diff options
Diffstat (limited to 'src/openvic-simulation/dataloader/Dataloader.cpp')
-rw-r--r-- | src/openvic-simulation/dataloader/Dataloader.cpp | 48 |
1 files changed, 39 insertions, 9 deletions
diff --git a/src/openvic-simulation/dataloader/Dataloader.cpp b/src/openvic-simulation/dataloader/Dataloader.cpp index d0fb55d..9a34713 100644 --- a/src/openvic-simulation/dataloader/Dataloader.cpp +++ b/src/openvic-simulation/dataloader/Dataloader.cpp @@ -457,10 +457,10 @@ csv::Windows1252Parser Dataloader::parse_csv(fs::path const& path) { return _run_ovdl_parser<csv::Windows1252Parser, &_csv_parse>(path); } -bool Dataloader::_load_pop_types(PopManager& pop_manager, fs::path const& pop_type_directory) const { +bool Dataloader::_load_pop_types(PopManager& pop_manager, UnitManager const& unit_manager, GoodManager const& good_manager, fs::path const& pop_type_directory) const { const bool ret = apply_to_files_in_dir(pop_type_directory, ".txt", - [&pop_manager](fs::path const& file) -> bool { - return pop_manager.load_pop_type_file(file.stem().string(), parse_defines(file).get_file_node()); + [&pop_manager, &unit_manager, &good_manager](fs::path const& file) -> bool { + return pop_manager.load_pop_type_file(file.stem().string(), unit_manager, good_manager, parse_defines(file).get_file_node()); } ); pop_manager.lock_pop_types(); @@ -477,6 +477,28 @@ bool Dataloader::_load_units(UnitManager& unit_manager, GoodManager const& good_ return ret; } +bool Dataloader::_load_countries(GameManager& game_manager, fs::path const& countries_file, ast::NodeCPtr root) const { + bool is_dynamic = false; + + bool ret = expect_dictionary( + [this, &game_manager, &is_dynamic, &countries_file](std::string_view key, ast::NodeCPtr value) -> bool { + if (key == "dynamic_tags") { + return expect_bool(assign_variable_callback(is_dynamic))(value); + } + + std::string_view data_path; + + if (!expect_string(assign_variable_callback(data_path))(value)) { + return false; + } + + return game_manager.get_country_manager().load_country_data_file(game_manager, key, is_dynamic, Dataloader::parse_defines(lookup_file(countries_file.parent_path() / data_path)).get_file_node()); + } + )(root); + game_manager.get_country_manager().lock_countries(); + return ret; +} + bool Dataloader::_load_map_dir(GameManager& game_manager, fs::path const& map_directory) const { Map& map = game_manager.get_map(); @@ -602,6 +624,7 @@ bool Dataloader::load_defines(GameManager& game_manager) const { static const fs::path production_types_file = "common/production_types.txt"; static const fs::path religion_file = "common/religion.txt"; static const fs::path leader_traits_file = "common/traits.txt"; + static const fs::path countries_file = "common/countries.txt"; bool ret = true; @@ -614,7 +637,15 @@ bool Dataloader::load_defines(GameManager& game_manager) const { Logger::error("Failed to load goods!"); ret = false; } - if (!_load_pop_types(game_manager.get_pop_manager(), pop_type_directory)) { + if (!_load_units(game_manager.get_military_manager().get_unit_manager(), + game_manager.get_economy_manager().get_good_manager(), units_directory)) { + Logger::error("Failed to load units!"); + ret = false; + } + if (!_load_pop_types(game_manager.get_pop_manager(), + game_manager.get_military_manager().get_unit_manager(), + game_manager.get_economy_manager().get_good_manager(), + pop_type_directory)) { Logger::error("Failed to load pop types!"); ret = false; } @@ -648,6 +679,10 @@ bool Dataloader::load_defines(GameManager& game_manager) const { Logger::error("Failed to load issues!"); ret = false; } + if (!_load_countries(game_manager, countries_file, parse_defines(lookup_file(countries_file)).get_file_node())) { + Logger::error("Failed to load countries!"); + ret = false; + } if (!game_manager.get_economy_manager().load_production_types_file( game_manager.get_pop_manager(), parse_defines(lookup_file(production_types_file)).get_file_node())) { @@ -664,11 +699,6 @@ bool Dataloader::load_defines(GameManager& game_manager) const { Logger::error("Failed to load map!"); ret = false; } - if (!_load_units(game_manager.get_military_manager().get_unit_manager(), - game_manager.get_economy_manager().get_good_manager(), units_directory)) { - Logger::error("Failed to load units!"); - ret = false; - } if (!game_manager.get_military_manager().get_leader_trait_manager().load_leader_traits_file(game_manager.get_modifier_manager(), parse_defines(lookup_file(leader_traits_file)).get_file_node())) { Logger::error("Failed to load leader traits!"); ret = false; |