diff options
Diffstat (limited to 'src/openvic-simulation/interface/GFXObject.cpp')
-rw-r--r-- | src/openvic-simulation/interface/GFXObject.cpp | 104 |
1 files changed, 76 insertions, 28 deletions
diff --git a/src/openvic-simulation/interface/GFXObject.cpp b/src/openvic-simulation/interface/GFXObject.cpp index d873db1..67abc4d 100644 --- a/src/openvic-simulation/interface/GFXObject.cpp +++ b/src/openvic-simulation/interface/GFXObject.cpp @@ -101,44 +101,92 @@ node_callback_t Object::expect_objects(length_callback_t length_callback, callba ); } -Actor::Attachment::Attachment() : node {}, attach_id { 0 } {} +Actor::Attachment::Attachment(std::string_view new_actor_name, std::string_view new_attach_node, attach_id_t new_attach_id) + : actor_name { new_actor_name }, attach_node { new_attach_node }, attach_id { new_attach_id } {} -bool Actor::Attachment::_fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) { - bool ret = Named::_fill_key_map(key_map); - ret &= add_key_map_entries(key_map, - "node", ONE_EXACTLY, expect_string(assign_variable_callback_string(node)), - "attachId", ONE_EXACTLY, expect_uint(assign_variable_callback(attach_id)) - ); - return ret; -} +Actor::Animation::Animation(std::string_view new_file, fixed_point_t new_scroll_time) + : file { new_file }, scroll_time { new_scroll_time } {} -Actor::Animation::Animation() : file {}, default_time { 0 } {} +Actor::Actor() : model_file {}, scale { 1 }, idle_animation {}, move_animation {}, attack_animation {} {} -bool Actor::Animation::_fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) { - bool ret = Named::_fill_key_map(key_map); - ret &= add_key_map_entries(key_map, - "file", ONE_EXACTLY, expect_string(assign_variable_callback_string(file)), - "defaultAnimationTime", ONE_EXACTLY, expect_fixed_point(assign_variable_callback(default_time)) - ); - return ret; -} +bool Actor::_set_animation(std::string_view name, std::string_view file, fixed_point_t scroll_time) { + std::optional<Animation>* animation = nullptr; + + if (name == "idle") { + animation = &idle_animation; + } else if (name == "move") { + animation = &move_animation; + } else if (name == "attack") { + animation = &attack_animation; + } else { + Logger::error( + "Unknown animation type \"", name, "\" for actor ", get_name(), " (with file ", file, " and scroll time ", + scroll_time, ")" + ); + return false; + } + + if (animation->has_value()) { + Logger::error( + "Duplicate ", name, " animation for actor ", get_name(), ": ", file, " with scroll time ", + scroll_time, " (already set to ", (*animation)->file, " with scroll time ", (*animation)->scroll_time, ")" + ); + return false; + } -Actor::Actor() : model_file {}, idle_animation_file {}, move_animation_file {}, attack_animation_file {}, scale { 1 } {} + /* Don't set static/non-moving animation, to avoid needing an AnimationPlayer for the generated Godot Skeleton3D. */ + static constexpr std::string_view null_animation = "static.xsm"; + if (file.ends_with(null_animation)) { + return true; + } + + animation->emplace(Animation { file, scroll_time }); + return true; +} bool Actor::_fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) { bool ret = Object::_fill_key_map(key_map); + ret &= add_key_map_entries(key_map, "actorfile", ONE_EXACTLY, expect_string(assign_variable_callback_string(model_file)), - "idle", ZERO_OR_ONE, expect_string(assign_variable_callback_string(idle_animation_file)), - "move", ZERO_OR_ONE, expect_string(assign_variable_callback_string(move_animation_file)), - "attack", ZERO_OR_ONE, expect_string(assign_variable_callback_string(attack_animation_file)), "scale", ONE_EXACTLY, expect_fixed_point(assign_variable_callback(scale)), - "attach", ZERO_OR_MORE, Attachment::_expect_value<Attachment>([this](Attachment&& attachment) -> bool { - return attachments.add_item(std::move(attachment)); - }), - "animation", ZERO_OR_MORE, Animation::_expect_value<Animation>([this](Animation&& animation) -> bool { - return animations.add_item(std::move(animation)); - }) + + "attach", ZERO_OR_MORE, [this](ast::NodeCPtr node) -> bool { + std::string_view actor_name {}, attach_node {}; + Attachment::attach_id_t attach_id = 0; + + if (!expect_dictionary_keys<StringMapCaseInsensitive>( + "name", ONE_EXACTLY, expect_string(assign_variable_callback(actor_name)), + "node", ONE_EXACTLY, expect_string(assign_variable_callback(attach_node)), + "attachId", ONE_EXACTLY, expect_uint(assign_variable_callback(attach_id)) + )(node)) { + Logger::error("Failed to load attachment for actor ", get_name()); + return false; + } + + attachments.push_back({ actor_name, attach_node, attach_id }); + return true; + }, + + "idle", ZERO_OR_ONE, expect_string(std::bind(&Actor::_set_animation, this, "idle", std::placeholders::_1, 0)), + "move", ZERO_OR_ONE, expect_string(std::bind(&Actor::_set_animation, this, "move", std::placeholders::_1, 0)), + "attack", ZERO_OR_ONE, expect_string(std::bind(&Actor::_set_animation, this, "attack", std::placeholders::_1, 0)), + "animation", ZERO_OR_MORE, [this](ast::NodeCPtr node) -> bool { + std::string_view name {}, file {}; + fixed_point_t scroll_time = 0; + + if (!expect_dictionary_keys<StringMapCaseInsensitive>( + "name", ONE_EXACTLY, expect_string(assign_variable_callback(name)), + "file", ONE_EXACTLY, expect_string(assign_variable_callback(file)), + "defaultAnimationTime", ONE_EXACTLY, expect_fixed_point(assign_variable_callback(scroll_time)) + )(node)) { + Logger::error("Failed to load animation for actor ", get_name()); + return false; + } + + return _set_animation(name, file, scroll_time); + } ); + return ret; } |