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-rw-r--r--src/openvic-simulation/map/Building.hpp85
1 files changed, 85 insertions, 0 deletions
diff --git a/src/openvic-simulation/map/Building.hpp b/src/openvic-simulation/map/Building.hpp
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+++ b/src/openvic-simulation/map/Building.hpp
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+#pragma once
+
+#include <vector>
+
+#include "openvic-simulation/types/Date.hpp"
+#include "openvic-simulation/types/IdentifierRegistry.hpp"
+
+namespace OpenVic {
+
+ struct BuildingManager;
+ struct BuildingType;
+
+ /* REQUIREMENTS:
+ * MAP-11, MAP-72, MAP-73
+ * MAP-12, MAP-75, MAP-76
+ * MAP-13, MAP-78, MAP-79
+ */
+ struct Building : HasIdentifier {
+ friend struct BuildingManager;
+
+ using level_t = int8_t;
+
+ enum class ExpansionState {
+ CannotExpand,
+ CanExpand,
+ Preparing,
+ Expanding
+ };
+
+ private:
+ BuildingType const& type;
+ level_t level = 0;
+ ExpansionState expansion_state = ExpansionState::CannotExpand;
+ Date start, end;
+ float expansion_progress;
+
+ Building(BuildingType const& new_type);
+
+ bool _can_expand() const;
+
+ public:
+ Building(Building&&) = default;
+
+ BuildingType const& get_type() const;
+ level_t get_level() const;
+ ExpansionState get_expansion_state() const;
+ Date const& get_start_date() const;
+ Date const& get_end_date() const;
+ float get_expansion_progress() const;
+
+ bool expand();
+ void update_state(Date const& today);
+ void tick(Date const& today);
+ };
+
+ struct BuildingType : HasIdentifier {
+ friend struct BuildingManager;
+
+ private:
+ const Building::level_t max_level;
+ const Timespan build_time;
+
+ BuildingType(const std::string_view new_identifier, Building::level_t new_max_level, Timespan new_build_time);
+
+ public:
+ BuildingType(BuildingType&&) = default;
+
+ Building::level_t get_max_level() const;
+ Timespan get_build_time() const;
+ };
+
+ struct Province;
+
+ struct BuildingManager {
+ private:
+ IdentifierRegistry<BuildingType> building_types;
+
+ public:
+ BuildingManager();
+
+ bool add_building_type(const std::string_view identifier, Building::level_t max_level, Timespan build_time);
+ IDENTIFIER_REGISTRY_ACCESSORS(BuildingType, building_type)
+ bool generate_province_buildings(Province& province) const;
+ };
+}