diff options
-rw-r--r-- | src/openvic-simulation/dataloader/Dataloader.cpp | 3 | ||||
-rw-r--r-- | src/openvic-simulation/interface/GFXObject.cpp | 104 | ||||
-rw-r--r-- | src/openvic-simulation/interface/GFXObject.hpp | 42 | ||||
-rw-r--r-- | src/openvic-simulation/interface/UI.cpp | 6 | ||||
-rw-r--r-- | src/openvic-simulation/interface/UI.hpp | 5 | ||||
-rw-r--r-- | src/openvic-simulation/types/IdentifierRegistry.hpp | 21 |
6 files changed, 127 insertions, 54 deletions
diff --git a/src/openvic-simulation/dataloader/Dataloader.cpp b/src/openvic-simulation/dataloader/Dataloader.cpp index e13bc23..f99417f 100644 --- a/src/openvic-simulation/dataloader/Dataloader.cpp +++ b/src/openvic-simulation/dataloader/Dataloader.cpp @@ -280,8 +280,7 @@ bool Dataloader::_load_interface_files(UIManager& ui_manager) const { return ui_manager.load_gfx_file(parse_defines(file).get_file_node()); } ); - ui_manager.lock_sprites(); - ui_manager.lock_fonts(); + ui_manager.lock_gfx_registries(); /* Hard-coded GUI file names, might be replaced with a dynamic system but everything should still be loaded on startup. */ static const std::vector<std::string_view> gui_files { diff --git a/src/openvic-simulation/interface/GFXObject.cpp b/src/openvic-simulation/interface/GFXObject.cpp index d873db1..67abc4d 100644 --- a/src/openvic-simulation/interface/GFXObject.cpp +++ b/src/openvic-simulation/interface/GFXObject.cpp @@ -101,44 +101,92 @@ node_callback_t Object::expect_objects(length_callback_t length_callback, callba ); } -Actor::Attachment::Attachment() : node {}, attach_id { 0 } {} +Actor::Attachment::Attachment(std::string_view new_actor_name, std::string_view new_attach_node, attach_id_t new_attach_id) + : actor_name { new_actor_name }, attach_node { new_attach_node }, attach_id { new_attach_id } {} -bool Actor::Attachment::_fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) { - bool ret = Named::_fill_key_map(key_map); - ret &= add_key_map_entries(key_map, - "node", ONE_EXACTLY, expect_string(assign_variable_callback_string(node)), - "attachId", ONE_EXACTLY, expect_uint(assign_variable_callback(attach_id)) - ); - return ret; -} +Actor::Animation::Animation(std::string_view new_file, fixed_point_t new_scroll_time) + : file { new_file }, scroll_time { new_scroll_time } {} -Actor::Animation::Animation() : file {}, default_time { 0 } {} +Actor::Actor() : model_file {}, scale { 1 }, idle_animation {}, move_animation {}, attack_animation {} {} -bool Actor::Animation::_fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) { - bool ret = Named::_fill_key_map(key_map); - ret &= add_key_map_entries(key_map, - "file", ONE_EXACTLY, expect_string(assign_variable_callback_string(file)), - "defaultAnimationTime", ONE_EXACTLY, expect_fixed_point(assign_variable_callback(default_time)) - ); - return ret; -} +bool Actor::_set_animation(std::string_view name, std::string_view file, fixed_point_t scroll_time) { + std::optional<Animation>* animation = nullptr; + + if (name == "idle") { + animation = &idle_animation; + } else if (name == "move") { + animation = &move_animation; + } else if (name == "attack") { + animation = &attack_animation; + } else { + Logger::error( + "Unknown animation type \"", name, "\" for actor ", get_name(), " (with file ", file, " and scroll time ", + scroll_time, ")" + ); + return false; + } + + if (animation->has_value()) { + Logger::error( + "Duplicate ", name, " animation for actor ", get_name(), ": ", file, " with scroll time ", + scroll_time, " (already set to ", (*animation)->file, " with scroll time ", (*animation)->scroll_time, ")" + ); + return false; + } -Actor::Actor() : model_file {}, idle_animation_file {}, move_animation_file {}, attack_animation_file {}, scale { 1 } {} + /* Don't set static/non-moving animation, to avoid needing an AnimationPlayer for the generated Godot Skeleton3D. */ + static constexpr std::string_view null_animation = "static.xsm"; + if (file.ends_with(null_animation)) { + return true; + } + + animation->emplace(Animation { file, scroll_time }); + return true; +} bool Actor::_fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) { bool ret = Object::_fill_key_map(key_map); + ret &= add_key_map_entries(key_map, "actorfile", ONE_EXACTLY, expect_string(assign_variable_callback_string(model_file)), - "idle", ZERO_OR_ONE, expect_string(assign_variable_callback_string(idle_animation_file)), - "move", ZERO_OR_ONE, expect_string(assign_variable_callback_string(move_animation_file)), - "attack", ZERO_OR_ONE, expect_string(assign_variable_callback_string(attack_animation_file)), "scale", ONE_EXACTLY, expect_fixed_point(assign_variable_callback(scale)), - "attach", ZERO_OR_MORE, Attachment::_expect_value<Attachment>([this](Attachment&& attachment) -> bool { - return attachments.add_item(std::move(attachment)); - }), - "animation", ZERO_OR_MORE, Animation::_expect_value<Animation>([this](Animation&& animation) -> bool { - return animations.add_item(std::move(animation)); - }) + + "attach", ZERO_OR_MORE, [this](ast::NodeCPtr node) -> bool { + std::string_view actor_name {}, attach_node {}; + Attachment::attach_id_t attach_id = 0; + + if (!expect_dictionary_keys<StringMapCaseInsensitive>( + "name", ONE_EXACTLY, expect_string(assign_variable_callback(actor_name)), + "node", ONE_EXACTLY, expect_string(assign_variable_callback(attach_node)), + "attachId", ONE_EXACTLY, expect_uint(assign_variable_callback(attach_id)) + )(node)) { + Logger::error("Failed to load attachment for actor ", get_name()); + return false; + } + + attachments.push_back({ actor_name, attach_node, attach_id }); + return true; + }, + + "idle", ZERO_OR_ONE, expect_string(std::bind(&Actor::_set_animation, this, "idle", std::placeholders::_1, 0)), + "move", ZERO_OR_ONE, expect_string(std::bind(&Actor::_set_animation, this, "move", std::placeholders::_1, 0)), + "attack", ZERO_OR_ONE, expect_string(std::bind(&Actor::_set_animation, this, "attack", std::placeholders::_1, 0)), + "animation", ZERO_OR_MORE, [this](ast::NodeCPtr node) -> bool { + std::string_view name {}, file {}; + fixed_point_t scroll_time = 0; + + if (!expect_dictionary_keys<StringMapCaseInsensitive>( + "name", ONE_EXACTLY, expect_string(assign_variable_callback(name)), + "file", ONE_EXACTLY, expect_string(assign_variable_callback(file)), + "defaultAnimationTime", ONE_EXACTLY, expect_fixed_point(assign_variable_callback(scroll_time)) + )(node)) { + Logger::error("Failed to load animation for actor ", get_name()); + return false; + } + + return _set_animation(name, file, scroll_time); + } ); + return ret; } diff --git a/src/openvic-simulation/interface/GFXObject.hpp b/src/openvic-simulation/interface/GFXObject.hpp index 840e4a9..db15096 100644 --- a/src/openvic-simulation/interface/GFXObject.hpp +++ b/src/openvic-simulation/interface/GFXObject.hpp @@ -24,48 +24,44 @@ namespace OpenVic::GFX { friend std::unique_ptr<Actor> std::make_unique<Actor>(); public: - class Attachment : public Named<> { - friend class LoadBase; + class Attachment { + friend class Actor; - private: - std::string PROPERTY(node); - int32_t PROPERTY(attach_id); + public: + using attach_id_t = uint32_t; - protected: - Attachment(); + private: + std::string PROPERTY(actor_name); + std::string PROPERTY(attach_node); + attach_id_t PROPERTY(attach_id); - bool _fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) override; + Attachment(std::string_view new_actor_name, std::string_view new_attach_node, attach_id_t new_attach_id); public: Attachment(Attachment&&) = default; - virtual ~Attachment() = default; }; - class Animation : public Named<> { - friend class LoadBase; + class Animation { + friend class Actor; std::string PROPERTY(file); - fixed_point_t PROPERTY(default_time); + fixed_point_t PROPERTY(scroll_time); - protected: - Animation(); - - bool _fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) override; + Animation(std::string_view new_file, fixed_point_t new_scroll_time); public: Animation(Animation&&) = default; - virtual ~Animation() = default; }; private: - std::string PROPERTY(model_file); - std::string PROPERTY(idle_animation_file); - std::string PROPERTY(move_animation_file); - std::string PROPERTY(attack_animation_file); fixed_point_t PROPERTY(scale); + std::string PROPERTY(model_file); + std::optional<Animation> PROPERTY(idle_animation); + std::optional<Animation> PROPERTY(move_animation); + std::optional<Animation> PROPERTY(attack_animation); + std::vector<Attachment> PROPERTY(attachments); - NamedRegistry<Attachment> IDENTIFIER_REGISTRY(attachment); - NamedRegistry<Animation> IDENTIFIER_REGISTRY(animation); + bool _set_animation(std::string_view name, std::string_view file, fixed_point_t scroll_time); protected: Actor(); diff --git a/src/openvic-simulation/interface/UI.cpp b/src/openvic-simulation/interface/UI.cpp index 479948d..ea871de 100644 --- a/src/openvic-simulation/interface/UI.cpp +++ b/src/openvic-simulation/interface/UI.cpp @@ -55,6 +55,12 @@ NodeCallback auto UIManager::_load_fonts(std::string_view font_key) { ); } +void UIManager::lock_gfx_registries() { + lock_sprites(); + lock_fonts(); + lock_objects(); +} + bool UIManager::load_gfx_file(ast::NodeCPtr root) { return expect_dictionary_keys( "spriteTypes", ZERO_OR_ONE, Sprite::expect_sprites( diff --git a/src/openvic-simulation/interface/UI.hpp b/src/openvic-simulation/interface/UI.hpp index ada540a..9aec96c 100644 --- a/src/openvic-simulation/interface/UI.hpp +++ b/src/openvic-simulation/interface/UI.hpp @@ -7,10 +7,11 @@ namespace OpenVic { class UIManager { NamedInstanceRegistry<GFX::Sprite> IDENTIFIER_REGISTRY(sprite); - NamedInstanceRegistry<GUI::Scene, UIManager const&> IDENTIFIER_REGISTRY(scene); IdentifierRegistry<GFX::Font> IDENTIFIER_REGISTRY(font); NamedInstanceRegistry<GFX::Object> IDENTIFIER_REGISTRY(object); + NamedInstanceRegistry<GUI::Scene, UIManager const&> IDENTIFIER_REGISTRY(scene); + bool _load_font(ast::NodeCPtr node); NodeTools::NodeCallback auto _load_fonts(std::string_view font_key); @@ -20,6 +21,8 @@ namespace OpenVic { uint32_t height ); + void lock_gfx_registries(); + bool load_gfx_file(ast::NodeCPtr root); bool load_gui_file(std::string_view scene_name, ast::NodeCPtr root); }; diff --git a/src/openvic-simulation/types/IdentifierRegistry.hpp b/src/openvic-simulation/types/IdentifierRegistry.hpp index c1fef9d..533273a 100644 --- a/src/openvic-simulation/types/IdentifierRegistry.hpp +++ b/src/openvic-simulation/types/IdentifierRegistry.hpp @@ -269,6 +269,23 @@ namespace OpenVic { } \ return nullptr; \ } \ + template<std::derived_from<external_value_type> T> \ + requires requires(external_value_type const& value) { \ + { value.get_type() } -> std::same_as<std::string_view>; \ + { T::get_type_static() } -> std::same_as<std::string_view>; \ + } \ + constexpr T CONST* get_cast_item_by_identifier(std::string_view identifier) CONST { \ + external_value_type CONST* item = get_item_by_identifier(identifier); \ + if (item != nullptr) { \ + if (item->get_type() == T::get_type_static()) { \ + return reinterpret_cast<T CONST*>(item); \ + } \ + Logger::error( \ + "Invalid type for item \"", identifier, "\": ", item->get_type(), " (expected ", T::get_type_static(), ")" \ + ); \ + } \ + return nullptr; \ + } \ constexpr external_value_type CONST* get_item_by_index(std::size_t index) CONST { \ if (index < items.size()) { \ return std::addressof(ValueInfo::get_external_value(ItemInfo::get_value(items[index]))); \ @@ -565,6 +582,10 @@ private: constexpr decltype(registry)::external_value_type const_kw* get_##singular##_by_identifier(std::string_view identifier) const_kw { \ return registry.get_item_by_identifier(identifier); \ } \ + template<std::derived_from<decltype(registry)::external_value_type> T> \ + constexpr T const_kw* get_cast_##singular##_by_identifier(std::string_view identifier) const_kw { \ + return registry.get_cast_item_by_identifier<T>(identifier); \ + } \ constexpr decltype(registry)::external_value_type const_kw* get_##singular##_by_index(std::size_t index) const_kw { \ return index >= index_offset ? registry.get_item_by_index(index - index_offset) : nullptr; \ } \ |