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-rw-r--r--src/openvic-simulation/dataloader/Dataloader.cpp48
-rw-r--r--src/openvic-simulation/dataloader/Dataloader.hpp3
2 files changed, 41 insertions, 10 deletions
diff --git a/src/openvic-simulation/dataloader/Dataloader.cpp b/src/openvic-simulation/dataloader/Dataloader.cpp
index d0fb55d..9a34713 100644
--- a/src/openvic-simulation/dataloader/Dataloader.cpp
+++ b/src/openvic-simulation/dataloader/Dataloader.cpp
@@ -457,10 +457,10 @@ csv::Windows1252Parser Dataloader::parse_csv(fs::path const& path) {
return _run_ovdl_parser<csv::Windows1252Parser, &_csv_parse>(path);
}
-bool Dataloader::_load_pop_types(PopManager& pop_manager, fs::path const& pop_type_directory) const {
+bool Dataloader::_load_pop_types(PopManager& pop_manager, UnitManager const& unit_manager, GoodManager const& good_manager, fs::path const& pop_type_directory) const {
const bool ret = apply_to_files_in_dir(pop_type_directory, ".txt",
- [&pop_manager](fs::path const& file) -> bool {
- return pop_manager.load_pop_type_file(file.stem().string(), parse_defines(file).get_file_node());
+ [&pop_manager, &unit_manager, &good_manager](fs::path const& file) -> bool {
+ return pop_manager.load_pop_type_file(file.stem().string(), unit_manager, good_manager, parse_defines(file).get_file_node());
}
);
pop_manager.lock_pop_types();
@@ -477,6 +477,28 @@ bool Dataloader::_load_units(UnitManager& unit_manager, GoodManager const& good_
return ret;
}
+bool Dataloader::_load_countries(GameManager& game_manager, fs::path const& countries_file, ast::NodeCPtr root) const {
+ bool is_dynamic = false;
+
+ bool ret = expect_dictionary(
+ [this, &game_manager, &is_dynamic, &countries_file](std::string_view key, ast::NodeCPtr value) -> bool {
+ if (key == "dynamic_tags") {
+ return expect_bool(assign_variable_callback(is_dynamic))(value);
+ }
+
+ std::string_view data_path;
+
+ if (!expect_string(assign_variable_callback(data_path))(value)) {
+ return false;
+ }
+
+ return game_manager.get_country_manager().load_country_data_file(game_manager, key, is_dynamic, Dataloader::parse_defines(lookup_file(countries_file.parent_path() / data_path)).get_file_node());
+ }
+ )(root);
+ game_manager.get_country_manager().lock_countries();
+ return ret;
+}
+
bool Dataloader::_load_map_dir(GameManager& game_manager, fs::path const& map_directory) const {
Map& map = game_manager.get_map();
@@ -602,6 +624,7 @@ bool Dataloader::load_defines(GameManager& game_manager) const {
static const fs::path production_types_file = "common/production_types.txt";
static const fs::path religion_file = "common/religion.txt";
static const fs::path leader_traits_file = "common/traits.txt";
+ static const fs::path countries_file = "common/countries.txt";
bool ret = true;
@@ -614,7 +637,15 @@ bool Dataloader::load_defines(GameManager& game_manager) const {
Logger::error("Failed to load goods!");
ret = false;
}
- if (!_load_pop_types(game_manager.get_pop_manager(), pop_type_directory)) {
+ if (!_load_units(game_manager.get_military_manager().get_unit_manager(),
+ game_manager.get_economy_manager().get_good_manager(), units_directory)) {
+ Logger::error("Failed to load units!");
+ ret = false;
+ }
+ if (!_load_pop_types(game_manager.get_pop_manager(),
+ game_manager.get_military_manager().get_unit_manager(),
+ game_manager.get_economy_manager().get_good_manager(),
+ pop_type_directory)) {
Logger::error("Failed to load pop types!");
ret = false;
}
@@ -648,6 +679,10 @@ bool Dataloader::load_defines(GameManager& game_manager) const {
Logger::error("Failed to load issues!");
ret = false;
}
+ if (!_load_countries(game_manager, countries_file, parse_defines(lookup_file(countries_file)).get_file_node())) {
+ Logger::error("Failed to load countries!");
+ ret = false;
+ }
if (!game_manager.get_economy_manager().load_production_types_file(
game_manager.get_pop_manager(),
parse_defines(lookup_file(production_types_file)).get_file_node())) {
@@ -664,11 +699,6 @@ bool Dataloader::load_defines(GameManager& game_manager) const {
Logger::error("Failed to load map!");
ret = false;
}
- if (!_load_units(game_manager.get_military_manager().get_unit_manager(),
- game_manager.get_economy_manager().get_good_manager(), units_directory)) {
- Logger::error("Failed to load units!");
- ret = false;
- }
if (!game_manager.get_military_manager().get_leader_trait_manager().load_leader_traits_file(game_manager.get_modifier_manager(), parse_defines(lookup_file(leader_traits_file)).get_file_node())) {
Logger::error("Failed to load leader traits!");
ret = false;
diff --git a/src/openvic-simulation/dataloader/Dataloader.hpp b/src/openvic-simulation/dataloader/Dataloader.hpp
index c268a94..7be86ad 100644
--- a/src/openvic-simulation/dataloader/Dataloader.hpp
+++ b/src/openvic-simulation/dataloader/Dataloader.hpp
@@ -23,9 +23,10 @@ namespace OpenVic {
private:
path_vector_t roots;
- bool _load_pop_types(PopManager& pop_manager, fs::path const& pop_type_directory) const;
+ bool _load_pop_types(PopManager& pop_manager, UnitManager const& unit_manager, GoodManager const& good_manager, fs::path const& pop_type_directory) const;
bool _load_units(UnitManager& unit_manager, GoodManager const& good_manager, fs::path const& units_directory) const;
bool _load_map_dir(GameManager& game_manager, fs::path const& map_directory) const;
+ bool _load_countries(GameManager& game_manager, fs::path const& countries_file, ast::NodeCPtr root) const;
public:
static ovdl::v2script::Parser parse_defines(fs::path const& path);