diff options
Diffstat (limited to 'src/openvic-simulation/GameManager.cpp')
-rw-r--r-- | src/openvic-simulation/GameManager.cpp | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/src/openvic-simulation/GameManager.cpp b/src/openvic-simulation/GameManager.cpp index 6435f05..a4cb5f4 100644 --- a/src/openvic-simulation/GameManager.cpp +++ b/src/openvic-simulation/GameManager.cpp @@ -195,10 +195,14 @@ bool GameManager::load_hardcoded_defines() { // TODO - explore non-linear scaling to have more variation among non-massive provinces // TODO - when selecting a province, only show the population of provinces controlled (or owned?) // by the same country, relative to the most populous province in that set of provinces - const colour_argb_t::value_type val = colour_argb_t::colour_traits::component_from_fraction( - province.get_total_population(), map.get_highest_province_population() + 1, 0.1f, 1.0f - ); - return colour_argb_t { 0, val, 0, ALPHA_VALUE }; + if (!province.is_water()) { + const colour_argb_t::value_type val = colour_argb_t::colour_traits::component_from_fraction( + province.get_total_population(), map.get_highest_province_population() + 1, 0.1f, 1.0f + ); + return colour_argb_t { 0, val, 0, ALPHA_VALUE }; + } else { + return colour_argb_t::null(); + } } }, { |