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-rw-r--r--src/openvic-simulation/dataloader/Dataloader.hpp39
1 files changed, 39 insertions, 0 deletions
diff --git a/src/openvic-simulation/dataloader/Dataloader.hpp b/src/openvic-simulation/dataloader/Dataloader.hpp
new file mode 100644
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--- /dev/null
+++ b/src/openvic-simulation/dataloader/Dataloader.hpp
@@ -0,0 +1,39 @@
+#pragma once
+
+#include <filesystem>
+#include <functional>
+#include <vector>
+
+namespace OpenVic {
+ namespace fs = std::filesystem;
+
+ struct GameManager;
+ struct PopManager;
+ struct Map;
+
+ class Dataloader {
+ public:
+ using path_vector_t = std::vector<fs::path>;
+
+ private:
+ path_vector_t roots;
+
+ bool _load_pop_types(PopManager& pop_manager, fs::path const& pop_type_directory) const;
+ bool _load_map_dir(Map& map, fs::path const& map_directory) const;
+
+ public:
+ Dataloader() = default;
+
+ /* In reverse-load order, so base defines first and final loaded mod last */
+ bool set_roots(path_vector_t new_roots);
+
+ fs::path lookup_file(fs::path const& path) const;
+ static const fs::path TXT;
+ path_vector_t lookup_files_in_dir(fs::path const& path, fs::path const* extension = &TXT) const;
+ bool apply_to_files_in_dir(fs::path const& path, std::function<bool(fs::path const&)> callback,
+ fs::path const* extension = &TXT) const;
+
+ bool load_defines(GameManager& game_manager) const;
+ bool load_pop_history(GameManager& game_manager, fs::path const& path) const;
+ };
+}