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Diffstat (limited to 'src/openvic-simulation/map/MapDefinition.hpp')
-rw-r--r-- | src/openvic-simulation/map/MapDefinition.hpp | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/src/openvic-simulation/map/MapDefinition.hpp b/src/openvic-simulation/map/MapDefinition.hpp new file mode 100644 index 0000000..9ec4367 --- /dev/null +++ b/src/openvic-simulation/map/MapDefinition.hpp @@ -0,0 +1,112 @@ +#pragma once + +#include <filesystem> +#include <string_view> +#include <vector> + +#include <openvic-dataloader/csv/LineObject.hpp> + +#include "openvic-simulation/map/ProvinceDefinition.hpp" +#include "openvic-simulation/map/Region.hpp" +#include "openvic-simulation/map/TerrainType.hpp" +#include "openvic-simulation/types/Colour.hpp" +#include "openvic-simulation/types/IdentifierRegistry.hpp" +#include "openvic-simulation/types/OrderedContainers.hpp" +#include "openvic-simulation/types/Vector.hpp" + +namespace OpenVic { + namespace fs = std::filesystem; + + struct BuildingTypeManager; + struct ModifierManager; + + /* REQUIREMENTS: + * MAP-4 + */ + struct MapDefinition { + +#pragma pack(push, 1) + /* Used to represent tightly packed 3-byte integer pixel information. */ + struct shape_pixel_t { + ProvinceDefinition::index_t index; + TerrainTypeMapping::index_t terrain; + }; +#pragma pack(pop) + + private: + using colour_index_map_t = ordered_map<colour_t, ProvinceDefinition::index_t>; + + IdentifierRegistry<ProvinceDefinition> IDENTIFIER_REGISTRY_CUSTOM_INDEX_OFFSET(province_definition, 1); + IdentifierRegistry<Region> IDENTIFIER_REGISTRY(region); + IdentifierRegistry<Climate> IDENTIFIER_REGISTRY(climate); + IdentifierRegistry<Continent> IDENTIFIER_REGISTRY(continent); + ProvinceSet water_provinces; + TerrainTypeManager PROPERTY_REF(terrain_type_manager); + + ivec2_t PROPERTY(dims); + std::vector<shape_pixel_t> PROPERTY(province_shape_image); + colour_index_map_t colour_index_map; + + ProvinceDefinition::index_t PROPERTY(max_provinces); + + ProvinceDefinition::index_t get_index_from_colour(colour_t colour) const; + bool _generate_standard_province_adjacencies(); + + inline constexpr int32_t get_pixel_index_from_pos(ivec2_t pos) const { + return pos.x + pos.y * dims.x; + } + + IDENTIFIER_REGISTRY_NON_CONST_ACCESSORS_CUSTOM_INDEX_OFFSET(province_definition, 1); + + public: + MapDefinition(); + + inline constexpr int32_t get_width() const { return dims.x; } + inline constexpr int32_t get_height() const { return dims.y; } + + bool add_province_definition(std::string_view identifier, colour_t colour); + + ProvinceDefinition::distance_t calculate_distance_between( + ProvinceDefinition const& from, ProvinceDefinition const& to + ) const; + bool add_standard_adjacency(ProvinceDefinition& from, ProvinceDefinition& to) const; + bool add_special_adjacency( + ProvinceDefinition& from, ProvinceDefinition& to, ProvinceDefinition::adjacency_t::type_t type, + ProvinceDefinition const* through, ProvinceDefinition::adjacency_t::data_t data + ) const; + + bool set_water_province(std::string_view identifier); + bool set_water_province_list(std::vector<std::string_view> const& list); + void lock_water_provinces(); + + ProvinceDefinition::index_t get_province_index_at(ivec2_t pos) const; + + private: + ProvinceDefinition* get_province_definition_at(ivec2_t pos); + + /* This provides a safe way to remove the const qualifier of a ProvinceDefinition const*, via a non-const Map. + * It uses a const_cast (the fastest/simplest solution), but this could also be done without it by looking up the + * ProvinceDefinition* using the ProvinceDefinition const*'s index. Requiring a non-const Map ensures that this + * function can only be used where the ProvinceDefinition* could already be accessed by other means, such as the + * index method, preventing misleading code, or in the worst case undefined behaviour. */ + constexpr ProvinceDefinition* remove_province_definition_const(ProvinceDefinition const* province) { + return const_cast<ProvinceDefinition*>(province); + } + + public: + ProvinceDefinition const* get_province_definition_at(ivec2_t pos) const; + bool set_max_provinces(ProvinceDefinition::index_t new_max_provinces); + + bool add_region(std::string_view identifier, std::vector<ProvinceDefinition const*>&& provinces, colour_t colour); + + bool load_province_definitions(std::vector<ovdl::csv::LineObject> const& lines); + /* Must be loaded after adjacencies so we know what provinces are coastal, and so can have a port */ + bool load_province_positions(BuildingTypeManager const& building_type_manager, ast::NodeCPtr root); + static bool load_region_colours(ast::NodeCPtr root, std::vector<colour_t>& colours); + bool load_region_file(ast::NodeCPtr root, std::vector<colour_t> const& colours); + bool load_map_images(fs::path const& province_path, fs::path const& terrain_path, bool detailed_errors); + bool generate_and_load_province_adjacencies(std::vector<ovdl::csv::LineObject> const& additional_adjacencies); + bool load_climate_file(ModifierManager const& modifier_manager, ast::NodeCPtr root); + bool load_continent_file(ModifierManager const& modifier_manager, ast::NodeCPtr root); + }; +} |