diff options
Diffstat (limited to 'src/openvic-simulation/map')
-rw-r--r-- | src/openvic-simulation/map/Crime.hpp | 2 | ||||
-rw-r--r-- | src/openvic-simulation/map/MapInstance.cpp | 14 | ||||
-rw-r--r-- | src/openvic-simulation/map/MapInstance.hpp | 2 | ||||
-rw-r--r-- | src/openvic-simulation/map/Mapmode.cpp | 12 | ||||
-rw-r--r-- | src/openvic-simulation/map/ProvinceDefinition.cpp | 24 | ||||
-rw-r--r-- | src/openvic-simulation/map/ProvinceInstance.cpp | 62 | ||||
-rw-r--r-- | src/openvic-simulation/map/ProvinceInstance.hpp | 8 | ||||
-rw-r--r-- | src/openvic-simulation/map/State.cpp | 30 | ||||
-rw-r--r-- | src/openvic-simulation/map/State.hpp | 11 |
9 files changed, 112 insertions, 53 deletions
diff --git a/src/openvic-simulation/map/Crime.hpp b/src/openvic-simulation/map/Crime.hpp index cb539f3..6aaf12c 100644 --- a/src/openvic-simulation/map/Crime.hpp +++ b/src/openvic-simulation/map/Crime.hpp @@ -7,7 +7,7 @@ namespace OpenVic { friend struct CrimeManager; private: - const bool PROPERTY(default_active); + const bool PROPERTY_CUSTOM_PREFIX(default_active, is); Crime( std::string_view new_identifier, ModifierValue&& new_values, icon_t new_icon, ConditionScript&& new_trigger, diff --git a/src/openvic-simulation/map/MapInstance.cpp b/src/openvic-simulation/map/MapInstance.cpp index 56b3642..0ce8cea 100644 --- a/src/openvic-simulation/map/MapInstance.cpp +++ b/src/openvic-simulation/map/MapInstance.cpp @@ -94,11 +94,15 @@ bool MapInstance::apply_history_to_provinces( if (history_map != nullptr) { ProvinceHistoryEntry const* pop_history_entry = nullptr; - for (ProvinceHistoryEntry const* entry : history_map->get_entries_up_to(date)) { - province.apply_history_to_province(entry, country_manager); + for (auto const& [entry_date, entry] : history_map->get_entries()) { + if (entry_date > date) { + break; + } + + province.apply_history_to_province(*entry, country_manager); if (!entry->get_pops().empty()) { - pop_history_entry = entry; + pop_history_entry = entry.get(); } } @@ -114,9 +118,9 @@ bool MapInstance::apply_history_to_provinces( return ret; } -void MapInstance::update_gamestate(Date today) { +void MapInstance::update_gamestate(Date today, DefineManager const& define_manager) { for (ProvinceInstance& province : province_instances.get_items()) { - province.update_gamestate(today); + province.update_gamestate(today, define_manager); } state_manager.update_gamestate(); diff --git a/src/openvic-simulation/map/MapInstance.hpp b/src/openvic-simulation/map/MapInstance.hpp index d2d9a26..99c13d3 100644 --- a/src/openvic-simulation/map/MapInstance.hpp +++ b/src/openvic-simulation/map/MapInstance.hpp @@ -52,7 +52,7 @@ namespace OpenVic { IssueManager const& issue_manager ); - void update_gamestate(Date today); + void update_gamestate(Date today, DefineManager const& define_manager); void tick(Date today); }; } diff --git a/src/openvic-simulation/map/Mapmode.cpp b/src/openvic-simulation/map/Mapmode.cpp index cab67d1..f951a05 100644 --- a/src/openvic-simulation/map/Mapmode.cpp +++ b/src/openvic-simulation/map/Mapmode.cpp @@ -1,7 +1,5 @@ #include "Mapmode.hpp" -#include <cassert> - #include "openvic-simulation/country/CountryInstance.hpp" #include "openvic-simulation/map/MapDefinition.hpp" #include "openvic-simulation/map/MapInstance.hpp" @@ -13,10 +11,12 @@ using namespace OpenVic; using namespace OpenVic::colour_literals; Mapmode::Mapmode( - std::string_view new_identifier, index_t new_index, colour_func_t new_colour_func -) : HasIdentifier { new_identifier }, HasIndex { new_index }, colour_func { new_colour_func } { - assert(colour_func != nullptr); -} + std::string_view new_identifier, + index_t new_index, + colour_func_t new_colour_func +) : HasIdentifier { new_identifier }, + HasIndex { new_index }, + colour_func { new_colour_func } {} const Mapmode Mapmode::ERROR_MAPMODE { "mapmode_error", 0, [](MapInstance const&, ProvinceInstance const& province) -> base_stripe_t { diff --git a/src/openvic-simulation/map/ProvinceDefinition.cpp b/src/openvic-simulation/map/ProvinceDefinition.cpp index 4f34c1e..14828e8 100644 --- a/src/openvic-simulation/map/ProvinceDefinition.cpp +++ b/src/openvic-simulation/map/ProvinceDefinition.cpp @@ -8,13 +8,23 @@ using namespace OpenVic; using namespace OpenVic::NodeTools; ProvinceDefinition::ProvinceDefinition( - std::string_view new_identifier, colour_t new_colour, index_t new_index -) : HasIdentifierAndColour { new_identifier, new_colour, true }, HasIndex { new_index }, region { nullptr }, - climate { nullptr }, continent { nullptr }, on_map { false }, water { false }, coastal { false }, - port { false }, port_adjacent_province { nullptr }, default_terrain_type { nullptr }, adjacencies {}, centre {}, - positions {} { - assert(index != NULL_INDEX); -} + std::string_view new_identifier, + colour_t new_colour, + index_t new_index +) : HasIdentifierAndColour { new_identifier, new_colour, true }, + HasIndex { new_index }, + region { nullptr }, + climate { nullptr }, + continent { nullptr }, + on_map { false }, + water { false }, + coastal { false }, + port { false }, + port_adjacent_province { nullptr }, + default_terrain_type { nullptr }, + adjacencies {}, + centre {}, + positions {} {} bool ProvinceDefinition::operator==(ProvinceDefinition const& other) const { return this == &other; diff --git a/src/openvic-simulation/map/ProvinceInstance.cpp b/src/openvic-simulation/map/ProvinceInstance.cpp index ee20590..06b3f1e 100644 --- a/src/openvic-simulation/map/ProvinceInstance.cpp +++ b/src/openvic-simulation/map/ProvinceInstance.cpp @@ -4,6 +4,7 @@ #include "openvic-simulation/history/ProvinceHistory.hpp" #include "openvic-simulation/map/ProvinceDefinition.hpp" #include "openvic-simulation/military/UnitInstanceGroup.hpp" +#include "openvic-simulation/misc/Define.hpp" #include "openvic-simulation/politics/Ideology.hpp" using namespace OpenVic; @@ -31,7 +32,8 @@ ProvinceInstance::ProvinceInstance( pop_type_distribution { &pop_type_keys }, ideology_distribution { &ideology_keys }, culture_distribution {}, - religion_distribution {} {} + religion_distribution {}, + max_supported_regiments { 0 } {} bool ProvinceInstance::set_owner(CountryInstance* new_owner) { bool ret = true; @@ -92,6 +94,10 @@ bool ProvinceInstance::remove_core(CountryInstance& core_to_remove) { } } +bool ProvinceInstance::is_owner_core() const { + return owner != nullptr && cores.contains(owner); +} + bool ProvinceInstance::expand_building(size_t building_index) { BuildingInstance* building = buildings.get_item_by_index(building_index); if (building == nullptr) { @@ -136,7 +142,7 @@ size_t ProvinceInstance::get_pop_count() const { /* REQUIREMENTS: * MAP-65, MAP-68, MAP-70, MAP-234 */ -void ProvinceInstance::_update_pops() { +void ProvinceInstance::_update_pops(DefineManager const& define_manager) { total_population = 0; average_literacy = 0; average_consciousness = 0; @@ -147,7 +153,18 @@ void ProvinceInstance::_update_pops() { culture_distribution.clear(); religion_distribution.clear(); - for (Pop const& pop : pops) { + max_supported_regiments = 0; + + using enum colony_status_t; + + const fixed_point_t pop_size_per_regiment_multiplier = + colony_status == PROTECTORATE ? define_manager.get_pop_size_per_regiment_protectorate_multiplier() + : colony_status == COLONY ? define_manager.get_pop_size_per_regiment_colony_multiplier() + : is_owner_core() ? fixed_point_t::_1() : define_manager.get_pop_size_per_regiment_non_core_multiplier(); + + for (Pop& pop : pops) { + pop.update_gamestate(define_manager, owner, pop_size_per_regiment_multiplier); + total_population += pop.get_size(); average_literacy += pop.get_literacy(); average_consciousness += pop.get_consciousness(); @@ -157,6 +174,8 @@ void ProvinceInstance::_update_pops() { ideology_distribution += pop.get_ideologies(); culture_distribution[&pop.get_culture()] += pop.get_size(); religion_distribution[&pop.get_religion()] += pop.get_size(); + + max_supported_regiments += pop.get_max_supported_regiments(); } if (total_population > 0) { @@ -166,11 +185,11 @@ void ProvinceInstance::_update_pops() { } } -void ProvinceInstance::update_gamestate(Date today) { +void ProvinceInstance::update_gamestate(Date today, DefineManager const& define_manager) { for (BuildingInstance& building : buildings.get_items()) { building.update_gamestate(today); } - _update_pops(); + _update_pops(define_manager); } void ProvinceInstance::tick(Date today) { @@ -236,12 +255,7 @@ bool ProvinceInstance::setup(BuildingTypeManager const& building_type_manager) { return ret; } -bool ProvinceInstance::apply_history_to_province(ProvinceHistoryEntry const* entry, CountryInstanceManager& country_manager) { - if (entry == nullptr) { - Logger::error("Trying to apply null province history to ", get_identifier()); - return false; - } - +bool ProvinceInstance::apply_history_to_province(ProvinceHistoryEntry const& entry, CountryInstanceManager& country_manager) { bool ret = true; constexpr auto set_optional = []<typename T>(T& target, std::optional<T> const& source) { @@ -250,25 +264,25 @@ bool ProvinceInstance::apply_history_to_province(ProvinceHistoryEntry const* ent } }; - if (entry->get_owner()) { - ret &= set_owner(&country_manager.get_country_instance_from_definition(**entry->get_owner())); + if (entry.get_owner()) { + ret &= set_owner(&country_manager.get_country_instance_from_definition(**entry.get_owner())); } - if (entry->get_controller()) { - ret &= set_controller(&country_manager.get_country_instance_from_definition(**entry->get_controller())); + if (entry.get_controller()) { + ret &= set_controller(&country_manager.get_country_instance_from_definition(**entry.get_controller())); } - set_optional(colony_status, entry->get_colonial()); - set_optional(slave, entry->get_slave()); - for (auto const& [country, add] : entry->get_cores()) { + set_optional(colony_status, entry.get_colonial()); + set_optional(slave, entry.get_slave()); + for (auto const& [country, add] : entry.get_cores()) { if (add) { ret &= add_core(country_manager.get_country_instance_from_definition(*country)); } else { ret &= remove_core(country_manager.get_country_instance_from_definition(*country)); } } - set_optional(rgo, entry->get_rgo()); - set_optional(life_rating, entry->get_life_rating()); - set_optional(terrain_type, entry->get_terrain_type()); - for (auto const& [building, level] : entry->get_province_buildings()) { + set_optional(rgo, entry.get_rgo()); + set_optional(life_rating, entry.get_life_rating()); + set_optional(terrain_type, entry.get_terrain_type()); + for (auto const& [building, level] : entry.get_province_buildings()) { BuildingInstance* existing_entry = buildings.get_item_by_identifier(building->get_identifier()); if (existing_entry != nullptr) { existing_entry->set_level(level); @@ -280,8 +294,8 @@ bool ProvinceInstance::apply_history_to_province(ProvinceHistoryEntry const* ent ret = false; } } - // TODO: load state buildings - entry->get_state_buildings() - // TODO: party loyalties for each POP when implemented on POP side - entry->get_party_loyalties() + // TODO: load state buildings - entry.get_state_buildings() + // TODO: party loyalties for each POP when implemented on POP side - entry.get_party_loyalties() return ret; } diff --git a/src/openvic-simulation/map/ProvinceInstance.hpp b/src/openvic-simulation/map/ProvinceInstance.hpp index 048ac3b..fa0be98 100644 --- a/src/openvic-simulation/map/ProvinceInstance.hpp +++ b/src/openvic-simulation/map/ProvinceInstance.hpp @@ -88,6 +88,7 @@ namespace OpenVic { IndexedMap<Ideology, fixed_point_t> PROPERTY(ideology_distribution); fixed_point_map_t<Culture const*> PROPERTY(culture_distribution); fixed_point_map_t<Religion const*> PROPERTY(religion_distribution); + size_t PROPERTY(max_supported_regiments); ProvinceInstance( ProvinceDefinition const& new_province_definition, decltype(pop_type_distribution)::keys_t const& pop_type_keys, @@ -95,7 +96,7 @@ namespace OpenVic { ); void _add_pop(Pop&& pop); - void _update_pops(); + void _update_pops(DefineManager const& define_manager); public: ProvinceInstance(ProvinceInstance&&) = default; @@ -115,6 +116,7 @@ namespace OpenVic { bool set_controller(CountryInstance* new_controller); bool add_core(CountryInstance& new_core); bool remove_core(CountryInstance& core_to_remove); + bool is_owner_core() const; bool expand_building(size_t building_index); @@ -122,7 +124,7 @@ namespace OpenVic { bool add_pop_vec(std::vector<PopBase> const& pop_vec); size_t get_pop_count() const; - void update_gamestate(Date today); + void update_gamestate(Date today, DefineManager const& define_manager); void tick(Date today); template<UnitType::branch_t Branch> @@ -131,7 +133,7 @@ namespace OpenVic { bool remove_unit_instance_group(UnitInstanceGroup<Branch>& group); bool setup(BuildingTypeManager const& building_type_manager); - bool apply_history_to_province(ProvinceHistoryEntry const* entry, CountryInstanceManager& country_manager); + bool apply_history_to_province(ProvinceHistoryEntry const& entry, CountryInstanceManager& country_manager); void setup_pop_test_values(IssueManager const& issue_manager); }; diff --git a/src/openvic-simulation/map/State.cpp b/src/openvic-simulation/map/State.cpp index 68f2f43..020b6f1 100644 --- a/src/openvic-simulation/map/State.cpp +++ b/src/openvic-simulation/map/State.cpp @@ -10,11 +10,20 @@ using namespace OpenVic; State::State( - StateSet const& new_state_set, CountryInstance* owner, ProvinceInstance* capital, - std::vector<ProvinceInstance*>&& provinces, ProvinceInstance::colony_status_t colony_status, + StateSet const& new_state_set, + CountryInstance* new_owner, + ProvinceInstance* new_capital, + std::vector<ProvinceInstance*>&& new_provinces, + ProvinceInstance::colony_status_t new_colony_status, decltype(pop_type_distribution)::keys_t const& pop_type_keys -) : state_set { new_state_set }, owner { owner }, capital { capital }, provinces { std::move(provinces) }, - colony_status { colony_status }, pop_type_distribution { &pop_type_keys } {} +) : state_set { new_state_set }, + owner { new_owner }, + capital { new_capital }, + provinces { std::move(new_provinces) }, + colony_status { new_colony_status }, + pop_type_distribution { &pop_type_keys }, + industrial_power { 0 }, + max_supported_regiments { 0 } {} std::string State::get_identifier() const { return StringUtils::append_string_views( @@ -29,6 +38,7 @@ void State::update_gamestate() { average_consciousness = 0; average_militancy = 0; pop_type_distribution.clear(); + max_supported_regiments = 0; for (ProvinceInstance const* province : provinces) { total_population += province->get_total_population(); @@ -40,6 +50,8 @@ void State::update_gamestate() { average_militancy += province->get_average_militancy() * province_population; pop_type_distribution += province->get_pop_type_distribution(); + + max_supported_regiments += province->get_max_supported_regiments(); } if (total_population > 0) { @@ -47,6 +59,16 @@ void State::update_gamestate() { average_consciousness /= total_population; average_militancy /= total_population; } + + // TODO - use actual values when State has factory data + const int32_t total_factory_levels_in_state = 0; + const int32_t potential_workforce_in_state = 0; // sum of worker pops, regardless of employment + const int32_t potential_employment_in_state = 0; // sum of (factory level * production method base_workforce_size) + + industrial_power = total_factory_levels_in_state * std::clamp( + (fixed_point_t { potential_workforce_in_state } / 100).floor() * 400 / potential_employment_in_state, + fixed_point_t::_0_20(), fixed_point_t::_4() + ); } /* Whether two provinces in the same region should be grouped into the same state or not. diff --git a/src/openvic-simulation/map/State.hpp b/src/openvic-simulation/map/State.hpp index 44b1947..596206a 100644 --- a/src/openvic-simulation/map/State.hpp +++ b/src/openvic-simulation/map/State.hpp @@ -31,9 +31,16 @@ namespace OpenVic { fixed_point_t PROPERTY(average_militancy); IndexedMap<PopType, fixed_point_t> PROPERTY(pop_type_distribution); + fixed_point_t PROPERTY(industrial_power); + + size_t PROPERTY(max_supported_regiments); + State( - StateSet const& new_state_set, CountryInstance* owner, ProvinceInstance* capital, - std::vector<ProvinceInstance*>&& provinces, ProvinceInstance::colony_status_t colony_status, + StateSet const& new_state_set, + CountryInstance* new_owner, + ProvinceInstance* new_capital, + std::vector<ProvinceInstance*>&& new_provinces, + ProvinceInstance::colony_status_t new_colony_status, decltype(pop_type_distribution)::keys_t const& pop_type_keys ); |