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-rw-r--r--src/headless/main.cpp4
-rw-r--r--src/openvic-simulation/GameManager.cpp210
-rw-r--r--src/openvic-simulation/GameManager.hpp7
-rw-r--r--src/openvic-simulation/dataloader/Dataloader.cpp4
-rw-r--r--src/openvic-simulation/map/Map.cpp66
-rw-r--r--src/openvic-simulation/map/Map.hpp40
-rw-r--r--src/openvic-simulation/map/Mapmode.cpp281
-rw-r--r--src/openvic-simulation/map/Mapmode.hpp61
8 files changed, 348 insertions, 325 deletions
diff --git a/src/headless/main.cpp b/src/headless/main.cpp
index a6c4914..68e0710 100644
--- a/src/headless/main.cpp
+++ b/src/headless/main.cpp
@@ -25,10 +25,6 @@ static bool headless_load(GameManager& game_manager, Dataloader& dataloader) {
Logger::error("Failed to load defines!");
ret = false;
}
- if (!game_manager.load_hardcoded_defines()) {
- Logger::error("Failed to load hardcoded defines!");
- ret = false;
- }
if (!dataloader.load_localisation_files(
[](std::string_view key, Dataloader::locale_t locale, std::string_view localisation) -> bool {
return true;
diff --git a/src/openvic-simulation/GameManager.cpp b/src/openvic-simulation/GameManager.cpp
index 3f8220c..603a79a 100644
--- a/src/openvic-simulation/GameManager.cpp
+++ b/src/openvic-simulation/GameManager.cpp
@@ -1,9 +1,6 @@
#include "GameManager.hpp"
-#include "openvic-simulation/types/Colour.hpp"
-
using namespace OpenVic;
-using namespace OpenVic::colour_literals;
GameManager::GameManager(
gamestate_updated_func_t gamestate_updated_callback, SimulationClock::state_changed_function_t clock_state_changed_callback
@@ -96,210 +93,3 @@ bool GameManager::expand_selected_province_building(size_t building_index) {
}
return province->expand_building(building_index);
}
-
-static constexpr colour_argb_t::value_type ALPHA_VALUE = colour_argb_t::max_value;
-/* White default colour, used in mapmodes including political, revolt risk and party loyaly. */
-static constexpr colour_argb_t DEFAULT_COLOUR_WHITE = (0xFFFFFF_argb).with_alpha(ALPHA_VALUE);
-/* Grey default colour, used in mapmodes including diplomatic, administrative and colonial, recruitment,
- * national focus, RGO, population density, sphere of influence, ranking and migration. */
-static constexpr colour_argb_t DEFAULT_COLOUR_GREY = (0x7F7F7F_argb).with_alpha(ALPHA_VALUE);
-
-template<utility::is_derived_from_specialization_of<_HasColour> T, typename P>
-requires(std::same_as<P, ProvinceDefinition> || std::same_as<P, ProvinceInstance>)
-static constexpr auto get_colour_mapmode(T const*(P::*get_item)() const) {
- return [get_item](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
- ProvinceDefinition const& province_definition = province.get_province_definition();
-
- T const* item = [&province, &province_definition, get_item]() -> T const* {
- if constexpr (std::same_as<P, ProvinceDefinition>) {
- return (province_definition.*get_item)();
- } else {
- return (province.*get_item)();
- }
- }();
-
- if (item != nullptr) {
- return colour_argb_t { item->get_colour(), ALPHA_VALUE };
- } else if (!province_definition.is_water()) {
- return DEFAULT_COLOUR_WHITE;
- } else {
- return colour_argb_t::null();
- }
- };
-}
-
-template<utility::is_derived_from_specialization_of<_HasColour> T>
-static constexpr Mapmode::base_stripe_t shaded_mapmode(fixed_point_map_t<T const*> const& map) {
- const std::pair<fixed_point_map_const_iterator_t<T const*>, fixed_point_map_const_iterator_t<T const*>> largest =
- get_largest_two_items(map);
- if (largest.first != map.end()) {
- const colour_argb_t base_colour = colour_argb_t { largest.first->first->get_colour(), ALPHA_VALUE };
- if (largest.second != map.end()) {
- /* If second largest is at least a third... */
- if (largest.second->second * 3 >= get_total(map)) {
- const colour_argb_t stripe_colour = colour_argb_t { largest.second->first->get_colour(), ALPHA_VALUE };
- return { base_colour, stripe_colour };
- }
- }
- return base_colour;
- }
- return colour_argb_t::null();
-}
-
-template<utility::is_derived_from_specialization_of<_HasColour> T>
-static constexpr auto shaded_mapmode(fixed_point_map_t<T const*> const&(ProvinceInstance::*get_map)() const) {
- return [get_map](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
- return shaded_mapmode((province.*get_map)());
- };
-}
-
-bool GameManager::load_hardcoded_defines() {
- bool ret = true;
-
- using mapmode_t = std::pair<std::string, Mapmode::colour_func_t>;
- const std::vector<mapmode_t> mapmodes {
- {
- "mapmode_terrain",
- [](Map const&, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
- return colour_argb_t::null();
- }
- },
- {
- "mapmode_political", get_colour_mapmode(&ProvinceInstance::get_owner)
- },
- {
- /* TEST MAPMODE, TO BE REMOVED */
- "mapmode_province",
- [](Map const&, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
- return colour_argb_t { province.get_province_definition().get_colour(), ALPHA_VALUE };
- }
- },
- {
- "mapmode_region", get_colour_mapmode(&ProvinceDefinition::get_region)
- },
- {
- /* TEST MAPMODE, TO BE REMOVED */
- "mapmode_index",
- [](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
- const colour_argb_t::value_type f = colour_argb_t::colour_traits::component_from_fraction(
- province.get_province_definition().get_index(), map.get_province_definition_count() + 1
- );
- return colour_argb_t::fill_as(f).with_alpha(ALPHA_VALUE);
- }
- },
- {
- /* Non-vanilla mapmode, still of use in game. */
- "mapmode_terrain_type", get_colour_mapmode(&ProvinceInstance::get_terrain_type)
- },
- {
- "mapmode_rgo", get_colour_mapmode(&ProvinceInstance::get_rgo)
- },
- {
- "mapmode_infrastructure",
- [](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
- BuildingInstance const* railroad = province.get_building_by_identifier("railroad");
- if (railroad != nullptr) {
- const colour_argb_t::value_type val = colour_argb_t::colour_traits::component_from_fraction(
- railroad->get_level(), railroad->get_building_type().get_max_level() + 1, 0.5f, 1.0f
- );
- switch (railroad->get_expansion_state()) {
- case BuildingInstance::ExpansionState::CannotExpand:
- return colour_argb_t { val, 0, 0, ALPHA_VALUE };
- case BuildingInstance::ExpansionState::CanExpand:
- return colour_argb_t { 0, 0, val, ALPHA_VALUE };
- default:
- return colour_argb_t { 0, val, 0, ALPHA_VALUE };
- }
- }
- return colour_argb_t::null();
- }
- },
- {
- "mapmode_population",
- [](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
- // TODO - explore non-linear scaling to have more variation among non-massive provinces
- // TODO - when selecting a province, only show the population of provinces controlled (or owned?)
- // by the same country, relative to the most populous province in that set of provinces
- if (!province.get_province_definition().is_water()) {
- const colour_argb_t::value_type val = colour_argb_t::colour_traits::component_from_fraction(
- province.get_total_population(), map.get_highest_province_population() + 1, 0.1f, 1.0f
- );
- return colour_argb_t { 0, val, 0, ALPHA_VALUE };
- } else {
- return colour_argb_t::null();
- }
- }
- },
- {
- "mapmode_culture", shaded_mapmode(&ProvinceInstance::get_culture_distribution)
- },
- {
- /* Non-vanilla mapmode, still of use in game. */
- "mapmode_religion", shaded_mapmode(&ProvinceInstance::get_religion_distribution)
- },
- {
- /* TEST MAPMODE, TO BE REMOVED */
- "mapmode_adjacencies", [](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
- ProvinceInstance const* selected_province = map.get_selected_province();
-
- if (selected_province != nullptr) {
- ProvinceDefinition const& selected_province_definition = selected_province->get_province_definition();
-
- if (selected_province == &province) {
- return (0xFFFFFF_argb).with_alpha(ALPHA_VALUE);
- }
-
- ProvinceDefinition const* province_definition = &province.get_province_definition();
-
- colour_argb_t base = colour_argb_t::null(), stripe = colour_argb_t::null();
- ProvinceDefinition::adjacency_t const* adj =
- selected_province_definition.get_adjacency_to(province_definition);
-
- if (adj != nullptr) {
- colour_argb_t::integer_type base_int;
- switch (adj->get_type()) {
- using enum ProvinceDefinition::adjacency_t::type_t;
- case LAND: base_int = 0x00FF00; break;
- case WATER: base_int = 0x0000FF; break;
- case COASTAL: base_int = 0xF9D199; break;
- case IMPASSABLE: base_int = 0x8B4513; break;
- case STRAIT: base_int = 0x00FFFF; break;
- case CANAL: base_int = 0x888888; break;
- default: base_int = 0xFF0000; break;
- }
- base = colour_argb_t::from_integer(base_int).with_alpha(ALPHA_VALUE);
- stripe = base;
- }
-
- if (selected_province_definition.has_adjacency_going_through(province_definition)) {
- stripe = (0xFFFF00_argb).with_alpha(ALPHA_VALUE);
- }
-
- return { base, stripe };
- }
-
- return colour_argb_t::null();
- }
- },
- {
- "mapmode_port", [](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
- ProvinceDefinition const& province_definition = province.get_province_definition();
-
- if (province_definition.has_port()) {
- return (0xFFFFFF_argb).with_alpha(ALPHA_VALUE);
- } else if (!province_definition.is_water()) {
- return (0x333333_argb).with_alpha(ALPHA_VALUE);
- } else {
- return colour_argb_t::null();
- }
- }
- }
- };
-
- for (mapmode_t const& mapmode : mapmodes) {
- ret &= map.add_mapmode(mapmode.first, mapmode.second);
- }
- map.lock_mapmodes();
-
- return ret;
-}
diff --git a/src/openvic-simulation/GameManager.hpp b/src/openvic-simulation/GameManager.hpp
index 8e0bd00..572a26e 100644
--- a/src/openvic-simulation/GameManager.hpp
+++ b/src/openvic-simulation/GameManager.hpp
@@ -7,6 +7,7 @@
#include "openvic-simulation/interface/UI.hpp"
#include "openvic-simulation/map/Crime.hpp"
#include "openvic-simulation/map/Map.hpp"
+#include "openvic-simulation/map/Mapmode.hpp"
#include "openvic-simulation/military/MilitaryManager.hpp"
#include "openvic-simulation/misc/Decision.hpp"
#include "openvic-simulation/misc/Define.hpp"
@@ -41,6 +42,7 @@ namespace OpenVic {
/* Near the end so it is freed after other managers that may depend on it,
* e.g. if we want to remove military units from the province they're in when they're destructed. */
Map PROPERTY_REF(map);
+ MapmodeManager PROPERTY_REF(mapmode_manager);
ScriptManager PROPERTY_REF(script_manager);
SimulationClock PROPERTY_REF(simulation_clock);
@@ -64,10 +66,5 @@ namespace OpenVic {
bool load_bookmark(Bookmark const* new_bookmark);
bool expand_selected_province_building(size_t building_index);
-
- /* Hardcoded data for defining things for which parsing from files has
- * not been implemented, currently mapmodes and building types.
- */
- bool load_hardcoded_defines();
};
}
diff --git a/src/openvic-simulation/dataloader/Dataloader.cpp b/src/openvic-simulation/dataloader/Dataloader.cpp
index ee0eaf4..c66e019 100644
--- a/src/openvic-simulation/dataloader/Dataloader.cpp
+++ b/src/openvic-simulation/dataloader/Dataloader.cpp
@@ -843,6 +843,10 @@ bool Dataloader::load_defines(GameManager& game_manager) {
bool ret = true;
+ if (!game_manager.get_mapmode_manager().setup_mapmodes()) {
+ Logger::error("Failed to set up mapmodes!");
+ ret = false;
+ }
if (!_load_interface_files(game_manager.get_ui_manager())) {
Logger::error("Failed to load interface files!");
ret = false;
diff --git a/src/openvic-simulation/map/Map.cpp b/src/openvic-simulation/map/Map.cpp
index 8f6471e..11b940f 100644
--- a/src/openvic-simulation/map/Map.cpp
+++ b/src/openvic-simulation/map/Map.cpp
@@ -1,6 +1,5 @@
#include "Map.hpp"
-#include <cassert>
#include <cstddef>
#include <vector>
@@ -12,23 +11,6 @@
using namespace OpenVic;
using namespace OpenVic::NodeTools;
-using namespace OpenVic::colour_literals;
-
-Mapmode::Mapmode(
- std::string_view new_identifier, index_t new_index, colour_func_t new_colour_func
-) : HasIdentifier { new_identifier }, index { new_index }, colour_func { new_colour_func } {
- assert(colour_func != nullptr);
-}
-
-const Mapmode Mapmode::ERROR_MAPMODE {
- "mapmode_error", 0, [](Map const& map, ProvinceInstance const& province) -> base_stripe_t {
- return { 0xFFFF0000_argb, colour_argb_t::null() };
- }
-};
-
-Mapmode::base_stripe_t Mapmode::get_base_stripe_colours(Map const& map, ProvinceInstance const& province) const {
- return colour_func ? colour_func(map, province) : colour_argb_t::null();
-}
Map::Map()
: dims { 0, 0 }, max_provinces { ProvinceDefinition::MAX_INDEX }, selected_province { nullptr },
@@ -427,54 +409,6 @@ ProvinceDefinition::index_t Map::get_selected_province_index() const {
: ProvinceDefinition::NULL_INDEX;
}
-bool Map::add_mapmode(std::string_view identifier, Mapmode::colour_func_t colour_func) {
- if (identifier.empty()) {
- Logger::error("Invalid mapmode identifier - empty!");
- return false;
- }
- if (colour_func == nullptr) {
- Logger::error("Mapmode colour function is null for identifier: ", identifier);
- return false;
- }
- return mapmodes.add_item({ identifier, mapmodes.size(), colour_func });
-}
-
-bool Map::generate_mapmode_colours(Mapmode::index_t index, uint8_t* target) const {
- if (target == nullptr) {
- Logger::error("Mapmode colour target pointer is null!");
- return false;
- }
-
- bool ret = true;
- Mapmode const* mapmode = mapmodes.get_item_by_index(index);
- if (mapmode == nullptr) {
- // Not an error if mapmodes haven't yet been loaded,
- // e.g. if we want to allocate the province colour
- // texture before mapmodes are loaded.
- if (!(mapmodes.empty() && index == 0)) {
- Logger::error("Invalid mapmode index: ", index);
- ret = false;
- }
- mapmode = &Mapmode::ERROR_MAPMODE;
- }
-
- Mapmode::base_stripe_t* target_stripes = reinterpret_cast<Mapmode::base_stripe_t*>(target);
-
- target_stripes[ProvinceDefinition::NULL_INDEX] = colour_argb_t::null();
-
- if (province_instances_are_locked()) {
- for (ProvinceInstance const& province : province_instances.get_items()) {
- target_stripes[province.get_province_definition().get_index()] = mapmode->get_base_stripe_colours(*this, province);
- }
- } else {
- for (size_t index = ProvinceDefinition::NULL_INDEX + 1; index <= get_province_definition_count(); ++index) {
- target_stripes[index] = colour_argb_t::null();
- }
- }
-
- return ret;
-}
-
bool Map::reset(BuildingTypeManager const& building_type_manager) {
if (!province_definitions_are_locked()) {
Logger::error("Cannot reset map - province consts are not locked!");
diff --git a/src/openvic-simulation/map/Map.hpp b/src/openvic-simulation/map/Map.hpp
index d42b3fb..12c9de4 100644
--- a/src/openvic-simulation/map/Map.hpp
+++ b/src/openvic-simulation/map/Map.hpp
@@ -1,7 +1,6 @@
#pragma once
#include <filesystem>
-#include <functional>
#include <openvic-dataloader/csv/LineObject.hpp>
@@ -16,35 +15,6 @@
namespace OpenVic {
namespace fs = std::filesystem;
- struct Mapmode : HasIdentifier {
- friend struct Map;
-
- /* Bottom 32 bits are the base colour, top 32 are the stripe colour, both in ARGB format with the alpha channels
- * controlling interpolation with the terrain colour (0 = all terrain, 255 = all corresponding RGB) */
- struct base_stripe_t {
- colour_argb_t base_colour;
- colour_argb_t stripe_colour;
- constexpr base_stripe_t(colour_argb_t base, colour_argb_t stripe)
- : base_colour { base }, stripe_colour { stripe } {}
- constexpr base_stripe_t(colour_argb_t both) : base_stripe_t { both, both } {}
- };
- using colour_func_t = std::function<base_stripe_t(Map const&, ProvinceInstance const&)>;
- using index_t = size_t;
-
- private:
- const index_t PROPERTY(index);
- const colour_func_t colour_func;
-
- Mapmode(std::string_view new_identifier, index_t new_index, colour_func_t new_colour_func);
-
- public:
- static const Mapmode ERROR_MAPMODE;
-
- Mapmode(Mapmode&&) = default;
-
- base_stripe_t get_base_stripe_colours(Map const& map, ProvinceInstance const& province) const;
- };
-
struct GoodManager;
struct ProvinceHistoryManager;
@@ -65,7 +35,6 @@ namespace OpenVic {
IdentifierRegistry<ProvinceDefinition> IDENTIFIER_REGISTRY_CUSTOM_INDEX_OFFSET(province_definition, 1);
IdentifierRegistry<ProvinceInstance> IDENTIFIER_REGISTRY_CUSTOM_INDEX_OFFSET(province_instance, 1);
IdentifierRegistry<Region> IDENTIFIER_REGISTRY(region);
- IdentifierRegistry<Mapmode> IDENTIFIER_REGISTRY(mapmode);
IdentifierRegistry<Climate> IDENTIFIER_REGISTRY(climate);
IdentifierRegistry<Continent> IDENTIFIER_REGISTRY(continent);
ProvinceSet water_provinces;
@@ -142,15 +111,6 @@ namespace OpenVic {
bool add_region(std::string_view identifier, std::vector<ProvinceDefinition const*>&& provinces, colour_t colour);
- bool add_mapmode(std::string_view identifier, Mapmode::colour_func_t colour_func);
-
- /* The mapmode colour image contains of a list of base colours and stripe colours. Each colour is four bytes
- * in RGBA format, with the alpha value being used to interpolate with the terrain colour, so A = 0 is fully terrain
- * and A = 255 is fully the RGB colour packaged with A. The base and stripe colours for each province are packed
- * together adjacently, so each province's entry is 8 bytes long. The list contains ProvinceDefinition::MAX_INDEX + 1
- * entries, that is the maximum allowed number of provinces plus one for the index-zero "null province". */
- bool generate_mapmode_colours(Mapmode::index_t index, uint8_t* target) const;
-
bool reset(BuildingTypeManager const& building_type_manager);
bool apply_history_to_provinces(
ProvinceHistoryManager const& history_manager, Date date, IdeologyManager const& ideology_manager,
diff --git a/src/openvic-simulation/map/Mapmode.cpp b/src/openvic-simulation/map/Mapmode.cpp
new file mode 100644
index 0000000..d2acd84
--- /dev/null
+++ b/src/openvic-simulation/map/Mapmode.cpp
@@ -0,0 +1,281 @@
+#include "Mapmode.hpp"
+
+#include <cassert>
+
+#include "openvic-simulation/country/Country.hpp"
+#include "openvic-simulation/map/Map.hpp"
+#include "openvic-simulation/utility/Utility.hpp"
+
+using namespace OpenVic;
+using namespace OpenVic::colour_literals;
+
+Mapmode::Mapmode(
+ std::string_view new_identifier, index_t new_index, colour_func_t new_colour_func
+) : HasIdentifier { new_identifier }, index { new_index }, colour_func { new_colour_func } {
+ assert(colour_func != nullptr);
+}
+
+const Mapmode Mapmode::ERROR_MAPMODE {
+ "mapmode_error", 0, [](Map const& map, ProvinceInstance const& province) -> base_stripe_t {
+ return { 0xFFFF0000_argb, colour_argb_t::null() };
+ }
+};
+
+Mapmode::base_stripe_t Mapmode::get_base_stripe_colours(Map const& map, ProvinceInstance const& province) const {
+ return colour_func ? colour_func(map, province) : colour_argb_t::null();
+}
+
+bool MapmodeManager::add_mapmode(std::string_view identifier, Mapmode::colour_func_t colour_func) {
+ if (identifier.empty()) {
+ Logger::error("Invalid mapmode identifier - empty!");
+ return false;
+ }
+ if (colour_func == nullptr) {
+ Logger::error("Mapmode colour function is null for identifier: ", identifier);
+ return false;
+ }
+ return mapmodes.add_item({ identifier, mapmodes.size(), colour_func });
+}
+
+bool MapmodeManager::generate_mapmode_colours(Map const& map, Mapmode::index_t index, uint8_t* target) const {
+ if (target == nullptr) {
+ Logger::error("Mapmode colour target pointer is null!");
+ return false;
+ }
+
+ bool ret = true;
+ Mapmode const* mapmode = get_mapmode_by_index(index);
+ if (mapmode == nullptr) {
+ // Not an error if mapmodes haven't yet been loaded,
+ // e.g. if we want to allocate the province colour
+ // texture before mapmodes are loaded.
+ if (!(mapmodes_empty() && index == 0)) {
+ Logger::error("Invalid mapmode index: ", index);
+ ret = false;
+ }
+ mapmode = &Mapmode::ERROR_MAPMODE;
+ }
+
+ Mapmode::base_stripe_t* target_stripes = reinterpret_cast<Mapmode::base_stripe_t*>(target);
+
+ target_stripes[ProvinceDefinition::NULL_INDEX] = colour_argb_t::null();
+
+ if (map.province_instances_are_locked()) {
+ for (ProvinceInstance const& province : map.get_province_instances()) {
+ target_stripes[province.get_province_definition().get_index()] = mapmode->get_base_stripe_colours(map, province);
+ }
+ } else {
+ for (size_t index = ProvinceDefinition::NULL_INDEX + 1; index <= map.get_province_definition_count(); ++index) {
+ target_stripes[index] = colour_argb_t::null();
+ }
+ }
+
+ return ret;
+}
+
+static constexpr colour_argb_t::value_type ALPHA_VALUE = colour_argb_t::max_value;
+/* White default colour, used in mapmodes including political, revolt risk and party loyaly. */
+static constexpr colour_argb_t DEFAULT_COLOUR_WHITE = (0xFFFFFF_argb).with_alpha(ALPHA_VALUE);
+/* Grey default colour, used in mapmodes including diplomatic, administrative and colonial, recruitment,
+ * national focus, RGO, population density, sphere of influence, ranking and migration. */
+static constexpr colour_argb_t DEFAULT_COLOUR_GREY = (0x7F7F7F_argb).with_alpha(ALPHA_VALUE);
+
+template<utility::is_derived_from_specialization_of<_HasColour> T, typename P>
+requires(std::same_as<P, ProvinceDefinition> || std::same_as<P, ProvinceInstance>)
+static constexpr auto get_colour_mapmode(T const*(P::*get_item)() const) {
+ return [get_item](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
+ ProvinceDefinition const& province_definition = province.get_province_definition();
+
+ T const* item = ([&province, &province_definition]() -> P const& {
+ if constexpr (std::same_as<P, ProvinceDefinition>) {
+ return province_definition;
+ } else {
+ return province;
+ }
+ }().*get_item)();
+
+ if (item != nullptr) {
+ return colour_argb_t { item->get_colour(), ALPHA_VALUE };
+ } else if (!province_definition.is_water()) {
+ return DEFAULT_COLOUR_WHITE;
+ } else {
+ return colour_argb_t::null();
+ }
+ };
+}
+
+template<utility::is_derived_from_specialization_of<_HasColour> T>
+static constexpr Mapmode::base_stripe_t shaded_mapmode(fixed_point_map_t<T const*> const& map) {
+ const std::pair<fixed_point_map_const_iterator_t<T const*>, fixed_point_map_const_iterator_t<T const*>> largest =
+ get_largest_two_items(map);
+ if (largest.first != map.end()) {
+ const colour_argb_t base_colour = colour_argb_t { largest.first->first->get_colour(), ALPHA_VALUE };
+ if (largest.second != map.end()) {
+ /* If second largest is at least a third... */
+ if (largest.second->second * 3 >= get_total(map)) {
+ const colour_argb_t stripe_colour = colour_argb_t { largest.second->first->get_colour(), ALPHA_VALUE };
+ return { base_colour, stripe_colour };
+ }
+ }
+ return base_colour;
+ }
+ return colour_argb_t::null();
+}
+
+template<utility::is_derived_from_specialization_of<_HasColour> T>
+static constexpr auto shaded_mapmode(fixed_point_map_t<T const*> const&(ProvinceInstance::*get_map)() const) {
+ return [get_map](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
+ return shaded_mapmode((province.*get_map)());
+ };
+}
+
+bool MapmodeManager::setup_mapmodes() {
+ bool ret = true;
+
+ using mapmode_t = std::pair<std::string, Mapmode::colour_func_t>;
+ const std::vector<mapmode_t> mapmodes {
+ {
+ "mapmode_terrain",
+ [](Map const&, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
+ return colour_argb_t::null();
+ }
+ },
+ {
+ "mapmode_political", get_colour_mapmode(&ProvinceInstance::get_owner)
+ },
+ {
+ /* TEST MAPMODE, TO BE REMOVED */
+ "mapmode_province",
+ [](Map const&, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
+ return colour_argb_t { province.get_province_definition().get_colour(), ALPHA_VALUE };
+ }
+ },
+ {
+ "mapmode_region", get_colour_mapmode(&ProvinceDefinition::get_region)
+ },
+ {
+ /* TEST MAPMODE, TO BE REMOVED */
+ "mapmode_index",
+ [](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
+ const colour_argb_t::value_type f = colour_argb_t::colour_traits::component_from_fraction(
+ province.get_province_definition().get_index(), map.get_province_definition_count() + 1
+ );
+ return colour_argb_t::fill_as(f).with_alpha(ALPHA_VALUE);
+ }
+ },
+ {
+ /* Non-vanilla mapmode, still of use in game. */
+ "mapmode_terrain_type", get_colour_mapmode(&ProvinceInstance::get_terrain_type)
+ },
+ {
+ "mapmode_rgo", get_colour_mapmode(&ProvinceInstance::get_rgo)
+ },
+ {
+ "mapmode_infrastructure",
+ [](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
+ BuildingInstance const* railroad = province.get_building_by_identifier("railroad");
+ if (railroad != nullptr) {
+ const colour_argb_t::value_type val = colour_argb_t::colour_traits::component_from_fraction(
+ railroad->get_level(), railroad->get_building_type().get_max_level() + 1, 0.5f, 1.0f
+ );
+ switch (railroad->get_expansion_state()) {
+ case BuildingInstance::ExpansionState::CannotExpand:
+ return colour_argb_t { val, 0, 0, ALPHA_VALUE };
+ case BuildingInstance::ExpansionState::CanExpand:
+ return colour_argb_t { 0, 0, val, ALPHA_VALUE };
+ default:
+ return colour_argb_t { 0, val, 0, ALPHA_VALUE };
+ }
+ }
+ return colour_argb_t::null();
+ }
+ },
+ {
+ "mapmode_population",
+ [](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
+ // TODO - explore non-linear scaling to have more variation among non-massive provinces
+ // TODO - when selecting a province, only show the population of provinces controlled (or owned?)
+ // by the same country, relative to the most populous province in that set of provinces
+ if (!province.get_province_definition().is_water()) {
+ const colour_argb_t::value_type val = colour_argb_t::colour_traits::component_from_fraction(
+ province.get_total_population(), map.get_highest_province_population() + 1, 0.1f, 1.0f
+ );
+ return colour_argb_t { 0, val, 0, ALPHA_VALUE };
+ } else {
+ return colour_argb_t::null();
+ }
+ }
+ },
+ {
+ "mapmode_culture", shaded_mapmode(&ProvinceInstance::get_culture_distribution)
+ },
+ {
+ /* Non-vanilla mapmode, still of use in game. */
+ "mapmode_religion", shaded_mapmode(&ProvinceInstance::get_religion_distribution)
+ },
+ {
+ /* TEST MAPMODE, TO BE REMOVED */
+ "mapmode_adjacencies", [](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
+ ProvinceInstance const* selected_province = map.get_selected_province();
+
+ if (selected_province != nullptr) {
+ ProvinceDefinition const& selected_province_definition = selected_province->get_province_definition();
+
+ if (selected_province == &province) {
+ return (0xFFFFFF_argb).with_alpha(ALPHA_VALUE);
+ }
+
+ ProvinceDefinition const* province_definition = &province.get_province_definition();
+
+ colour_argb_t base = colour_argb_t::null(), stripe = colour_argb_t::null();
+ ProvinceDefinition::adjacency_t const* adj =
+ selected_province_definition.get_adjacency_to(province_definition);
+
+ if (adj != nullptr) {
+ colour_argb_t::integer_type base_int;
+ switch (adj->get_type()) {
+ using enum ProvinceDefinition::adjacency_t::type_t;
+ case LAND: base_int = 0x00FF00; break;
+ case WATER: base_int = 0x0000FF; break;
+ case COASTAL: base_int = 0xF9D199; break;
+ case IMPASSABLE: base_int = 0x8B4513; break;
+ case STRAIT: base_int = 0x00FFFF; break;
+ case CANAL: base_int = 0x888888; break;
+ default: base_int = 0xFF0000; break;
+ }
+ base = colour_argb_t::from_integer(base_int).with_alpha(ALPHA_VALUE);
+ stripe = base;
+ }
+
+ if (selected_province_definition.has_adjacency_going_through(province_definition)) {
+ stripe = (0xFFFF00_argb).with_alpha(ALPHA_VALUE);
+ }
+
+ return { base, stripe };
+ }
+
+ return colour_argb_t::null();
+ }
+ },
+ {
+ "mapmode_port", [](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
+ ProvinceDefinition const& province_definition = province.get_province_definition();
+
+ if (province_definition.has_port()) {
+ return (0xFFFFFF_argb).with_alpha(ALPHA_VALUE);
+ } else if (!province_definition.is_water()) {
+ return (0x333333_argb).with_alpha(ALPHA_VALUE);
+ } else {
+ return colour_argb_t::null();
+ }
+ }
+ }
+ };
+
+ for (mapmode_t const& mapmode : mapmodes) {
+ ret &= add_mapmode(mapmode.first, mapmode.second);
+ }
+ lock_mapmodes();
+
+ return ret;
+}
diff --git a/src/openvic-simulation/map/Mapmode.hpp b/src/openvic-simulation/map/Mapmode.hpp
new file mode 100644
index 0000000..fa306e9
--- /dev/null
+++ b/src/openvic-simulation/map/Mapmode.hpp
@@ -0,0 +1,61 @@
+#pragma once
+
+#include <functional>
+
+#include "openvic-simulation/types/Colour.hpp"
+#include "openvic-simulation/types/HasIdentifier.hpp"
+#include "openvic-simulation/types/IdentifierRegistry.hpp"
+
+namespace OpenVic {
+ struct MapmodeManager;
+ struct Map;
+ struct ProvinceInstance;
+
+ struct Mapmode : HasIdentifier {
+ friend struct MapmodeManager;
+
+ /* Bottom 32 bits are the base colour, top 32 are the stripe colour, both in ARGB format with the alpha channels
+ * controlling interpolation with the terrain colour (0 = all terrain, 255 = all corresponding RGB) */
+ struct base_stripe_t {
+ colour_argb_t base_colour;
+ colour_argb_t stripe_colour;
+ constexpr base_stripe_t(colour_argb_t base, colour_argb_t stripe)
+ : base_colour { base }, stripe_colour { stripe } {}
+ constexpr base_stripe_t(colour_argb_t both) : base_stripe_t { both, both } {}
+ };
+ using colour_func_t = std::function<base_stripe_t(Map const&, ProvinceInstance const&)>;
+ using index_t = size_t;
+
+ private:
+ const index_t PROPERTY(index);
+ const colour_func_t colour_func;
+
+ Mapmode(std::string_view new_identifier, index_t new_index, colour_func_t new_colour_func);
+
+ public:
+ static const Mapmode ERROR_MAPMODE;
+
+ Mapmode(Mapmode&&) = default;
+
+ base_stripe_t get_base_stripe_colours(Map const& map, ProvinceInstance const& province) const;
+ };
+
+ struct MapmodeManager {
+ private:
+ IdentifierRegistry<Mapmode> IDENTIFIER_REGISTRY(mapmode);
+
+ public:
+ MapmodeManager() = default;
+
+ bool add_mapmode(std::string_view identifier, Mapmode::colour_func_t colour_func);
+
+ /* The mapmode colour image contains of a list of base colours and stripe colours. Each colour is four bytes
+ * in RGBA format, with the alpha value being used to interpolate with the terrain colour, so A = 0 is fully terrain
+ * and A = 255 is fully the RGB colour packaged with A. The base and stripe colours for each province are packed
+ * together adjacently, so each province's entry is 8 bytes long. The list contains ProvinceDefinition::MAX_INDEX + 1
+ * entries, that is the maximum allowed number of provinces plus one for the index-zero "null province". */
+ bool generate_mapmode_colours(Map const& map, Mapmode::index_t index, uint8_t* target) const;
+
+ bool setup_mapmodes();
+ };
+}