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Diffstat (limited to 'src/openvic-simulation/GameManager.cpp')
-rw-r--r--src/openvic-simulation/GameManager.cpp16
1 files changed, 7 insertions, 9 deletions
diff --git a/src/openvic-simulation/GameManager.cpp b/src/openvic-simulation/GameManager.cpp
index c1710f6..261dea5 100644
--- a/src/openvic-simulation/GameManager.cpp
+++ b/src/openvic-simulation/GameManager.cpp
@@ -4,13 +4,12 @@ using namespace OpenVic;
GameManager::GameManager(state_updated_func_t state_updated_callback)
: clock {
- [this]() {
- tick();
- },
- [this]() {
- update_state();
- }
-}, state_updated { state_updated_callback } {}
+ [this]() {
+ tick();
+ },
+ [this]() {
+ update_state();
+ } }, state_updated { state_updated_callback } {}
void GameManager::set_needs_update() {
needs_update = true;
@@ -56,8 +55,7 @@ bool GameManager::expand_building(Province::index_t province_index, std::string_
set_needs_update();
Province* province = map.get_province_by_index(province_index);
if (province == nullptr) {
- Logger::error("Invalid province index ", province_index,
- " while trying to expand building ", building_type_identifier);
+ Logger::error("Invalid province index ", province_index, " while trying to expand building ", building_type_identifier);
return false;
}
return province->expand_building(building_type_identifier);