diff options
Diffstat (limited to 'src/openvic-simulation/history')
-rw-r--r-- | src/openvic-simulation/history/ProvinceHistory.cpp | 20 | ||||
-rw-r--r-- | src/openvic-simulation/history/ProvinceHistory.hpp | 2 |
2 files changed, 20 insertions, 2 deletions
diff --git a/src/openvic-simulation/history/ProvinceHistory.cpp b/src/openvic-simulation/history/ProvinceHistory.cpp index 60fcbe4..bc92f48 100644 --- a/src/openvic-simulation/history/ProvinceHistory.cpp +++ b/src/openvic-simulation/history/ProvinceHistory.cpp @@ -1,7 +1,9 @@ #include "ProvinceHistory.hpp" #include "openvic-simulation/DefinitionManager.hpp" +#include "openvic-simulation/economy/GoodDefinition.hpp" #include "openvic-simulation/map/ProvinceDefinition.hpp" +#include "openvic-simulation/utility/Logger.hpp" using namespace OpenVic; using namespace OpenVic::NodeTools; @@ -57,6 +59,9 @@ bool ProvinceHistoryMap::_load_history_entry( }; }; + constexpr bool allow_empty_true = true; + constexpr bool do_warn = true; + return expect_dictionary_keys_and_default( [this, &definition_manager, &building_type_manager, &entry]( std::string_view key, ast::NodeCPtr value) -> bool { @@ -98,7 +103,20 @@ bool ProvinceHistoryMap::_load_history_entry( expect_identifier(expect_mapped_string(colony_status_map, assign_variable_callback(entry.colonial))), "is_slave", ZERO_OR_ONE, expect_bool(assign_variable_callback(entry.slave)), "trade_goods", ZERO_OR_ONE, - good_definition_manager.expect_good_definition_identifier(assign_variable_callback_pointer_opt(entry.rgo)), + good_definition_manager.expect_good_definition_identifier_or_string( + [&definition_manager, &entry](GoodDefinition const& rgo_good) ->bool { + entry.rgo_production_type_nullable = definition_manager.get_economy_manager().get_production_type_manager().get_good_to_rgo_production_type()[rgo_good]; + if (entry.rgo_production_type_nullable == nullptr) { + Logger::error(entry.province.get_identifier(), " has trade_goods ", rgo_good.get_identifier(), " which has no rgo production type defined."); + //we expect the good to have an rgo production type + //Victoria 2 treats this as null, but clearly the modder wanted there to be a good + return false; + } + return true; + }, + allow_empty_true, //could be explicitly setting trade_goods to null + do_warn //could be typo in good identifier + ), "life_rating", ZERO_OR_ONE, expect_uint<ProvinceInstance::life_rating_t>(assign_variable_callback(entry.life_rating)), "terrain", ZERO_OR_ONE, terrain_type_manager.expect_terrain_type_identifier( assign_variable_callback_pointer_opt(entry.terrain_type) diff --git a/src/openvic-simulation/history/ProvinceHistory.hpp b/src/openvic-simulation/history/ProvinceHistory.hpp index 99ea2af..f44fc81 100644 --- a/src/openvic-simulation/history/ProvinceHistory.hpp +++ b/src/openvic-simulation/history/ProvinceHistory.hpp @@ -32,7 +32,7 @@ namespace OpenVic { std::optional<ProvinceInstance::colony_status_t> PROPERTY(colonial); std::optional<bool> PROPERTY(slave); ordered_map<CountryDefinition const*, bool> PROPERTY(cores); - std::optional<GoodDefinition const*> PROPERTY(rgo); + std::optional<ProductionType const*> PROPERTY(rgo_production_type_nullable); std::optional<ProvinceInstance::life_rating_t> PROPERTY(life_rating); std::optional<TerrainType const*> PROPERTY(terrain_type); ordered_map<BuildingType const*, BuildingType::level_t> PROPERTY(province_buildings); |