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-rw-r--r--src/openvic-simulation/dataloader/Dataloader.cpp27
1 files changed, 15 insertions, 12 deletions
diff --git a/src/openvic-simulation/dataloader/Dataloader.cpp b/src/openvic-simulation/dataloader/Dataloader.cpp
index 267ee40..2553b7e 100644
--- a/src/openvic-simulation/dataloader/Dataloader.cpp
+++ b/src/openvic-simulation/dataloader/Dataloader.cpp
@@ -34,7 +34,7 @@ using namespace OpenVic::NodeTools;
using namespace ovdl;
// Windows and Mac by default act like case insensitive filesystems
-constexpr bool path_equals(std::string_view lhs, std::string_view rhs) {
+static constexpr bool path_equals(std::string_view lhs, std::string_view rhs) {
#if defined(_WIN32) || (defined(__APPLE__) && defined(__MACH__))
constexpr auto ichar_equals = [](unsigned char l, unsigned char r) {
return std::tolower(l) == std::tolower(r);
@@ -46,7 +46,7 @@ constexpr bool path_equals(std::string_view lhs, std::string_view rhs) {
}
template<typename LT, typename RT>
-bool filename_equals(const LT& lhs, const RT& rhs) {
+static bool filename_equals(const LT& lhs, const RT& rhs) {
std::string left, right;
if constexpr (std::same_as<LT, std::filesystem::path>)
left = lhs.filename().string();
@@ -59,7 +59,7 @@ bool filename_equals(const LT& lhs, const RT& rhs) {
return path_equals(left, right);
}
-fs::path _search_for_game_path(fs::path hint_path = {}) {
+static fs::path _search_for_game_path(fs::path hint_path = {}) {
// Apparently max amount of steam libraries is 8, if incorrect please correct it to the correct max amount
constexpr int max_amount_of_steam_libraries = 8;
constexpr std::string_view Victoria_2_folder = "Victoria 2";
@@ -452,10 +452,10 @@ csv::Windows1252Parser Dataloader::parse_csv(fs::path const& path) {
return _run_ovdl_parser<csv::Windows1252Parser, &_csv_parse>(path);
}
-bool Dataloader::_load_pop_types(PopManager& pop_manager, fs::path const& pop_type_directory) const {
+bool Dataloader::_load_pop_types(PopManager& pop_manager, UnitManager const& unit_manager, GoodManager const& good_manager, fs::path const& pop_type_directory) const {
const bool ret = apply_to_files_in_dir(pop_type_directory, ".txt",
- [&pop_manager](fs::path const& file) -> bool {
- return pop_manager.load_pop_type_file(file.stem().string(), parse_defines(file).get_file_node());
+ [&pop_manager, &unit_manager, &good_manager](fs::path const& file) -> bool {
+ return pop_manager.load_pop_type_file(file.stem().string(), unit_manager, good_manager, parse_defines(file).get_file_node());
}
);
pop_manager.lock_pop_types();
@@ -632,7 +632,15 @@ bool Dataloader::load_defines(GameManager& game_manager) const {
Logger::error("Failed to load goods!");
ret = false;
}
- if (!_load_pop_types(game_manager.get_pop_manager(), pop_type_directory)) {
+ if (!_load_units(game_manager.get_military_manager().get_unit_manager(),
+ game_manager.get_economy_manager().get_good_manager(), units_directory)) {
+ Logger::error("Failed to load units!");
+ ret = false;
+ }
+ if (!_load_pop_types(game_manager.get_pop_manager(),
+ game_manager.get_military_manager().get_unit_manager(),
+ game_manager.get_economy_manager().get_good_manager(),
+ pop_type_directory)) {
Logger::error("Failed to load pop types!");
ret = false;
}
@@ -686,11 +694,6 @@ bool Dataloader::load_defines(GameManager& game_manager) const {
Logger::error("Failed to load map!");
ret = false;
}
- if (!_load_units(game_manager.get_military_manager().get_unit_manager(),
- game_manager.get_economy_manager().get_good_manager(), units_directory)) {
- Logger::error("Failed to load units!");
- ret = false;
- }
if (!game_manager.get_military_manager().get_leader_trait_manager().load_leader_traits_file(game_manager.get_modifier_manager(), parse_defines(lookup_file(leader_traits_file)).get_file_node())) {
Logger::error("Failed to load leader traits!");
ret = false;