diff options
Diffstat (limited to 'src/openvic-simulation/history')
-rw-r--r-- | src/openvic-simulation/history/Bookmark.hpp | 3 | ||||
-rw-r--r-- | src/openvic-simulation/history/CountryHistory.cpp | 168 | ||||
-rw-r--r-- | src/openvic-simulation/history/ProvinceHistory.cpp | 547 | ||||
-rw-r--r-- | src/openvic-simulation/history/ProvinceHistory.hpp | 153 |
4 files changed, 482 insertions, 389 deletions
diff --git a/src/openvic-simulation/history/Bookmark.hpp b/src/openvic-simulation/history/Bookmark.hpp index 63e1b3b..d4de34c 100644 --- a/src/openvic-simulation/history/Bookmark.hpp +++ b/src/openvic-simulation/history/Bookmark.hpp @@ -45,7 +45,8 @@ namespace OpenVic { public: BookmarkManager(); - bool add_bookmark(std::string_view name, std::string_view description, Date date, uint32_t initial_camera_x, uint32_t initial_camera_y); + bool add_bookmark(std::string_view name, std::string_view description, Date date, + uint32_t initial_camera_x, uint32_t initial_camera_y); IDENTIFIER_REGISTRY_ACCESSORS(bookmark); bool load_bookmark_file(ast::NodeCPtr root); diff --git a/src/openvic-simulation/history/CountryHistory.cpp b/src/openvic-simulation/history/CountryHistory.cpp index 5e91a85..9ed271b 100644 --- a/src/openvic-simulation/history/CountryHistory.cpp +++ b/src/openvic-simulation/history/CountryHistory.cpp @@ -20,7 +20,11 @@ CountryHistory::CountryHistory( fixed_point_t new_prestige, std::vector<Reform const*>&& new_reforms, Deployment const* new_inital_oob -) : primary_culture { new_primary_culture }, accepted_cultures { std::move(new_accepted_cultures) }, religion { new_religion }, ruling_party { new_ruling_party }, last_election { new_last_election }, upper_house { std::move(new_upper_house) }, capital { new_capital }, government_type { new_government_type }, plurality { new_plurality }, national_value { new_national_value }, civilised { new_civilised }, prestige { new_prestige }, reforms { std::move(new_reforms) }, inital_oob { new_inital_oob } {} +) : primary_culture { new_primary_culture }, accepted_cultures { std::move(new_accepted_cultures) }, + religion { new_religion }, ruling_party { new_ruling_party }, last_election { new_last_election }, + upper_house { std::move(new_upper_house) }, capital { new_capital }, government_type { new_government_type }, + plurality { new_plurality }, national_value { new_national_value }, civilised { new_civilised }, + prestige { new_prestige }, reforms { std::move(new_reforms) }, inital_oob { new_inital_oob } {} Culture const* CountryHistory::get_primary_culture() const { return primary_culture; @@ -107,22 +111,50 @@ bool CountryHistoryManager::add_country_history_entry( /* combine duplicate histories, priority to current (defined later) */ auto& country_registry = country_histories[country]; const auto existing_entry = country_registry.find(date); - + if (existing_entry != country_registry.end()) { - if (primary_culture != nullptr) existing_entry->second.primary_culture = primary_culture; - if (updated_accepted_cultures) existing_entry->second.accepted_cultures = std::move(accepted_cultures); - if (religion != nullptr) existing_entry->second.religion = religion; - if (ruling_party != nullptr) existing_entry->second.ruling_party = ruling_party; - if (last_election != Date(0)) existing_entry->second.last_election = last_election; - if (updated_upper_house) existing_entry->second.upper_house = std::move(upper_house); - if (capital != nullptr) existing_entry->second.capital = capital; - if (government_type != nullptr) existing_entry->second.government_type = government_type; - if (plurality >= 0) existing_entry->second.plurality = plurality; - if (national_value != nullptr) existing_entry->second.national_value = national_value; - if (civilised) existing_entry->second.civilised = true; - if (prestige >= 0) existing_entry->second.prestige = prestige; - if (updated_reforms) existing_entry->second.reforms = std::move(reforms); - if (initial_oob != nullptr) existing_entry->second.inital_oob = initial_oob; + if (primary_culture != nullptr) { + existing_entry->second.primary_culture = primary_culture; + } + if (updated_accepted_cultures) { + existing_entry->second.accepted_cultures = std::move(accepted_cultures); + } + if (religion != nullptr) { + existing_entry->second.religion = religion; + } + if (ruling_party != nullptr) { + existing_entry->second.ruling_party = ruling_party; + } + if (last_election != Date(0)) { + existing_entry->second.last_election = last_election; + } + if (updated_upper_house) { + existing_entry->second.upper_house = std::move(upper_house); + } + if (capital != nullptr) { + existing_entry->second.capital = capital; + } + if (government_type != nullptr) { + existing_entry->second.government_type = government_type; + } + if (plurality >= 0) { + existing_entry->second.plurality = plurality; + } + if (national_value != nullptr) { + existing_entry->second.national_value = national_value; + } + if (civilised) { + existing_entry->second.civilised = true; + } + if (prestige >= 0) { + existing_entry->second.prestige = prestige; + } + if (updated_reforms) { + existing_entry->second.reforms = std::move(reforms); + } + if (initial_oob != nullptr) { + existing_entry->second.inital_oob = initial_oob; + } } else { country_registry.emplace(date, CountryHistory { primary_culture, @@ -147,7 +179,8 @@ bool CountryHistoryManager::add_country_history_entry( void CountryHistoryManager::lock_country_histories() { for (const auto& entry : country_histories) { if (entry.second.size() == 0) { - Logger::error("Attempted to lock country histories - country ", entry.first->get_identifier(), " has no history entries!"); + Logger::error("Attempted to lock country histories - country ", + entry.first->get_identifier(), " has no history entries!"); } } Logger::info("Locked country history registry after registering ", country_histories.size(), " items"); @@ -166,11 +199,17 @@ CountryHistory const* CountryHistoryManager::get_country_history(Country const* Logger::error("Attempted to access history of undefined country ", country->get_identifier()); return nullptr; } - + for (const auto& current : country_registry->second) { - if (current.first == entry) return ¤t.second; - if (current.first > entry) continue; - if (current.first > closest_entry && current.first < entry) closest_entry = current.first; + if (current.first == entry) { + return ¤t.second; + } + if (current.first > entry) { + continue; + } + if (current.first > closest_entry && current.first < entry) { + closest_entry = current.first; + } } auto entry_registry = country_registry->second.find(closest_entry); @@ -185,7 +224,8 @@ inline CountryHistory const* CountryHistoryManager::get_country_history(Country return get_country_history(country, entry->get_date()); } -inline bool CountryHistoryManager::_load_country_history_entry(GameManager& game_manager, std::string_view name, Date const& date, ast::NodeCPtr root) { +inline bool CountryHistoryManager::_load_country_history_entry(GameManager& game_manager, + std::string_view name, Date const& date, ast::NodeCPtr root) { Province const* capital = nullptr; Culture const* primary_culture = nullptr; Religion const* religion = nullptr; @@ -209,7 +249,8 @@ inline bool CountryHistoryManager::_load_country_history_entry(GameManager& game Reform const* reform; - bool ret = game_manager.get_politics_manager().get_issue_manager().expect_reform_identifier(assign_variable_callback_pointer(reform))(value); + bool ret = game_manager.get_politics_manager().get_issue_manager() + .expect_reform_identifier(assign_variable_callback_pointer(reform))(value); if (std::find(reforms.begin(), reforms.end(), reform) != reforms.end()) { Logger::error("Redefinition of reform ", reform->get_identifier(), " in history of ", name); return false; @@ -221,24 +262,32 @@ inline bool CountryHistoryManager::_load_country_history_entry(GameManager& game // TODO: technologies & inventions return true; }, - /* we have to use a lambda, assign_variable_callback_pointer apparently doesn't play nice with const & non-const accessors */ + /* we have to use a lambda, assign_variable_callback_pointer + * apparently doesn't play nice with const & non-const accessors */ "capital", ZERO_OR_ONE, game_manager.get_map().expect_province_identifier([&capital](Province const& province) -> bool { capital = &province; return true; }), - "primary_culture", ZERO_OR_ONE, game_manager.get_pop_manager().get_culture_manager().expect_culture_identifier(assign_variable_callback_pointer(primary_culture)), - "culture", ZERO_OR_MORE, game_manager.get_pop_manager().get_culture_manager().expect_culture_identifier([&game_manager, &accepted_cultures, &updated_accepted_cultures](Culture const& culture) -> bool { - updated_accepted_cultures = true; - accepted_cultures.push_back(&culture); - return true; - }), - "religion", ZERO_OR_ONE, game_manager.get_pop_manager().get_religion_manager().expect_religion_identifier(assign_variable_callback_pointer(religion)), - "government", ZERO_OR_ONE, game_manager.get_politics_manager().get_government_type_manager().expect_government_type_identifier(assign_variable_callback_pointer(government_type)), + "primary_culture", ZERO_OR_ONE, game_manager.get_pop_manager().get_culture_manager() + .expect_culture_identifier(assign_variable_callback_pointer(primary_culture)), + "culture", ZERO_OR_MORE, game_manager.get_pop_manager().get_culture_manager().expect_culture_identifier( + [&game_manager, &accepted_cultures, &updated_accepted_cultures](Culture const & culture) -> bool { + updated_accepted_cultures = true; + accepted_cultures.push_back(&culture); + return true; + } + ), + "religion", ZERO_OR_ONE, game_manager.get_pop_manager().get_religion_manager() + .expect_religion_identifier(assign_variable_callback_pointer(religion)), + "government", ZERO_OR_ONE, game_manager.get_politics_manager().get_government_type_manager() + .expect_government_type_identifier(assign_variable_callback_pointer(government_type)), "plurality", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(plurality)), - "nationalvalue", ZERO_OR_ONE, game_manager.get_politics_manager().get_national_value_manager().expect_national_value_identifier(assign_variable_callback_pointer(national_value)), + "nationalvalue", ZERO_OR_ONE, game_manager.get_politics_manager().get_national_value_manager() + .expect_national_value_identifier(assign_variable_callback_pointer(national_value)), "civilized", ZERO_OR_ONE, expect_bool(assign_variable_callback(civilised)), "prestige", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(prestige)), - "ruling_party", ZERO_OR_ONE, expect_identifier([this, &game_manager, &ruling_party, &name, &date](std::string_view identifier) -> bool { + "ruling_party", ZERO_OR_ONE, expect_identifier([this, &game_manager, + &ruling_party, &name, &date](std::string_view identifier) -> bool { const std::vector<CountryParty>* parties = &game_manager.get_country_manager().get_country_by_identifier(name)->get_parties(); for (auto& party : *parties) { if (party.get_name() == identifier) { @@ -246,8 +295,14 @@ inline bool CountryHistoryManager::_load_country_history_entry(GameManager& game ruling_party = &party; return true; } else { - if (party.get_start_date() > date) Logger::warning("Ruling party ", identifier, " of country ", name, " has invalid start date ", party.get_start_date(), " for bookmark: ", date.to_string()); - if (party.get_end_date() < date) Logger::warning("Ruling party ", identifier, " of country ", name, " has invalid end date ", party.get_end_date(), " for bookmark: ", date.to_string()); + if (party.get_start_date() > date) { + Logger::warning("Ruling party ", identifier, " of country ", name, " has invalid start date ", + party.get_start_date(), " for bookmark: ", date.to_string()); + } + if (party.get_end_date() < date) { + Logger::warning("Ruling party ", identifier, " of country ", name, " has invalid end date ", + party.get_end_date(), " for bookmark: ", date.to_string()); + } ruling_party = &party; return true; } @@ -257,42 +312,52 @@ inline bool CountryHistoryManager::_load_country_history_entry(GameManager& game return false; }), "last_election", ZERO_OR_ONE, expect_date(assign_variable_callback(last_election)), - "upper_house", ZERO_OR_ONE, game_manager.get_politics_manager().get_ideology_manager().expect_ideology_dictionary([&upper_house, &updated_upper_house](Ideology const& ideology, ast::NodeCPtr value) -> bool { - fixed_point_t popularity; + "upper_house", ZERO_OR_ONE, game_manager.get_politics_manager().get_ideology_manager().expect_ideology_dictionary( + [&upper_house, &updated_upper_house](Ideology const& ideology, ast::NodeCPtr value) -> bool { + fixed_point_t popularity; - updated_upper_house = true; - bool ret = expect_fixed_point(assign_variable_callback(popularity))(value); - upper_house.emplace(&ideology, popularity); - return ret; - }), + updated_upper_house = true; + bool ret = expect_fixed_point(assign_variable_callback(popularity))(value); + upper_house.emplace(&ideology, popularity); + return ret; + } + ), "oob", ZERO_OR_ONE, [&game_manager, &initial_oob](ast::NodeCPtr node) -> bool { std::string_view string; expect_string(assign_variable_callback(string))(node); if (string.starts_with('/')) { - if (game_manager.get_military_manager().get_deployment_manager().has_deployment_identifier(string.substr(1))) { - initial_oob = game_manager.get_military_manager().get_deployment_manager().get_deployment_by_identifier(string.substr(1)); + if (game_manager.get_military_manager().get_deployment_manager() + .has_deployment_identifier(string.substr(1))) { + initial_oob = game_manager.get_military_manager().get_deployment_manager() + .get_deployment_by_identifier(string.substr(1)); return true; } } else { if (game_manager.get_military_manager().get_deployment_manager().has_deployment_identifier(string)) { - initial_oob = game_manager.get_military_manager().get_deployment_manager().get_deployment_by_identifier(string); + initial_oob = game_manager.get_military_manager().get_deployment_manager() + .get_deployment_by_identifier(string); } } initial_oob = game_manager.get_military_manager().get_deployment_manager().get_deployment_by_identifier("NULL"); return true; }, - "schools", ZERO_OR_ONE, success_callback, // TODO: technology school + "schools", ZERO_OR_ONE, success_callback, // TODO: technology school "foreign_investment", ZERO_OR_ONE, success_callback // TODO: foreign investment )(root); - ret &= add_country_history_entry(game_manager.get_country_manager().get_country_by_identifier(name), date, primary_culture, std::move(accepted_cultures), religion, ruling_party, last_election, std::move(upper_house), capital, government_type, plurality, national_value, civilised, prestige, std::move(reforms), initial_oob, updated_accepted_cultures, updated_upper_house, updated_reforms); + ret &= add_country_history_entry(game_manager.get_country_manager().get_country_by_identifier(name), date, + primary_culture, std::move(accepted_cultures), religion, ruling_party, last_election, std::move(upper_house), + capital, government_type, plurality, national_value, civilised, prestige, std::move(reforms), initial_oob, + updated_accepted_cultures, updated_upper_house, updated_reforms); return ret; } bool CountryHistoryManager::load_country_history_file(GameManager& game_manager, std::string_view name, ast::NodeCPtr root) { - if (game_manager.get_country_manager().get_country_by_identifier(name)->is_dynamic_tag()) return true; /* as far as I can tell dynamic countries are hardcoded, broken, and unused */ + if (game_manager.get_country_manager().get_country_by_identifier(name)->is_dynamic_tag()) { + return true; /* as far as I can tell dynamic countries are hardcoded, broken, and unused */ + } bool ret = _load_country_history_entry(game_manager, name, game_manager.get_define_manager().get_start_date(), root); @@ -304,10 +369,11 @@ bool CountryHistoryManager::load_country_history_file(GameManager& game_manager, Date const& end_date = game_manager.get_define_manager().get_end_date(); if (entry > end_date) { - Logger::error("History entry ", entry.to_string(), " of country ", name, " defined after defined end date ", end_date.to_string()); + Logger::error("History entry ", entry.to_string(), " of country ", name, + " defined after defined end date ", end_date.to_string()); return false; } - + return _load_country_history_entry(game_manager, name, entry, value); } )(root); diff --git a/src/openvic-simulation/history/ProvinceHistory.cpp b/src/openvic-simulation/history/ProvinceHistory.cpp index cc6c5b8..e5cc97b 100644 --- a/src/openvic-simulation/history/ProvinceHistory.cpp +++ b/src/openvic-simulation/history/ProvinceHistory.cpp @@ -1,323 +1,346 @@ #include "ProvinceHistory.hpp" -#include "openvic-simulation/dataloader/NodeTools.hpp" #include "openvic-simulation/GameManager.hpp" +#include "openvic-simulation/dataloader/NodeTools.hpp" using namespace OpenVic; using namespace OpenVic::NodeTools; ProvinceHistory::ProvinceHistory( - Country const* new_owner, - Country const* new_controller, - uint8_t new_colonial, - bool new_slave, - std::vector<Country const*>&& new_cores, - Good const* new_rgo, - uint8_t new_life_rating, - TerrainType const* new_terrain_type, - std::map<Building const*, uint8_t>&& new_buildings, - std::map<Ideology const*, uint8_t>&& new_party_loyalties + Country const* new_owner, + Country const* new_controller, + uint8_t new_colonial, + bool new_slave, + std::vector<Country const*>&& new_cores, + Good const* new_rgo, + uint8_t new_life_rating, + TerrainType const* new_terrain_type, + std::map<Building const*, uint8_t>&& new_buildings, + std::map<Ideology const*, uint8_t>&& new_party_loyalties ) : owner { new_owner }, - controller { new_controller }, - colonial { new_colonial }, - slave { new_slave }, - cores { std::move(new_cores) }, - rgo { new_rgo }, - life_rating { new_life_rating }, - terrain_type { new_terrain_type }, - buildings { std::move(new_buildings) }, - party_loyalties { std::move(new_party_loyalties) } {} + controller { new_controller }, + colonial { new_colonial }, + slave { new_slave }, + cores { std::move(new_cores) }, + rgo { new_rgo }, + life_rating { new_life_rating }, + terrain_type { new_terrain_type }, + buildings { std::move(new_buildings) }, + party_loyalties { std::move(new_party_loyalties) } {} Country const* ProvinceHistory::get_owner() const { - return owner; + return owner; } Country const* ProvinceHistory::get_controller() const { - return controller; + return controller; } uint8_t ProvinceHistory::get_colony_status() const { - return colonial; + return colonial; } bool ProvinceHistory::is_slave() const { - return slave; + return slave; } -const std::vector<Country const*>& ProvinceHistory::get_cores() const { - return cores; +std::vector<Country const*> const& ProvinceHistory::get_cores() const { + return cores; } bool ProvinceHistory::is_core_of(Country const* country) const { - return std::find(cores.begin(), cores.end(), country) != cores.end(); + return std::find(cores.begin(), cores.end(), country) != cores.end(); } Good const* ProvinceHistory::get_rgo() const { - return rgo; + return rgo; } uint8_t ProvinceHistory::get_life_rating() const { - return life_rating; + return life_rating; } TerrainType const* ProvinceHistory::get_terrain_type() const { - return terrain_type; + return terrain_type; } -const std::map<Building const*, uint8_t>& ProvinceHistory::get_buildings() const { - return buildings; +std::map<Building const*, uint8_t> const& ProvinceHistory::get_buildings() const { + return buildings; } -const std::map<Ideology const*, uint8_t>& ProvinceHistory::get_party_loyalties() const { - return party_loyalties; +std::map<Ideology const*, uint8_t> const& ProvinceHistory::get_party_loyalties() const { + return party_loyalties; } bool ProvinceHistoryManager::add_province_history_entry( - Province const* province, - Date date, - Country const* owner, - Country const* controller, - uint8_t colonial, - bool slave, - std::vector<Country const*>&& cores, - std::vector<Country const*>&& remove_cores, - Good const* rgo, - uint8_t life_rating, - TerrainType const* terrain_type, - std::map<Building const*, uint8_t>&& buildings, - std::map<Ideology const*, uint8_t>&& party_loyalties, - std::bitset<5> updates + Province const* province, + Date date, + Country const* owner, + Country const* controller, + uint8_t colonial, + bool slave, + std::vector<Country const*>&& cores, + std::vector<Country const*>&& remove_cores, + Good const* rgo, + uint8_t life_rating, + TerrainType const* terrain_type, + std::map<Building const*, uint8_t>&& buildings, + std::map<Ideology const*, uint8_t>&& party_loyalties, + std::bitset<5> updates ) { - if (locked) { - Logger::error("Cannot add new history entry to province history registry: locked!"); - return false; - } - - /* combine duplicate histories, priority to current (defined later) */ - auto& province_registry = province_histories[province]; - const auto existing_entry = province_registry.find(date); - - if (existing_entry != province_registry.end()) { - if (owner != nullptr) existing_entry->second.owner = owner; - if (controller != nullptr) existing_entry->second.controller = controller; - if (rgo != nullptr) existing_entry->second.rgo = rgo; - if (terrain_type != nullptr) existing_entry->second.terrain_type = terrain_type; - if (updates[0]) existing_entry->second.colonial = colonial; - if (updates[1]) existing_entry->second.slave = slave; - if (updates[2]) existing_entry->second.life_rating = life_rating; - if (updates[3]) existing_entry->second.buildings = std::move(buildings); - if (updates[4]) existing_entry->second.party_loyalties = std::move(party_loyalties); - // province history cores are additive - existing_entry->second.cores.insert(existing_entry->second.cores.end(), cores.begin(), cores.end()); - for (const auto which : remove_cores) { - const auto core = std::find(cores.begin(), cores.end(), which); - if (core == cores.end()) { - Logger::error("In history of province ", province->get_identifier(), " tried to remove nonexistant core of country: ", which->get_identifier(), " at date ", date.to_string()); - return false; - } - existing_entry->second.cores.erase(core); - } - } else { - province_registry.emplace(date, ProvinceHistory { - owner, - controller, - colonial, - slave, - std::move(cores), - rgo, - life_rating, - terrain_type, - std::move(buildings), - std::move(party_loyalties) - }); - } - return true; + if (locked) { + Logger::error("Cannot add new history entry to province history registry: locked!"); + return false; + } + + /* combine duplicate histories, priority to current (defined later) */ + auto& province_registry = province_histories[province]; + const auto existing_entry = province_registry.find(date); + + if (existing_entry != province_registry.end()) { + if (owner != nullptr) existing_entry->second.owner = owner; + if (controller != nullptr) existing_entry->second.controller = controller; + if (rgo != nullptr) existing_entry->second.rgo = rgo; + if (terrain_type != nullptr) existing_entry->second.terrain_type = terrain_type; + if (updates[0]) existing_entry->second.colonial = colonial; + if (updates[1]) existing_entry->second.slave = slave; + if (updates[2]) existing_entry->second.life_rating = life_rating; + if (updates[3]) existing_entry->second.buildings = std::move(buildings); + if (updates[4]) existing_entry->second.party_loyalties = std::move(party_loyalties); + // province history cores are additive + existing_entry->second.cores.insert(existing_entry->second.cores.end(), cores.begin(), cores.end()); + for (const auto which : remove_cores) { + const auto core = std::find(cores.begin(), cores.end(), which); + if (core == cores.end()) { + Logger::error("In history of province ", province->get_identifier(), + " tried to remove nonexistant core of country: ", which->get_identifier(), " at date ", date.to_string()); + return false; + } + existing_entry->second.cores.erase(core); + } + } else { + province_registry.emplace(date, ProvinceHistory { + owner, + controller, + colonial, + slave, + std::move(cores), + rgo, + life_rating, + terrain_type, + std::move(buildings), + std::move(party_loyalties) + }); + } + return true; } void ProvinceHistoryManager::lock_province_histories() { - for (const auto& entry : province_histories) { - if (entry.second.size() == 0) { - Logger::error("Attempted to lock province histories - province ", entry.first->get_identifier(), " has no history entries!"); - } - } - Logger::info("Locked province history registry after registering ", province_histories.size(), " items"); - locked = true; + for (auto const& entry : province_histories) { + if (entry.second.size() == 0) { + Logger::error("Attempted to lock province histories - province ", entry.first->get_identifier(), + " has no history entries!"); + } + } + Logger::info("Locked province history registry after registering ", province_histories.size(), " items"); + locked = true; } bool ProvinceHistoryManager::is_locked() const { - return locked; + return locked; } ProvinceHistory const* ProvinceHistoryManager::get_province_history(Province const* province, Date entry) const { - Date closest_entry; - auto province_registry = province_histories.find(province); - - if (province_registry == province_histories.end()) { - Logger::error("Attempted to access history of undefined province ", province->get_identifier()); - return nullptr; - } - - for (const auto& current : province_registry->second) { - if (current.first == entry) return ¤t.second; - if (current.first > entry) continue; - if (current.first > closest_entry && current.first < entry) closest_entry = current.first; - } - - auto entry_registry = province_registry->second.find(closest_entry); - if (entry_registry != province_registry->second.end()) return &entry_registry->second; + Date closest_entry; + auto province_registry = province_histories.find(province); + + if (province_registry == province_histories.end()) { + Logger::error("Attempted to access history of undefined province ", province->get_identifier()); + return nullptr; + } + + for (auto const& current : province_registry->second) { + if (current.first == entry) { + return ¤t.second; + } + if (current.first > entry) { + continue; + } + if (current.first > closest_entry && current.first < entry) { + closest_entry = current.first; + } + } + + auto entry_registry = province_registry->second.find(closest_entry); + if (entry_registry != province_registry->second.end()) { + return &entry_registry->second; + } /* warned about lack of entries earlier, return nullptr */ return nullptr; } -inline ProvinceHistory const* ProvinceHistoryManager::get_province_history(Province const* province, Bookmark const* bookmark) const { - return get_province_history(province, bookmark->get_date()); +inline ProvinceHistory const* ProvinceHistoryManager::get_province_history( + Province const* province, Bookmark const* bookmark +) const { + return get_province_history(province, bookmark->get_date()); } -inline bool ProvinceHistoryManager::_load_province_history_entry(GameManager& game_manager, std::string_view province, Date const& date, ast::NodeCPtr root) { - Country const* owner = nullptr; - Country const* controller = nullptr; - std::vector<Country const*> cores; - std::vector<Country const*> remove_cores; - Good const* rgo; - uint8_t life_rating, colonial; - bool slave; - TerrainType const* terrain_type; - std::map<Building const*, uint8_t> buildings; - std::map<Ideology const*, uint8_t> party_loyalties; - - std::bitset<5> updates; - - bool ret = expect_dictionary_keys_and_default( - [&game_manager, &buildings, &updates](std::string_view key, ast::NodeCPtr value) -> bool { - // used for province buildings like forts or railroads - if (game_manager.get_economy_manager().get_building_manager().has_building_identifier(key)) { - Building const* building; - uint8_t level; - - bool ret = game_manager.get_economy_manager().get_building_manager().expect_building_str(assign_variable_callback_pointer(building))(key); - ret &= expect_uint(assign_variable_callback(level))(value); - - buildings.emplace(building, level); - updates[3] = true; - return ret; - } - - bool is_date; - Date().from_string(key, &is_date, true); - if (is_date) return true; - - return key_value_invalid_callback(key, value); - }, - "owner", ZERO_OR_ONE, game_manager.get_country_manager().expect_country_identifier(assign_variable_callback_pointer(owner)), - "controller", ZERO_OR_ONE, game_manager.get_country_manager().expect_country_identifier(assign_variable_callback_pointer(controller)), - "add_core", ZERO_OR_MORE, [&game_manager, &cores](ast::NodeCPtr node) -> bool { - Country const* core; - - bool ret = game_manager.get_country_manager().expect_country_identifier(assign_variable_callback_pointer(core))(node); - cores.push_back(core); - return ret; - }, - "remove_core", ZERO_OR_MORE, [&game_manager, &remove_cores](ast::NodeCPtr node) -> bool { - Country const* remove; - - bool ret = game_manager.get_country_manager().expect_country_identifier(assign_variable_callback_pointer(remove))(node); - remove_cores.push_back(remove); - return ret; - }, - "colonial", ZERO_OR_ONE, expect_uint<uint8_t>([&colonial, &updates](uint8_t colony_level) -> bool { - colonial = colony_level; - updates[0] = true; - - return true; - }), - "colony", ZERO_OR_ONE, expect_uint<uint8_t>([&colonial, &updates](uint8_t colony_level) -> bool { - colonial = colony_level; - updates[0] = true; - - return true; - }), - "is_slave", ZERO_OR_ONE, expect_bool([&slave, &updates](bool is_slave) -> bool { - if (is_slave) { - slave = true; - } else { - slave = false; - } - updates[1] = true; - - return true; - }), - "trade_goods", ZERO_OR_ONE, game_manager.get_economy_manager().get_good_manager().expect_good_identifier(assign_variable_callback_pointer(rgo)), - "life_rating", ZERO_OR_ONE, expect_uint<uint8_t>([&life_rating, &updates](uint8_t rating) -> bool { - life_rating = rating; - updates[2] = true; - - return true; - }), - "terrain", ZERO_OR_ONE, game_manager.get_map().get_terrain_type_manager().expect_terrain_type_identifier(assign_variable_callback_pointer(terrain_type)), - "party_loyalty", ZERO_OR_MORE, [&game_manager, &party_loyalties, &updates](ast::NodeCPtr node) -> bool { - Ideology const* ideology; - uint8_t amount; // percent I do believe - - bool ret = expect_dictionary_keys( - "ideology", ONE_EXACTLY, game_manager.get_politics_manager().get_ideology_manager().expect_ideology_identifier(assign_variable_callback_pointer(ideology)), - "loyalty_value", ONE_EXACTLY, expect_uint(assign_variable_callback(amount)) - )(node); - party_loyalties.emplace(ideology, amount); - updates[4] = true; - return ret; - }, - "state_building", ZERO_OR_MORE, [&game_manager, &buildings, &updates](ast::NodeCPtr node) -> bool { - Building const* building; - uint8_t level; - - bool ret = expect_dictionary_keys( - "level", ONE_EXACTLY, expect_uint(assign_variable_callback(level)), - "building", ONE_EXACTLY, game_manager.get_economy_manager().get_building_manager().expect_building_identifier(assign_variable_callback_pointer(building)), - "upgrade", ZERO_OR_ONE, success_callback // doesn't appear to have an effect - )(node); - buildings.emplace(building, level); - updates[3] = true; - return ret; - } - )(root); - - ret &= add_province_history_entry( - game_manager.get_map().get_province_by_identifier(province), - date, - owner, - controller, - colonial, - slave, - std::move(cores), - std::move(remove_cores), - rgo, - life_rating, - terrain_type, - std::move(buildings), - std::move(party_loyalties), - updates - ); - return ret; +inline bool ProvinceHistoryManager::_load_province_history_entry( + GameManager& game_manager, std::string_view province, Date const& date, ast::NodeCPtr root +) { + Country const* owner = nullptr; + Country const* controller = nullptr; + std::vector<Country const*> cores; + std::vector<Country const*> remove_cores; + Good const* rgo; + uint8_t life_rating, colonial; + bool slave; + TerrainType const* terrain_type; + std::map<Building const*, uint8_t> buildings; + std::map<Ideology const*, uint8_t> party_loyalties; + std::bitset<5> updates; + + bool ret = expect_dictionary_keys_and_default( + [&game_manager, &buildings, &updates](std::string_view key, ast::NodeCPtr value) -> bool { + // used for province buildings like forts or railroads + if (game_manager.get_economy_manager().get_building_manager().has_building_identifier(key)) { + Building const* building; + uint8_t level; + + bool ret = game_manager.get_economy_manager().get_building_manager() + .expect_building_str(assign_variable_callback_pointer(building))(key); + ret &= expect_uint(assign_variable_callback(level))(value); + + buildings.emplace(building, level); + updates[3] = true; + return ret; + } + + bool is_date; + Date().from_string(key, &is_date, true); + if (is_date) return true; + + return key_value_invalid_callback(key, value); + }, + "owner", ZERO_OR_ONE, game_manager.get_country_manager() + .expect_country_identifier(assign_variable_callback_pointer(owner)), + "controller", ZERO_OR_ONE, game_manager.get_country_manager() + .expect_country_identifier(assign_variable_callback_pointer(controller)), + "add_core", ZERO_OR_MORE, [&game_manager, &cores](ast::NodeCPtr node) -> bool { + Country const* core; + + bool ret = game_manager.get_country_manager() + .expect_country_identifier(assign_variable_callback_pointer(core))(node); + cores.push_back(core); + return ret; + }, + "remove_core", ZERO_OR_MORE, [&game_manager, &remove_cores](ast::NodeCPtr node) -> bool { + Country const* remove; + + bool ret = game_manager.get_country_manager() + .expect_country_identifier(assign_variable_callback_pointer(remove))(node); + remove_cores.push_back(remove); + return ret; + }, + "colonial", ZERO_OR_ONE, expect_uint<uint8_t>([&colonial, &updates](uint8_t colony_level) -> bool { + colonial = colony_level; + updates[0] = true; + + return true; + }), + "colony", ZERO_OR_ONE, expect_uint<uint8_t>([&colonial, &updates](uint8_t colony_level) -> bool { + colonial = colony_level; + updates[0] = true; + + return true; + }), + "is_slave", ZERO_OR_ONE, expect_bool([&slave, &updates](bool is_slave) -> bool { + if (is_slave) { + slave = true; + } else { + slave = false; + } + updates[1] = true; + + return true; + }), + "trade_goods", ZERO_OR_ONE, game_manager.get_economy_manager().get_good_manager() + .expect_good_identifier(assign_variable_callback_pointer(rgo)), + "life_rating", ZERO_OR_ONE, expect_uint<uint8_t>([&life_rating, &updates](uint8_t rating) -> bool { + life_rating = rating; + updates[2] = true; + + return true; + }), + "terrain", ZERO_OR_ONE, game_manager.get_map().get_terrain_type_manager() + .expect_terrain_type_identifier(assign_variable_callback_pointer(terrain_type)), + "party_loyalty", ZERO_OR_MORE, [&game_manager, &party_loyalties, &updates](ast::NodeCPtr node) -> bool { + Ideology const* ideology; + uint8_t amount; // percent I do believe + + bool ret = expect_dictionary_keys( + "ideology", ONE_EXACTLY, game_manager.get_politics_manager().get_ideology_manager() + .expect_ideology_identifier(assign_variable_callback_pointer(ideology)), + "loyalty_value", ONE_EXACTLY, expect_uint(assign_variable_callback(amount)) + )(node); + party_loyalties.emplace(ideology, amount); + updates[4] = true; + return ret; + }, + "state_building", ZERO_OR_MORE, [&game_manager, &buildings, &updates](ast::NodeCPtr node) -> bool { + Building const* building; + uint8_t level; + + bool ret = expect_dictionary_keys( + "level", ONE_EXACTLY, expect_uint(assign_variable_callback(level)), + "building", ONE_EXACTLY, game_manager.get_economy_manager().get_building_manager() + .expect_building_identifier(assign_variable_callback_pointer(building)), + "upgrade", ZERO_OR_ONE, success_callback // doesn't appear to have an effect + )(node); + buildings.emplace(building, level); + updates[3] = true; + return ret; + } + )(root); + + ret &= add_province_history_entry( + game_manager.get_map().get_province_by_identifier(province), + date, + owner, + controller, + colonial, + slave, + std::move(cores), + std::move(remove_cores), + rgo, + life_rating, + terrain_type, + std::move(buildings), + std::move(party_loyalties), + updates + ); + return ret; } bool ProvinceHistoryManager::load_province_history_file(GameManager& game_manager, std::string_view name, ast::NodeCPtr root) { - bool ret = _load_province_history_entry(game_manager, name, game_manager.get_define_manager().get_start_date(), root); - - ret &= expect_dictionary( - [this, &game_manager, &name](std::string_view key, ast::NodeCPtr value) -> bool { - bool is_date = false; - Date entry = Date().from_string(key, &is_date, true); - if (!is_date) return true; - - Date const& end_date = game_manager.get_define_manager().get_end_date(); - if (entry > end_date) { - Logger::error("History entry ", entry.to_string(), " of province ", name, " defined after defined end date ", end_date.to_string()); - return false; - } - - return _load_province_history_entry(game_manager, name, entry, value); - } - )(root); - - return ret; + bool ret = _load_province_history_entry(game_manager, name, game_manager.get_define_manager().get_start_date(), root); + + ret &= expect_dictionary( + [this, &game_manager, &name](std::string_view key, ast::NodeCPtr value) -> bool { + bool is_date = false; + Date entry = Date().from_string(key, &is_date, true); + if (!is_date) return true; + + Date const& end_date = game_manager.get_define_manager().get_end_date(); + if (entry > end_date) { + Logger::error("History entry ", entry.to_string(), " of province ", name, " defined after defined end date ", + end_date.to_string()); + return false; + } + + return _load_province_history_entry(game_manager, name, entry, value); + } + )(root); + + return ret; } diff --git a/src/openvic-simulation/history/ProvinceHistory.hpp b/src/openvic-simulation/history/ProvinceHistory.hpp index 0304b2a..d4e9615 100644 --- a/src/openvic-simulation/history/ProvinceHistory.hpp +++ b/src/openvic-simulation/history/ProvinceHistory.hpp @@ -1,96 +1,99 @@ #pragma once +#include <bitset> #include <map> #include <vector> -#include <bitset> -#include "openvic-simulation/map/Province.hpp" -#include "openvic-simulation/map/TerrainType.hpp" #include "openvic-simulation/country/Country.hpp" -#include "openvic-simulation/economy/Good.hpp" #include "openvic-simulation/economy/Building.hpp" +#include "openvic-simulation/economy/Good.hpp" #include "openvic-simulation/history/Bookmark.hpp" +#include "openvic-simulation/map/Province.hpp" +#include "openvic-simulation/map/TerrainType.hpp" namespace OpenVic { - struct ProvinceHistoryManager; + struct ProvinceHistoryManager; + + struct ProvinceHistory { + friend struct ProvinceHistoryManager; - struct ProvinceHistory { - friend struct ProvinceHistoryManager; + private: + Country const* owner; + Country const* controller; + uint8_t colonial; + bool slave; + std::vector<Country const*> cores; // non-standard, maintains cores between entries + Good const* rgo; + uint8_t life_rating; + TerrainType const* terrain_type; + std::map<Building const*, uint8_t> buildings; + std::map<Ideology const*, uint8_t> party_loyalties; - private: - Country const* owner; - Country const* controller; - uint8_t colonial; - bool slave; - std::vector<Country const*> cores; // non-standard, maintains cores between entries - Good const* rgo; - uint8_t life_rating; - TerrainType const* terrain_type; - std::map<Building const*, uint8_t> buildings; - std::map<Ideology const*, uint8_t> party_loyalties; + ProvinceHistory( + Country const* new_owner, + Country const* new_controller, + uint8_t new_colonial, + bool new_slave, + std::vector<Country const*>&& new_cores, + Good const* new_rgo, + uint8_t new_life_rating, + TerrainType const* new_terrain_type, + std::map<Building const*, uint8_t>&& new_buildings, + std::map<Ideology const*, uint8_t>&& new_party_loyalties + ); - ProvinceHistory( - Country const* new_owner, - Country const* new_controller, - uint8_t new_colonial, - bool new_slave, - std::vector<Country const*>&& new_cores, - Good const* new_rgo, - uint8_t new_life_rating, - TerrainType const* new_terrain_type, - std::map<Building const*, uint8_t>&& new_buildings, - std::map<Ideology const*, uint8_t>&& new_party_loyalties - ); + public: + Country const* get_owner() const; + Country const* get_controller() const; + uint8_t get_colony_status() const; // 0 = state, 1 = protectorate, 2 = colony + bool is_slave() const; + std::vector<Country const*> const& get_cores() const; + bool is_core_of(Country const* country) const; + Good const* get_rgo() const; + uint8_t get_life_rating() const; + TerrainType const* get_terrain_type() const; + std::map<Building const*, uint8_t> const& get_buildings() const; + std::map<Ideology const*, uint8_t> const& get_party_loyalties() const; + }; - public: - Country const* get_owner() const; - Country const* get_controller() const; - uint8_t get_colony_status() const; // 0 = state, 1 = protectorate, 2 = colony - bool is_slave() const; - const std::vector<Country const*>& get_cores() const; - bool is_core_of(Country const* country) const; - Good const* get_rgo() const; - uint8_t get_life_rating() const; - TerrainType const* get_terrain_type() const; - const std::map<Building const*, uint8_t>& get_buildings() const; - const std::map<Ideology const*, uint8_t>& get_party_loyalties() const; - }; + struct ProvinceHistoryManager { + private: + std::map<Province const*, std::map<Date, ProvinceHistory>> province_histories; + bool locked = false; - struct ProvinceHistoryManager { - private: - std::map<Province const*, std::map<Date, ProvinceHistory>> province_histories; - bool locked = false; + inline bool _load_province_history_entry( + GameManager& game_manager, std::string_view province, Date const& date, ast::NodeCPtr root + ); - inline bool _load_province_history_entry(GameManager& game_manager, std::string_view province, Date const& date, ast::NodeCPtr root); - - public: - ProvinceHistoryManager() {} + public: + ProvinceHistoryManager() {} - bool add_province_history_entry( - Province const* province, - Date date, - Country const* owner, - Country const* controller, - uint8_t colonial, - bool slave, - std::vector<Country const*>&& cores, // additive to existing entries - std::vector<Country const*>&& remove_cores, // existing cores that need to be removed - Good const* rgo, - uint8_t life_rating, - TerrainType const* terrain_type, - std::map<Building const*, uint8_t>&& buildings, - std::map<Ideology const*, uint8_t>&& party_loyalties, - std::bitset<5> updates // bitmap of updated non-pointer values, top to bottom - ); + bool add_province_history_entry( + Province const* province, + Date date, + Country const* owner, + Country const* controller, + uint8_t colonial, + bool slave, + std::vector<Country const*>&& cores, // additive to existing entries + std::vector<Country const*>&& remove_cores, // existing cores that need to be removed + Good const* rgo, + uint8_t life_rating, + TerrainType const* terrain_type, + std::map<Building const*, uint8_t>&& buildings, + std::map<Ideology const*, uint8_t>&& party_loyalties, + std::bitset<5> updates // bitmap of updated non-pointer values, top to bottom + ); - void lock_province_histories(); - bool is_locked() const; + void lock_province_histories(); + bool is_locked() const; - /* Returns history of province at date, if date doesn't have an entry returns closest entry before date. Return can be nullptr if an error occurs. */ - ProvinceHistory const* get_province_history(Province const* province, Date entry) const; - /* Returns history of province at bookmark date. Return can be nullptr if an error occurs. */ - inline ProvinceHistory const* get_province_history(Province const* province, Bookmark const* bookmark) const; + /* Returns history of province at date, if date doesn't have an entry returns closest entry before date. + * Return can be nullptr if an error occurs. */ + ProvinceHistory const* get_province_history(Province const* province, Date entry) const; + /* Returns history of province at bookmark date. Return can be nullptr if an error occurs. */ + inline ProvinceHistory const* get_province_history(Province const* province, Bookmark const* bookmark) const; - bool load_province_history_file(GameManager& game_manager, std::string_view name, ast::NodeCPtr root); - }; + bool load_province_history_file(GameManager& game_manager, std::string_view name, ast::NodeCPtr root); + }; } // namespace OpenVic |