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-rw-r--r--src/openvic-simulation/map/Map.hpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/openvic-simulation/map/Map.hpp b/src/openvic-simulation/map/Map.hpp
index 523a8e7..2575324 100644
--- a/src/openvic-simulation/map/Map.hpp
+++ b/src/openvic-simulation/map/Map.hpp
@@ -49,7 +49,6 @@ namespace OpenVic {
* MAP-4
*/
struct Map {
-
#pragma pack(push, 1)
/* Used to represent tightly packed 3-byte integer pixel information. */
struct shape_pixel_t {
@@ -63,6 +62,8 @@ namespace OpenVic {
IdentifierRegistry<Province> IDENTIFIER_REGISTRY_CUSTOM_INDEX_OFFSET(province, 1);
IdentifierRegistry<Region> IDENTIFIER_REGISTRY(region);
IdentifierRegistry<Mapmode> IDENTIFIER_REGISTRY(mapmode);
+ IdentifierRegistry<Climate> IDENTIFIER_REGISTRY(climate);
+ IdentifierRegistry<Continent> IDENTIFIER_REGISTRY(continent);
ProvinceSet water_provinces;
TerrainTypeManager PROPERTY_REF(terrain_type_manager);
@@ -132,5 +133,7 @@ namespace OpenVic {
bool load_region_file(ast::NodeCPtr root);
bool load_map_images(fs::path const& province_path, fs::path const& terrain_path, bool detailed_errors);
bool generate_and_load_province_adjacencies(std::vector<ovdl::csv::LineObject> const& additional_adjacencies);
+ bool load_climate_file(ModifierManager const& modifier_manager, ast::NodeCPtr root);
+ bool load_continent_file(ModifierManager const& modifier_manager, ast::NodeCPtr root);
};
}