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-rw-r--r--src/openvic-simulation/interface/GFX.hpp192
1 files changed, 0 insertions, 192 deletions
diff --git a/src/openvic-simulation/interface/GFX.hpp b/src/openvic-simulation/interface/GFX.hpp
deleted file mode 100644
index 49691c1..0000000
--- a/src/openvic-simulation/interface/GFX.hpp
+++ /dev/null
@@ -1,192 +0,0 @@
-#pragma once
-
-#include "openvic-simulation/interface/LoadBase.hpp"
-
-namespace OpenVic {
- class UIManager;
-}
-
-namespace OpenVic::GFX {
-
- struct Font : HasIdentifierAndAlphaColour {
- friend class OpenVic::UIManager;
-
- private:
- std::string PROPERTY(fontname);
- std::string PROPERTY(charset);
- uint32_t PROPERTY(height);
-
- // TODO - colorcodes, effect
-
- Font(
- std::string_view new_identifier, colour_argb_t new_colour, std::string_view new_fontname,
- std::string_view new_charset, uint32_t new_height
- );
-
- public:
- Font(Font&&) = default;
- };
-
- using frame_t = int32_t; /* Keep this as int32_t to simplify interfacing with Godot */
- static constexpr frame_t NO_FRAMES = 0;
-
- class Sprite : public Named<> {
- protected:
- Sprite() = default;
-
- public:
- Sprite(Sprite&&) = default;
- virtual ~Sprite() = default;
-
- OV_DETAIL_GET_BASE_TYPE(Sprite)
- OV_DETAIL_GET_TYPE
-
- static NodeTools::node_callback_t expect_sprites(
- NodeTools::length_callback_t length_callback, NodeTools::callback_t<std::unique_ptr<Sprite>&&> callback
- );
- };
-
- class TextureSprite : public Sprite {
- std::string PROPERTY(texture_file);
-
- protected:
- TextureSprite();
-
- bool _fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) override;
-
- public:
- TextureSprite(TextureSprite&&) = default;
- virtual ~TextureSprite() = default;
-
- OV_DETAIL_GET_BASE_TYPE(TextureSprite)
- OV_DETAIL_GET_TYPE
- };
-
- class IconTextureSprite final : public TextureSprite {
- friend std::unique_ptr<IconTextureSprite> std::make_unique<IconTextureSprite>();
-
- frame_t PROPERTY(no_of_frames);
-
- protected:
- IconTextureSprite();
-
- bool _fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) override;
-
- public:
- IconTextureSprite(IconTextureSprite&&) = default;
- virtual ~IconTextureSprite() = default;
-
- OV_DETAIL_GET_TYPE
- };
-
- class TileTextureSprite final : public TextureSprite {
- friend std::unique_ptr<TileTextureSprite> std::make_unique<TileTextureSprite>();
-
- ivec2_t PROPERTY(size);
-
- protected:
- TileTextureSprite();
-
- bool _fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) override;
-
- public:
- TileTextureSprite(TileTextureSprite&&) = default;
- virtual ~TileTextureSprite() = default;
-
- OV_DETAIL_GET_TYPE
- };
-
- class CorneredTileTextureSprite final : public TextureSprite {
- friend std::unique_ptr<CorneredTileTextureSprite> std::make_unique<CorneredTileTextureSprite>();
-
- ivec2_t PROPERTY(size);
- ivec2_t PROPERTY(border_size);
-
- protected:
- CorneredTileTextureSprite();
-
- bool _fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) override;
-
- public:
- CorneredTileTextureSprite(CorneredTileTextureSprite&&) = default;
- virtual ~CorneredTileTextureSprite() = default;
-
- OV_DETAIL_GET_TYPE
- };
-
- class ProgressBar final : public Sprite {
- friend std::unique_ptr<ProgressBar> std::make_unique<ProgressBar>();
-
- colour_t PROPERTY(back_colour);
- std::string PROPERTY(back_texture_file);
- colour_t PROPERTY(progress_colour);
- std::string PROPERTY(progress_texture_file);
- ivec2_t PROPERTY(size);
-
- // TODO - effectFile
-
- protected:
- ProgressBar();
-
- bool _fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) override;
-
- public:
- ProgressBar(ProgressBar&&) = default;
- virtual ~ProgressBar() = default;
-
- OV_DETAIL_GET_TYPE
- };
-
- class PieChart final : public Sprite {
- friend std::unique_ptr<PieChart> std::make_unique<PieChart>();
-
- uint32_t PROPERTY(size);
-
- protected:
- PieChart();
-
- bool _fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) override;
-
- public:
- PieChart(PieChart&&) = default;
- virtual ~PieChart() = default;
-
- OV_DETAIL_GET_TYPE
- };
-
- class LineChart final : public Sprite {
- friend std::unique_ptr<LineChart> std::make_unique<LineChart>();
-
- ivec2_t PROPERTY(size);
- uint32_t PROPERTY(linewidth);
-
- protected:
- LineChart();
-
- bool _fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) override;
-
- public:
- LineChart(LineChart&&) = default;
- virtual ~LineChart() = default;
-
- OV_DETAIL_GET_TYPE
- };
-
- class MaskedFlag final : public Sprite {
- friend std::unique_ptr<MaskedFlag> std::make_unique<MaskedFlag>();
-
- std::string PROPERTY(overlay_file);
- std::string PROPERTY(mask_file);
-
- protected:
- MaskedFlag();
-
- bool _fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) override;
-
- public:
- MaskedFlag(MaskedFlag&&) = default;
- virtual ~MaskedFlag() = default;
-
- OV_DETAIL_GET_TYPE
- };
-}