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-rw-r--r--src/openvic-simulation/map/Province.hpp66
1 files changed, 66 insertions, 0 deletions
diff --git a/src/openvic-simulation/map/Province.hpp b/src/openvic-simulation/map/Province.hpp
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+++ b/src/openvic-simulation/map/Province.hpp
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+#pragma once
+
+#include "openvic-simulation/map/Building.hpp"
+#include "openvic-simulation/pop/Pop.hpp"
+
+namespace OpenVic {
+ struct Map;
+ struct Region;
+ struct Good;
+
+ /* REQUIREMENTS:
+ * MAP-5, MAP-7, MAP-8, MAP-43, MAP-47
+ * POP-22
+ */
+ struct Province : HasIdentifierAndColour {
+ friend struct Map;
+
+ using index_t = uint16_t;
+ using life_rating_t = int8_t;
+
+ static constexpr index_t NULL_INDEX = 0, MAX_INDEX = (1 << (8 * sizeof(index_t))) - 1;
+
+ private:
+ const index_t index;
+ Region* region = nullptr;
+ bool water = false;
+ life_rating_t life_rating = 0;
+ IdentifierRegistry<Building> buildings;
+ // TODO - change this into a factory-like structure
+ Good const* rgo = nullptr;
+
+ std::vector<Pop> pops;
+ Pop::pop_size_t total_population;
+ distribution_t pop_types, cultures, religions;
+
+ Province(const std::string_view new_identifier, colour_t new_colour, index_t new_index);
+
+ public:
+ Province(Province&&) = default;
+
+ index_t get_index() const;
+ Region* get_region() const;
+ bool is_water() const;
+ life_rating_t get_life_rating() const;
+ bool add_building(Building&& building);
+ IDENTIFIER_REGISTRY_ACCESSORS(Building, building)
+ void reset_buildings();
+ bool expand_building(const std::string_view building_type_identifier);
+ Good const* get_rgo() const;
+ std::string to_string() const;
+
+ bool load_pop_list(PopManager const& pop_manager, ast::NodeCPtr root);
+ bool add_pop(Pop&& pop);
+ void clear_pops();
+ size_t get_pop_count() const;
+ std::vector<Pop> const& get_pops() const;
+ Pop::pop_size_t get_total_population() const;
+ distribution_t const& get_pop_type_distribution() const;
+ distribution_t const& get_culture_distribution() const;
+ distribution_t const& get_religion_distribution() const;
+ void update_pops();
+
+ void update_state(Date const& today);
+ void tick(Date const& today);
+ };
+}