diff options
Diffstat (limited to 'src/openvic-simulation/map/Province.cpp')
-rw-r--r-- | src/openvic-simulation/map/Province.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/openvic-simulation/map/Province.cpp b/src/openvic-simulation/map/Province.cpp index 193b1f9..201d3a0 100644 --- a/src/openvic-simulation/map/Province.cpp +++ b/src/openvic-simulation/map/Province.cpp @@ -32,7 +32,7 @@ bool Province::load_positions(BuildingManager const& building_manager, ast::Node "factory", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.factory)), "building_construction", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.building_construction)), "military_construction", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.military_construction)), - "building_position", ZERO_OR_ONE, expect_dictionary_keys( + "building_position", ZERO_OR_ONE, expect_dictionary_keys( // TODO: for TGC etc are building positions available for modded-in buildings? needs testing "fort", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.fort)), "railroad", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.railroad)), "naval_base", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.navalbase)) |