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-rw-r--r--src/openvic-simulation/map/Province.hpp20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/openvic-simulation/map/Province.hpp b/src/openvic-simulation/map/Province.hpp
index e15d8d3..a621182 100644
--- a/src/openvic-simulation/map/Province.hpp
+++ b/src/openvic-simulation/map/Province.hpp
@@ -39,6 +39,25 @@ namespace OpenVic {
flags_t get_flags() const;
};
+ struct province_positions_t {
+ fvec2_t text;
+ fixed_point_t text_rotation;
+ fixed_point_t text_scale;
+ fvec2_t unit;
+ fvec2_t city;
+ fvec2_t factory;
+ fvec2_t building_construction;
+ fvec2_t military_construction;
+ fvec2_t fort;
+ fixed_point_t fort_rotation;
+ fvec2_t railroad;
+ fixed_point_t railroad_rotation;
+ fvec2_t navalbase;
+ fixed_point_t navalbase_rotation;
+ /* fvec2_t spawn_railway_track; treating as extraneous until proven need */
+ };
+
+
static constexpr index_t NULL_INDEX = 0, MAX_INDEX = std::numeric_limits<index_t>::max();
private:
@@ -55,6 +74,7 @@ namespace OpenVic {
distribution_t pop_types, cultures, religions;
std::vector<adjacency_t> adjacencies;
+ province_positions_t positions;
TerrainType const* terrain_type = nullptr;