diff options
Diffstat (limited to 'src/openvic-simulation/GameManager.cpp')
-rw-r--r-- | src/openvic-simulation/GameManager.cpp | 210 |
1 files changed, 0 insertions, 210 deletions
diff --git a/src/openvic-simulation/GameManager.cpp b/src/openvic-simulation/GameManager.cpp index 3f8220c..603a79a 100644 --- a/src/openvic-simulation/GameManager.cpp +++ b/src/openvic-simulation/GameManager.cpp @@ -1,9 +1,6 @@ #include "GameManager.hpp" -#include "openvic-simulation/types/Colour.hpp" - using namespace OpenVic; -using namespace OpenVic::colour_literals; GameManager::GameManager( gamestate_updated_func_t gamestate_updated_callback, SimulationClock::state_changed_function_t clock_state_changed_callback @@ -96,210 +93,3 @@ bool GameManager::expand_selected_province_building(size_t building_index) { } return province->expand_building(building_index); } - -static constexpr colour_argb_t::value_type ALPHA_VALUE = colour_argb_t::max_value; -/* White default colour, used in mapmodes including political, revolt risk and party loyaly. */ -static constexpr colour_argb_t DEFAULT_COLOUR_WHITE = (0xFFFFFF_argb).with_alpha(ALPHA_VALUE); -/* Grey default colour, used in mapmodes including diplomatic, administrative and colonial, recruitment, - * national focus, RGO, population density, sphere of influence, ranking and migration. */ -static constexpr colour_argb_t DEFAULT_COLOUR_GREY = (0x7F7F7F_argb).with_alpha(ALPHA_VALUE); - -template<utility::is_derived_from_specialization_of<_HasColour> T, typename P> -requires(std::same_as<P, ProvinceDefinition> || std::same_as<P, ProvinceInstance>) -static constexpr auto get_colour_mapmode(T const*(P::*get_item)() const) { - return [get_item](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t { - ProvinceDefinition const& province_definition = province.get_province_definition(); - - T const* item = [&province, &province_definition, get_item]() -> T const* { - if constexpr (std::same_as<P, ProvinceDefinition>) { - return (province_definition.*get_item)(); - } else { - return (province.*get_item)(); - } - }(); - - if (item != nullptr) { - return colour_argb_t { item->get_colour(), ALPHA_VALUE }; - } else if (!province_definition.is_water()) { - return DEFAULT_COLOUR_WHITE; - } else { - return colour_argb_t::null(); - } - }; -} - -template<utility::is_derived_from_specialization_of<_HasColour> T> -static constexpr Mapmode::base_stripe_t shaded_mapmode(fixed_point_map_t<T const*> const& map) { - const std::pair<fixed_point_map_const_iterator_t<T const*>, fixed_point_map_const_iterator_t<T const*>> largest = - get_largest_two_items(map); - if (largest.first != map.end()) { - const colour_argb_t base_colour = colour_argb_t { largest.first->first->get_colour(), ALPHA_VALUE }; - if (largest.second != map.end()) { - /* If second largest is at least a third... */ - if (largest.second->second * 3 >= get_total(map)) { - const colour_argb_t stripe_colour = colour_argb_t { largest.second->first->get_colour(), ALPHA_VALUE }; - return { base_colour, stripe_colour }; - } - } - return base_colour; - } - return colour_argb_t::null(); -} - -template<utility::is_derived_from_specialization_of<_HasColour> T> -static constexpr auto shaded_mapmode(fixed_point_map_t<T const*> const&(ProvinceInstance::*get_map)() const) { - return [get_map](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t { - return shaded_mapmode((province.*get_map)()); - }; -} - -bool GameManager::load_hardcoded_defines() { - bool ret = true; - - using mapmode_t = std::pair<std::string, Mapmode::colour_func_t>; - const std::vector<mapmode_t> mapmodes { - { - "mapmode_terrain", - [](Map const&, ProvinceInstance const& province) -> Mapmode::base_stripe_t { - return colour_argb_t::null(); - } - }, - { - "mapmode_political", get_colour_mapmode(&ProvinceInstance::get_owner) - }, - { - /* TEST MAPMODE, TO BE REMOVED */ - "mapmode_province", - [](Map const&, ProvinceInstance const& province) -> Mapmode::base_stripe_t { - return colour_argb_t { province.get_province_definition().get_colour(), ALPHA_VALUE }; - } - }, - { - "mapmode_region", get_colour_mapmode(&ProvinceDefinition::get_region) - }, - { - /* TEST MAPMODE, TO BE REMOVED */ - "mapmode_index", - [](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t { - const colour_argb_t::value_type f = colour_argb_t::colour_traits::component_from_fraction( - province.get_province_definition().get_index(), map.get_province_definition_count() + 1 - ); - return colour_argb_t::fill_as(f).with_alpha(ALPHA_VALUE); - } - }, - { - /* Non-vanilla mapmode, still of use in game. */ - "mapmode_terrain_type", get_colour_mapmode(&ProvinceInstance::get_terrain_type) - }, - { - "mapmode_rgo", get_colour_mapmode(&ProvinceInstance::get_rgo) - }, - { - "mapmode_infrastructure", - [](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t { - BuildingInstance const* railroad = province.get_building_by_identifier("railroad"); - if (railroad != nullptr) { - const colour_argb_t::value_type val = colour_argb_t::colour_traits::component_from_fraction( - railroad->get_level(), railroad->get_building_type().get_max_level() + 1, 0.5f, 1.0f - ); - switch (railroad->get_expansion_state()) { - case BuildingInstance::ExpansionState::CannotExpand: - return colour_argb_t { val, 0, 0, ALPHA_VALUE }; - case BuildingInstance::ExpansionState::CanExpand: - return colour_argb_t { 0, 0, val, ALPHA_VALUE }; - default: - return colour_argb_t { 0, val, 0, ALPHA_VALUE }; - } - } - return colour_argb_t::null(); - } - }, - { - "mapmode_population", - [](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t { - // TODO - explore non-linear scaling to have more variation among non-massive provinces - // TODO - when selecting a province, only show the population of provinces controlled (or owned?) - // by the same country, relative to the most populous province in that set of provinces - if (!province.get_province_definition().is_water()) { - const colour_argb_t::value_type val = colour_argb_t::colour_traits::component_from_fraction( - province.get_total_population(), map.get_highest_province_population() + 1, 0.1f, 1.0f - ); - return colour_argb_t { 0, val, 0, ALPHA_VALUE }; - } else { - return colour_argb_t::null(); - } - } - }, - { - "mapmode_culture", shaded_mapmode(&ProvinceInstance::get_culture_distribution) - }, - { - /* Non-vanilla mapmode, still of use in game. */ - "mapmode_religion", shaded_mapmode(&ProvinceInstance::get_religion_distribution) - }, - { - /* TEST MAPMODE, TO BE REMOVED */ - "mapmode_adjacencies", [](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t { - ProvinceInstance const* selected_province = map.get_selected_province(); - - if (selected_province != nullptr) { - ProvinceDefinition const& selected_province_definition = selected_province->get_province_definition(); - - if (selected_province == &province) { - return (0xFFFFFF_argb).with_alpha(ALPHA_VALUE); - } - - ProvinceDefinition const* province_definition = &province.get_province_definition(); - - colour_argb_t base = colour_argb_t::null(), stripe = colour_argb_t::null(); - ProvinceDefinition::adjacency_t const* adj = - selected_province_definition.get_adjacency_to(province_definition); - - if (adj != nullptr) { - colour_argb_t::integer_type base_int; - switch (adj->get_type()) { - using enum ProvinceDefinition::adjacency_t::type_t; - case LAND: base_int = 0x00FF00; break; - case WATER: base_int = 0x0000FF; break; - case COASTAL: base_int = 0xF9D199; break; - case IMPASSABLE: base_int = 0x8B4513; break; - case STRAIT: base_int = 0x00FFFF; break; - case CANAL: base_int = 0x888888; break; - default: base_int = 0xFF0000; break; - } - base = colour_argb_t::from_integer(base_int).with_alpha(ALPHA_VALUE); - stripe = base; - } - - if (selected_province_definition.has_adjacency_going_through(province_definition)) { - stripe = (0xFFFF00_argb).with_alpha(ALPHA_VALUE); - } - - return { base, stripe }; - } - - return colour_argb_t::null(); - } - }, - { - "mapmode_port", [](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t { - ProvinceDefinition const& province_definition = province.get_province_definition(); - - if (province_definition.has_port()) { - return (0xFFFFFF_argb).with_alpha(ALPHA_VALUE); - } else if (!province_definition.is_water()) { - return (0x333333_argb).with_alpha(ALPHA_VALUE); - } else { - return colour_argb_t::null(); - } - } - } - }; - - for (mapmode_t const& mapmode : mapmodes) { - ret &= map.add_mapmode(mapmode.first, mapmode.second); - } - map.lock_mapmodes(); - - return ret; -} |