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-rw-r--r--src/openvic-simulation/history/CountryHistory.cpp2
-rw-r--r--src/openvic-simulation/history/CountryHistory.hpp17
-rw-r--r--src/openvic-simulation/history/HistoryMap.hpp3
-rw-r--r--src/openvic-simulation/history/ProvinceHistory.cpp2
-rw-r--r--src/openvic-simulation/history/ProvinceHistory.hpp7
5 files changed, 17 insertions, 14 deletions
diff --git a/src/openvic-simulation/history/CountryHistory.cpp b/src/openvic-simulation/history/CountryHistory.cpp
index 00c88b8..48b30e6 100644
--- a/src/openvic-simulation/history/CountryHistory.cpp
+++ b/src/openvic-simulation/history/CountryHistory.cpp
@@ -242,7 +242,7 @@ bool CountryHistoryManager::load_country_history_file(
return false;
}
}
- CountryHistoryMap& country_history = it->second;
+ CountryHistoryMap& country_history = it.value();
return country_history._load_history_file(
game_manager, dataloader, game_manager.get_military_manager().get_deployment_manager(), root
diff --git a/src/openvic-simulation/history/CountryHistory.hpp b/src/openvic-simulation/history/CountryHistory.hpp
index 106b1c3..6d4392b 100644
--- a/src/openvic-simulation/history/CountryHistory.hpp
+++ b/src/openvic-simulation/history/CountryHistory.hpp
@@ -3,22 +3,23 @@
#include <map>
#include <optional>
-#include "openvic-simulation/misc/Decision.hpp"
#include "openvic-simulation/country/Country.hpp"
#include "openvic-simulation/history/Bookmark.hpp"
#include "openvic-simulation/history/HistoryMap.hpp"
#include "openvic-simulation/map/Province.hpp"
#include "openvic-simulation/military/Deployment.hpp"
+#include "openvic-simulation/misc/Decision.hpp"
#include "openvic-simulation/politics/Government.hpp"
#include "openvic-simulation/politics/Ideology.hpp"
#include "openvic-simulation/politics/Issue.hpp"
#include "openvic-simulation/politics/NationalValue.hpp"
#include "openvic-simulation/pop/Culture.hpp"
#include "openvic-simulation/pop/Religion.hpp"
-#include "openvic-simulation/types/Colour.hpp"
-#include "openvic-simulation/types/Date.hpp"
#include "openvic-simulation/research/Invention.hpp"
#include "openvic-simulation/research/Technology.hpp"
+#include "openvic-simulation/types/Colour.hpp"
+#include "openvic-simulation/types/Date.hpp"
+#include "openvic-simulation/types/OrderedContainers.hpp"
namespace OpenVic {
struct CountryHistoryMap;
@@ -44,8 +45,8 @@ namespace OpenVic {
std::vector<Reform const*> PROPERTY(reforms);
std::optional<Deployment const*> PROPERTY(inital_oob);
std::optional<TechnologySchool const*> PROPERTY(tech_school);
- std::map<Technology const*, bool> PROPERTY(technologies);
- std::map<Invention const*, bool> PROPERTY(inventions);
+ ordered_map<Technology const*, bool> PROPERTY(technologies);
+ ordered_map<Invention const*, bool> PROPERTY(inventions);
fixed_point_map_t<Country const*> PROPERTY(foreign_investment);
std::optional<fixed_point_t> PROPERTY(consciousness);
std::optional<fixed_point_t> PROPERTY(nonstate_consciousness);
@@ -55,8 +56,8 @@ namespace OpenVic {
std::optional<fixed_point_t> PROPERTY(colonial_points);
string_set_t PROPERTY(country_flags);
string_set_t PROPERTY(global_flags);
- std::map<GovernmentType const*, GovernmentType const*> PROPERTY(government_flag_overrides);
- std::set<Decision const*> decisions;
+ ordered_map<GovernmentType const*, GovernmentType const*> PROPERTY(government_flag_overrides);
+ ordered_set<Decision const*> decisions;
CountryHistoryEntry(Country const& new_country, Date new_date);
};
@@ -81,7 +82,7 @@ namespace OpenVic {
struct CountryHistoryManager {
private:
- std::map<Country const*, CountryHistoryMap> country_histories;
+ ordered_map<Country const*, CountryHistoryMap> country_histories;
bool locked = false;
public:
diff --git a/src/openvic-simulation/history/HistoryMap.hpp b/src/openvic-simulation/history/HistoryMap.hpp
index 576f00e..64975bc 100644
--- a/src/openvic-simulation/history/HistoryMap.hpp
+++ b/src/openvic-simulation/history/HistoryMap.hpp
@@ -5,6 +5,7 @@
#include "openvic-simulation/dataloader/NodeTools.hpp"
#include "openvic-simulation/types/Date.hpp"
+#include "openvic-simulation/types/OrderedContainers.hpp"
namespace OpenVic {
@@ -29,7 +30,7 @@ namespace OpenVic {
using entry_type = _Entry;
private:
- std::map<Date, std::unique_ptr<entry_type>> PROPERTY(entries);
+ ordered_map<Date, std::unique_ptr<entry_type>> PROPERTY(entries);
bool _try_load_history_entry(GameManager const& game_manager, Args... args, Date date, ast::NodeCPtr root) {
entry_type *const entry = _get_or_make_entry(game_manager, date);
diff --git a/src/openvic-simulation/history/ProvinceHistory.cpp b/src/openvic-simulation/history/ProvinceHistory.cpp
index db998b7..f5e5187 100644
--- a/src/openvic-simulation/history/ProvinceHistory.cpp
+++ b/src/openvic-simulation/history/ProvinceHistory.cpp
@@ -147,7 +147,7 @@ ProvinceHistoryMap* ProvinceHistoryManager::_get_or_make_province_history(Provin
return nullptr;
}
}
- return &it->second;
+ return &it.value();
}
bool ProvinceHistoryManager::load_province_history_file(
diff --git a/src/openvic-simulation/history/ProvinceHistory.hpp b/src/openvic-simulation/history/ProvinceHistory.hpp
index c3c8e67..0bda35d 100644
--- a/src/openvic-simulation/history/ProvinceHistory.hpp
+++ b/src/openvic-simulation/history/ProvinceHistory.hpp
@@ -11,6 +11,7 @@
#include "openvic-simulation/history/HistoryMap.hpp"
#include "openvic-simulation/map/Province.hpp"
#include "openvic-simulation/map/TerrainType.hpp"
+#include "openvic-simulation/types/OrderedContainers.hpp"
namespace OpenVic {
struct ProvinceHistoryMap;
@@ -30,8 +31,8 @@ namespace OpenVic {
std::optional<Good const*> PROPERTY(rgo);
std::optional<Province::life_rating_t> PROPERTY(life_rating);
std::optional<TerrainType const*> PROPERTY(terrain_type);
- std::map<BuildingType const*, BuildingType::level_t> PROPERTY(province_buildings);
- std::map<BuildingType const*, BuildingType::level_t> PROPERTY(state_buildings);
+ ordered_map<BuildingType const*, BuildingType::level_t> PROPERTY(province_buildings);
+ ordered_map<BuildingType const*, BuildingType::level_t> PROPERTY(state_buildings);
fixed_point_map_t<Ideology const*> PROPERTY(party_loyalties);
std::vector<Pop> PROPERTY(pops);
@@ -62,7 +63,7 @@ namespace OpenVic {
struct ProvinceHistoryManager {
private:
- std::map<Province const*, ProvinceHistoryMap> PROPERTY(province_histories);
+ ordered_map<Province const*, ProvinceHistoryMap> PROPERTY(province_histories);
bool locked = false;
ProvinceHistoryMap* _get_or_make_province_history(Province const& province);