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-rw-r--r--src/openvic-simulation/map/Map.cpp171
-rw-r--r--src/openvic-simulation/map/Map.hpp8
-rw-r--r--src/openvic-simulation/map/Province.cpp156
-rw-r--r--src/openvic-simulation/map/Province.hpp6
4 files changed, 177 insertions, 164 deletions
diff --git a/src/openvic-simulation/map/Map.cpp b/src/openvic-simulation/map/Map.cpp
index cce120e..95f4991 100644
--- a/src/openvic-simulation/map/Map.cpp
+++ b/src/openvic-simulation/map/Map.cpp
@@ -69,6 +69,173 @@ bool Map::add_province(std::string_view identifier, colour_t colour) {
return provinces.add_item(std::move(new_province));
}
+Province::distance_t Map::calculate_distance_between(Province const& from, Province const& to) const {
+ const fvec2_t to_pos = to.get_unit_position();
+ const fvec2_t from_pos = from.get_unit_position();
+
+ const fixed_point_t min_x = std::min(
+ (to_pos.x - from_pos.x).abs(),
+ std::min(
+ (to_pos.x - from_pos.x + width).abs(),
+ (to_pos.x - from_pos.x - width).abs()
+ )
+ );
+
+ return fvec2_t { min_x, to_pos.y - from_pos.y}.length_squared().sqrt();
+}
+
+/* This is called for all adjacent pixel pairs and returns whether or not a new adjacency was add,
+ * hence the lack of error messages in the false return cases. */
+bool Map::add_standard_adjacency(Province& from, Province& to) const {
+ if (from == to) {
+ return false;
+ }
+
+ const bool from_needs_adjacency = !from.is_adjacent_to(&to);
+ const bool to_needs_adjacency = !to.is_adjacent_to(&from);
+
+ if (!from_needs_adjacency && !to_needs_adjacency) {
+ return false;
+ }
+
+ const Province::distance_t distance = calculate_distance_between(from, to);
+
+ using enum Province::adjacency_t::type_t;
+
+ /* Default land-to-land adjacency */
+ Province::adjacency_t::type_t type = LAND;
+ if (from.is_water() != to.is_water()) {
+ /* Land-to-water adjacency */
+ type = COASTAL;
+
+ /* Mark the land province as coastal */
+ from.coastal = !from.is_water();
+ to.coastal = !to.is_water();
+ } else if (from.is_water()) {
+ /* Water-to-water adjacency */
+ type = WATER;
+ }
+
+ if (from_needs_adjacency) {
+ from.adjacencies.emplace_back(&to, distance, type, nullptr, 0);
+ }
+ if (to_needs_adjacency) {
+ to.adjacencies.emplace_back(&from, distance, type, nullptr, 0);
+ }
+ return true;
+}
+
+bool Map::add_special_adjacency(
+ Province& from, Province& to, Province::adjacency_t::type_t type, Province const* through,
+ Province::adjacency_t::data_t data
+) const {
+ if (from == to) {
+ Logger::error("Trying to add ", Province::adjacency_t::get_type_name(type), " adjacency from province ", from, " to itself!");
+ return false;
+ }
+
+ using enum Province::adjacency_t::type_t;
+
+ /* Check end points */
+ switch (type) {
+ case LAND:
+ case IMPASSABLE:
+ case STRAIT:
+ if (from.is_water() || to.is_water()) {
+ Logger::error(Province::adjacency_t::get_type_name(type), " adjacency from ", from, " to ", to, " has water endpoint(s)!");
+ return false;
+ }
+ break;
+ case WATER:
+ case CANAL:
+ if (!from.is_water() || !to.is_water()) {
+ Logger::error(Province::adjacency_t::get_type_name(type), " adjacency from ", from, " to ", to, " has land endpoint(s)!");
+ return false;
+ }
+ break;
+ case COASTAL:
+ if (from.is_water() == to.is_water()) {
+ Logger::error("Coastal adjacency from ", from, " to ", to, " has both land or water endpoints!");
+ return false;
+ }
+ break;
+ default:
+ Logger::error("Invalid adjacency type ", static_cast<uint32_t>(type));
+ return false;
+ }
+
+ /* Check through province */
+ if (type == STRAIT || type == CANAL) {
+ const bool water_expected = type == STRAIT;
+ if (through == nullptr || through->is_water() != water_expected) {
+ Logger::error(
+ Province::adjacency_t::get_type_name(type), " adjacency from ", from, " to ", to, " has a ",
+ (through == nullptr ? "null" : water_expected ? "land" : "water"), " through province ", through
+ );
+ return false;
+ }
+ } else if (through != nullptr) {
+ Logger::warning(
+ Province::adjacency_t::get_type_name(type), " adjacency from ", from, " to ", to, " has a non-null through province ",
+ through
+ );
+ through = nullptr;
+ }
+
+ /* Check canal data */
+ if (data != Province::adjacency_t::NO_CANAL && type != CANAL) {
+ Logger::warning(
+ Province::adjacency_t::get_type_name(type), " adjacency from ", from, " to ", to, " has invalid data ",
+ static_cast<uint32_t>(data)
+ );
+ data = Province::adjacency_t::NO_CANAL;
+ }
+
+ const Province::distance_t distance = calculate_distance_between(from, to);
+
+ const auto add_adjacency = [distance, type, through, data](Province& from, Province const& to) -> bool {
+ Province::adjacency_t* existing_adjacency = from.get_adjacency_to(&to);
+ if (existing_adjacency != nullptr) {
+ if (type == existing_adjacency->get_type()) {
+ Logger::warning(
+ "Adjacency from ", from, " to ", to, " already has type ", Province::adjacency_t::get_type_name(type), "!"
+ );
+ if (type != STRAIT && type != CANAL) {
+ /* Straits and canals might change through or data, otherwise we can exit early */
+ return true;
+ }
+ }
+ if (type != IMPASSABLE && type != STRAIT && type != CANAL) {
+ Logger::error(
+ "Provinces ", from, " and ", to, " already have an existing ",
+ Province::adjacency_t::get_type_name(existing_adjacency->get_type()), " adjacency, cannot create a ",
+ Province::adjacency_t::get_type_name(type), " adjacency!"
+ );
+ return false;
+ }
+ if (type != existing_adjacency->get_type() && existing_adjacency->get_type() != (type == CANAL ? WATER : LAND)) {
+ Logger::error(
+ "Cannot convert ", Province::adjacency_t::get_type_name(existing_adjacency->get_type()), " adjacency from ", from,
+ " to ", to, " to type ", Province::adjacency_t::get_type_name(type), "!"
+ );
+ return false;
+ }
+ *existing_adjacency = { &to, distance, type, through, data };
+ return true;
+ } else if (type == IMPASSABLE) {
+ Logger::warning(
+ "Provinces ", from, " and ", to, " do not have an existing adjacency to make impassable!"
+ );
+ return true;
+ } else {
+ from.adjacencies.emplace_back(&to, distance, type, through, data);
+ return true;
+ }
+ };
+
+ return add_adjacency(from, to) & add_adjacency(to, from);
+}
+
bool Map::set_water_province(std::string_view identifier) {
if (water_provinces.is_locked()) {
Logger::error("The map's water provinces have already been locked!");
@@ -564,7 +731,7 @@ bool Map::_generate_standard_province_adjacencies() {
const auto generate_adjacency = [this, &changed](Province* current, size_t x, size_t y) -> bool {
Province* neighbour = get_province_by_index(province_shape_image[x + y * width].index);
if (neighbour != nullptr) {
- return Province::add_standard_adjacency(*current, *neighbour);
+ return add_standard_adjacency(*current, *neighbour);
}
return false;
};
@@ -641,7 +808,7 @@ bool Map::generate_and_load_province_adjacencies(std::vector<LineObject> const&
}
const Province::adjacency_t::data_t data = data_uint;
- ret &= Province::add_special_adjacency(*from, *to, type, through, data);
+ ret &= add_special_adjacency(*from, *to, type, through, data);
}
);
return ret;
diff --git a/src/openvic-simulation/map/Map.hpp b/src/openvic-simulation/map/Map.hpp
index 3e7ff35..393f8d3 100644
--- a/src/openvic-simulation/map/Map.hpp
+++ b/src/openvic-simulation/map/Map.hpp
@@ -5,6 +5,7 @@
#include <openvic-dataloader/csv/LineObject.hpp>
+#include "openvic-simulation/map/Province.hpp"
#include "openvic-simulation/map/Region.hpp"
#include "openvic-simulation/map/State.hpp"
#include "openvic-simulation/map/TerrainType.hpp"
@@ -89,6 +90,13 @@ namespace OpenVic {
bool add_province(std::string_view identifier, colour_t colour);
IDENTIFIER_REGISTRY_NON_CONST_ACCESSORS_CUSTOM_INDEX_OFFSET(province, 1);
+ Province::distance_t calculate_distance_between(Province const& from, Province const& to) const;
+ bool add_standard_adjacency(Province& from, Province& to) const;
+ bool add_special_adjacency(
+ Province& from, Province& to, Province::adjacency_t::type_t type, Province const* through,
+ Province::adjacency_t::data_t data
+ ) const;
+
/* This provides a safe way to remove the const qualifier of a Province const*, via a non-const Map.
* It uses a const_cast (the fastest/simplest solution), but this could also be done without it by looking up the
* Province* using the Province const*'s index. Requiring a non-const Map ensures that this function can only be
diff --git a/src/openvic-simulation/map/Province.cpp b/src/openvic-simulation/map/Province.cpp
index 1285b0d..a9bf329 100644
--- a/src/openvic-simulation/map/Province.cpp
+++ b/src/openvic-simulation/map/Province.cpp
@@ -185,166 +185,10 @@ bool Province::has_adjacency_going_through(Province const* province) const {
);
}
-/* This is called for all adjacent pixel pairs and returns whether or not a new adjacency was add,
- * hence the lack of error messages in the false return cases. */
-bool Province::add_standard_adjacency(Province& from, Province& to) {
- if (from == to) {
- return false;
- }
-
- const bool from_needs_adjacency = !from.is_adjacent_to(&to);
- const bool to_needs_adjacency = !to.is_adjacent_to(&from);
-
- if (!from_needs_adjacency && !to_needs_adjacency) {
- return false;
- }
-
- const distance_t distance = calculate_distance_between(from, to);
-
- using enum adjacency_t::type_t;
-
- /* Default land-to-land adjacency */
- adjacency_t::type_t type = LAND;
- if (from.is_water() != to.is_water()) {
- /* Land-to-water adjacency */
- type = COASTAL;
-
- /* Mark the land province as coastal */
- from.coastal = !from.is_water();
- to.coastal = !to.is_water();
- } else if (from.is_water()) {
- /* Water-to-water adjacency */
- type = WATER;
- }
-
- if (from_needs_adjacency) {
- from.adjacencies.emplace_back(&to, distance, type, nullptr, 0);
- }
- if (to_needs_adjacency) {
- to.adjacencies.emplace_back(&from, distance, type, nullptr, 0);
- }
- return true;
-}
-
-bool Province::add_special_adjacency(
- Province& from, Province& to, adjacency_t::type_t type, Province const* through, adjacency_t::data_t data
-) {
- if (from == to) {
- Logger::error("Trying to add ", adjacency_t::get_type_name(type), " adjacency from province ", from, " to itself!");
- return false;
- }
-
- using enum adjacency_t::type_t;
-
- /* Check end points */
- switch (type) {
- case LAND:
- case IMPASSABLE:
- case STRAIT:
- if (from.is_water() || to.is_water()) {
- Logger::error(adjacency_t::get_type_name(type), " adjacency from ", from, " to ", to, " has water endpoint(s)!");
- return false;
- }
- break;
- case WATER:
- case CANAL:
- if (!from.is_water() || !to.is_water()) {
- Logger::error(adjacency_t::get_type_name(type), " adjacency from ", from, " to ", to, " has land endpoint(s)!");
- return false;
- }
- break;
- case COASTAL:
- if (from.is_water() == to.is_water()) {
- Logger::error("Coastal adjacency from ", from, " to ", to, " has both land or water endpoints!");
- return false;
- }
- break;
- default:
- Logger::error("Invalid adjacency type ", static_cast<uint32_t>(type));
- return false;
- }
-
- /* Check through province */
- if (type == STRAIT || type == CANAL) {
- const bool water_expected = type == STRAIT;
- if (through == nullptr || through->is_water() != water_expected) {
- Logger::error(
- adjacency_t::get_type_name(type), " adjacency from ", from, " to ", to, " has a ",
- (through == nullptr ? "null" : water_expected ? "land" : "water"), " through province ", through
- );
- return false;
- }
- } else if (through != nullptr) {
- Logger::warning(
- adjacency_t::get_type_name(type), " adjacency from ", from, " to ", to, " has a non-null through province ",
- through
- );
- through = nullptr;
- }
-
- /* Check canal data */
- if (data != adjacency_t::NO_CANAL && type != CANAL) {
- Logger::warning(
- adjacency_t::get_type_name(type), " adjacency from ", from, " to ", to, " has invalid data ",
- static_cast<uint32_t>(data)
- );
- data = adjacency_t::NO_CANAL;
- }
-
- const distance_t distance = calculate_distance_between(from, to);
-
- const auto add_adjacency = [distance, type, through, data](Province& from, Province const& to) -> bool {
- adjacency_t* existing_adjacency = from.get_adjacency_to(&to);
- if (existing_adjacency != nullptr) {
- if (type == existing_adjacency->get_type()) {
- Logger::warning(
- "Adjacency from ", from, " to ", to, " already has type ", adjacency_t::get_type_name(type), "!"
- );
- if (type != STRAIT && type != CANAL) {
- /* Straits and canals might change through or data, otherwise we can exit early */
- return true;
- }
- }
- if (type != IMPASSABLE && type != STRAIT && type != CANAL) {
- Logger::error(
- "Provinces ", from, " and ", to, " already have an existing ",
- adjacency_t::get_type_name(existing_adjacency->get_type()), " adjacency, cannot create a ",
- adjacency_t::get_type_name(type), " adjacency!"
- );
- return false;
- }
- if (type != existing_adjacency->get_type() && existing_adjacency->get_type() != (type == CANAL ? WATER : LAND)) {
- Logger::error(
- "Cannot convert ", adjacency_t::get_type_name(existing_adjacency->get_type()), " adjacency from ", from,
- " to ", to, " to type ", adjacency_t::get_type_name(type), "!"
- );
- return false;
- }
- *existing_adjacency = { &to, distance, type, through, data };
- return true;
- } else if (type == IMPASSABLE) {
- Logger::warning(
- "Provinces ", from, " and ", to, " do not have an existing adjacency to make impassable!"
- );
- return true;
- } else {
- from.adjacencies.emplace_back(&to, distance, type, through, data);
- return true;
- }
- };
-
- return add_adjacency(from, to) & add_adjacency(to, from);
-}
-
fvec2_t Province::get_unit_position() const {
return positions.unit.value_or(positions.centre);
}
-Province::distance_t Province::calculate_distance_between(Province const& from, Province const& to) {
- const fvec2_t distance_vector = to.get_unit_position() - from.get_unit_position();
- return distance_vector.length_squared(); // TODO - replace with length using deterministic fixed point square root
-}
-
bool Province::reset(BuildingTypeManager const& building_type_manager) {
terrain_type = default_terrain_type;
life_rating = 0;
diff --git a/src/openvic-simulation/map/Province.hpp b/src/openvic-simulation/map/Province.hpp
index bb10b29..b77ec06 100644
--- a/src/openvic-simulation/map/Province.hpp
+++ b/src/openvic-simulation/map/Province.hpp
@@ -155,13 +155,7 @@ namespace OpenVic {
std::vector<adjacency_t const*> get_adjacencies_going_through(Province const* province) const;
bool has_adjacency_going_through(Province const* province) const;
- static bool add_standard_adjacency(Province& from, Province& to);
- static bool add_special_adjacency(
- Province& from, Province& to, adjacency_t::type_t type, Province const* through, adjacency_t::data_t data
- );
-
fvec2_t get_unit_position() const;
- static distance_t calculate_distance_between(Province const& from, Province const& to);
bool reset(BuildingTypeManager const& building_type_manager);
bool apply_history_to_province(ProvinceHistoryEntry const* entry);