diff options
Diffstat (limited to 'src/openvic-simulation/economy/production')
8 files changed, 465 insertions, 64 deletions
diff --git a/src/openvic-simulation/economy/production/ArtisanalProducer.hpp b/src/openvic-simulation/economy/production/ArtisanalProducer.hpp index e5c0b80..65aa3fa 100644 --- a/src/openvic-simulation/economy/production/ArtisanalProducer.hpp +++ b/src/openvic-simulation/economy/production/ArtisanalProducer.hpp @@ -6,7 +6,7 @@ #include "openvic-simulation/utility/Getters.hpp" namespace OpenVic { - class ArtisanalProducer final { + struct ArtisanalProducer { private: ProductionType const& PROPERTY(production_type); GoodDefinition::good_definition_map_t PROPERTY(stockpile); diff --git a/src/openvic-simulation/economy/production/Employee.cpp b/src/openvic-simulation/economy/production/Employee.cpp new file mode 100644 index 0000000..569299a --- /dev/null +++ b/src/openvic-simulation/economy/production/Employee.cpp @@ -0,0 +1,8 @@ +#include "Employee.hpp" + +using namespace OpenVic; + +Employee::Employee(Pop& new_pop, const Pop::pop_size_t new_size) + : pop { new_pop }, + size { new_size } + {}
\ No newline at end of file diff --git a/src/openvic-simulation/economy/production/Employee.hpp b/src/openvic-simulation/economy/production/Employee.hpp new file mode 100644 index 0000000..8a09c31 --- /dev/null +++ b/src/openvic-simulation/economy/production/Employee.hpp @@ -0,0 +1,13 @@ +#pragma once + +#include "openvic-simulation/pop/Pop.hpp" + +namespace OpenVic { + struct Employee { + private: + Pop::pop_size_t PROPERTY_RW(size); + public: + Pop& pop; + Employee(Pop& new_pop, const Pop::pop_size_t new_size); + }; +}
\ No newline at end of file diff --git a/src/openvic-simulation/economy/production/FactoryProducer.hpp b/src/openvic-simulation/economy/production/FactoryProducer.hpp index 54ddfb8..9e660ba 100644 --- a/src/openvic-simulation/economy/production/FactoryProducer.hpp +++ b/src/openvic-simulation/economy/production/FactoryProducer.hpp @@ -8,7 +8,7 @@ #include "openvic-simulation/utility/Getters.hpp" namespace OpenVic { - class FactoryProducer final { + struct FactoryProducer { private: static constexpr uint8_t DAYS_OF_HISTORY = 7; using daily_profit_history_t = std::array<fixed_point_t, DAYS_OF_HISTORY>; diff --git a/src/openvic-simulation/economy/production/ProductionType.cpp b/src/openvic-simulation/economy/production/ProductionType.cpp index 7c4dfef..c5db641 100644 --- a/src/openvic-simulation/economy/production/ProductionType.cpp +++ b/src/openvic-simulation/economy/production/ProductionType.cpp @@ -9,33 +9,33 @@ Job::Job( PopType const* new_pop_type, effect_t new_effect_type, fixed_point_t new_effect_multiplier, - fixed_point_t new_desired_workforce_share + fixed_point_t new_amount ) : pop_type { new_pop_type }, effect_type { new_effect_type }, effect_multiplier { new_effect_multiplier }, - desired_workforce_share { new_desired_workforce_share } {} + amount { new_amount } {} ProductionType::ProductionType( - std::string_view new_identifier, - std::optional<Job> new_owner, + const std::string_view new_identifier, + const std::optional<Job> new_owner, std::vector<Job>&& new_jobs, - template_type_t new_template_type, - Pop::pop_size_t new_base_workforce_size, + const template_type_t new_template_type, + const Pop::pop_size_t new_base_workforce_size, GoodDefinition::good_definition_map_t&& new_input_goods, - GoodDefinition const* new_output_goods, - fixed_point_t new_base_output_quantity, + GoodDefinition const& new_output_good, + const fixed_point_t new_base_output_quantity, std::vector<bonus_t>&& new_bonuses, GoodDefinition::good_definition_map_t&& new_maintenance_requirements, - bool new_is_coastal, - bool new_is_farm, - bool new_is_mine + const bool new_is_coastal, + const bool new_is_farm, + const bool new_is_mine ) : HasIdentifier { new_identifier }, owner { new_owner }, jobs { std::move(new_jobs) }, template_type { new_template_type }, base_workforce_size { new_base_workforce_size }, input_goods { std::move(new_input_goods) }, - output_goods { new_output_goods }, + output_good { new_output_good }, base_output_quantity { new_base_output_quantity }, bonuses { std::move(new_bonuses) }, maintenance_requirements { std::move(new_maintenance_requirements) }, @@ -51,7 +51,9 @@ bool ProductionType::parse_scripts(DefinitionManager const& definition_manager) return ret; } -ProductionTypeManager::ProductionTypeManager() : rgo_owner_sprite { 0 } {} +ProductionTypeManager::ProductionTypeManager() : + good_to_rgo_production_type { nullptr }, + rgo_owner_sprite { 0 } {} node_callback_t ProductionTypeManager::_expect_job( GoodDefinitionManager const& good_definition_manager, PopManager const& pop_manager, callback_t<Job&&> callback @@ -92,19 +94,19 @@ node_callback_t ProductionTypeManager::_expect_job_list( } bool ProductionTypeManager::add_production_type( - std::string_view identifier, + const std::string_view identifier, std::optional<Job> owner, std::vector<Job>&& jobs, - ProductionType::template_type_t template_type, - Pop::pop_size_t base_workforce_size, + const ProductionType::template_type_t template_type, + const Pop::pop_size_t base_workforce_size, GoodDefinition::good_definition_map_t&& input_goods, - GoodDefinition const* output_goods, - fixed_point_t base_output_quantity, + GoodDefinition const* const output_good, + const fixed_point_t base_output_quantity, std::vector<ProductionType::bonus_t>&& bonuses, GoodDefinition::good_definition_map_t&& maintenance_requirements, - bool is_coastal, - bool is_farm, - bool is_mine + const bool is_coastal, + const bool is_farm, + const bool is_mine ) { if (identifier.empty()) { Logger::error("Invalid production type identifier - empty!"); @@ -121,7 +123,7 @@ bool ProductionTypeManager::add_production_type( return false; } - if (output_goods == nullptr) { + if (output_good == nullptr) { Logger::error("Output good for production type ", identifier, " was null!"); return false; } @@ -167,13 +169,25 @@ bool ProductionTypeManager::add_production_type( } const bool ret = production_types.add_item({ - identifier, owner, std::move(jobs), template_type, base_workforce_size, std::move(input_goods), output_goods, + identifier, owner, std::move(jobs), template_type, base_workforce_size, std::move(input_goods), *output_good, base_output_quantity, std::move(bonuses), std::move(maintenance_requirements), is_coastal, is_farm, is_mine }); + + if (ret && (template_type == RGO)) { + ProductionType const& production_type = production_types.get_items().back(); + ProductionType const*& current_rgo_pt = good_to_rgo_production_type[*output_good]; + if (current_rgo_pt == nullptr || (is_farm && !current_rgo_pt->is_farm())) { + // first rgo pt or farms are preferred (over mines) in V2 + current_rgo_pt = &production_type; + } + //else ignore, we already have an rgo pt + } + if (rgo_owner_sprite <= 0 && ret && template_type == RGO && owner.has_value() && owner->get_pop_type() != nullptr) { /* Set rgo owner sprite to that of the first RGO owner we find. */ rgo_owner_sprite = owner->get_pop_type()->get_sprite(); } + return ret; } @@ -224,7 +238,10 @@ bool ProductionTypeManager::load_production_types_file( } )(parser.get_file_node()); + /* Pass #3: actually load production types */ + good_to_rgo_production_type.set_keys(&good_definition_manager.get_good_definitions()); + reserve_more_production_types(expected_types); ret &= expect_dictionary( [this, &good_definition_manager, &pop_manager, &template_target_map, &template_node_map]( @@ -238,7 +255,7 @@ bool ProductionTypeManager::load_production_types_file( std::optional<Job> owner; std::vector<Job> jobs; ProductionType::template_type_t template_type { FACTORY }; - GoodDefinition const* output_goods = nullptr; + GoodDefinition const* output_good = nullptr; Pop::pop_size_t base_workforce_size = 0; GoodDefinition::good_definition_map_t input_goods, maintenance_requirements; fixed_point_t base_output_quantity = 0; @@ -271,7 +288,7 @@ bool ProductionTypeManager::load_production_types_file( "input_goods", ZERO_OR_ONE, good_definition_manager.expect_good_definition_decimal_map(move_variable_callback(input_goods)), "output_goods", ZERO_OR_ONE, - good_definition_manager.expect_good_definition_identifier(assign_variable_callback_pointer(output_goods)), + good_definition_manager.expect_good_definition_identifier(assign_variable_callback_pointer(output_good)), "value", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(base_output_quantity)), "efficiency", ZERO_OR_ONE, good_definition_manager.expect_good_definition_decimal_map( move_variable_callback(maintenance_requirements) @@ -300,9 +317,10 @@ bool ProductionTypeManager::load_production_types_file( ret &= parse_node(node); ret &= add_production_type( - key, owner, std::move(jobs), template_type, base_workforce_size, std::move(input_goods), output_goods, + key, owner, std::move(jobs), template_type, base_workforce_size, std::move(input_goods), output_good, base_output_quantity, std::move(bonuses), std::move(maintenance_requirements), is_coastal, is_farm, is_mine ); + return ret; } )(parser.get_file_node()); diff --git a/src/openvic-simulation/economy/production/ProductionType.hpp b/src/openvic-simulation/economy/production/ProductionType.hpp index 5394938..f9b1778 100644 --- a/src/openvic-simulation/economy/production/ProductionType.hpp +++ b/src/openvic-simulation/economy/production/ProductionType.hpp @@ -20,13 +20,13 @@ namespace OpenVic { PopType const* PROPERTY(pop_type); effect_t PROPERTY(effect_type); fixed_point_t PROPERTY(effect_multiplier); - fixed_point_t PROPERTY(desired_workforce_share); + fixed_point_t PROPERTY(amount); Job( PopType const* new_pop_type, effect_t new_effect_type, fixed_point_t new_effect_multiplier, - fixed_point_t new_desired_workforce_share + fixed_point_t new_amount ); public: @@ -47,7 +47,7 @@ namespace OpenVic { const Pop::pop_size_t PROPERTY(base_workforce_size); GoodDefinition::good_definition_map_t PROPERTY(input_goods); - GoodDefinition const* PROPERTY(output_goods); + GoodDefinition const& PROPERTY(output_good); const fixed_point_t PROPERTY(base_output_quantity); std::vector<bonus_t> PROPERTY(bonuses); @@ -58,19 +58,19 @@ namespace OpenVic { const bool PROPERTY_CUSTOM_PREFIX(mine, is); ProductionType( - std::string_view new_identifier, - std::optional<Job> new_owner, + const std::string_view new_identifier, + const std::optional<Job> new_owner, std::vector<Job>&& new_jobs, - template_type_t new_template_type, - Pop::pop_size_t new_base_workforce_size, + const template_type_t new_template_type, + const Pop::pop_size_t new_base_workforce_size, GoodDefinition::good_definition_map_t&& new_input_goods, - GoodDefinition const* new_output_goods, - fixed_point_t new_base_output_quantity, + GoodDefinition const& new_output_good, + const fixed_point_t new_base_output_quantity, std::vector<bonus_t>&& new_bonuses, GoodDefinition::good_definition_map_t&& new_maintenance_requirements, - bool new_is_coastal, - bool new_is_farm, - bool new_is_mine + const bool new_is_coastal, + const bool new_is_farm, + const bool new_is_mine ); bool parse_scripts(DefinitionManager const& definition_manager); @@ -83,6 +83,7 @@ namespace OpenVic { private: IdentifierRegistry<ProductionType> IDENTIFIER_REGISTRY(production_type); PopType::sprite_t PROPERTY(rgo_owner_sprite); + IndexedMap<GoodDefinition, ProductionType const*> PROPERTY(good_to_rgo_production_type); NodeTools::node_callback_t _expect_job( GoodDefinitionManager const& good_definition_manager, PopManager const& pop_manager, @@ -97,19 +98,19 @@ namespace OpenVic { ProductionTypeManager(); bool add_production_type( - std::string_view identifier, + const std::string_view identifier, std::optional<Job> owner, - std::vector<Job>&& employees, - ProductionType::template_type_t template_type, - Pop::pop_size_t workforce, + std::vector<Job>&& jobs, + const ProductionType::template_type_t template_type, + const Pop::pop_size_t base_workforce_size, GoodDefinition::good_definition_map_t&& input_goods, - GoodDefinition const* output_goods, - fixed_point_t value, + GoodDefinition const* const output_good, + const fixed_point_t base_output_quantity, std::vector<ProductionType::bonus_t>&& bonuses, GoodDefinition::good_definition_map_t&& maintenance_requirements, - bool coastal, - bool farm, - bool mine + const bool is_coastal, + const bool is_farm, + const bool is_mine ); bool load_production_types_file( diff --git a/src/openvic-simulation/economy/production/ResourceGatheringOperation.cpp b/src/openvic-simulation/economy/production/ResourceGatheringOperation.cpp index 9bf6f49..df91645 100644 --- a/src/openvic-simulation/economy/production/ResourceGatheringOperation.cpp +++ b/src/openvic-simulation/economy/production/ResourceGatheringOperation.cpp @@ -1,21 +1,343 @@ #include "ResourceGatheringOperation.hpp" +#include <vector> + +#include "openvic-simulation/economy/production/Employee.hpp" +#include "openvic-simulation/economy/production/ProductionType.hpp" +#include "openvic-simulation/map/ProvinceInstance.hpp" +#include "openvic-simulation/map/State.hpp" +#include "openvic-simulation/modifier/ModifierEffectCache.hpp" +#include "openvic-simulation/pop/Pop.hpp" +#include "openvic-simulation/types/fixed_point/FixedPoint.hpp" +#include "openvic-simulation/utility/Logger.hpp" + using namespace OpenVic; ResourceGatheringOperation::ResourceGatheringOperation( - ProductionType const& new_production_type, + ProductionType const* new_production_type_nullable, fixed_point_t new_size_multiplier, fixed_point_t new_revenue_yesterday, fixed_point_t new_output_quantity_yesterday, fixed_point_t new_unsold_quantity_yesterday, - ordered_map<Pop*, Pop::pop_size_t>&& new_employees -) : production_type { new_production_type }, + std::vector<Employee>&& new_employees, + decltype(employee_count_per_type_cache)::keys_t const& pop_type_keys +) : production_type_nullable { new_production_type_nullable }, revenue_yesterday { new_revenue_yesterday }, output_quantity_yesterday { new_output_quantity_yesterday }, unsold_quantity_yesterday { new_unsold_quantity_yesterday }, size_multiplier { new_size_multiplier }, - employees { std::move(new_employees) } {} + employees { std::move(new_employees) }, + max_employee_count_cache { 0 }, + total_employees_count_cache { 0 }, + total_paid_employees_count_cache { 0 }, + total_owner_income_cache { }, + total_employee_income_cache { }, + employee_count_per_type_cache { &pop_type_keys } +{ } -ResourceGatheringOperation::ResourceGatheringOperation( - ProductionType const& new_production_type, fixed_point_t new_size_multiplier -) : ResourceGatheringOperation { new_production_type, new_size_multiplier, 0, 0, 0, {} } {} +ResourceGatheringOperation::ResourceGatheringOperation(decltype(employee_count_per_type_cache)::keys_t const& pop_type_keys) : ResourceGatheringOperation { + nullptr, fixed_point_t::_0(), + fixed_point_t::_0(), fixed_point_t::_0(), + fixed_point_t::_0(), {}, pop_type_keys +} {} + +void ResourceGatheringOperation::initialise_for_new_game(ProvinceInstance& location, ModifierEffectCache const& modifier_effect_cache) { + if (production_type_nullable == nullptr) { + output_quantity_yesterday = 0; + revenue_yesterday = 0; + return; + } + + ProductionType const& production_type = *production_type_nullable; + const fixed_point_t size_modifier = calculate_size_modifier(location, modifier_effect_cache); + const Pop::pop_size_t total_worker_count_in_province = update_size_and_return_total_worker_count(location, modifier_effect_cache, size_modifier); + hire(location, total_worker_count_in_province); + Pop::pop_size_t total_owner_count_in_state_cache = 0; + std::vector<Pop*> owner_pops_cache {}; + output_quantity_yesterday = produce(location, owner_pops_cache, total_owner_count_in_state_cache, modifier_effect_cache, size_modifier); + revenue_yesterday = output_quantity_yesterday * production_type.get_output_good().get_base_price(); //TODO sell on market + pay_employees(location, revenue_yesterday, total_worker_count_in_province, owner_pops_cache, total_owner_count_in_state_cache); +} + +Pop::pop_size_t ResourceGatheringOperation::update_size_and_return_total_worker_count( + ProvinceInstance& location, + ModifierEffectCache const& modifier_effect_cache, + const fixed_point_t size_modifier +) { + if (production_type_nullable == nullptr) { + size_multiplier = fixed_point_t::_0(); + max_employee_count_cache = fixed_point_t::_0(); + return fixed_point_t::_0(); + } + + Pop::pop_size_t total_worker_count_in_province = 0; //not counting equivalents + ProductionType const& production_type = *production_type_nullable; + std::vector<Job> const& jobs = production_type.get_jobs(); + //can't use pop_type_distribution as it is not filled correctly yet (possibly due to equivalent pop type conversion) + for (Pop const& pop : location.get_pops()){ + PopType const* pop_type = pop.get_type(); + for(Job const& job : jobs) { + if (job.get_pop_type() == pop_type) { + total_worker_count_in_province += pop.get_size(); + break; + } + } + } + + const fixed_point_t base_workforce_size = production_type.get_base_workforce_size(); + if (size_modifier == fixed_point_t::_0()) { + size_multiplier = 0; + } else { + size_multiplier = ((total_worker_count_in_province / (size_modifier * base_workforce_size)).ceil() * fixed_point_t::_1_50()).floor(); + } + max_employee_count_cache = (size_modifier * size_multiplier * base_workforce_size).floor(); + return total_worker_count_in_province; +} + +fixed_point_t ResourceGatheringOperation::calculate_size_modifier(ProvinceInstance const& location, ModifierEffectCache const& modifier_effect_cache) const { + if (production_type_nullable == nullptr) { + return fixed_point_t::_1(); + } + + ProductionType const& production_type = *production_type_nullable; + + fixed_point_t size_modifier = fixed_point_t::_1(); + if (production_type.is_farm()) { + size_modifier += location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_farm_rgo_size_global()) + + location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_farm_rgo_size_local()); + } + if (production_type.is_mine()) { + size_modifier += location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_mine_rgo_size_global()) + + location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_mine_rgo_size_local()); + } + auto const& good_effects = modifier_effect_cache.get_good_effects()[production_type.get_output_good()]; + size_modifier += location.get_modifier_effect_value_nullcheck(good_effects.get_rgo_size()); + return size_modifier > fixed_point_t::_0() ? size_modifier : fixed_point_t::_0(); +} + +void ResourceGatheringOperation::hire(ProvinceInstance& location, Pop::pop_size_t available_worker_count) { + total_employees_count_cache = 0; + total_paid_employees_count_cache=0; + if (production_type_nullable == nullptr) { + employees.clear(); + employee_count_per_type_cache.fill(fixed_point_t::_0()); + return; + } + + ProductionType const& production_type = *production_type_nullable; + if (max_employee_count_cache <= 0) { return; } + if (available_worker_count <= 0) { return; } + + fixed_point_t proportion_to_hire; + if (max_employee_count_cache >= available_worker_count) { + //hire everyone + proportion_to_hire = fixed_point_t::_1(); + } else { + //hire all pops proportionally + const fixed_point_t max_worker_count_real = max_employee_count_cache, available_worker_count_real = available_worker_count; + proportion_to_hire = max_worker_count_real / available_worker_count_real; + } + + std::vector<Job> const& jobs = production_type.get_jobs(); + for (Pop& pop : location.get_mutable_pops()){ + PopType const& pop_type = *pop.get_type(); + for(Job const& job : jobs) { + if (job.get_pop_type() == &pop_type) { + const Pop::pop_size_t pop_size_to_hire = static_cast<Pop::pop_size_t>((proportion_to_hire * pop.get_size()).floor()); + employee_count_per_type_cache[pop_type] += pop_size_to_hire; + employees.emplace_back(pop, pop_size_to_hire); + total_employees_count_cache += pop_size_to_hire; + if (!pop_type.get_is_slave()) { + total_paid_employees_count_cache += pop_size_to_hire; + } + break; + } + } + } +} + +fixed_point_t ResourceGatheringOperation::produce( + ProvinceInstance& location, + std::vector<Pop*>& owner_pops_cache, + Pop::pop_size_t& total_owner_count_in_state_cache, + ModifierEffectCache const& modifier_effect_cache, + const fixed_point_t size_modifier +) { + if (size_modifier == fixed_point_t::_0()){ + return fixed_point_t::_0(); + } + + total_owner_count_in_state_cache = 0; + owner_pops_cache = {}; + if (production_type_nullable == nullptr || max_employee_count_cache <= 0) { + return fixed_point_t::_0(); + } + + ProductionType const& production_type = *production_type_nullable; + fixed_point_t throughput_multiplier = fixed_point_t::_1(); + fixed_point_t output_multilpier = fixed_point_t::_1(); + + std::optional<Job> const& owner = production_type.get_owner(); + if (owner.has_value()) { + Job const& owner_job = owner.value(); + PopType const* owner_job_pop_type_nullable = owner_job.get_pop_type(); + if (owner_job_pop_type_nullable == nullptr) { + Logger::error("Owner job for ", production_type.get_identifier(), " has nullptr as pop_type."); + return fixed_point_t::_0(); + } + PopType const& owner_pop_type = *owner_job_pop_type_nullable; + State const* state_nullable = location.get_state(); + if (state_nullable == nullptr) { + Logger::error("Province ", location.get_identifier(), " has no state."); + return fixed_point_t::_0(); + } + State const& state = *state_nullable; + Pop::pop_size_t state_population = 0; //state.get_total_population() is not filled yet + std::vector<ProvinceInstance*> const& provinces_in_state = state.get_provinces(); + for (ProvinceInstance* const province_nullable : provinces_in_state) { + if (province_nullable == nullptr) { + Logger::error("State ", state.get_identifier(), " has nullptr in provinces."); + return fixed_point_t::_0(); + } + ProvinceInstance& province = *province_nullable; + for (Pop& pop : province.get_mutable_pops()){ + state_population += pop.get_size(); + if (&owner_pop_type == pop.get_type()) { + owner_pops_cache.push_back(&pop); + total_owner_count_in_state_cache += pop.get_size(); + } + } + } + + if (total_owner_count_in_state_cache > 0) { + switch (owner_job.get_effect_type()) { + case Job::effect_t::OUTPUT: + output_multilpier += owner_job.get_effect_multiplier() * total_owner_count_in_state_cache / state_population; + break; + case Job::effect_t::THROUGHPUT: + throughput_multiplier += owner_job.get_effect_multiplier() * total_owner_count_in_state_cache / state_population; + break; + default: + Logger::error("Invalid job effect in RGO ",production_type.get_identifier()); + break; + } + } + } + + throughput_multiplier += location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_rgo_throughput()) + +location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_local_rgo_throughput()); + output_multilpier += location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_rgo_output()) + +location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_local_rgo_output()); + + if (production_type.is_farm()) { + throughput_multiplier += location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_farm_rgo_throughput_global()); + output_multilpier += location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_farm_rgo_output_global()) + + location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_farm_rgo_output_local()); + } + if (production_type.is_mine()) { + throughput_multiplier += location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_mine_rgo_throughput_global()); + output_multilpier += location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_mine_rgo_output_global()) + + location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_mine_rgo_output_local()); + } + auto const& good_effects = modifier_effect_cache.get_good_effects()[production_type.get_output_good()]; + throughput_multiplier += location.get_modifier_effect_value_nullcheck(good_effects.get_rgo_goods_throughput()); + output_multilpier += location.get_modifier_effect_value_nullcheck(good_effects.get_rgo_goods_output()); + + fixed_point_t throughput_from_workers = fixed_point_t::_0(); + fixed_point_t output_from_workers = fixed_point_t::_1(); + for (PopType const& pop_type : *employee_count_per_type_cache.get_keys()) { + const Pop::pop_size_t employees_of_type = employee_count_per_type_cache[pop_type]; + + for(Job const& job : production_type.get_jobs()) { + if (job.get_pop_type() != &pop_type) { + continue; + } + + fixed_point_t const effect_multiplier = job.get_effect_multiplier(); + fixed_point_t relative_to_workforce = fixed_point_t::parse(employees_of_type) / fixed_point_t::parse(max_employee_count_cache); + fixed_point_t const amount = job.get_amount(); + if (effect_multiplier != fixed_point_t::_1() && relative_to_workforce > amount) { + relative_to_workforce = amount; + } + switch (job.get_effect_type()) { + case Job::effect_t::OUTPUT: + output_from_workers += effect_multiplier * relative_to_workforce; + break; + case Job::effect_t::THROUGHPUT: + throughput_from_workers += effect_multiplier * relative_to_workforce; + break; + default: + Logger::error("Invalid job effect in RGO ",production_type.get_identifier()); + break; + } + } + } + + //if province is overseas multiply by (1 + overseas penalty) + + return production_type.get_base_output_quantity() + * size_modifier * size_multiplier + * throughput_multiplier * throughput_from_workers + * output_multilpier * output_from_workers; +} + +void ResourceGatheringOperation::pay_employees( + ProvinceInstance& location, + const fixed_point_t revenue, + const Pop::pop_size_t total_worker_count_in_province, + std::vector<Pop*>& owner_pops_cache, + const Pop::pop_size_t total_owner_count_in_state_cache +) { + total_owner_income_cache = 0; + total_employee_income_cache = 0; + if (production_type_nullable == nullptr || revenue <= 0 || total_worker_count_in_province <= 0) { + if (revenue < 0) { Logger::error("Negative revenue for province ", location.get_identifier()); } + if (total_worker_count_in_province < 0) { Logger::error("Negative total worker count for province ", location.get_identifier()); } + return; + } + + ProductionType const& production_type = *production_type_nullable; + + fixed_point_t revenue_left = revenue; + if (total_owner_count_in_state_cache > 0) { + Job const& owner_job = production_type.get_owner().value(); + PopType const* owner_job_pop_type_nullable = owner_job.get_pop_type(); + + fixed_point_t owner_share = (fixed_point_t::_2() * total_owner_count_in_state_cache / total_worker_count_in_province); + constexpr fixed_point_t upper_limit = fixed_point_t::_0_50(); + if (owner_share > upper_limit) { + owner_share = upper_limit; + } + + for(Pop* owner_pop_nullable : owner_pops_cache) { + Pop& owner_pop = *owner_pop_nullable; + const fixed_point_t income_for_this_pop = revenue_left * owner_share * owner_pop.get_size() / total_owner_count_in_state_cache; + owner_pop.add_rgo_owner_income(income_for_this_pop); + total_owner_income_cache += income_for_this_pop; + } + revenue_left *= (fixed_point_t::_1() - owner_share); + } + + if (total_paid_employees_count_cache > 0) { + for (Employee& employee : employees) { + Pop& employee_pop = employee.pop; + PopType const* employee_pop_type_nullable = employee_pop.get_type(); + if (employee_pop_type_nullable == nullptr) { + Logger::error("employee has nullptr pop_type."); + return; + } + PopType const& employee_pop_type = *employee_pop_type_nullable; + if (employee_pop_type.get_is_slave()) { + continue; + } + + const Pop::pop_size_t employee_size = employee.get_size(); + const fixed_point_t income_for_this_pop = revenue_left * employee_size / total_paid_employees_count_cache; + employee_pop.add_rgo_worker_income(income_for_this_pop); + total_employee_income_cache += income_for_this_pop; + } + } else { + //scenario slaves only + //Money is removed from system in Victoria 2. + } +}
\ No newline at end of file diff --git a/src/openvic-simulation/economy/production/ResourceGatheringOperation.hpp b/src/openvic-simulation/economy/production/ResourceGatheringOperation.hpp index d71c569..a15e87d 100644 --- a/src/openvic-simulation/economy/production/ResourceGatheringOperation.hpp +++ b/src/openvic-simulation/economy/production/ResourceGatheringOperation.hpp @@ -1,25 +1,64 @@ #pragma once +#include "openvic-simulation/economy/production/Employee.hpp" #include "openvic-simulation/economy/production/ProductionType.hpp" +#include "openvic-simulation/modifier/ModifierEffectCache.hpp" +#include "openvic-simulation/pop/Pop.hpp" #include "openvic-simulation/types/fixed_point/FixedPoint.hpp" #include "openvic-simulation/utility/Getters.hpp" namespace OpenVic { - class ResourceGatheringOperation final { + struct ResourceGatheringOperation { private: - ProductionType const& PROPERTY(production_type); + ProductionType const* PROPERTY_RW(production_type_nullable); fixed_point_t PROPERTY(revenue_yesterday); fixed_point_t PROPERTY(output_quantity_yesterday); fixed_point_t PROPERTY(unsold_quantity_yesterday); - fixed_point_t PROPERTY(size_multiplier); - ordered_map<Pop*, Pop::pop_size_t> PROPERTY(employees); + fixed_point_t PROPERTY_RW(size_multiplier); + std::vector<Employee> PROPERTY(employees); + Pop::pop_size_t PROPERTY(max_employee_count_cache); + Pop::pop_size_t PROPERTY(total_employees_count_cache); + Pop::pop_size_t PROPERTY(total_paid_employees_count_cache); + fixed_point_t PROPERTY(total_owner_income_cache); + fixed_point_t PROPERTY(total_employee_income_cache); + IndexedMap<PopType, Pop::pop_size_t> PROPERTY(employee_count_per_type_cache); + + Pop::pop_size_t update_size_and_return_total_worker_count( + ProvinceInstance& location, + ModifierEffectCache const& modifier_effect_cache, + const fixed_point_t size_modifier + ); + fixed_point_t calculate_size_modifier(ProvinceInstance const& location, ModifierEffectCache const& modifier_effect_cache) const; + void hire(ProvinceInstance& location, const Pop::pop_size_t available_worker_count); + fixed_point_t produce( + ProvinceInstance& location, + std::vector<Pop*>& owner_pops_cache, + Pop::pop_size_t& total_owner_count_in_state_cache, + ModifierEffectCache const& modifier_effect_cache, + const fixed_point_t size_modifier + ); + void pay_employees( + ProvinceInstance& location, + const fixed_point_t revenue, + const Pop::pop_size_t total_worker_count_in_province, + std::vector<Pop*>& owner_pops_cache, + const Pop::pop_size_t total_owner_count_in_state_cache + ); public: ResourceGatheringOperation( - ProductionType const& new_production_type, fixed_point_t new_size_multiplier, fixed_point_t new_revenue_yesterday, - fixed_point_t new_output_quantity_yesterday, fixed_point_t new_unsold_quantity_yesterday, - ordered_map<Pop*, Pop::pop_size_t>&& new_employees + ProductionType const* new_production_type_nullable, + fixed_point_t new_size_multiplier, + fixed_point_t new_revenue_yesterday, + fixed_point_t new_output_quantity_yesterday, + fixed_point_t new_unsold_quantity_yesterday, + std::vector<Employee>&& new_employees, + decltype(employee_count_per_type_cache)::keys_t const& pop_type_keys ); - ResourceGatheringOperation(ProductionType const& new_production_type, fixed_point_t new_size_multiplier); + ResourceGatheringOperation(decltype(employee_count_per_type_cache)::keys_t const& pop_type_keys); + constexpr bool is_valid() const { + return production_type_nullable != nullptr; + } + void initialise_for_new_game(ProvinceInstance& location, ModifierEffectCache const& modifier_effect_cache); }; } |