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-rw-r--r--src/openvic-simulation/dataloader/Dataloader.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/openvic-simulation/dataloader/Dataloader.cpp b/src/openvic-simulation/dataloader/Dataloader.cpp
index 15c7ce7..f2e94d7 100644
--- a/src/openvic-simulation/dataloader/Dataloader.cpp
+++ b/src/openvic-simulation/dataloader/Dataloader.cpp
@@ -34,7 +34,7 @@ using namespace OpenVic::NodeTools;
using namespace ovdl;
// Windows and Mac by default act like case insensitive filesystems
-constexpr bool path_equals(std::string_view lhs, std::string_view rhs) {
+static constexpr bool path_equals(std::string_view lhs, std::string_view rhs) {
#if defined(_WIN32) || (defined(__APPLE__) && defined(__MACH__))
constexpr auto ichar_equals = [](unsigned char l, unsigned char r) {
return std::tolower(l) == std::tolower(r);
@@ -46,7 +46,7 @@ constexpr bool path_equals(std::string_view lhs, std::string_view rhs) {
}
template<typename LT, typename RT>
-bool filename_equals(const LT& lhs, const RT& rhs) {
+static bool filename_equals(const LT& lhs, const RT& rhs) {
std::string left, right;
if constexpr (std::same_as<LT, std::filesystem::path>)
left = lhs.filename().string();
@@ -59,7 +59,7 @@ bool filename_equals(const LT& lhs, const RT& rhs) {
return path_equals(left, right);
}
-fs::path _search_for_game_path(fs::path hint_path = {}) {
+static fs::path _search_for_game_path(fs::path hint_path = {}) {
// Apparently max amount of steam libraries is 8, if incorrect please correct it to the correct max amount
constexpr int max_amount_of_steam_libraries = 8;
constexpr std::string_view Victoria_2_folder = "Victoria 2";