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-rw-r--r--src/openvic-simulation/interface/GFX.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/openvic-simulation/interface/GFX.hpp b/src/openvic-simulation/interface/GFX.hpp
index e155486..2422e24 100644
--- a/src/openvic-simulation/interface/GFX.hpp
+++ b/src/openvic-simulation/interface/GFX.hpp
@@ -22,7 +22,7 @@ namespace OpenVic::GFX {
Font(Font&&) = default;
};
- using frame_t = int32_t;
+ using frame_t = int32_t; /* Keep this as int32_t to simplify interfacing with Godot */
static constexpr frame_t NO_FRAMES = 0;
class Sprite : public Named<> {