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-rw-r--r--src/openvic-simulation/dataloader/Vic2PathSearch.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/openvic-simulation/dataloader/Vic2PathSearch.cpp b/src/openvic-simulation/dataloader/Vic2PathSearch.cpp
index 10bd08d..d3468e4 100644
--- a/src/openvic-simulation/dataloader/Vic2PathSearch.cpp
+++ b/src/openvic-simulation/dataloader/Vic2PathSearch.cpp
@@ -3,6 +3,7 @@
#include <lexy-vdf/KeyValues.hpp>
#include <lexy-vdf/Parser.hpp>
+#include "openvic-simulation/types/OrderedContainers.hpp"
#include "openvic-simulation/utility/ConstexprIntToStr.hpp"
#include "openvic-simulation/utility/Logger.hpp"
@@ -331,7 +332,7 @@ fs::path Dataloader::search_for_game_path(fs::path hint_path) {
};
using hint_path_t = fs::path;
using game_path_t = fs::path;
- static std::unordered_map<hint_path_t, game_path_t, fshash> _cached_paths;
+ static ordered_map<hint_path_t, game_path_t, fshash> _cached_paths;
auto it = _cached_paths.find(hint_path);
if (it != _cached_paths.end()) {