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-rw-r--r--src/openvic-simulation/GameManager.hpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/src/openvic-simulation/GameManager.hpp b/src/openvic-simulation/GameManager.hpp
index d3f5656..99e2fd1 100644
--- a/src/openvic-simulation/GameManager.hpp
+++ b/src/openvic-simulation/GameManager.hpp
@@ -2,14 +2,11 @@
#include "openvic-simulation/GameAdvancementHook.hpp"
#include "openvic-simulation/economy/Good.hpp"
+#include "openvic-simulation/economy/ProductionType.hpp"
#include "openvic-simulation/map/Map.hpp"
#include "openvic-simulation/politics/Ideology.hpp"
#include "openvic-simulation/politics/Issue.hpp"
-#include "openvic-simulation/GameAdvancementHook.hpp"
-#include "openvic-simulation/economy/Good.hpp"
-#include "openvic-simulation/map/Map.hpp"
#include "openvic-simulation/units/Unit.hpp"
-#include "openvic-simulation/economy/ProductionType.hpp"
namespace OpenVic {
struct GameManager {
@@ -63,7 +60,7 @@ namespace OpenVic {
bool setup();
Date const& get_today() const;
- bool expand_building(Province::index_t province_index, const std::string_view building_type_identifier);
+ bool expand_building(Province::index_t province_index, std::string_view building_type_identifier);
/* Hardcoded data for defining things for which parsing from files has
* not been implemented, currently mapmodes and building types.