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diff --git a/src/openvic-simulation/defines/DiplomacyDefines.hpp b/src/openvic-simulation/defines/DiplomacyDefines.hpp
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+++ b/src/openvic-simulation/defines/DiplomacyDefines.hpp
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+#pragma once
+
+#include "openvic-simulation/dataloader/NodeTools.hpp"
+#include "openvic-simulation/types/Date.hpp"
+#include "openvic-simulation/types/fixed_point/FixedPoint.hpp"
+#include "openvic-simulation/utility/Getters.hpp"
+
+namespace OpenVic {
+ struct DefineManager;
+
+ struct DiplomacyDefines {
+ friend struct DefineManager;
+
+ private:
+ fixed_point_t PROPERTY(peace_cost_add_to_sphere);
+ fixed_point_t PROPERTY(peace_cost_release_puppet);
+ fixed_point_t PROPERTY(peace_cost_make_puppet);
+ fixed_point_t PROPERTY(peace_cost_disarmament);
+ fixed_point_t PROPERTY(peace_cost_destroy_forts);
+ fixed_point_t PROPERTY(peace_cost_destroy_naval_bases);
+ fixed_point_t PROPERTY(peace_cost_reparations);
+ fixed_point_t PROPERTY(peace_cost_transfer_provinces);
+ fixed_point_t PROPERTY(peace_cost_remove_cores);
+ fixed_point_t PROPERTY(peace_cost_prestige);
+ fixed_point_t PROPERTY(peace_cost_concede);
+ fixed_point_t PROPERTY(peace_cost_status_quo);
+ fixed_point_t PROPERTY(peace_cost_annex);
+ fixed_point_t PROPERTY(peace_cost_demand_state);
+ fixed_point_t PROPERTY(peace_cost_install_communist_gov_type);
+ fixed_point_t PROPERTY(peace_cost_uninstall_communist_gov_type);
+ fixed_point_t PROPERTY(peace_cost_colony);
+ fixed_point_t PROPERTY(infamy_add_to_sphere);
+ fixed_point_t PROPERTY(infamy_release_puppet);
+ fixed_point_t PROPERTY(infamy_make_puppet);
+ fixed_point_t PROPERTY(infamy_disarmament);
+ fixed_point_t PROPERTY(infamy_destroy_forts);
+ fixed_point_t PROPERTY(infamy_destroy_naval_bases);
+ fixed_point_t PROPERTY(infamy_reparations);
+ fixed_point_t PROPERTY(infamy_transfer_provinces);
+ fixed_point_t PROPERTY(infamy_remove_cores);
+ fixed_point_t PROPERTY(infamy_prestige);
+ fixed_point_t PROPERTY(infamy_concede);
+ fixed_point_t PROPERTY(infamy_status_quo);
+ fixed_point_t PROPERTY(infamy_annex);
+ fixed_point_t PROPERTY(infamy_demand_state);
+ fixed_point_t PROPERTY(infamy_install_communist_gov_type);
+ fixed_point_t PROPERTY(infamy_uninstall_communist_gov_type);
+ fixed_point_t PROPERTY(infamy_colony);
+ fixed_point_t PROPERTY(prestige_add_to_sphere_base);
+ fixed_point_t PROPERTY(prestige_release_puppet_base);
+ fixed_point_t PROPERTY(prestige_make_puppet_base);
+ fixed_point_t PROPERTY(prestige_disarmament_base);
+ fixed_point_t PROPERTY(prestige_destroy_forts_base);
+ fixed_point_t PROPERTY(prestige_destroy_naval_bases_base);
+ fixed_point_t PROPERTY(prestige_reparations_base);
+ fixed_point_t PROPERTY(prestige_transfer_provinces_base);
+ fixed_point_t PROPERTY(prestige_remove_cores_base);
+ fixed_point_t PROPERTY(prestige_prestige_base);
+ fixed_point_t PROPERTY(prestige_concede_base);
+ fixed_point_t PROPERTY(prestige_status_quo_base);
+ fixed_point_t PROPERTY(prestige_annex_base);
+ fixed_point_t PROPERTY(prestige_demand_state_base);
+ fixed_point_t PROPERTY(prestige_clear_union_sphere_base);
+ fixed_point_t PROPERTY(prestige_gunboat_base);
+ fixed_point_t PROPERTY(prestige_install_communist_gov_type_base);
+ fixed_point_t PROPERTY(prestige_uninstall_communist_gov_type_base);
+ fixed_point_t PROPERTY(prestige_colony_base);
+ fixed_point_t PROPERTY(prestige_add_to_sphere);
+ fixed_point_t PROPERTY(prestige_release_puppet);
+ fixed_point_t PROPERTY(prestige_make_puppet);
+ fixed_point_t PROPERTY(prestige_disarmament);
+ fixed_point_t PROPERTY(prestige_destroy_forts);
+ fixed_point_t PROPERTY(prestige_destroy_naval_bases);
+ fixed_point_t PROPERTY(prestige_reparations);
+ fixed_point_t PROPERTY(prestige_transfer_provinces);
+ fixed_point_t PROPERTY(prestige_remove_cores);
+ fixed_point_t PROPERTY(prestige_prestige);
+ fixed_point_t PROPERTY(prestige_concede);
+ fixed_point_t PROPERTY(prestige_status_quo);
+ fixed_point_t PROPERTY(prestige_annex);
+ fixed_point_t PROPERTY(prestige_demand_state);
+ fixed_point_t PROPERTY(prestige_clear_union_sphere);
+ fixed_point_t PROPERTY(prestige_gunboat);
+ fixed_point_t PROPERTY(prestige_install_communist_gov_type);
+ fixed_point_t PROPERTY(prestige_uninstall_communist_gov_type);
+ fixed_point_t PROPERTY(prestige_colony);
+ fixed_point_t PROPERTY(breaktruce_infamy_add_to_sphere);
+ fixed_point_t PROPERTY(breaktruce_infamy_release_puppet);
+ fixed_point_t PROPERTY(breaktruce_infamy_make_puppet);
+ fixed_point_t PROPERTY(breaktruce_infamy_disarmament);
+ fixed_point_t PROPERTY(breaktruce_infamy_destroy_forts);
+ fixed_point_t PROPERTY(breaktruce_infamy_destroy_naval_bases);
+ fixed_point_t PROPERTY(breaktruce_infamy_reparations);
+ fixed_point_t PROPERTY(breaktruce_infamy_transfer_provinces);
+ fixed_point_t PROPERTY(breaktruce_infamy_remove_cores);
+ fixed_point_t PROPERTY(breaktruce_infamy_prestige);
+ fixed_point_t PROPERTY(breaktruce_infamy_concede);
+ fixed_point_t PROPERTY(breaktruce_infamy_status_quo);
+ fixed_point_t PROPERTY(breaktruce_infamy_annex);
+ fixed_point_t PROPERTY(breaktruce_infamy_demand_state);
+ fixed_point_t PROPERTY(breaktruce_infamy_install_communist_gov_type);
+ fixed_point_t PROPERTY(breaktruce_infamy_uninstall_communist_gov_type);
+ fixed_point_t PROPERTY(breaktruce_infamy_colony);
+ fixed_point_t PROPERTY(breaktruce_prestige_add_to_sphere);
+ fixed_point_t PROPERTY(breaktruce_prestige_release_puppet);
+ fixed_point_t PROPERTY(breaktruce_prestige_make_puppet);
+ fixed_point_t PROPERTY(breaktruce_prestige_disarmament);
+ fixed_point_t PROPERTY(breaktruce_prestige_destroy_forts);
+ fixed_point_t PROPERTY(breaktruce_prestige_destroy_naval_bases);
+ fixed_point_t PROPERTY(breaktruce_prestige_reparations);
+ fixed_point_t PROPERTY(breaktruce_prestige_transfer_provinces);
+ fixed_point_t PROPERTY(breaktruce_prestige_remove_cores);
+ fixed_point_t PROPERTY(breaktruce_prestige_prestige);
+ fixed_point_t PROPERTY(breaktruce_prestige_concede);
+ fixed_point_t PROPERTY(breaktruce_prestige_status_quo);
+ fixed_point_t PROPERTY(breaktruce_prestige_annex);
+ fixed_point_t PROPERTY(breaktruce_prestige_demand_state);
+ fixed_point_t PROPERTY(breaktruce_prestige_install_communist_gov_type);
+ fixed_point_t PROPERTY(breaktruce_prestige_uninstall_communist_gov_type);
+ fixed_point_t PROPERTY(breaktruce_prestige_colony);
+ fixed_point_t PROPERTY(breaktruce_militancy_add_to_sphere);
+ fixed_point_t PROPERTY(breaktruce_militancy_release_puppet);
+ fixed_point_t PROPERTY(breaktruce_militancy_make_puppet);
+ fixed_point_t PROPERTY(breaktruce_militancy_disarmament);
+ fixed_point_t PROPERTY(breaktruce_militancy_destroy_forts);
+ fixed_point_t PROPERTY(breaktruce_militancy_destroy_naval_bases);
+ fixed_point_t PROPERTY(breaktruce_militancy_reparations);
+ fixed_point_t PROPERTY(breaktruce_militancy_transfer_provinces);
+ fixed_point_t PROPERTY(breaktruce_militancy_remove_cores);
+ fixed_point_t PROPERTY(breaktruce_militancy_prestige);
+ fixed_point_t PROPERTY(breaktruce_militancy_concede);
+ fixed_point_t PROPERTY(breaktruce_militancy_status_quo);
+ fixed_point_t PROPERTY(breaktruce_militancy_annex);
+ fixed_point_t PROPERTY(breaktruce_militancy_demand_state);
+ fixed_point_t PROPERTY(breaktruce_militancy_install_communist_gov_type);
+ fixed_point_t PROPERTY(breaktruce_militancy_uninstall_communist_gov_type);
+ fixed_point_t PROPERTY(breaktruce_militancy_colony);
+ fixed_point_t PROPERTY(goodrelation_infamy_add_to_sphere);
+ fixed_point_t PROPERTY(goodrelation_infamy_release_puppet);
+ fixed_point_t PROPERTY(goodrelation_infamy_make_puppet);
+ fixed_point_t PROPERTY(goodrelation_infamy_disarmament);
+ fixed_point_t PROPERTY(goodrelation_infamy_destroy_forts);
+ fixed_point_t PROPERTY(goodrelation_infamy_destroy_naval_bases);
+ fixed_point_t PROPERTY(goodrelation_infamy_reparations);
+ fixed_point_t PROPERTY(goodrelation_infamy_transfer_provinces);
+ fixed_point_t PROPERTY(goodrelation_infamy_remove_cores);
+ fixed_point_t PROPERTY(goodrelation_infamy_prestige);
+ fixed_point_t PROPERTY(goodrelation_infamy_concede);
+ fixed_point_t PROPERTY(goodrelation_infamy_status_quo);
+ fixed_point_t PROPERTY(goodrelation_infamy_annex);
+ fixed_point_t PROPERTY(goodrelation_infamy_demand_state);
+ fixed_point_t PROPERTY(goodrelation_infamy_install_communist_gov_type);
+ fixed_point_t PROPERTY(goodrelation_infamy_uninstall_communist_gov_type);
+ fixed_point_t PROPERTY(goodrelation_infamy_colony);
+ fixed_point_t PROPERTY(goodrelation_prestige_add_to_sphere);
+ fixed_point_t PROPERTY(goodrelation_prestige_release_puppet);
+ fixed_point_t PROPERTY(goodrelation_prestige_make_puppet);
+ fixed_point_t PROPERTY(goodrelation_prestige_disarmament);
+ fixed_point_t PROPERTY(goodrelation_prestige_destroy_forts);
+ fixed_point_t PROPERTY(goodrelation_prestige_destroy_naval_bases);
+ fixed_point_t PROPERTY(goodrelation_prestige_reparations);
+ fixed_point_t PROPERTY(goodrelation_prestige_transfer_provinces);
+ fixed_point_t PROPERTY(goodrelation_prestige_remove_cores);
+ fixed_point_t PROPERTY(goodrelation_prestige_prestige);
+ fixed_point_t PROPERTY(goodrelation_prestige_concede);
+ fixed_point_t PROPERTY(goodrelation_prestige_status_quo);
+ fixed_point_t PROPERTY(goodrelation_prestige_annex);
+ fixed_point_t PROPERTY(goodrelation_prestige_demand_state);
+ fixed_point_t PROPERTY(goodrelation_prestige_install_communist_gov_type);
+ fixed_point_t PROPERTY(goodrelation_prestige_uninstall_communist_gov_type);
+ fixed_point_t PROPERTY(goodrelation_prestige_colony);
+ fixed_point_t PROPERTY(goodrelation_militancy_add_to_sphere);
+ fixed_point_t PROPERTY(goodrelation_militancy_release_puppet);
+ fixed_point_t PROPERTY(goodrelation_militancy_make_puppet);
+ fixed_point_t PROPERTY(goodrelation_militancy_disarmament);
+ fixed_point_t PROPERTY(goodrelation_militancy_destroy_forts);
+ fixed_point_t PROPERTY(goodrelation_militancy_destroy_naval_bases);
+ fixed_point_t PROPERTY(goodrelation_militancy_reparations);
+ fixed_point_t PROPERTY(goodrelation_militancy_transfer_provinces);
+ fixed_point_t PROPERTY(goodrelation_militancy_remove_cores);
+ fixed_point_t PROPERTY(goodrelation_militancy_prestige);
+ fixed_point_t PROPERTY(goodrelation_militancy_concede);
+ fixed_point_t PROPERTY(goodrelation_militancy_status_quo);
+ fixed_point_t PROPERTY(goodrelation_militancy_annex);
+ fixed_point_t PROPERTY(goodrelation_militancy_demand_state);
+ fixed_point_t PROPERTY(goodrelation_militancy_install_communist_gov_type);
+ fixed_point_t PROPERTY(goodrelation_militancy_uninstall_communist_gov_type);
+ fixed_point_t PROPERTY(goodrelation_militancy_colony);
+ fixed_point_t PROPERTY(war_prestige_cost_base);
+ fixed_point_t PROPERTY(war_prestige_cost_high_prestige);
+ fixed_point_t PROPERTY(war_prestige_cost_neg_prestige);
+ fixed_point_t PROPERTY(war_prestige_cost_truce);
+ fixed_point_t PROPERTY(war_prestige_cost_honor_alliance);
+ fixed_point_t PROPERTY(war_prestige_cost_honor_guarnatee);
+ fixed_point_t PROPERTY(war_prestige_cost_uncivilized);
+ fixed_point_t PROPERTY(war_prestige_cost_core);
+ fixed_point_t PROPERTY(war_failed_goal_militancy);
+ fixed_point_t PROPERTY(war_failed_goal_prestige_base);
+ fixed_point_t PROPERTY(war_failed_goal_prestige);
+ Timespan PROPERTY(discredit_days);
+ fixed_point_t PROPERTY(discredit_influence_cost_factor);
+ fixed_point_t PROPERTY(discredit_influence_gain_factor);
+ Timespan PROPERTY(banembassy_days);
+ fixed_point_t PROPERTY(declarewar_relation_on_accept);
+ fixed_point_t PROPERTY(declarewar_diplomatic_cost);
+ fixed_point_t PROPERTY(addwargoal_relation_on_accept);
+ fixed_point_t PROPERTY(addwargoal_diplomatic_cost);
+ fixed_point_t PROPERTY(add_unjustified_goal_badboy);
+ fixed_point_t PROPERTY(peace_relation_on_accept);
+ fixed_point_t PROPERTY(peace_relation_on_decline);
+ fixed_point_t PROPERTY(peace_diplomatic_cost);
+ fixed_point_t PROPERTY(alliance_relation_on_accept);
+ fixed_point_t PROPERTY(alliance_relation_on_decline);
+ fixed_point_t PROPERTY(alliance_diplomatic_cost);
+ fixed_point_t PROPERTY(cancelalliance_relation_on_accept);
+ fixed_point_t PROPERTY(cancelalliance_diplomatic_cost);
+ fixed_point_t PROPERTY(callally_relation_on_accept);
+ fixed_point_t PROPERTY(callally_relation_on_decline);
+ fixed_point_t PROPERTY(callally_diplomatic_cost);
+ fixed_point_t PROPERTY(askmilaccess_relation_on_accept);
+ fixed_point_t PROPERTY(askmilaccess_relation_on_decline);
+ fixed_point_t PROPERTY(askmilaccess_diplomatic_cost);
+ fixed_point_t PROPERTY(cancelaskmilaccess_relation_on_accept);
+ fixed_point_t PROPERTY(cancelaskmilaccess_diplomatic_cost);
+ fixed_point_t PROPERTY(givemilaccess_relation_on_accept);
+ fixed_point_t PROPERTY(givemilaccess_relation_on_decline);
+ fixed_point_t PROPERTY(givemilaccess_diplomatic_cost);
+ fixed_point_t PROPERTY(cancelgivemilaccess_relation_on_accept);
+ fixed_point_t PROPERTY(cancelgivemilaccess_diplomatic_cost);
+ fixed_point_t PROPERTY(warsubsidy_relation_on_accept);
+ fixed_point_t PROPERTY(warsubsidy_diplomatic_cost);
+ fixed_point_t PROPERTY(cancelwarsubsidy_relation_on_accept);
+ fixed_point_t PROPERTY(cancelwarsubsidy_diplomatic_cost);
+ fixed_point_t PROPERTY(discredit_relation_on_accept);
+ fixed_point_t PROPERTY(discredit_influence_cost);
+ fixed_point_t PROPERTY(expeladvisors_relation_on_accept);
+ fixed_point_t PROPERTY(expeladvisors_influence_cost);
+ fixed_point_t PROPERTY(ceasecolonization_relation_on_accept);
+ fixed_point_t PROPERTY(ceasecolonization_relation_on_decline);
+ fixed_point_t PROPERTY(ceasecolonization_diplomatic_cost);
+ fixed_point_t PROPERTY(banembassy_relation_on_accept);
+ fixed_point_t PROPERTY(banembassy_influence_cost);
+ fixed_point_t PROPERTY(increaserelation_relation_on_accept);
+ fixed_point_t PROPERTY(increaserelation_relation_on_decline);
+ fixed_point_t PROPERTY(increaserelation_diplomatic_cost);
+ fixed_point_t PROPERTY(decreaserelation_relation_on_accept);
+ fixed_point_t PROPERTY(decreaserelation_diplomatic_cost);
+ fixed_point_t PROPERTY(addtosphere_relation_on_accept);
+ fixed_point_t PROPERTY(addtosphere_influence_cost);
+ fixed_point_t PROPERTY(removefromsphere_relation_on_accept);
+ fixed_point_t PROPERTY(removefromsphere_influence_cost);
+ fixed_point_t PROPERTY(removefromsphere_prestige_cost);
+ fixed_point_t PROPERTY(removefromsphere_infamy_cost);
+ fixed_point_t PROPERTY(increaseopinion_relation_on_accept);
+ fixed_point_t PROPERTY(increaseopinion_influence_cost);
+ fixed_point_t PROPERTY(decreaseopinion_relation_on_accept);
+ fixed_point_t PROPERTY(decreaseopinion_influence_cost);
+ fixed_point_t PROPERTY(make_cb_diplomatic_cost);
+ fixed_point_t PROPERTY(make_cb_relation_on_accept);
+ fixed_point_t PROPERTY(disarmed_penalty);
+ fixed_point_t PROPERTY(reparations_tax_hit);
+ fixed_point_t PROPERTY(prestige_reduction_base);
+ fixed_point_t PROPERTY(prestige_reduction);
+ Timespan PROPERTY(reparations_duration);
+ fixed_point_t PROPERTY(min_warscore_to_intervene);
+ Timespan PROPERTY(min_time_to_intervene);
+ fixed_point_t PROPERTY(max_warscore_from_battles);
+ fixed_point_t PROPERTY(gunboat_diplomatic_cost);
+ fixed_point_t PROPERTY(gunboat_relation_on_accept);
+ fixed_point_t PROPERTY(wargoal_jingoism_requirement);
+ fixed_point_t PROPERTY(liberate_state_relation_increase);
+ fixed_point_t PROPERTY(dishonored_callally_prestige_penalty);
+ Timespan PROPERTY(base_truce_duration);
+ fixed_point_t PROPERTY(max_influence);
+ fixed_point_t PROPERTY(warsubsidies_percent);
+ fixed_point_t PROPERTY(neighbour_bonus_influence_percent);
+ fixed_point_t PROPERTY(sphere_neighbour_bonus_influence_percent);
+ fixed_point_t PROPERTY(other_continent_bonus_influence_percent);
+ fixed_point_t PROPERTY(puppet_bonus_influence_percent);
+ fixed_point_t PROPERTY(release_nation_prestige);
+ fixed_point_t PROPERTY(release_nation_infamy);
+ fixed_point_t PROPERTY(infamy_clear_union_sphere);
+ fixed_point_t PROPERTY(breaktruce_infamy_clear_union_sphere);
+ fixed_point_t PROPERTY(breaktruce_prestige_clear_union_sphere);
+ fixed_point_t PROPERTY(breaktruce_militancy_clear_union_sphere);
+ fixed_point_t PROPERTY(goodrelation_infamy_clear_union_sphere);
+ fixed_point_t PROPERTY(goodrelation_prestige_clear_union_sphere);
+ fixed_point_t PROPERTY(goodrelation_militancy_clear_union_sphere);
+ fixed_point_t PROPERTY(peace_cost_clear_union_sphere);
+ fixed_point_t PROPERTY(good_peace_refusal_militancy);
+ fixed_point_t PROPERTY(good_peace_refusal_warexh);
+ fixed_point_t PROPERTY(peace_cost_gunboat);
+ fixed_point_t PROPERTY(infamy_gunboat);
+ fixed_point_t PROPERTY(breaktruce_infamy_gunboat);
+ fixed_point_t PROPERTY(breaktruce_prestige_gunboat);
+ fixed_point_t PROPERTY(breaktruce_militancy_gunboat);
+ fixed_point_t PROPERTY(goodrelation_infamy_gunboat);
+ fixed_point_t PROPERTY(goodrelation_prestige_gunboat);
+ fixed_point_t PROPERTY(goodrelation_militancy_gunboat);
+ fixed_point_t PROPERTY(cb_generation_base_speed);
+ fixed_point_t PROPERTY(cb_generation_speed_bonus_on_colony_competition);
+ fixed_point_t PROPERTY(cb_generation_speed_bonus_on_colony_competition_troops_presence);
+ fixed_point_t PROPERTY(make_cb_relation_limit);
+ fixed_point_t PROPERTY(cb_detection_chance_base);
+ fixed_point_t PROPERTY(investment_influence_defense);
+ fixed_point_t PROPERTY(relation_influence_modifier);
+ fixed_point_t PROPERTY(on_cb_detected_relation_change);
+ fixed_point_t PROPERTY(gw_intervene_min_relations);
+ fixed_point_t PROPERTY(gw_intervene_max_exhaustion);
+ fixed_point_t PROPERTY(gw_justify_cb_badboy_impact);
+ fixed_point_t PROPERTY(gw_cb_construction_speed);
+ fixed_point_t PROPERTY(gw_wargoal_jingoism_requirement_mod);
+ fixed_point_t PROPERTY(gw_warscore_cost_mod);
+ fixed_point_t PROPERTY(gw_warscore_cost_mod_2);
+ fixed_point_t PROPERTY(gw_warscore_2_threshold);
+ fixed_point_t PROPERTY(tension_decay);
+ fixed_point_t PROPERTY(tension_from_cb);
+ fixed_point_t PROPERTY(tension_from_movement);
+ fixed_point_t PROPERTY(tension_from_movement_max);
+ fixed_point_t PROPERTY(at_war_tension_decay);
+ fixed_point_t PROPERTY(tension_on_cb_discovered);
+ fixed_point_t PROPERTY(tension_on_revolt);
+ fixed_point_t PROPERTY(tension_while_crisis);
+ Timespan PROPERTY(crisis_cooldown_duration);
+ fixed_point_t PROPERTY(crisis_base_chance);
+ fixed_point_t PROPERTY(crisis_temperature_increase);
+ fixed_point_t PROPERTY(crisis_offer_diplomatic_cost);
+ fixed_point_t PROPERTY(crisis_offer_relation_on_accept);
+ fixed_point_t PROPERTY(crisis_offer_relation_on_decline);
+ fixed_point_t PROPERTY(crisis_did_not_take_side_prestige_factor_base);
+ fixed_point_t PROPERTY(crisis_did_not_take_side_prestige_factor_year);
+ fixed_point_t PROPERTY(crisis_winner_prestige_factor_base);
+ fixed_point_t PROPERTY(crisis_winner_prestige_factor_year);
+ fixed_point_t PROPERTY(crisis_winner_relations_impact);
+ fixed_point_t PROPERTY(back_crisis_diplomatic_cost);
+ fixed_point_t PROPERTY(back_crisis_relation_on_accept);
+ fixed_point_t PROPERTY(back_crisis_relation_on_decline);
+ fixed_point_t PROPERTY(crisis_temperature_on_offer_decline);
+ fixed_point_t PROPERTY(crisis_temperature_participant_factor);
+ fixed_point_t PROPERTY(crisis_temperature_on_mobilize);
+ fixed_point_t PROPERTY(crisis_wargoal_infamy_mult);
+ fixed_point_t PROPERTY(crisis_wargoal_prestige_mult);
+ fixed_point_t PROPERTY(crisis_wargoal_militancy_mult);
+ fixed_point_t PROPERTY(crisis_interest_war_exhaustion_limit);
+ fixed_point_t PROPERTY(rank_1_tension_decay);
+ fixed_point_t PROPERTY(rank_2_tension_decay);
+ fixed_point_t PROPERTY(rank_3_tension_decay);
+ fixed_point_t PROPERTY(rank_4_tension_decay);
+ fixed_point_t PROPERTY(rank_5_tension_decay);
+ fixed_point_t PROPERTY(rank_6_tension_decay);
+ fixed_point_t PROPERTY(rank_7_tension_decay);
+ fixed_point_t PROPERTY(rank_8_tension_decay);
+ fixed_point_t PROPERTY(tws_fulfilled_speed);
+ fixed_point_t PROPERTY(tws_not_fulfilled_speed);
+ Timespan PROPERTY(tws_grace_period_days);
+ fixed_point_t PROPERTY(tws_cb_limit_default);
+ fixed_point_t PROPERTY(tws_fulfilled_idle_space);
+ size_t PROPERTY(tws_battle_min_count);
+ fixed_point_t PROPERTY(tws_battle_max_aspect);
+ fixed_point_t PROPERTY(large_population_influence_penalty);
+ fixed_point_t PROPERTY(lone_backer_prestige_factor);
+
+ DiplomacyDefines();
+
+ std::string_view get_name() const;
+ NodeTools::node_callback_t expect_defines();
+ };
+}