diff options
Diffstat (limited to 'src/openvic-simulation/interface/GFX.cpp')
-rw-r--r-- | src/openvic-simulation/interface/GFX.cpp | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/src/openvic-simulation/interface/GFX.cpp b/src/openvic-simulation/interface/GFX.cpp new file mode 100644 index 0000000..f4e2074 --- /dev/null +++ b/src/openvic-simulation/interface/GFX.cpp @@ -0,0 +1,99 @@ +#include "GFX.hpp" + +using namespace OpenVic; +using namespace OpenVic::GFX; +using namespace OpenVic::NodeTools; + +Font::Font(std::string_view new_identifier, colour_t new_colour, std::string_view new_fontname) + : HasIdentifierAndColour { new_identifier, new_colour, false, true }, fontname { new_fontname } {} + +node_callback_t Sprite::expect_sprite(callback_t<std::unique_ptr<Sprite>&&> callback) { + return expect_dictionary_keys( + "spriteType", ZERO_OR_MORE, _expect_instance<Sprite, TextureSprite>(callback), + "progressbartype", ZERO_OR_MORE, _expect_instance<Sprite, ProgressBar>(callback), + "PieChartType", ZERO_OR_MORE, _expect_instance<Sprite, PieChart>(callback), + "LineChartType", ZERO_OR_MORE, _expect_instance<Sprite, LineChart>(callback), + "textSpriteType", ZERO_OR_MORE, _expect_instance<Sprite, TextureSprite>(callback), + "maskedShieldType", ZERO_OR_MORE, _expect_instance<Sprite, MaskedFlag>(callback), + // TODO - add the rest of the sprite types + "corneredTileSpriteType", ZERO_OR_MORE, success_callback, + "tileSpriteType", ZERO_OR_MORE, success_callback, + "BarChartType", ZERO_OR_MORE, success_callback, + "scrollingSprite", ZERO_OR_MORE, success_callback + ); +} + +TextureSprite::TextureSprite() : texture_file {}, no_of_frames { NO_FRAMES } {} + +bool TextureSprite::_fill_key_map(key_map_t& key_map) { + bool ret = Sprite::_fill_key_map(key_map); + ret &= add_key_map_entries(key_map, + "texturefile", ZERO_OR_ONE, expect_string(assign_variable_callback_string(texture_file)), + "textureFile", ZERO_OR_ONE, expect_string(assign_variable_callback_string(texture_file)), + "noOfFrames", ZERO_OR_ONE, expect_uint(assign_variable_callback(no_of_frames)), + + "norefcount", ZERO_OR_ONE, success_callback, + "effectFile", ZERO_OR_ONE, success_callback, + "allwaystransparent", ZERO_OR_ONE, success_callback, + "transparencecheck", ZERO_OR_ONE, success_callback, + "loadType", ZERO_OR_ONE, success_callback, + "clicksound", ZERO_OR_ONE, success_callback + ); + return ret; +} + +ProgressBar::ProgressBar() +: back_colour {}, back_texture_file {}, + progress_colour {}, progress_texture_file {}, + size {} {} + +bool ProgressBar::_fill_key_map(key_map_t& key_map) { + bool ret = Sprite::_fill_key_map(key_map); + ret &= add_key_map_entries(key_map, + "color", ONE_EXACTLY, expect_colour(assign_variable_callback(back_colour)), + "colortwo", ONE_EXACTLY, expect_colour(assign_variable_callback(progress_colour)), + "textureFile1", ZERO_OR_ONE, expect_string(assign_variable_callback_string(back_texture_file)), + "textureFile2", ZERO_OR_ONE, expect_string(assign_variable_callback_string(progress_texture_file)), + "size", ONE_EXACTLY, expect_ivec2(assign_variable_callback(size)), + + "effectFile", ONE_EXACTLY, success_callback, + "allwaystransparent", ZERO_OR_ONE, success_callback, + "loadType", ZERO_OR_ONE, success_callback, + "horizontal", ZERO_OR_ONE, success_callback + ); + return ret; +} + +PieChart::PieChart() : size {} {} + +bool PieChart::_fill_key_map(key_map_t& key_map) { + bool ret = Sprite::_fill_key_map(key_map); + ret &= add_key_map_entries(key_map, "size", ONE_EXACTLY, expect_uint(assign_variable_callback(size))); + return ret; +} + +LineChart::LineChart() : size {}, linewidth {} {} + +bool LineChart::_fill_key_map(key_map_t& key_map) { + bool ret = Sprite::_fill_key_map(key_map); + ret &= add_key_map_entries(key_map, + "size", ONE_EXACTLY, expect_ivec2(assign_variable_callback(size)), + "linewidth", ONE_EXACTLY, expect_uint(assign_variable_callback(linewidth)), + "allwaystransparent", ZERO_OR_ONE, success_callback + ); + return ret; +} + +MaskedFlag::MaskedFlag() : texture_file {}, mask_file {} {} + +bool MaskedFlag::_fill_key_map(key_map_t& key_map) { + bool ret = Sprite::_fill_key_map(key_map); + ret &= add_key_map_entries(key_map, + "textureFile1", ONE_EXACTLY, expect_string(assign_variable_callback_string(texture_file)), + "textureFile2", ONE_EXACTLY, expect_string(assign_variable_callback_string(mask_file)), + "effectFile", ONE_EXACTLY, success_callback, + "allwaystransparent", ZERO_OR_ONE, success_callback, + "flipv", ZERO_OR_ONE, success_callback + ); + return ret; +} |