); + Requirement ECON_244 = Requirement("ECON_244", + "The base price for Paper shall be 3.4", + "The base price of 3.4 for Paper can be seen in program output data"); + add_requirement(ECON_244); + Requirement ECON_245 = Requirement("ECON_245", + "The base price for Precious Metal shall be 8", + "The base price of 8 for Precious Metal can be seen in program output data"); + add_requirement(ECON_245); + Requirement ECON_246 = Requirement("ECON_246", + "The base price for Radios shall be 16", + "The base price of 16 for Radios can be seen in program output data"); + add_requirement(ECON_246); + Requirement ECON_247 = Requirement("ECON_247", + "The base price for Regular Clothes shall be 5.8", + "The base price of 5.8 for Regular Clothes can be seen in program output data"); + add_requirement(ECON_247); + Requirement ECON_248 = Requirement("ECON_248", + "The base price for Rubber shall be 7", + "The base price of 7 for Rubber can be seen in program output data"); + add_requirement(ECON_248); + Requirement ECON_249 = Requirement("ECON_249", + "The base price for Silk shall be 10", + "The base price of 10 for Silk can be seen in program output data"); + add_requirement(ECON_249); + Requirement ECON_250 = Requirement("ECON_250", + "The base price for Small Arms shall be 37", + "The base price of 37 for Small Arms can be seen in program output data"); + add_requirement(ECON_250); + Requirement ECON_251 = Requirement("ECON_251", + "The base price for Steamer Convoys shall be 65", + "The base price of 65 for Steamer Convoys can be seen in program output data"); + add_requirement(ECON_251); + Requirement ECON_252 = Requirement("ECON_252", + "The base price for Steel shall be 4.7", + "The base price of 4.7 for Steel can be seen in program output data"); + add_requirement(ECON_252); + Requirement ECON_253 = Requirement("ECON_253", + "The base price for Sulphur shall be 6", + "The base price of 6 for Sulphur can be seen in program output data"); + add_requirement(ECON_253); + Requirement ECON_254 = Requirement("ECON_254", + "The base price for Tanks shall be 98", + "The base price of 98 for Tanks can be seen in program output data"); + add_requirement(ECON_254); + Requirement ECON_255 = Requirement("ECON_255", + "The base price for Tea shall be 2.6", + "The base price of 2.6 for Tea can be seen in program output data"); + add_requirement(ECON_255); + Requirement ECON_256 = Requirement("ECON_256", + "The base price for Telephones shall be 16", + "The base price of 16 for Telephones can be seen in program output data"); + add_requirement(ECON_256); + Requirement ECON_257 = Requirement("ECON_257", + "The base price for Timber shall be 0.9", + "The base price of 0.9 for Timber can be seen in program output data"); + add_requirement(ECON_257); + Requirement ECON_258 = Requirement("ECON_258", + "The base price for Tobacco shall be 1.1", + "The base price of 1.1 for Tobacco can be seen in program output data"); + add_requirement(ECON_258); + Requirement ECON_259 = Requirement("ECON_259", + "The base price for Tropical Wood shall be 5.4", + "The base price of 5.4 for Tropical Wood can be seen in program output data"); + add_requirement(ECON_259); + Requirement ECON_260 = Requirement("ECON_260", + "The base price for Wine shall be 9.7", + "The base price of 9.7 for Wine can be seen in program output data"); + add_requirement(ECON_260); + Requirement ECON_261 = Requirement("ECON_261", + "The base price for Wool shall be 0.7", + "The base price of 0.7 for Wool can be seen in program output data"); + add_requirement(ECON_261); + } + + void execute_script() { + // ECON_123 + // The base price for Aeroplanes shall be 110 + // The base price of 110 for Aeroplanes can be seen in program output data + + // TODO: Write test steps for ECON_123... + + // ECON_124 + // The base price for Ammunition shall be 17.5 + // The base price of 17.5 for Ammunition can be seen in program output data + + // TODO: Write test steps for ECON_124... + + // ECON_125 + // The base price for Artillery shall be 60 + // The base price of 60 for Artillery can be seen in program output data + + // TODO: Write test steps for ECON_125... + + // ECON_126 + // The base price for Automobiles shall be 70 + // The base price of 70 for Automobiles can be seen in program output data + + // TODO: Write test steps for ECON_126... + + // ECON_127 + // The base price for Canned Food shall be 16 + // The base price of 16 for Canned Food can be seen in program output data + + // TODO: Write test steps for ECON_127... + + // ECON_128 + // The base price for Cattle shall be 2 + // The base price of 2 for Cattle can be seen in program output data + + // TODO: Write test steps for ECON_128... + + // ECON_129 + // The base price for Cement shall be 16 + // The base price of 16 for Cement can be seen in program output data + + // TODO: Write test steps for ECON_129... + + // ECON_130 + // The base price for Clipper Convoys shall be 42 + // The base price of 42 for Clipper Convoys can be seen in program output data + + // TODO: Write test steps for ECON_130... + + // ECON_131 + // The base price for Coal shall be 2.3 + // The base price of 2.3 for Coal can be seen in program output data + + // TODO: Write test steps for ECON_131... + + // ECON_132 + // The base price for Coffee shall be 2.1 + // The base price of 2.1 for Coffee can be seen in program output data + + // TODO: Write test steps for ECON_132... + + // ECON_133 + // The base price for Cotton shall be 2 + // The base price of 2 for Cotton can be seen in program output data + + // TODO: Write test steps for ECON_133... + + // ECON_134 + // The base price for Dye shall be 12 + // The base price of 12 for Dye can be seen in program output data + + // TODO: Write test steps for ECON_134... + + // ECON_135 + // The base price for Electric Gear shall be 16 + // The base price of 16 for Electric Gear can be seen in program output data + + // TODO: Write test steps for ECON_135... + + // ECON_136 + // The base price for Explosives shall be 20 + // The base price of 20 for Explosives can be seen in program output data + + // TODO: Write test steps for ECON_136... + + // ECON_137 + // The base price for Fabric shall be 1.8 + // The base price of 1.8 for Fabric can be seen in program output data + + // TODO: Write test steps for ECON_137... + + // ECON_138 + // The base price for Fertilizer shall be 10 + // The base price of 10 for Fertilizer can be seen in program output data + + // TODO: Write test steps for ECON_138... + + // ECON_139 + // The base price for Fish shall be 1.5 + // The base price of 1.5 for Fish can be seen in program output data + + // TODO: Write test steps for ECON_139... + + // ECON_140 + // The base price for Fruit shall be 1.8 + // The base price of 1.8 for Fruit can be seen in program output data + + // TODO: Write test steps for ECON_140... + + // ECON_141 + // The base price for Fuel shall be 25 + // The base price of 25 for Fuel can be seen in program output data + + // TODO: Write test steps for ECON_141... + + // ECON_142 + // The base price for Furniture shall be 4.9 + // The base price of 4.9 for Furniture can be seen in program output data + + // TODO: Write test steps for ECON_142... + + // ECON_234 + // The base price for Glass shall be 2.9 + // The base price of 2.9 for Glass can be seen in program output data + + // TODO: Write test steps for ECON_234... + + // ECON_235 + // The base price for Grain shall be 2.2 + // The base price of 2.2 for Grain can be seen in program output data + + // TODO: Write test steps for ECON_235... + + // ECON_236 + // The base price for Iron shall be 3.5 + // The base price of 3.5 for Iron can be seen in program output data + + // TODO: Write test steps for ECON_236... + + // ECON_237 + // The base price for Liquor shall be 6.4 + // The base price of 6.4 for Liquor can be seen in program output data + + // TODO: Write test steps for ECON_237... + + // ECON_238 + // The base price for Lumber shall be 1 + // The base price of 1 for Lumber can be seen in program output data + + // TODO: Write test steps for ECON_238... + + // ECON_239 + // The base price for Luxury Clothes shall be 65 + // The base price of 65 for Luxury Clothes can be seen in program output data + + // TODO: Write test steps for ECON_239... + + // ECON_240 + // The base price for Luxury Furniture shall be 59 + // The base price of 59 for Luxury Furniture can be seen in program output data + + // TODO: Write test steps for ECON_240... + + // ECON_241 + // The base price for Machine Parts shall be 36.5 + // The base price of 36.5 for Machine Parts can be seen in program output data + + // TODO: Write test steps for ECON_241... + + // ECON_242 + // The base price for Oil shall be 12 + // The base price of 12 for Oil can be seen in program output data + + // TODO: Write test steps for ECON_242... + + // ECON_243 + // The base price for Opium shall be 3.2 + // The base price of 3.2 for Opium can be seen in program output data + + // TODO: Write test steps for ECON_243... + + // ECON_244 + // The base price for Paper shall be 3.4 + // The base price of 3.4 for Paper can be seen in program output data + + // TODO: Write test steps for ECON_244... + + // ECON_245 + // The base price for Precious Metal shall be 8 + // The base price of 8 for Precious Metal can be seen in program output data + + // TODO: Write test steps for ECON_245... + + // ECON_246 + // The base price for Radios shall be 16 + // The base price of 16 for Radios can be seen in program output data + + // TODO: Write test steps for ECON_246... + + // ECON_247 + // The base price for Regular Clothes shall be 5.8 + // The base price of 5.8 for Regular Clothes can be seen in program output data + + // TODO: Write test steps for ECON_247... + + // ECON_248 + // The base price for Rubber shall be 7 + // The base price of 7 for Rubber can be seen in program output data + + // TODO: Write test steps for ECON_248... + + // ECON_249 + // The base price for Silk shall be 10 + // The base price of 10 for Silk can be seen in program output data + + // TODO: Write test steps for ECON_249... + + // ECON_250 + // The base price for Small Arms shall be 37 + // The base price of 37 for Small Arms can be seen in program output data + + // TODO: Write test steps for ECON_250... + + // ECON_251 + // The base price for Steamer Convoys shall be 65 + // The base price of 65 for Steamer Convoys can be seen in program output data + + // TODO: Write test steps for ECON_251... + + // ECON_252 + // The base price for Steel shall be 4.7 + // The base price of 4.7 for Steel can be seen in program output data + + // TODO: Write test steps for ECON_252... + + // ECON_253 + // The base price for Sulphur shall be 6 + // The base price of 6 for Sulphur can be seen in program output data + + // TODO: Write test steps for ECON_253... + + // ECON_254 + // The base price for Tanks shall be 98 + // The base price of 98 for Tanks can be seen in program output data + + // TODO: Write test steps for ECON_254... + + // ECON_255 + // The base price for Tea shall be 2.6 + // The base price of 2.6 for Tea can be seen in program output data + + // TODO: Write test steps for ECON_255... + + // ECON_256 + // The base price for Telephones shall be 16 + // The base price of 16 for Telephones can be seen in program output data + + // TODO: Write test steps for ECON_256... + + // ECON_257 + // The base price for Timber shall be 0.9 + // The base price of 0.9 for Timber can be seen in program output data + + // TODO: Write test steps for ECON_257... + + // ECON_258 + // The base price for Tobacco shall be 1.1 + // The base price of 1.1 for Tobacco can be seen in program output data + + // TODO: Write test steps for ECON_258... + + // ECON_259 + // The base price for Tropical Wood shall be 5.4 + // The base price of 5.4 for Tropical Wood can be seen in program output data + + // TODO: Write test steps for ECON_259... + + // ECON_260 + // The base price for Wine shall be 9.7 + // The base price of 9.7 for Wine can be seen in program output data + + // TODO: Write test steps for ECON_260... + + // ECON_261 + // The base price for Wool shall be 0.7 + // The base price of 0.7 for Wool can be seen in program output data + + // TODO: Write test steps for ECON_261... + + } + }; +} diff --git a/src/openvic-simulation/testing/test_scripts/A_003_military_unit_tests.cpp b/src/openvic-simulation/testing/test_scripts/A_003_military_unit_tests.cpp new file mode 100644 index 0000000..042e94b --- /dev/null +++ b/src/openvic-simulation/testing/test_scripts/A_003_military_unit_tests.cpp @@ -0,0 +1,19 @@ +# pragma once +# include <testing/TestScript.hpp> + +namespace OpenVic { + class A_003_military_unit_tests : public TestScript { + + public: + A_003_military_unit_tests() { + add_requirements(); + execute_script(); + } + + void add_requirements() { + } + + void execute_script() { + } + }; +} diff --git a/src/openvic-simulation/testing/test_scripts/A_004_networking_tests.cpp b/src/openvic-simulation/testing/test_scripts/A_004_networking_tests.cpp new file mode 100644 index 0000000..926d9b4 --- /dev/null +++ b/src/openvic-simulation/testing/test_scripts/A_004_networking_tests.cpp @@ -0,0 +1,19 @@ +# pragma once +# include <testing/TestScript.hpp> + +namespace OpenVic { + class A_004_networking_tests : public TestScript { + + public: + A_004_networking_tests() { + add_requirements(); + execute_script(); + } + + void add_requirements() { + } + + void execute_script() { + } + }; +} diff --git a/src/openvic-simulation/testing/test_scripts/A_005_nation_tests.cpp b/src/openvic-simulation/testing/test_scripts/A_005_nation_tests.cpp new file mode 100644 index 0000000..027f1bc --- /dev/null +++ b/src/openvic-simulation/testing/test_scripts/A_005_nation_tests.cpp @@ -0,0 +1,19 @@ +# pragma once +# include <testing/TestScript.hpp> + +namespace OpenVic { + class A_005_nation_tests : public TestScript { + + public: + A_005_nation_tests() { + add_requirements(); + execute_script(); + } + + void add_requirements() { + } + + void execute_script() { + } + }; +} diff --git a/src/openvic-simulation/testing/test_scripts/A_006_politics_tests.cpp b/src/openvic-simulation/testing/test_scripts/A_006_politics_tests.cpp new file mode 100644 index 0000000..c35a827 --- /dev/null +++ b/src/openvic-simulation/testing/test_scripts/A_006_politics_tests.cpp @@ -0,0 +1,19 @@ +# pragma once +# include <testing/TestScript.hpp> + +namespace OpenVic { + class A_006_politics_tests : public TestScript { + + public: + A_006_politics_tests() { + add_requirements(); + execute_script(); + } + + void add_requirements() { + } + + void execute_script() { + } + }; +} diff --git a/src/openvic-simulation/types/IdentifierRegistry.hpp b/src/openvic-simulation/types/IdentifierRegistry.hpp index c79e51b..f5606f2 100644 --- a/src/openvic-simulation/types/IdentifierRegistry.hpp +++ b/src/openvic-simulation/types/IdentifierRegistry.hpp @@ -214,6 +214,20 @@ namespace OpenVic { return false; }); } + + NodeTools::node_callback_t expect_item_decimal_map(NodeTools::callback_t<std::map<T const*, fixed_point_t>&&> callback) const { + return [this, callback](ast::NodeCPtr node) -> bool { + std::map<T const*, fixed_point_t> map; + bool ret = expect_item_dictionary([&map](T const& key, ast::NodeCPtr value) -> bool { + fixed_point_t val; + const bool ret = NodeTools::expect_fixed_point(NodeTools::assign_variable_callback(val))(value); + map.emplace(&key, val); + return ret; + })(node); + ret &= callback(std::move(map)); + return ret; + }; + } }; #define IDENTIFIER_REGISTRY_ACCESSORS_CUSTOM_PLURAL(type, singular, plural) \ @@ -227,7 +241,9 @@ namespace OpenVic { NodeTools::node_callback_t expect_##singular##_identifier(NodeTools::callback_t<type const&> callback) const { \ return plural.expect_item_identifier(callback); } \ NodeTools::node_callback_t expect_##singular##_dictionary(NodeTools::callback_t<type const&, ast::NodeCPtr> callback) const { \ - return plural.expect_item_dictionary(callback); } + return plural.expect_item_dictionary(callback); } \ + NodeTools::node_callback_t expect_##singular##_decimal_map(NodeTools::callback_t<std::map<type const*, fixed_point_t>&&> callback) const { \ + return plural.expect_item_decimal_map(callback); } #define IDENTIFIER_REGISTRY_NON_CONST_ACCESSORS_CUSTOM_PLURAL(type, singular, plural) \ type* get_##singular##_by_identifier(const std::string_view identifier) { \ diff --git a/src/openvic-simulation/types/Vector.cpp b/src/openvic-simulation/types/Vector.cpp index 27c9aa8..1c9d2f4 100644 --- a/src/openvic-simulation/types/Vector.cpp +++ b/src/openvic-simulation/types/Vector.cpp @@ -58,7 +58,7 @@ constexpr vec2_t<T>& vec2_t<T>::operator+=(vec2_t const& right) { } template<typename T> -constexpr vec2_t<T> operator-(vec2_t<T> const& arg) { +constexpr vec2_t<T> operator-(vec2_t<T> const& arg) { return { -arg.x, -arg.y }; } diff --git a/src/openvic-simulation/units/Unit.cpp b/src/openvic-simulation/units/Unit.cpp index ebf4985..f57e0a7 100644 --- a/src/openvic-simulation/units/Unit.cpp +++ b/src/openvic-simulation/units/Unit.cpp @@ -170,7 +170,7 @@ fixed_point_t NavalUnit::get_torpedo_attack() const { return torpedo_attack; } -UnitManager::UnitManager(GoodManager& good_manager) : good_manager { good_manager }, units { "units" } {}; +UnitManager::UnitManager() : units { "units" } {} bool UnitManager::_check_shared_parameters(const std::string_view identifier, UNIT_PARAMS) { if (identifier.empty()) { @@ -211,8 +211,8 @@ bool UnitManager::add_naval_unit(const std::string_view identifier, UNIT_PARAMS, return units.add_item(NavalUnit { identifier, UNIT_ARGS, NAVY_ARGS }); } //TODO forgot fcking capital flag for naval units -bool UnitManager::load_unit_file(ast::NodeCPtr root) { - return NodeTools::expect_dictionary([this](std::string_view key, ast::NodeCPtr value) -> bool { +bool UnitManager::load_unit_file(GoodManager const& good_manager, ast::NodeCPtr root) { + return NodeTools::expect_dictionary([this, &good_manager](std::string_view key, ast::NodeCPtr value) -> bool { Unit::icon_t icon; std::string_view category, type; Unit::sprite_t sprite; @@ -223,21 +223,21 @@ bool UnitManager::load_unit_file(ast::NodeCPtr root) { //shared bool ret = expect_dictionary_keys(ALLOW_OTHER_KEYS, - "icon", ONE_EXACTLY, expect_uint(assign_variable_callback(icon)), + "icon", ONE_EXACTLY, expect_uint(assign_variable_callback_uint("unit icon", icon)), "type", ONE_EXACTLY, expect_identifier(assign_variable_callback(category)), "sprite", ONE_EXACTLY, expect_identifier(assign_variable_callback(sprite)), "active", ZERO_OR_ONE, expect_bool(assign_variable_callback(active)), "unit_type", ONE_EXACTLY, expect_identifier(assign_variable_callback(type)), "floating_flag", ONE_EXACTLY, expect_bool(assign_variable_callback(floating_flag)), - "priority", ONE_EXACTLY, expect_uint(assign_variable_callback(priority)), + "priority", ONE_EXACTLY, expect_uint(assign_variable_callback_uint("unit priority", priority)), "max_strength", ONE_EXACTLY, expect_fixed_point(assign_variable_callback(max_strength)), "default_organisation", ONE_EXACTLY, expect_fixed_point(assign_variable_callback(default_organisation)), "maximum_speed", ONE_EXACTLY, expect_fixed_point(assign_variable_callback(maximum_speed)), "weighted_value", ONE_EXACTLY, expect_fixed_point(assign_variable_callback(weighted_value)), - "build_time", ONE_EXACTLY, expect_uint(assign_variable_callback(build_time)), - "build_cost", ONE_EXACTLY, good_manager.expect_goods_map(assign_variable_callback(build_cost)), - "supply_consumption", ONE_EXACTLY, expect_fixed_point(assign_variable_callback(supply_consumption)), - "supply_cost", ONE_EXACTLY, good_manager.expect_goods_map(assign_variable_callback(supply_cost)) + "build_time", ONE_EXACTLY, expect_uint(assign_variable_callback_uint("unit build time", build_time)), + "build_cost", ONE_EXACTLY, good_manager.expect_good_decimal_map(assign_variable_callback(build_cost)), + "supply_consumption", ONE_EXACTLY, expect_fixed_point(move_variable_callback(supply_consumption)), + "supply_cost", ONE_EXACTLY, good_manager.expect_good_decimal_map(move_variable_callback(supply_cost)) )(value); if (category == "land") { @@ -265,7 +265,7 @@ bool UnitManager::load_unit_file(ast::NodeCPtr root) { fixed_point_t fire_range, evasion, supply_consumption_score, hull, gun_power, colonial_points = 0, torpedo_attack = 0; ret &= expect_dictionary_keys(ALLOW_OTHER_KEYS, - "naval_icon", ONE_EXACTLY, expect_uint(assign_variable_callback(naval_icon)), + "naval_icon", ONE_EXACTLY, expect_uint(assign_variable_callback_uint("unit naval icon", naval_icon)), "sail", ZERO_OR_ONE, expect_bool(assign_variable_callback(sail)), "transport", ZERO_OR_ONE, expect_bool(assign_variable_callback(transport)), "capital", ZERO_OR_ONE, expect_bool(assign_variable_callback(capital)), @@ -273,8 +273,8 @@ bool UnitManager::load_unit_file(ast::NodeCPtr root) { "select_sound", ZERO_OR_ONE, expect_identifier(assign_variable_callback(select_sound)), "colonial_points", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(colonial_points)), "can_build_overseas", ZERO_OR_ONE, expect_bool(assign_variable_callback(build_overseas)), - "min_port_level", ONE_EXACTLY, expect_uint(assign_variable_callback(min_port_level)), - "limit_per_port", ONE_EXACTLY, expect_int(assign_variable_callback(limit_per_port)), + "min_port_level", ONE_EXACTLY, expect_uint(assign_variable_callback_uint("unit min port level", min_port_level)), + "limit_per_port", ONE_EXACTLY, expect_int(assign_variable_callback_int("unit limit per port", limit_per_port)), "supply_consumption_score", ONE_EXACTLY, expect_fixed_point(assign_variable_callback(supply_consumption_score)), "hull", ONE_EXACTLY, expect_fixed_point(assign_variable_callback(hull)), "gun_power", ONE_EXACTLY, expect_fixed_point(assign_variable_callback(gun_power)), diff --git a/src/openvic-simulation/units/Unit.hpp b/src/openvic-simulation/units/Unit.hpp index c9d3434..507adbd 100644 --- a/src/openvic-simulation/units/Unit.hpp +++ b/src/openvic-simulation/units/Unit.hpp @@ -47,7 +47,7 @@ namespace OpenVic { protected: Unit(std::string_view identifier, std::string_view category, UNIT_PARAMS); - + public: Unit(Unit&&) = default; @@ -98,7 +98,7 @@ namespace OpenVic { struct NavalUnit : Unit { friend struct UnitManager; - + private: const icon_t naval_icon; const bool sail; @@ -144,18 +144,17 @@ namespace OpenVic { struct UnitManager { private: - GoodManager& good_manager; IdentifierRegistry<Unit> units; bool _check_shared_parameters(const std::string_view identifier, UNIT_PARAMS); - + public: - UnitManager(GoodManager& good_manager); + UnitManager(); bool add_land_unit(const std::string_view identifier, UNIT_PARAMS, LAND_PARAMS); bool add_naval_unit(const std::string_view identifier, UNIT_PARAMS, NAVY_PARAMS); IDENTIFIER_REGISTRY_ACCESSORS(Unit, unit) - bool load_unit_file(ast::NodeCPtr root); + bool load_unit_file(GoodManager const& good_manager, ast::NodeCPtr root); }; }
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