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-rw-r--r--src/openvic-simulation/map/TerrainType.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/openvic-simulation/map/TerrainType.cpp b/src/openvic-simulation/map/TerrainType.cpp
index 796089e..f138cb2 100644
--- a/src/openvic-simulation/map/TerrainType.cpp
+++ b/src/openvic-simulation/map/TerrainType.cpp
@@ -43,7 +43,9 @@ bool TerrainTypeMapping::get_has_texture() const {
TerrainTypeManager::TerrainTypeManager()
: terrain_types { "terrain types" }, terrain_type_mappings { "terrain type mappings" } {}
-bool TerrainTypeManager::add_terrain_type(std::string_view identifier, colour_t colour, ModifierValue&& values, bool is_water) {
+bool TerrainTypeManager::add_terrain_type(
+ std::string_view identifier, colour_t colour, ModifierValue&& values, bool is_water
+) {
if (identifier.empty()) {
Logger::error("Invalid terrain type identifier - empty!");
return false;