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Diffstat (limited to 'src/openvic-simulation/dataloader')
-rw-r--r--src/openvic-simulation/dataloader/Dataloader.cpp30
-rw-r--r--src/openvic-simulation/dataloader/Dataloader.hpp5
2 files changed, 5 insertions, 30 deletions
diff --git a/src/openvic-simulation/dataloader/Dataloader.cpp b/src/openvic-simulation/dataloader/Dataloader.cpp
index 5301aa1..0094253 100644
--- a/src/openvic-simulation/dataloader/Dataloader.cpp
+++ b/src/openvic-simulation/dataloader/Dataloader.cpp
@@ -534,31 +534,6 @@ bool Dataloader::_load_oobs(GameManager& game_manager) const {
return ret;
}
-bool Dataloader::_load_countries(GameManager& game_manager) const {
- static const fs::path countries_file = "common/countries.txt";
-
- bool is_dynamic = false;
-
- bool ret = expect_dictionary([this, &game_manager, &is_dynamic](std::string_view key, ast::NodeCPtr value) -> bool {
- if (key == "dynamic_tags") {
- return expect_bool(assign_variable_callback(is_dynamic))(value);
- }
-
- std::string_view data_path;
-
- if (!expect_string(assign_variable_callback(data_path))(value)) {
- return false;
- }
-
- return game_manager.get_country_manager().load_country_data_file(
- game_manager, key, is_dynamic, parse_defines(lookup_file(countries_file.parent_path() / data_path)).get_file_node()
- );
- })(parse_defines(lookup_file(countries_file)).get_file_node());
- game_manager.get_country_manager().lock_countries();
-
- return ret;
-}
-
bool Dataloader::_load_history(GameManager& game_manager) const {
static const fs::path country_history_directory = "history/countries";
static const fs::path province_history_directory = "history/provinces";
@@ -724,6 +699,7 @@ bool Dataloader::load_defines(GameManager& game_manager) const {
static const fs::path defines_file = "common/defines.lua";
static const fs::path buildings_file = "common/buildings.txt";
static const fs::path bookmark_file = "common/bookmarks.txt";
+ static const fs::path countries_file = "common/countries.txt";
static const fs::path culture_file = "common/cultures.txt";
static const fs::path goods_file = "common/goods.txt";
static const fs::path governments_file = "common/governments.txt";
@@ -836,7 +812,9 @@ bool Dataloader::load_defines(GameManager& game_manager) const {
Logger::error("Failed to load orders of battle!");
ret = false;
}
- if (!_load_countries(game_manager)) {
+ if (!game_manager.get_country_manager().load_countries(
+ game_manager, *this, countries_file.parent_path(), parse_defines(lookup_file(countries_file)).get_file_node()
+ )) {
Logger::error("Failed to load countries!");
ret = false;
}
diff --git a/src/openvic-simulation/dataloader/Dataloader.hpp b/src/openvic-simulation/dataloader/Dataloader.hpp
index 0bf3086..508bf13 100644
--- a/src/openvic-simulation/dataloader/Dataloader.hpp
+++ b/src/openvic-simulation/dataloader/Dataloader.hpp
@@ -23,13 +23,10 @@ namespace OpenVic {
private:
path_vector_t roots;
- bool _load_pop_types(
- PopManager& pop_manager, UnitManager const& unit_manager, GoodManager const& good_manager
- ) const;
+ bool _load_pop_types(PopManager& pop_manager, UnitManager const& unit_manager, GoodManager const& good_manager) const;
bool _load_units(UnitManager& unit_manager, GoodManager const& good_manager) const;
bool _load_map_dir(GameManager& game_manager) const;
bool _load_oobs(GameManager& game_manager) const;
- bool _load_countries(GameManager& game_manager) const;
bool _load_history(GameManager& game_manager) const;
public: