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-rw-r--r--src/openvic-simulation/map/TerrainType.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/openvic-simulation/map/TerrainType.cpp b/src/openvic-simulation/map/TerrainType.cpp
index e7dd068..93a5e83 100644
--- a/src/openvic-simulation/map/TerrainType.cpp
+++ b/src/openvic-simulation/map/TerrainType.cpp
@@ -1,7 +1,5 @@
#include "TerrainType.hpp"
-#include <limits>
-
#include "openvic-simulation/types/Colour.hpp"
using namespace OpenVic;
@@ -132,7 +130,9 @@ TerrainTypeMapping::index_t TerrainTypeManager::get_terrain_texture_limit() cons
bool TerrainTypeManager::load_terrain_types(ModifierManager const& modifier_manager, ast::NodeCPtr root) {
const bool ret = expect_dictionary_keys_reserve_length_and_default(
terrain_type_mappings,
- std::bind_front(&TerrainTypeManager::_load_terrain_type_mapping, this),
+ [this](std::string_view key, ast::NodeCPtr value) -> bool {
+ return _load_terrain_type_mapping(key, value);
+ },
"terrain", ONE_EXACTLY, expect_uint(assign_variable_callback(terrain_texture_limit)),
"categories", ONE_EXACTLY, _load_terrain_type_categories(modifier_manager)
)(root);