diff options
Diffstat (limited to 'src/openvic-simulation/dataloader')
-rw-r--r-- | src/openvic-simulation/dataloader/Dataloader.cpp | 266 | ||||
-rw-r--r-- | src/openvic-simulation/dataloader/Dataloader.hpp | 31 | ||||
-rw-r--r-- | src/openvic-simulation/dataloader/Dataloader_Windows.hpp | 54 | ||||
-rw-r--r-- | src/openvic-simulation/dataloader/NodeTools.cpp | 169 | ||||
-rw-r--r-- | src/openvic-simulation/dataloader/NodeTools.hpp | 59 |
5 files changed, 322 insertions, 257 deletions
diff --git a/src/openvic-simulation/dataloader/Dataloader.cpp b/src/openvic-simulation/dataloader/Dataloader.cpp index ad35056..5301aa1 100644 --- a/src/openvic-simulation/dataloader/Dataloader.cpp +++ b/src/openvic-simulation/dataloader/Dataloader.cpp @@ -51,16 +51,18 @@ concept is_filename = std::same_as<T, std::filesystem::path> || std::convertible static bool filename_equals(const is_filename auto& lhs, const is_filename auto& rhs) { auto left = [&lhs] { - if constexpr (std::same_as<std::decay_t<decltype(lhs)>, std::filesystem::path>) + if constexpr (std::same_as<std::decay_t<decltype(lhs)>, std::filesystem::path>) { return lhs.filename().string(); - else + } else { return lhs; + } }(); auto right = [&rhs] { - if constexpr (std::same_as<std::decay_t<decltype(rhs)>, std::filesystem::path>) + if constexpr (std::same_as<std::decay_t<decltype(rhs)>, std::filesystem::path>) { return rhs.filename().string(); - else + } else { return rhs; + } }(); return path_equals(left, right); } @@ -79,17 +81,20 @@ static fs::path _search_for_game_path(fs::path hint_path = {}) { // Don't waste time trying to search for Victoria 2 when supplied a valid looking Victoria 2 game directory if (filename_equals(Victoria_2_folder, hint_path)) { - if (fs::is_regular_file(hint_path / v2_game_exe, error_code)) + if (fs::is_regular_file(hint_path / v2_game_exe, error_code)) { return hint_path; + } } const bool hint_path_was_empty = hint_path.empty(); if (hint_path_was_empty) { #if defined(_WIN32) - static const fs::path registry_path = Windows::ReadRegValue<char>(HKEY_LOCAL_MACHINE, "SOFTWARE\\WOW6432Node\\Paradox Interactive\\Victoria 2", "path"); + static const fs::path registry_path = + Windows::ReadRegValue<char>(HKEY_LOCAL_MACHINE, "SOFTWARE\\WOW6432Node\\Paradox Interactive\\Victoria 2", "path"); - if (!registry_path.empty()) + if (!registry_path.empty()) { return registry_path; + } #pragma warning(push) #pragma warning(disable : 4996) @@ -104,14 +109,14 @@ static fs::path _search_for_game_path(fs::path hint_path = {}) { } } #pragma warning(pop) -// Cannot support Android -// Only FreeBSD currently unofficially supports emulating Linux + // Cannot support Android + // Only FreeBSD currently unofficially supports emulating Linux #elif (defined(__linux__) && !defined(__ANDROID__)) || defined(__FreeBSD__) static const fs::path home = std::getenv("HOME"); hint_path = home / ".steam" / "steam"; - if (fs::is_symlink(hint_path, error_code)) + if (fs::is_symlink(hint_path, error_code)) { hint_path = fs::read_symlink(hint_path, error_code); - else if (!fs::is_directory(hint_path, error_code)) { + } else if (!fs::is_directory(hint_path, error_code)) { hint_path = home / ".local" / "share" / "Steam"; if (!fs::is_directory(hint_path, error_code)) { #ifdef __FreeBSD__ @@ -122,7 +127,7 @@ static fs::path _search_for_game_path(fs::path hint_path = {}) { return ""; } } -// Support only Mac, cannot support iOS + // Support only Mac, cannot support iOS #elif (defined(__APPLE__) && defined(__MACH__)) && TARGET_OS_MAC == 1 static const fs::path home = std::getenv("HOME"); hint_path = home / "Library" / "Application Support" / "Steam"; @@ -130,18 +135,21 @@ static fs::path _search_for_game_path(fs::path hint_path = {}) { Logger::warning("Could not find path for Steam installation on Mac."); return ""; } -// All platforms that reach this point do not seem to even have unofficial Steam support + // All platforms that reach this point do not seem to even have unofficial Steam support #else Logger::warning("Could not find path for Steam installation on unsupported platform."); #endif } // Could not determine Steam install on platform - if (hint_path.empty()) return ""; + if (hint_path.empty()) { + return ""; + } // Supplied path was useless, ignore hint_path - if (!hint_path_was_empty && !fs::exists(hint_path, error_code)) + if (!hint_path_was_empty && !fs::exists(hint_path, error_code)) { return _search_for_game_path(); + } // Steam Library's directory that will contain Victoria 2 fs::path vic2_steam_lib_directory; @@ -163,7 +171,8 @@ static fs::path _search_for_game_path(fs::path hint_path = {}) { bool vic2_install_confirmed = false; // if current_path is not a regular file, this is a non-default Steam Library, skip this parser evaluation - if (fs::is_regular_file(current_path, error_code) && (is_libraryfolders_vdf || filename_equals(libraryfolders, current_path))) { + if (fs::is_regular_file(current_path, error_code) && + (is_libraryfolders_vdf || filename_equals(libraryfolders, current_path))) { lexy_vdf::Parser parser; std::string buffer; @@ -184,8 +193,9 @@ static fs::path _search_for_game_path(fs::path hint_path = {}) { parser.load_from_file(current_path); if (!parser.parse()) { // Could not find or load libraryfolders.vdf, report error as warning - if (!buffer.empty()) + if (!buffer.empty()) { Logger::warning _(buffer); + } return ""; } std::optional current_node = *(parser.get_key_values()); @@ -305,8 +315,9 @@ static fs::path _search_for_game_path(fs::path hint_path = {}) { } // Hail Mary check ignoring the hint_path - if (!hint_path_was_empty) + if (!hint_path_was_empty) { return _search_for_game_path(); + } Logger::warning("Could not find Victoria 2 game path, this requires manually supplying one."); return ""; // The supplied path fits literally none of the criteria @@ -314,8 +325,9 @@ static fs::path _search_for_game_path(fs::path hint_path = {}) { fs::path Dataloader::search_for_game_path(fs::path hint_path) { auto it = _cached_paths.find(hint_path); - if (it != _cached_paths.end()) + if (it != _cached_paths.end()) { return it->second; + } return _cached_paths[hint_path] = _search_for_game_path(hint_path); } @@ -360,7 +372,9 @@ fs::path Dataloader::lookup_file(fs::path const& path) const { static bool contains_file_with_name(Dataloader::path_vector_t const& paths, fs::path const& name) { for (fs::path const& path : paths) { - if (path.filename() == name) return true; + if (path.filename() == name) { + return true; + } } return false; } @@ -384,7 +398,8 @@ Dataloader::path_vector_t Dataloader::lookup_files_in_dir(fs::path const& path, return ret; } -bool Dataloader::apply_to_files_in_dir(fs::path const& path, fs::path const& extension, callback_t<fs::path const&> callback) const { +bool Dataloader::apply_to_files_in_dir(fs::path const& path, fs::path const& extension, callback_t<fs::path const&> callback) + const { bool ret = true; for (fs::path const& file : lookup_files_in_dir(path, extension)) { if (!callback(file)) { @@ -458,18 +473,27 @@ csv::Windows1252Parser Dataloader::parse_csv(fs::path const& path) { return _run_ovdl_parser<csv::Windows1252Parser, &_csv_parse>(path); } -bool Dataloader::_load_pop_types(PopManager& pop_manager, UnitManager const& unit_manager, GoodManager const& good_manager, fs::path const& pop_type_directory) const { - const bool ret = apply_to_files_in_dir(pop_type_directory, ".txt", [&pop_manager, &unit_manager, &good_manager](fs::path const& file) -> bool { - return pop_manager.load_pop_type_file(file.stem().string(), unit_manager, good_manager, parse_defines(file).get_file_node()); - }); +bool Dataloader::_load_pop_types( + PopManager& pop_manager, UnitManager const& unit_manager, GoodManager const& good_manager +) const { + static const fs::path pop_type_directory = "poptypes"; + const bool ret = apply_to_files_in_dir(pop_type_directory, ".txt", + [&pop_manager, &unit_manager, &good_manager](fs::path const& file) -> bool { + return pop_manager.load_pop_type_file( + file.stem().string(), unit_manager, good_manager, parse_defines(file).get_file_node() + ); + } + ); pop_manager.lock_pop_types(); return ret; } -bool Dataloader::_load_units(UnitManager& unit_manager, GoodManager const& good_manager, fs::path const& units_directory) const { - const bool ret = apply_to_files_in_dir(units_directory, ".txt", [&unit_manager, &good_manager](fs::path const& file) -> bool { - return unit_manager.load_unit_file(good_manager, parse_defines(file).get_file_node()); - }); +bool Dataloader::_load_units(UnitManager& unit_manager, GoodManager const& good_manager) const { + static const fs::path units_directory = "units"; + const bool ret = apply_to_files_in_dir(units_directory, ".txt", + [&unit_manager, &good_manager](fs::path const& file) -> bool { + return unit_manager.load_unit_file(good_manager, parse_defines(file).get_file_node()); + }); unit_manager.lock_units(); return ret; } @@ -478,11 +502,17 @@ bool Dataloader::_load_oobs(GameManager& game_manager) const { static const fs::path oob_directory = "history/units"; /* used for countries with no defined initial OOB */ - game_manager.get_military_manager().get_deployment_manager().add_deployment("NULL", std::vector<Army>(), std::vector<Navy>(), std::vector<Leader>()); + game_manager.get_military_manager().get_deployment_manager().add_deployment( + "NULL", std::vector<Army>(), std::vector<Navy>(), std::vector<Leader>() + ); bool ret = apply_to_files_in_dir(oob_directory, ".txt", [&game_manager](fs::path const& file) -> bool { - if (file.filename() == "v2dd2.txt") return true; /* dev diary just stuck in there for no reason whatsoever */ - return game_manager.get_military_manager().get_deployment_manager().load_oob_file(game_manager, file.filename().string(), parse_defines(file).get_file_node()); + if (file.filename() == "v2dd2.txt") { + return true; /* dev diary just stuck in there for no reason whatsoever */ + } + return game_manager.get_military_manager().get_deployment_manager().load_oob_file( + game_manager, file.filename().string(), parse_defines(file).get_file_node() + ); }); /* we also load OOBs in top level subdirectories, for other start dates etc */ @@ -492,7 +522,9 @@ bool Dataloader::_load_oobs(GameManager& game_manager) const { for (fs::directory_entry const& entry : fs::directory_iterator { path, ec }) { if (entry.is_directory()) { ret &= apply_to_files_in_dir(entry, ".txt", [&entry, &game_manager](fs::path const& file) -> bool { - return game_manager.get_military_manager().get_deployment_manager().load_oob_file(game_manager, (entry.path().filename() / file.filename()).string(), parse_defines(file).get_file_node()); + return game_manager.get_military_manager().get_deployment_manager().load_oob_file( + game_manager, (entry.path().filename() / file.filename()).string(), parse_defines(file).get_file_node() + ); }); } } @@ -507,21 +539,21 @@ bool Dataloader::_load_countries(GameManager& game_manager) const { bool is_dynamic = false; - bool ret = expect_dictionary( - [this, &game_manager, &is_dynamic](std::string_view key, ast::NodeCPtr value) -> bool { - if (key == "dynamic_tags") { - return expect_bool(assign_variable_callback(is_dynamic))(value); - } - - std::string_view data_path; + bool ret = expect_dictionary([this, &game_manager, &is_dynamic](std::string_view key, ast::NodeCPtr value) -> bool { + if (key == "dynamic_tags") { + return expect_bool(assign_variable_callback(is_dynamic))(value); + } - if (!expect_string(assign_variable_callback(data_path))(value)) { - return false; - } + std::string_view data_path; - return game_manager.get_country_manager().load_country_data_file(game_manager, key, is_dynamic, parse_defines(lookup_file(countries_file.parent_path() / data_path)).get_file_node()); + if (!expect_string(assign_variable_callback(data_path))(value)) { + return false; } - )(parse_defines(lookup_file(countries_file)).get_file_node()); + + return game_manager.get_country_manager().load_country_data_file( + game_manager, key, is_dynamic, parse_defines(lookup_file(countries_file.parent_path() / data_path)).get_file_node() + ); + })(parse_defines(lookup_file(countries_file)).get_file_node()); game_manager.get_country_manager().lock_countries(); return ret; @@ -530,7 +562,7 @@ bool Dataloader::_load_countries(GameManager& game_manager) const { bool Dataloader::_load_history(GameManager& game_manager) const { static const fs::path country_history_directory = "history/countries"; static const fs::path province_history_directory = "history/provinces"; - + /* Country History */ bool ret = apply_to_files_in_dir(country_history_directory, ".txt", [this, &game_manager](fs::path const& file) -> bool { std::string tag = file.filename().string().substr(0, 3); @@ -539,8 +571,10 @@ bool Dataloader::_load_history(GameManager& game_manager) const { Logger::error("Error loading history for country ", tag, ": tag not defined!"); return false; } - - return game_manager.get_history_manager().get_country_manager().load_country_history_file(game_manager, tag, parse_defines(lookup_file(file)).get_file_node()); + + return game_manager.get_history_manager().get_country_manager().load_country_history_file( + game_manager, tag, parse_defines(lookup_file(file)).get_file_node() + ); }); game_manager.get_history_manager().get_country_manager().lock_country_histories(); @@ -559,7 +593,9 @@ bool Dataloader::_load_history(GameManager& game_manager) const { return false; } - return game_manager.get_history_manager().get_province_manager().load_province_history_file(game_manager, province_id, parse_defines(lookup_file(file)).get_file_node()); + return game_manager.get_history_manager().get_province_manager().load_province_history_file( + game_manager, province_id, parse_defines(lookup_file(file)).get_file_node() + ); }); } } @@ -569,7 +605,8 @@ bool Dataloader::_load_history(GameManager& game_manager) const { return ret; } -bool Dataloader::_load_map_dir(GameManager& game_manager, fs::path const& map_directory) const { +bool Dataloader::_load_map_dir(GameManager& game_manager) const { + static const fs::path map_directory = "map"; Map& map = game_manager.get_map(); static const fs::path defaults_filename = "default.map"; @@ -610,29 +647,27 @@ bool Dataloader::_load_map_dir(GameManager& game_manager, fs::path const& map_di bool ret = expect_dictionary_keys( "max_provinces", ONE_EXACTLY, - expect_uint<Province::index_t>( - std::bind(&Map::set_max_provinces, &map, std::placeholders::_1) - ), + expect_uint<Province::index_t>( + std::bind(&Map::set_max_provinces, &map, std::placeholders::_1) + ), "sea_starts", ONE_EXACTLY, - expect_list_reserve_length( - water_province_identifiers, - expect_identifier( - [&water_province_identifiers](std::string_view identifier) -> bool { - water_province_identifiers.push_back(identifier); - return true; - } - ) - ), + expect_list_reserve_length( + water_province_identifiers, + expect_identifier( + [&water_province_identifiers](std::string_view identifier) -> bool { + water_province_identifiers.push_back(identifier); + return true; + } + ) + ), -#define MAP_PATH_DICT_ENTRY(X) \ - #X, ONE_EXACTLY, expect_string(assign_variable_callback(X)), +#define MAP_PATH_DICT_ENTRY(X) #X, ONE_EXACTLY, expect_string(assign_variable_callback(X)), APPLY_TO_MAP_PATHS(MAP_PATH_DICT_ENTRY) #undef MAP_PATH_DICT_ENTRY #undef APPLY_TO_MAP_PATHS - "border_heights", - ZERO_OR_ONE, success_callback, + "border_heights", ZERO_OR_ONE, success_callback, "terrain_sheet_heights", ZERO_OR_ONE, success_callback, "tree", ZERO_OR_ONE, success_callback, "border_cutoff", ZERO_OR_ONE, success_callback @@ -642,23 +677,20 @@ bool Dataloader::_load_map_dir(GameManager& game_manager, fs::path const& map_di Logger::error("Failed to load map default file!"); } - if (!map.load_province_definitions( - parse_csv(lookup_file(map_directory / definitions)).get_lines() - )) { + if (!map.load_province_definitions(parse_csv(lookup_file(map_directory / definitions)).get_lines())) { Logger::error("Failed to load province definitions file!"); ret = false; } if (!map.load_province_positions( - game_manager.get_economy_manager().get_building_manager(), parse_defines(lookup_file(map_directory / positions)).get_file_node() - )) { + game_manager.get_economy_manager().get_building_manager(), + parse_defines(lookup_file(map_directory / positions)).get_file_node() + )) { Logger::error("Failed to load province positions file!"); ret = false; } - if (!map.load_region_file( - parse_defines(lookup_file(map_directory / region)).get_file_node() - )) { + if (!map.load_region_file(parse_defines(lookup_file(map_directory / region)).get_file_node())) { Logger::error("Failed to load region file!"); ret = false; } @@ -669,24 +701,18 @@ bool Dataloader::_load_map_dir(GameManager& game_manager, fs::path const& map_di } if (!map.get_terrain_type_manager().load_terrain_types( - game_manager.get_modifier_manager(), - parse_defines(lookup_file(map_directory / terrain_definition)).get_file_node() - )) { + game_manager.get_modifier_manager(), parse_defines(lookup_file(map_directory / terrain_definition)).get_file_node() + )) { Logger::error("Failed to load terrain types!"); ret = false; } - if (!map.load_map_images( - lookup_file(map_directory / provinces), - lookup_file(map_directory / terrain), false - )) { + if (!map.load_map_images(lookup_file(map_directory / provinces), lookup_file(map_directory / terrain), false)) { Logger::error("Failed to load map images!"); ret = false; } - if (!map.generate_and_load_province_adjacencies( - parse_csv(lookup_file(map_directory / adjacencies)).get_lines() - )) { + if (!map.generate_and_load_province_adjacencies(parse_csv(lookup_file(map_directory / adjacencies)).get_lines())) { Logger::error("Failed to generate and load province adjacencies!"); ret = false; } @@ -695,10 +721,6 @@ bool Dataloader::_load_map_dir(GameManager& game_manager, fs::path const& map_di } bool Dataloader::load_defines(GameManager& game_manager) const { - static const fs::path map_directory = "map"; - static const fs::path pop_type_directory = "poptypes"; - static const fs::path units_directory = "units"; - static const fs::path defines_file = "common/defines.lua"; static const fs::path buildings_file = "common/buildings.txt"; static const fs::path bookmark_file = "common/bookmarks.txt"; @@ -724,82 +746,85 @@ bool Dataloader::load_defines(GameManager& game_manager) const { ret = false; } if (!game_manager.get_economy_manager().get_good_manager().load_goods_file( - parse_defines(lookup_file(goods_file)).get_file_node() - )) { + parse_defines(lookup_file(goods_file)).get_file_node() + )) { Logger::error("Failed to load goods!"); ret = false; } - if (!_load_units(game_manager.get_military_manager().get_unit_manager(), game_manager.get_economy_manager().get_good_manager(), units_directory)) { + if (!_load_units( + game_manager.get_military_manager().get_unit_manager(), game_manager.get_economy_manager().get_good_manager() + )) { Logger::error("Failed to load units!"); ret = false; } - if (!_load_pop_types(game_manager.get_pop_manager(), game_manager.get_military_manager().get_unit_manager(), game_manager.get_economy_manager().get_good_manager(), pop_type_directory)) { + if (!_load_pop_types( + game_manager.get_pop_manager(), game_manager.get_military_manager().get_unit_manager(), + game_manager.get_economy_manager().get_good_manager() + )) { Logger::error("Failed to load pop types!"); ret = false; } if (!game_manager.get_pop_manager().get_culture_manager().load_graphical_culture_type_file( - parse_defines(lookup_file(graphical_culture_type_file)).get_file_node() - )) { + parse_defines(lookup_file(graphical_culture_type_file)).get_file_node() + )) { Logger::error("Failed to load graphical culture types!"); ret = false; } if (!game_manager.get_pop_manager().get_culture_manager().load_culture_file( - parse_defines(lookup_file(culture_file)).get_file_node() - )) { + parse_defines(lookup_file(culture_file)).get_file_node() + )) { Logger::error("Failed to load cultures!"); ret = false; } if (!game_manager.get_pop_manager().get_religion_manager().load_religion_file( - parse_defines(lookup_file(religion_file)).get_file_node() - )) { + parse_defines(lookup_file(religion_file)).get_file_node() + )) { Logger::error("Failed to load religions!"); ret = false; } if (!game_manager.get_politics_manager().get_ideology_manager().load_ideology_file( - parse_defines(lookup_file(ideology_file)).get_file_node() - )) { + parse_defines(lookup_file(ideology_file)).get_file_node() + )) { Logger::error("Failed to load ideologies!"); ret = false; } if (!game_manager.get_politics_manager().load_government_types_file( - parse_defines(lookup_file(governments_file)).get_file_node() - )) { + parse_defines(lookup_file(governments_file)).get_file_node() + )) { Logger::error("Failed to load government types!"); ret = false; } if (!game_manager.get_politics_manager().get_issue_manager().load_issues_file( - parse_defines(lookup_file(issues_file)).get_file_node() - )) { + parse_defines(lookup_file(issues_file)).get_file_node() + )) { Logger::error("Failed to load issues!"); ret = false; } if (!game_manager.get_politics_manager().get_national_value_manager().load_national_values_file( - game_manager.get_modifier_manager(), parse_defines(lookup_file(national_values_file)).get_file_node() - )) { + game_manager.get_modifier_manager(), parse_defines(lookup_file(national_values_file)).get_file_node() + )) { Logger::error("Failed to load national values!"); ret = false; } - if (!game_manager.get_economy_manager().load_production_types_file( - game_manager.get_pop_manager(), - parse_defines(lookup_file(production_types_file)).get_file_node() - )) { + if (!game_manager.get_economy_manager().load_production_types_file(game_manager.get_pop_manager(), + parse_defines(lookup_file(production_types_file)).get_file_node() + )) { Logger::error("Failed to load production types!"); ret = false; } - if (!game_manager.get_economy_manager().load_buildings_file( - game_manager.get_modifier_manager(), - parse_defines(lookup_file(buildings_file)).get_file_node() - )) { + if (!game_manager.get_economy_manager().load_buildings_file(game_manager.get_modifier_manager(), + parse_defines(lookup_file(buildings_file)).get_file_node() + )) { Logger::error("Failed to load buildings!"); ret = false; } - if (!_load_map_dir(game_manager, map_directory)) { + if (!_load_map_dir(game_manager)) { Logger::error("Failed to load map!"); ret = false; } if (!game_manager.get_military_manager().get_leader_trait_manager().load_leader_traits_file( - game_manager.get_modifier_manager(), parse_defines(lookup_file(leader_traits_file)).get_file_node() - )) { + game_manager.get_modifier_manager(), parse_defines(lookup_file(leader_traits_file)).get_file_node() + )) { Logger::error("Failed to load leader traits!"); ret = false; } @@ -825,11 +850,10 @@ bool Dataloader::load_defines(GameManager& game_manager) const { bool Dataloader::load_pop_history(GameManager& game_manager, fs::path const& path) const { return apply_to_files_in_dir(path, ".txt", [&game_manager](fs::path const& file) -> bool { - return game_manager.get_map().expect_province_dictionary( - [&game_manager](Province& province, ast::NodeCPtr value) -> bool { + return game_manager.get_map() + .expect_province_dictionary([&game_manager](Province& province, ast::NodeCPtr value) -> bool { return province.load_pop_list(game_manager.get_pop_manager(), value); - } - )(parse_defines(file).get_file_node()); + })(parse_defines(file).get_file_node()); }); } diff --git a/src/openvic-simulation/dataloader/Dataloader.hpp b/src/openvic-simulation/dataloader/Dataloader.hpp index 4a8b111..0bf3086 100644 --- a/src/openvic-simulation/dataloader/Dataloader.hpp +++ b/src/openvic-simulation/dataloader/Dataloader.hpp @@ -23,9 +23,11 @@ namespace OpenVic { private: path_vector_t roots; - bool _load_pop_types(PopManager& pop_manager, UnitManager const& unit_manager, GoodManager const& good_manager, fs::path const& pop_type_directory) const; - bool _load_units(UnitManager& unit_manager, GoodManager const& good_manager, fs::path const& units_directory) const; - bool _load_map_dir(GameManager& game_manager, fs::path const& map_directory) const; + bool _load_pop_types( + PopManager& pop_manager, UnitManager const& unit_manager, GoodManager const& good_manager + ) const; + bool _load_units(UnitManager& unit_manager, GoodManager const& good_manager) const; + bool _load_map_dir(GameManager& game_manager) const; bool _load_oobs(GameManager& game_manager) const; bool _load_countries(GameManager& game_manager) const; bool _load_history(GameManager& game_manager) const; @@ -43,15 +45,18 @@ namespace OpenVic { /// Supports being supplied: /// 1. A valid Victoria 2 game directory (Victoria 2 directory that contains a v2game.exe file) /// 2. An Empty path: assumes a common Steam install structure per platform. - /// 2b. If Windows, returns "HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Paradox Interactive\Victoria 2" "path" registry value + /// 2b. If Windows, returns "HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Paradox Interactive\Victoria 2" + /// "path" registry value /// 2c. If registry value returns an empty string, performs Steam checks below /// 3. A path to a root Steam install. (eg: C:\Program Files(x86)\Steam, ~/.steam/steam) - /// 4. A path to a root Steam steamapps directory. (eg: C:\Program Files(x86)\Steam\steamapps, ~/.steam/steam/steamapps) + /// 4. A path to a root Steam steamapps directory. (eg: C:\Program Files(x86)\Steam\steamapps, + /// ~/.steam/steam/steamapps) /// 5. A path to the root Steam libraryfolders.vdf, commonly in the root Steam steamapps directory. /// 6. A path to the Steam library directory that contains Victoria 2. /// 7. A path to a Steam library's steamapps directory that contains Victoria 2. /// 8. A path to a Steam library's steamapps/common directory that contains Victoria 2. - /// 9. If any of these checks don't resolve to a valid Victoria 2 game directory when supplied a non-empty hint_path, performs empty path behavior. + /// 9. If any of these checks don't resolve to a valid Victoria 2 game directory when supplied + /// a non-empty hint_path, performs empty path behavior. /// @return fs::path The root directory of a valid Victoria 2 install, or an empty path. /// static fs::path search_for_game_path(fs::path hint_path = {}); @@ -64,7 +69,9 @@ namespace OpenVic { */ fs::path lookup_file(fs::path const& path) const; path_vector_t lookup_files_in_dir(fs::path const& path, fs::path const& extension) const; - bool apply_to_files_in_dir(fs::path const& path, fs::path const& extension, NodeTools::callback_t<fs::path const&> callback) const; + bool apply_to_files_in_dir( + fs::path const& path, fs::path const& extension, NodeTools::callback_t<fs::path const&> callback + ) const; bool load_defines(GameManager& game_manager) const; bool load_pop_history(GameManager& game_manager, fs::path const& path) const; @@ -85,13 +92,15 @@ namespace OpenVic { Finnish, _LocaleCount }; - static constexpr char const* locale_names[_LocaleCount] = { - "en_GB", "fr_FR", "de_DE", "pl_PL", "es_ES", "it_IT", "sv_SE", "cs_CZ", "hu_HU", "nl_NL", "pt_PT", "ru_RU", "fi_FI" - }; + static constexpr char const* locale_names[_LocaleCount] = { "en_GB", "fr_FR", "de_DE", "pl_PL", "es_ES", + "it_IT", "sv_SE", "cs_CZ", "hu_HU", "nl_NL", + "pt_PT", "ru_RU", "fi_FI" }; /* Args: key, locale, localisation */ using localisation_callback_t = NodeTools::callback_t<std::string_view, locale_t, std::string_view>; - bool load_localisation_files(localisation_callback_t callback, fs::path const& localisation_dir = "localisation") const; + bool load_localisation_files( + localisation_callback_t callback, fs::path const& localisation_dir = "localisation" + ) const; private: struct fshash { diff --git a/src/openvic-simulation/dataloader/Dataloader_Windows.hpp b/src/openvic-simulation/dataloader/Dataloader_Windows.hpp index f4abbb6..37991b6 100644 --- a/src/openvic-simulation/dataloader/Dataloader_Windows.hpp +++ b/src/openvic-simulation/dataloader/Dataloader_Windows.hpp @@ -11,7 +11,9 @@ namespace OpenVic::Windows { inline std::wstring convert(std::string_view as) { // deal with trivial case of empty string - if (as.empty()) return std::wstring(); + if (as.empty()) { + return std::wstring(); + } // determine required length of new string size_t length = ::MultiByteToWideChar(CP_UTF8, 0, as.data(), (int)as.length(), 0, 0); @@ -28,7 +30,9 @@ namespace OpenVic::Windows { inline std::string convert(std::wstring_view as) { // deal with trivial case of empty string - if (as.empty()) return std::string(); + if (as.empty()) { + return std::string(); + } // determine required length of new string size_t length = ::WideCharToMultiByte(CP_UTF8, 0, as.data(), (int)as.length(), 0, 0, NULL, NULL); @@ -56,12 +60,12 @@ namespace OpenVic::Windows { class RegistryKey { public: - RegistryKey(HKEY key_handle) - : _key_handle(key_handle) { - } + RegistryKey(HKEY key_handle) : _key_handle(key_handle) {} template<either_char_type CHAR_T, either_char_type CHAR_T2> - RegistryKey(HKEY parent_key_handle, std::basic_string_view<CHAR_T> child_key_name, std::basic_string_view<CHAR_T2> value_name) { + RegistryKey( + HKEY parent_key_handle, std::basic_string_view<CHAR_T> child_key_name, std::basic_string_view<CHAR_T2> value_name + ) { open_key(parent_key_handle, child_key_name); query_key(value_name); } @@ -80,29 +84,28 @@ namespace OpenVic::Windows { template<either_char_type CHAR_T> LSTATUS open_key(HKEY parent_key_handle, std::basic_string_view<CHAR_T> key_path) { - if (is_open()) + if (is_open()) { close_key(); - if constexpr (std::is_same_v<CHAR_T, char>) + } + if constexpr (std::is_same_v<CHAR_T, char>) { return RegOpenKeyExW(parent_key_handle, convert(key_path).data(), REG_NONE, KEY_READ, &_key_handle); - else + } else { return RegOpenKeyExW(parent_key_handle, key_path.data(), REG_NONE, KEY_READ, &_key_handle); + } } bool is_predefined() const { - return (_key_handle == HKEY_CURRENT_USER) || - (_key_handle == HKEY_LOCAL_MACHINE) || - (_key_handle == HKEY_CLASSES_ROOT) || - (_key_handle == HKEY_CURRENT_CONFIG) || - (_key_handle == HKEY_CURRENT_USER_LOCAL_SETTINGS) || - (_key_handle == HKEY_PERFORMANCE_DATA) || - (_key_handle == HKEY_PERFORMANCE_NLSTEXT) || - (_key_handle == HKEY_PERFORMANCE_TEXT) || - (_key_handle == HKEY_USERS); + return (_key_handle == HKEY_CURRENT_USER) || (_key_handle == HKEY_LOCAL_MACHINE) || + (_key_handle == HKEY_CLASSES_ROOT) || (_key_handle == HKEY_CURRENT_CONFIG) || + (_key_handle == HKEY_CURRENT_USER_LOCAL_SETTINGS) || (_key_handle == HKEY_PERFORMANCE_DATA) || + (_key_handle == HKEY_PERFORMANCE_NLSTEXT) || (_key_handle == HKEY_PERFORMANCE_TEXT) || + (_key_handle == HKEY_USERS); } LSTATUS close_key() { - if (!is_open() || is_predefined()) + if (!is_open() || is_predefined()) { return ERROR_SUCCESS; + } auto result = RegCloseKey(_key_handle); _key_handle = nullptr; return result; @@ -127,12 +130,15 @@ namespace OpenVic::Windows { return result; } _value = std::wstring(data_size / sizeof(wchar_t), L'\0'); - result = RegQueryValueExW(_key_handle, wide_value.data(), NULL, NULL, reinterpret_cast<LPBYTE>(_value.data()), &data_size); + result = RegQueryValueExW( + _key_handle, wide_value.data(), NULL, NULL, reinterpret_cast<LPBYTE>(_value.data()), &data_size + ); close_key(); std::size_t first_null = _value.find_first_of(L'\0'); - if (first_null != std::string::npos) + if (first_null != std::string::npos) { _value.resize(first_null); + } return result; } @@ -143,7 +149,9 @@ namespace OpenVic::Windows { }; template<either_char_type RCHAR_T, either_char_type CHAR_T, either_char_type CHAR_T2> - std::basic_string<RCHAR_T> ReadRegValue(HKEY root, std::basic_string_view<CHAR_T> key, std::basic_string_view<CHAR_T2> name) { + std::basic_string<RCHAR_T> ReadRegValue( + HKEY root, std::basic_string_view<CHAR_T> key, std::basic_string_view<CHAR_T2> name + ) { RegistryKey registry_key(root, key, name); if constexpr (std::is_same_v<RCHAR_T, char>) { return convert(registry_key.value()); @@ -159,4 +167,4 @@ namespace OpenVic::Windows { return ReadRegValue<RCHAR_T>(root, key_sv, name_sv); } -}
\ No newline at end of file +} diff --git a/src/openvic-simulation/dataloader/NodeTools.cpp b/src/openvic-simulation/dataloader/NodeTools.cpp index 92080c4..2f93bc2 100644 --- a/src/openvic-simulation/dataloader/NodeTools.cpp +++ b/src/openvic-simulation/dataloader/NodeTools.cpp @@ -53,54 +53,51 @@ node_callback_t NodeTools::expect_identifier_or_string(callback_t<std::string_vi if (cast_node != nullptr) { return _abstract_string_node_callback<ast::AbstractStringNode>(callback, allow_empty)(*cast_node); } - Logger::error("Invalid node type ", node->get_type(), " when expecting ", ast::IdentifierNode::get_type_static(), " or ", ast::StringNode::get_type_static()); + Logger::error( + "Invalid node type ", node->get_type(), " when expecting ", ast::IdentifierNode::get_type_static(), " or ", + ast::StringNode::get_type_static() + ); } else { - Logger::error("Null node when expecting ", ast::IdentifierNode::get_type_static(), " or ", ast::StringNode::get_type_static()); + Logger::error( + "Null node when expecting ", ast::IdentifierNode::get_type_static(), " or ", ast::StringNode::get_type_static() + ); } return false; }; } node_callback_t NodeTools::expect_bool(callback_t<bool> callback) { - static const string_map_t<bool> bool_map = { - { "yes", true }, { "no", false } - }; + static const string_map_t<bool> bool_map = { { "yes", true }, { "no", false } }; return expect_identifier(expect_mapped_string(bool_map, callback)); } node_callback_t NodeTools::expect_int_bool(callback_t<bool> callback) { - static const string_map_t<bool> bool_map = { - { "1", true }, { "0", false } - }; + static const string_map_t<bool> bool_map = { { "1", true }, { "0", false } }; return expect_identifier(expect_mapped_string(bool_map, callback)); } node_callback_t NodeTools::expect_int64(callback_t<int64_t> callback) { - return expect_identifier( - [callback](std::string_view identifier) -> bool { - bool successful = false; - const int64_t val = StringUtils::string_to_int64(identifier, &successful, 10); - if (successful) { - return callback(val); - } - Logger::error("Invalid int identifier text: ", identifier); - return false; + return expect_identifier([callback](std::string_view identifier) -> bool { + bool successful = false; + const int64_t val = StringUtils::string_to_int64(identifier, &successful, 10); + if (successful) { + return callback(val); } - ); + Logger::error("Invalid int identifier text: ", identifier); + return false; + }); } node_callback_t NodeTools::expect_uint64(callback_t<uint64_t> callback) { - return expect_identifier( - [callback](std::string_view identifier) -> bool { - bool successful = false; - const uint64_t val = StringUtils::string_to_uint64(identifier, &successful, 10); - if (successful) { - return callback(val); - } - Logger::error("Invalid uint identifier text: ", identifier); - return false; + return expect_identifier([callback](std::string_view identifier) -> bool { + bool successful = false; + const uint64_t val = StringUtils::string_to_uint64(identifier, &successful, 10); + if (successful) { + return callback(val); } - ); + Logger::error("Invalid uint identifier text: ", identifier); + return false; + }); } callback_t<std::string_view> NodeTools::expect_fixed_point_str(callback_t<fixed_point_t> callback) { @@ -123,18 +120,22 @@ node_callback_t NodeTools::expect_colour(callback_t<colour_t> callback) { return [callback](ast::NodeCPtr node) -> bool { colour_t col = NULL_COLOUR; uint32_t components = 0; - bool ret = expect_list_of_length(3, expect_fixed_point([&col, &components](fixed_point_t val) -> bool { - components++; - col <<= 8; - if (val < 0 || val > 255) { - Logger::error("Invalid colour component: ", val); - return false; - } else { - if (val <= 1) val *= 255; - col |= val.to_int32_t(); - return true; - } - }))(node); + bool ret = expect_list_of_length(3, expect_fixed_point( + [&col, &components](fixed_point_t val) -> bool { + components++; + col <<= 8; + if (val < 0 || val > 255) { + Logger::error("Invalid colour component: ", val); + return false; + } else { + if (val <= 1) { + val *= 255; + } + col |= val.to_int32_t(); + return true; + } + } + ))(node); ret &= callback(col << 8 * (3 - components)); return ret; }; @@ -196,30 +197,26 @@ node_callback_t NodeTools::expect_fvec2(callback_t<fvec2_t> callback) { } node_callback_t NodeTools::expect_assign(key_value_callback_t callback) { - return _expect_type<ast::AssignNode>( - [callback](ast::AssignNode const& assign_node) -> bool { - return callback(assign_node._name, assign_node._initializer.get()); - } - ); + return _expect_type<ast::AssignNode>([callback](ast::AssignNode const& assign_node) -> bool { + return callback(assign_node._name, assign_node._initializer.get()); + }); } node_callback_t NodeTools::expect_list_and_length(length_callback_t length_callback, node_callback_t callback) { - return _expect_type<ast::AbstractListNode>( - [length_callback, callback](ast::AbstractListNode const& list_node) -> bool { - std::vector<ast::NodeUPtr> const& list = list_node._statements; - bool ret = true; - size_t size = length_callback(list.size()); - if (size > list.size()) { - Logger::error("Trying to read more values than the list contains: ", size, " > ", list.size()); - size = list.size(); - ret = false; - } - std::for_each(list.begin(), list.begin() + size, [callback, &ret](ast::NodeUPtr const& sub_node) -> void { - ret &= callback(sub_node.get()); - }); - return ret; + return _expect_type<ast::AbstractListNode>([length_callback, callback](ast::AbstractListNode const& list_node) -> bool { + std::vector<ast::NodeUPtr> const& list = list_node._statements; + bool ret = true; + size_t size = length_callback(list.size()); + if (size > list.size()) { + Logger::error("Trying to read more values than the list contains: ", size, " > ", list.size()); + size = list.size(); + ret = false; } - ); + std::for_each(list.begin(), list.begin() + size, [callback, &ret](ast::NodeUPtr const& sub_node) -> void { + ret &= callback(sub_node.get()); + }); + return ret; + }); } node_callback_t NodeTools::expect_list_of_length(size_t length, node_callback_t callback) { @@ -230,7 +227,9 @@ node_callback_t NodeTools::expect_list_of_length(size_t length, node_callback_t if (size != length) { Logger::error("List length ", size, " does not match expected length ", length); ret = false; - if (length < size) return length; + if (length < size) { + return length; + } } return size; }, @@ -259,26 +258,24 @@ node_callback_t NodeTools::expect_length(callback_t<size_t> callback) { } node_callback_t NodeTools::expect_key(std::string_view key, node_callback_t callback, bool* key_found) { - return _expect_type<ast::AbstractListNode>( - [key, callback, key_found](ast::AbstractListNode const& list_node) -> bool { - std::vector<ast::NodeUPtr> const& list = list_node._statements; - for (ast::NodeUPtr const& sub_node : list_node._statements) { - ast::AssignNode const* assign_node = sub_node->cast_to<ast::AssignNode>(); - if (assign_node != nullptr && assign_node->_name == key) { - if (key_found != nullptr) { - *key_found = true; - } - return callback(&*assign_node->_initializer); + return _expect_type<ast::AbstractListNode>([key, callback, key_found](ast::AbstractListNode const& list_node) -> bool { + std::vector<ast::NodeUPtr> const& list = list_node._statements; + for (ast::NodeUPtr const& sub_node : list_node._statements) { + ast::AssignNode const* assign_node = sub_node->cast_to<ast::AssignNode>(); + if (assign_node != nullptr && assign_node->_name == key) { + if (key_found != nullptr) { + *key_found = true; } + return callback(&*assign_node->_initializer); } - if (key_found != nullptr) { - *key_found = false; - } else { - Logger::error("Failed to find expected key: ", key); - } - return false; } - ); + if (key_found != nullptr) { + *key_found = false; + } else { + Logger::error("Failed to find expected key: ", key); + } + return false; + }); } node_callback_t NodeTools::expect_dictionary_and_length(length_callback_t length_callback, key_value_callback_t callback) { @@ -289,7 +286,9 @@ node_callback_t NodeTools::expect_dictionary(key_value_callback_t callback) { return expect_dictionary_and_length(default_length_callback, callback); } -bool NodeTools::add_key_map_entry(key_map_t& key_map, std::string_view key, dictionary_entry_t::expected_count_t expected_count, node_callback_t callback) { +bool NodeTools::add_key_map_entry( + key_map_t& key_map, std::string_view key, dictionary_entry_t::expected_count_t expected_count, node_callback_t callback +) { if (key_map.find(key) == key_map.end()) { key_map.emplace(key, dictionary_entry_t { expected_count, callback }); return true; @@ -336,11 +335,11 @@ bool NodeTools::check_key_map_counts(key_map_t& key_map) { return ret; } -node_callback_t NodeTools::expect_dictionary_key_map_and_length_and_default(key_map_t key_map, length_callback_t length_callback, key_value_callback_t default_callback) { +node_callback_t NodeTools::expect_dictionary_key_map_and_length_and_default( + key_map_t key_map, length_callback_t length_callback, key_value_callback_t default_callback +) { return [length_callback, default_callback, key_map = std::move(key_map)](ast::NodeCPtr node) mutable -> bool { - bool ret = expect_dictionary_and_length( - length_callback, dictionary_keys_callback(key_map, default_callback) - )(node); + bool ret = expect_dictionary_and_length(length_callback, dictionary_keys_callback(key_map, default_callback))(node); ret &= check_key_map_counts(key_map); return ret; }; @@ -355,7 +354,9 @@ node_callback_t NodeTools::expect_dictionary_key_map_and_default(key_map_t key_m } node_callback_t NodeTools::expect_dictionary_key_map(key_map_t key_map) { - return expect_dictionary_key_map_and_length_and_default(std::move(key_map), default_length_callback, key_value_invalid_callback); + return expect_dictionary_key_map_and_length_and_default( + std::move(key_map), default_length_callback, key_value_invalid_callback + ); } node_callback_t NodeTools::name_list_callback(callback_t<std::vector<std::string>&&> callback) { diff --git a/src/openvic-simulation/dataloader/NodeTools.hpp b/src/openvic-simulation/dataloader/NodeTools.hpp index 6469100..798976f 100644 --- a/src/openvic-simulation/dataloader/NodeTools.hpp +++ b/src/openvic-simulation/dataloader/NodeTools.hpp @@ -52,10 +52,14 @@ namespace OpenVic { using callback_t = std::function<bool(Args...)>; using node_callback_t = callback_t<ast::NodeCPtr>; - constexpr bool success_callback(ast::NodeCPtr) { return true; } + constexpr bool success_callback(ast::NodeCPtr) { + return true; + } using key_value_callback_t = callback_t<std::string_view, ast::NodeCPtr>; - constexpr bool key_value_success_callback(std::string_view, ast::NodeCPtr) { return true; } + constexpr bool key_value_success_callback(std::string_view, ast::NodeCPtr) { + return true; + } inline bool key_value_invalid_callback(std::string_view key, ast::NodeCPtr) { Logger::error("Invalid dictionary key: ", key); return false; @@ -78,7 +82,10 @@ namespace OpenVic { val <= static_cast<int64_t>(std::numeric_limits<T>::max())) { return callback(val); } - Logger::error("Invalid int: ", val, " (valid range: [", static_cast<int64_t>(std::numeric_limits<T>::lowest()), ", ", static_cast<int64_t>(std::numeric_limits<T>::max()), "])"); + Logger::error( + "Invalid int: ", val, " (valid range: [", static_cast<int64_t>(std::numeric_limits<T>::lowest()), ", ", + static_cast<int64_t>(std::numeric_limits<T>::max()), "])" + ); return false; }); } @@ -89,7 +96,9 @@ namespace OpenVic { if (val <= static_cast<uint64_t>(std::numeric_limits<T>::max())) { return callback(val); } - Logger::error("Invalid uint: ", val, " (valid range: [0, ", static_cast<uint64_t>(std::numeric_limits<T>::max()), "])"); + Logger::error( + "Invalid uint: ", val, " (valid range: [0, ", static_cast<uint64_t>(std::numeric_limits<T>::max()), "])" + ); return false; }); } @@ -109,7 +118,9 @@ namespace OpenVic { node_callback_t expect_assign(key_value_callback_t callback); using length_callback_t = std::function<size_t(size_t)>; - constexpr size_t default_length_callback(size_t size) { return size; }; + constexpr size_t default_length_callback(size_t size) { + return size; + }; node_callback_t expect_list_and_length(length_callback_t length_callback, node_callback_t callback); node_callback_t expect_list_of_length(size_t length, node_callback_t callback); @@ -147,33 +158,47 @@ namespace OpenVic { using enum dictionary_entry_t::expected_count_t; using key_map_t = string_map_t<dictionary_entry_t>; - bool add_key_map_entry(key_map_t& key_map, std::string_view key, dictionary_entry_t::expected_count_t expected_count, node_callback_t callback); + bool add_key_map_entry( + key_map_t& key_map, std::string_view key, dictionary_entry_t::expected_count_t expected_count, + node_callback_t callback + ); bool remove_key_map_entry(key_map_t& key_map, std::string_view key); key_value_callback_t dictionary_keys_callback(key_map_t& key_map, key_value_callback_t default_callback); bool check_key_map_counts(key_map_t& key_map); - constexpr bool add_key_map_entries(key_map_t& key_map) { return true; } + constexpr bool add_key_map_entries(key_map_t& key_map) { + return true; + } template<typename... Args> - bool add_key_map_entries(key_map_t& key_map, std::string_view key, dictionary_entry_t::expected_count_t expected_count, NodeCallback auto callback, Args... args) { + bool add_key_map_entries( + key_map_t& key_map, std::string_view key, dictionary_entry_t::expected_count_t expected_count, + NodeCallback auto callback, Args... args + ) { bool ret = add_key_map_entry(key_map, key, expected_count, callback); ret &= add_key_map_entries(key_map, args...); return ret; } - node_callback_t expect_dictionary_key_map_and_length_and_default(key_map_t key_map, length_callback_t length_callback, key_value_callback_t default_callback); + node_callback_t expect_dictionary_key_map_and_length_and_default( + key_map_t key_map, length_callback_t length_callback, key_value_callback_t default_callback + ); node_callback_t expect_dictionary_key_map_and_length(key_map_t key_map, length_callback_t length_callback); node_callback_t expect_dictionary_key_map_and_default(key_map_t key_map, key_value_callback_t default_callback); node_callback_t expect_dictionary_key_map(key_map_t key_map); template<typename... Args> - NodeCallback auto expect_dictionary_key_map_and_length_and_default(key_map_t key_map, length_callback_t length_callback, key_value_callback_t default_callback, Args... args) { + NodeCallback auto expect_dictionary_key_map_and_length_and_default( + key_map_t key_map, length_callback_t length_callback, key_value_callback_t default_callback, Args... args + ) { // TODO - pass return value back up (part of big key_map_t rewrite?) add_key_map_entries(key_map, args...); return expect_dictionary_key_map_and_length_and_default(std::move(key_map), length_callback, default_callback); } template<typename... Args> - NodeCallback auto expect_dictionary_keys_and_length_and_default(LengthCallback auto length_callback, KeyValueCallback auto default_callback, Args... args) { + NodeCallback auto expect_dictionary_keys_and_length_and_default( + LengthCallback auto length_callback, KeyValueCallback auto default_callback, Args... args + ) { return expect_dictionary_key_map_and_length_and_default({}, length_callback, default_callback, args...); } @@ -189,7 +214,9 @@ namespace OpenVic { template<typename... Args> NodeCallback auto expect_dictionary_keys(Args... args) { - return expect_dictionary_key_map_and_length_and_default({}, default_length_callback, key_value_invalid_callback, args...); + return expect_dictionary_key_map_and_length_and_default( + {}, default_length_callback, key_value_invalid_callback, args... + ); } template<typename T> @@ -266,9 +293,7 @@ namespace OpenVic { } template<typename T> - requires requires(T& t) { - t += T {}; - } + requires requires(T& t) { t += T {}; } Callback<T> auto add_variable_callback(T& var) { return [&var](T val) -> bool { var += val; @@ -277,9 +302,7 @@ namespace OpenVic { } template<typename T> - requires requires(T& t) { - t++; - } + requires requires(T& t) { t++; } KeyValueCallback auto increment_callback(T& var) { return [&var](std::string_view, ast::NodeCPtr) -> bool { var++; |