diff options
Diffstat (limited to 'src/openvic-simulation/country')
-rw-r--r-- | src/openvic-simulation/country/CountryInstance.cpp | 104 | ||||
-rw-r--r-- | src/openvic-simulation/country/CountryInstance.hpp | 21 |
2 files changed, 101 insertions, 24 deletions
diff --git a/src/openvic-simulation/country/CountryInstance.cpp b/src/openvic-simulation/country/CountryInstance.cpp index 11b1e90..b7b818e 100644 --- a/src/openvic-simulation/country/CountryInstance.cpp +++ b/src/openvic-simulation/country/CountryInstance.cpp @@ -1,7 +1,18 @@ #include "CountryInstance.hpp" +#include "openvic-simulation/military/UnitInstance.hpp" + using namespace OpenVic; +CountryInstance::CountryInstance(Country const* new_base_country) + : base_country { new_base_country }, primary_culture { nullptr }, religion { nullptr }, ruling_party { nullptr }, + last_election {}, capital { nullptr }, government_type { nullptr }, plurality { 0 }, national_value { nullptr }, + civilised { false }, prestige { 0 } {} + +std::string_view CountryInstance::get_identifier() const { + return base_country != nullptr ? base_country->get_identifier() : "NULL"; +} + bool CountryInstance::add_accepted_culture(Culture const* new_accepted_culture) { if (std::find(accepted_cultures.begin(), accepted_cultures.end(), new_accepted_culture) != accepted_cultures.end()) { Logger::warning("Attempted to add accepted culture ", new_accepted_culture->get_identifier(), " to country ", base_country->get_identifier(), ": already present!"); @@ -48,32 +59,79 @@ bool CountryInstance::remove_reform(Reform const* reform_to_remove) { return true; } -bool CountryInstance::apply_history_to_country(CountryHistoryMap const& history, Date date) { - accepted_cultures.clear(); - upper_house.clear(); - reforms.clear(); +bool CountryInstance::apply_history_to_country(CountryHistoryEntry const* entry) { + if (entry == nullptr) { + Logger::error("Trying to apply null country history to ", get_identifier()); + return false; + } - bool ret = true; - for (CountryHistoryEntry const* entry : history.get_entries_up_to(date)) { - if (entry->get_primary_culture()) primary_culture = *entry->get_primary_culture(); - for (Culture const* culture : entry->get_accepted_cultures()) { - ret &= add_accepted_culture(culture); - } - if (entry->get_religion()) religion = *entry->get_religion(); - if (entry->get_ruling_party()) ruling_party = *entry->get_ruling_party(); - if (entry->get_last_election()) last_election = *entry->get_last_election(); - for (auto const& [ideology, popularity] : entry->get_upper_house()) { - add_to_upper_house(ideology, popularity); + constexpr auto set_optional = []<typename T>(T& target, std::optional<T> const& source) { + if (source) { + target = *source; } - if (entry->get_capital()) capital = *entry->get_capital(); - if (entry->get_government_type()) government_type = *entry->get_government_type(); - if (entry->get_plurality()) plurality = *entry->get_plurality(); - if (entry->get_national_value()) national_value = *entry->get_national_value(); - if (entry->is_civilised()) civilised = *entry->is_civilised(); - if (entry->get_prestige()) prestige = *entry->get_prestige(); - for (Reform const* reform : entry->get_reforms()) { - ret &= add_reform(reform); + }; + + bool ret = true; + + set_optional(primary_culture, entry->get_primary_culture()); + for (Culture const* culture : entry->get_accepted_cultures()) { + ret &= add_accepted_culture(culture); + } + set_optional(religion, entry->get_religion()); + set_optional(ruling_party, entry->get_ruling_party()); + set_optional(last_election, entry->get_last_election()); + for (auto const& [ideology, popularity] : entry->get_upper_house()) { + add_to_upper_house(ideology, popularity); + } + set_optional(capital, entry->get_capital()); + set_optional(government_type, entry->get_government_type()); + set_optional(plurality, entry->get_plurality()); + set_optional(national_value, entry->get_national_value()); + set_optional(civilised, entry->is_civilised()); + set_optional(prestige, entry->get_prestige()); + for (Reform const* reform : entry->get_reforms()) { + ret &= add_reform(reform); + } + + return ret; +} + +bool CountryInstanceManager::generate_country_instances(CountryManager const& country_manager) { + reserve_more(country_instances, country_manager.get_country_count()); + + for (Country const& country : country_manager.get_countries()) { + country_instances.push_back({ &country }); + } + + return true; +} + +bool CountryInstanceManager::apply_history_to_countries( + CountryHistoryManager const& history_manager, Date date, UnitInstanceManager& unit_instance_manager, Map& map +) { + bool ret = true; + + for (CountryInstance& country_instance : country_instances) { + if (!country_instance.get_base_country()->is_dynamic_tag()) { + CountryHistoryMap const* history_map = history_manager.get_country_history(country_instance.get_base_country()); + + if (history_map != nullptr) { + CountryHistoryEntry const* oob_history_entry = nullptr; + + for (CountryHistoryEntry const* entry : history_map->get_entries_up_to(date)) { + country_instance.apply_history_to_country(entry); + + if (entry->get_inital_oob()) { + oob_history_entry = entry; + } + } + + if (oob_history_entry != nullptr) { + unit_instance_manager.generate_deployment(map, country_instance, *oob_history_entry->get_inital_oob()); + } + } } } + return ret; } diff --git a/src/openvic-simulation/country/CountryInstance.hpp b/src/openvic-simulation/country/CountryInstance.hpp index 98c6e90..7efd930 100644 --- a/src/openvic-simulation/country/CountryInstance.hpp +++ b/src/openvic-simulation/country/CountryInstance.hpp @@ -6,8 +6,11 @@ #include "openvic-simulation/utility/Getters.hpp" namespace OpenVic { + struct UnitInstanceManager; + /* Representation of an existing country that is currently in-game. */ struct CountryInstance { + friend struct CountryInstanceManager; private: Country const* PROPERTY_RW(base_country); Culture const* PROPERTY_RW(primary_culture); @@ -25,7 +28,11 @@ namespace OpenVic { std::vector<Reform const*> PROPERTY(reforms); // TODO: should be map of reform groups to active reforms: must set defaults & validate applied history // TODO: Military units + OOBs; will probably need an extensible deployment class + CountryInstance(Country const* new_base_country); + public: + std::string_view get_identifier() const; + bool add_accepted_culture(Culture const* new_accepted_culture); bool remove_accepted_culture(Culture const* culture_to_remove); /* Add or modify a party in the upper house. */ @@ -34,6 +41,18 @@ namespace OpenVic { bool add_reform(Reform const* new_reform); bool remove_reform(Reform const* reform_to_remove); - bool apply_history_to_country(CountryHistoryMap const& history, Date date); + bool apply_history_to_country(CountryHistoryEntry const* entry); + }; + + struct CountryInstanceManager { + private: + std::vector<CountryInstance> PROPERTY(country_instances); + + public: + bool generate_country_instances(CountryManager const& country_manager); + + bool apply_history_to_countries( + CountryHistoryManager const& history_manager, Date date, UnitInstanceManager& unit_instance_manager, Map& map + ); }; } // namespace OpenVic |